A Heretek on the Quest for Knowledge [40k] [Complete]

The "Ha, I knew it" vote would be hilarious if we could pull it off, just for the sheer one-upsmanship of it, but even if it succeeds, it leaves him infuriated, having had to seriously swallow his bile
True, but on the other hand, the "shoot to injure" plan has the risk of
1. potentially accidentally killing him.
2. if we win, he will be ever more angrier at us.

that being said. i am fine with both. worse case scenario he doesn't help us and we have to take another approach to find the inquisitor. like going to that shrine world
 
[x] Plan I'm sure it's just a big misunderstanding
-[x] "Stop right there, criminal scum! Unless you have a good explanation how it's all just an accident."
-[x] Skitarii lay suppression fire around him while you will try to pin him with dual-wielded webbers.
-[x] Plan B is a few explosions to bury him under the junk avalanche. You'll dig him out when he's less murderous.
 
Update 70: It's a heartwarming reunion, really
Update 70: It's a heartwarming reunion, really


[x] Plan I'm sure it's just a big misunderstanding
-[x] "Stop right there, criminal scum! Unless you have a good explanation how it's all just an accident."
-[x] Skitarii lay suppression fire around him while you will try to pin him with dual-wielded webbers.
-[x] Plan B is a few explosions to bury him under the junk avalanche. You'll dig him out when he's less murderous.


"Stop right there, criminal scum! Unless you have a good explanation for how it's all just an accident."

First step: keep him talking. Check.
Incessant ranting is no good for accuracy. Studies have shown that.

"Criminal scum?! Criminal Scum!? Your cowardly master is scum!!! You think he's going to reward you? He'll try to do the same thing he sent you here!! Except he won't fail with you!!!"

He goes back to shooting at you. You go back inside.

Second step: Keep him occupied. You poke your head back out. Your Skitarii are smart enough to take cover (unlike the techpriest milling around Ruth and limpet), but not quite smart enough to be a serious threat without direction. You order one fire team to lay down some suppression fire, the rest continue to play target. Check.

"What did he promise you, you useless little traitor?? You were no good back then, and you still haven't learned a thing!! I should've turned you into a Servitor, and least you would look the part!!!"

Meanwhile, you're mechandrites have finally opened the weapons locker (those things are so finiky about permissions and so on), and you pull out two webbers. You came here for a reason, not just spite, and you'll do your best to get what information you can.

Since he's gone back to shooting other people, you pop back out of the hatch. Then you toss Limpet (still standing in the open) a webber. Either he makes himself useful, or he dies a glorious death. Either way: Glory for him, and a problem solved for you. You love a win-win.

"You think your useless minions can take me!?! Hah, I taught you the worth of people!! But I'm not surprised it didn't stick!!! You were always thick!!!"

Limpet does his best to prove him wrong

Chaaaarge
K=+1 Cover Fire +1.5 Skill +2 Raving Mad -1 Nonlethal weapon -1.5 Difficult Terrain -0.5 Range -0.5 Cover =+1 => CR=35
1d100=29 vs 35, failure


His best is not good enough, obviously. Granted, he makes a decent show for it on the flat ground, dodging plasma blasts and generally not dying. It works less well when he hits the slopes, and halfway up missteps. Clearly not enough experience with scrap heaps there.
Unlike you. And that experience has taught you that scrap heaps are unstable at the best of times. Let's send him tumbling down. You pull out a grenade launcher, and send a volley arching through the air.

A distraction minion is a wonderful thing.

Plan B
K= +1 Cover Fire +2 Raving Mad -1 Tricky shot -0.5 Cover =1.5 =>CR=25
1d100=14, failure


Scrap heaps are unstable at the best of times. They are also stable at the worst of times. Like right now. So no buried assholes today. It just shakes a bit, and then settles down again. The old fucker regains his footing, and then with a crack he's gone again.

Plan A, or: Chaaaarge, but better.
K=+1 Cover Fire +2 Raving Mad -1 Nonlethal weapon -1 Difficult Terrain -0.5 Range=+0.5 =>CR=45
1d100= 86, success


Which is just what you expected. The old fuckers paranoia can be rather predictable, and so right after firing off the grenades, you started charging the heap opposite his perch, webbers in your mechandrites. You're already have way up the slope when he decides to join you, so your 'drites are able to stretch just high enough to give him a double blast, and he topples over.

Now to disarm/defuse him, while he's still out of it.

Unpleasant surprises?
1d100+1/2*20 Archeotech +1/2*20 Imperial Tech=33+20=53 vs 70, failure


You disconnect the plasma gun and multilaser in the second you have available, but it's pretty clear he has some stuff left, like the teleporter. So now you have to decide how to deal with that.

[]You really only need the head. Tear it off, and then get away from the body.
[]Throw him down the pile, and let Ruth deal with it.
[]You already have the cogitators, and you really don't want to give him any chances. Just kill him.
[]Clip a primed detpack to his face. Hopefully he's not suicidal.
[]Talk him down? You have no idea how that would work, but you are a genius. Better come up with something good.
-[]What do you say?
[]write-in


-**-**-*-*-**-*-**-**-**-*-*-**-

After it's all done, and you're back in your personal quarters on the Undying, you sit down, hug your knees close, and spent a solid ten minutes giggling to yourself. Who says dreams can't come true?


AN: Vote is locked for an hour after posting.

There are ways of getting him to tell you what you want to know.
 
[]You really only need the head. Tear it off, and then get away from the body.
Seems like a solid plan, unless he has preparations against this. On one hand, paranoid lunatic. On another, he didn't have a lot of time.

[]Throw him down the pile, and let Ruth deal with it.
Minions are naturally incompetent. He will either let him get away or make all the important bits explode.

[]You already have the cogitators, and you really don't want to give him any chances. Just kill him.
That's just wasting an opportunity

[]Clip a primed detpack to his face. Hopefully he's not suicidal.
On one hand, he seems to like being alive. On another, he might let his anger do the talking and explode us both

[]Talk him down? You have no idea how that would work, but you are a genius. Better come up with something good.
Hahahahaha, not that bad of an idea actually. Usually, this would be semi-trap option, but this is our old master we are dealing with. He has dealt with our bullshit ways before, heck, we probably learned at least half of them from him.


I say we tear his head off and tell him that he'll get his body privileges back if he proves cooperative. Then we blast some scrap near his head with plasma, tell techpriests that the fool chose death before capture(the smart choice, considering this is mechanicus we are talking about), and get the head back onto our ship no one the wiser.
 
Something like this, perhaps?

[] Talk him down? You have no idea how that would work, but you are a genius. Better come up with something good.
-[] "This has been fun, but really, you think I'm working for that asshole? The pompous bastard had me shot in the head, stole my shiny archeotech mystery box, and left me for dead in an Ork infested hive. The only thing I want from him is some payback. Well, and my archeotech box. So if you wouldn't mind, could you tell me who the hell he is and where I'm likely to find him so I can return his unexploded bolter shell to him?"
-[] "And I suppose if you want to get off this shithole and be among people who won't turn you over to that ass then I could give you a ride on my shiny new cruiser. Plenty of firepower to keep you safe. Well, from the Inquisitor. I can't promise anything regarding my subordinates - they're morons. Maybe you can help me fix that?"
--[] If he objects that you're going after the Inquisitor, point out that he'll never be safe unless the Inquisitor is dead anyways. He might as well help - you estimate that his presence will raise the competence level of your crew by several percentage points, which makes success more likely.
-[] If he won't come willingly, then unwilling it is. You really only need the head. Tear it off, and then get away from the body.
 
Something like this, perhaps?

[] Talk him down? You have no idea how that would work, but you are a genius. Better come up with something good.
-[] "This has been fun, but really, you think I'm working for that asshole? The pompous bastard had me shot in the head, stole my shiny archeotech mystery box, and left me for dead in an Ork infested hive. The only thing I want from him is some payback. Well, and my archeotech box. So if you wouldn't mind, could you tell me who the hell he is and where I'm likely to find him so I can return his unexploded bolter shell to him?"
-[] "And I suppose if you want to get off this shithole and be among people who won't turn you over to that ass then I could give you a ride on my shiny new cruiser. Plenty of firepower to keep you safe. Well, from the Inquisitor. I can't promise anything regarding my subordinates - they're morons. Maybe you can help me fix that?"
--[] If he objects that you're going after the Inquisitor, point out that he'll never be safe unless the Inquisitor is dead anyways. He might as well help - you estimate that his presence will raise the competence level of your crew by several percentage points, which makes success more likely.
-[] If he won't come willingly, then unwilling it is. You really only need the head. Tear it off, and then get away from the body.
,.. Am I the only one thinking "He" our master is talking about is the Fabricator?
 
Something like this, perhaps?

[] Talk him down? You have no idea how that would work, but you are a genius. Better come up with something good.
-[] "This has been fun, but really, you think I'm working for that asshole? The pompous bastard had me shot in the head, stole my shiny archeotech mystery box, and left me for dead in an Ork infested hive. The only thing I want from him is some payback. Well, and my archeotech box. So if you wouldn't mind, could you tell me who the hell he is and where I'm likely to find him so I can return his unexploded bolter shell to him?"
-[] "And I suppose if you want to get off this shithole and be among people who won't turn you over to that ass then I could give you a ride on my shiny new cruiser. Plenty of firepower to keep you safe. Well, from the Inquisitor. I can't promise anything regarding my subordinates - they're morons. Maybe you can help me fix that?"
--[] If he objects that you're going after the Inquisitor, point out that he'll never be safe unless the Inquisitor is dead anyways. He might as well help - you estimate that his presence will raise the competence level of your crew by several percentage points, which makes success more likely.
-[] If he won't come willingly, then unwilling it is. You really only need the head. Tear it off, and then get away from the body.
Only real problem I have with this plan.

It involves voluntarily spending significant amounts of additional time with the guy... and letting him on Our Ship. Do we *really* want that?
 
[x]You really only need the head. Tear it off, and then get away from the body.
It involves voluntarily spending significant amounts of additional time with the guy... and letting him on Our Ship. Do we *really* want that?
Yes, he is awesome
Something like this, perhaps?
I mostly like it... thing is, he is trying to teleport away. So why not first behead him, then give that spiel to his now helpless head?

... actually @BurnNote can you confirm that beheading him is a method of capturing him alive? we can reattach the head once he is cooperative, yes?
 
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Can we rig a teleport beacon and super-ionize the air around it so Everytime he teleports, he comes back and zaps himself? More time to talk that way...
 
Only real problem I have with this plan.

It involves voluntarily spending significant amounts of additional time with the guy... and letting him on Our Ship. Do we *really* want that?

Yeah, he seems fun. I don't see a reason why not.

[X] Talk him down? You have no idea how that would work, but you are a genius. Better come up with something good.
-[X] "This has been fun, but really, you think I'm working for that asshole? The pompous bastard had me shot in the head, stole my shiny archeotech mystery box, and left me for dead in an Ork infested hive. The only thing I want from him is some payback. Well, and my archeotech box. So if you wouldn't mind, could you tell me who the hell he is and where I'm likely to find him so I can return his unexploded bolter shell to him?"
-[X] "And I suppose if you want to get off this shithole and be among people who won't turn you over to that ass then I could give you a ride on my shiny new cruiser. Plenty of firepower to keep you safe. Well, from the Inquisitor. I can't promise anything regarding my subordinates - they're morons. Maybe you can help me fix that?"
--[X] If he objects that you're going after the Inquisitor, point out that he'll never be safe unless the Inquisitor is dead anyways. He might as well help - you estimate that his presence will raise the competence level of your crew by several percentage points, which makes success more likely.
-[X] If he won't come willingly, then unwilling it is. You really only need the head. Tear it off, and then get away from the body.
 
[X] Talk him down? You have no idea how that would work, but you are a genius. Better come up with something good.
-[X] "This has been fun, but really, you think I'm working for that asshole? The pompous bastard had me shot in the head, stole my shiny archeotech mystery box, and left me for dead in an Ork infested hive. The only thing I want from him is some payback. Well, and my archeotech box. So if you wouldn't mind, could you tell me who the hell he is and where I'm likely to find him so I can return his unexploded bolter shell to him?"
-[X] "And I suppose if you want to get off this shithole and be among people who won't turn you over to that ass then I could give you a ride on my shiny new cruiser. Plenty of firepower to keep you safe. Well, from the Inquisitor. I can't promise anything regarding my subordinates - they're morons. Maybe you can help me fix that?"
--[X] If he objects that you're going after the Inquisitor, point out that he'll never be safe unless the Inquisitor is dead anyways. He might as well help - you estimate that his presence will raise the competence level of your crew by several percentage points, which makes success more likely.
-[X] If he won't come willingly, then unwilling it is. You really only need the head. Tear it off, and then get away from the body.

This seems fun
 
[X] Talk him down? You have no idea how that would work, but you are a genius. Better come up with something good.
-[X] "This has been fun, but really, you think I'm working for that asshole? The pompous bastard had me shot in the head, stole my shiny archeotech mystery box, and left me for dead in an Ork infested hive. The only thing I want from him is some payback. Well, and my archeotech box. So if you wouldn't mind, could you tell me who the hell he is and where I'm likely to find him so I can return his unexploded bolter shell to him?"
-[X] "And I suppose if you want to get off this shithole and be among people who won't turn you over to that ass then I could give you a ride on my shiny new cruiser. Plenty of firepower to keep you safe. Well, from the Inquisitor. I can't promise anything regarding my subordinates - they're morons. Maybe you can help me fix that?"
--[X] If he objects that you're going after the Inquisitor, point out that he'll never be safe unless the Inquisitor is dead anyways. He might as well help - you estimate that his presence will raise the competence level of your crew by several percentage points, which makes success more likely.
-[X] If he won't come willingly, then unwilling it is. You really only need the head. Tear it off, and then get away from the body.

This will hopefully work.
 
[X] Talk him down? You have no idea how that would work, but you are a genius. Better come up with something good.
-[X] "This has been fun, but really, you think I'm working for that asshole? The pompous bastard had me shot in the head, stole my shiny archeotech mystery box, and left me for dead in an Ork infested hive. The only thing I want from him is some payback. Well, and my archeotech box. So if you wouldn't mind, could you tell me who the hell he is and where I'm likely to find him so I can return his unexploded bolter shell to him?"
-[X] "And I suppose if you want to get off this shithole and be among people who won't turn you over to that ass then I could give you a ride on my shiny new cruiser. Plenty of firepower to keep you safe. Well, from the Inquisitor. I can't promise anything regarding my subordinates - they're morons. Maybe you can help me fix that?"
--[X] If he objects that you're going after the Inquisitor, point out that he'll never be safe unless the Inquisitor is dead anyways. He might as well help - you estimate that his presence will raise the competence level of your crew by several percentage points, which makes success more likely.
-[X] If he won't come willingly, then unwilling it is. You really only need the head. Tear it off, and then get away from the body.
 
[X] Check that the teleporter is turned off first
[X] Talk him down? You have no idea how that would work, but you are a genius. Better come up with something good.
-[X] "This has been fun, but really, you think I'm working for that asshole? The pompous bastard had me shot in the head, stole my shiny archeotech mystery box, and left me for dead in an Ork infested hive. The only thing I want from him is some payback. Well, and my archeotech box. So if you wouldn't mind, could you tell me who the hell he is and where I'm likely to find him so I can return his unexploded bolter shell to him?"
-[X] "And I suppose if you want to get off this shithole and be among people who won't turn you over to that ass then I could give you a ride on my shiny new cruiser. Plenty of firepower to keep you safe. Well, from the Inquisitor. I can't promise anything regarding my subordinates - they're morons. Maybe you can help me fix that?"
--[X] If he objects that you're going after the Inquisitor, point out that he'll never be safe unless the Inquisitor is dead anyways. He might as well help - you estimate that his presence will raise the competence level of your crew by several percentage points, which makes success more likely.
-[X] If he won't come willingly, then unwilling it is. You really only need the head. Tear it off, and then get away from the body.
 
[x] Plan You get to keep the shinies
[x]Clip a primed detpack to his face. Hopefully he's not suicidal.
-[x] Of course you can't count on that, but it'll shut him up for a few moments while you talk.
[x]Talk him down? You have no idea how that would work, but you are a genius. Better come up with something good.
-[x] "Chill a bit, will you? Not sure you don't get a joke or just taking it too far. I wanted to make sure you're you and not some assassin you-know-who sent after you and me. I get you want to leave that place? I've got an empty compartment or two on my cruiser for things you'll want to evacuate with you, if you're willing to join me."

That's a mad hoarder we're talking to. The only reliable incentive is getting to keep his pile of archeojunk or at least some of it.
 
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