Warmach1ne32
Machine of War and Quests
- Location
- Indonesia
Hmm for the alchemy stuff, the map would be useful to have and maybe get upgraded into glasses so that it can be a HUD minimap.
The Boots will be useful in sneaking around and hiding in ceilings. Ninjas hide in high places because humans naturally don't look above 45 degrees so having those boots would mean that he can reach high places and hide indoors or in the wilderness. But there is most likely a charm for that already and we could just learn that.
For the Gloves, I feel like it would be a useful insurance in case of emergency situation. We could maybe upgrade it to be full body protection and be able to Accio our wand in case it got expeliarmused but we could learn an alternative method to defend ourselves by learning Apparition like what Papa did and avoid magic spells that way and have much more utility.
So for the Alchemy vote I think the map is the only one without a better alternative we could learn anyway so I'll pick that.
For the Spells I am split between Avifors and Flipendo. Avivors would be a good offensive spell if we can make Eagles and have them attack with their razor sharp claws. But Flipendo would have much more utility if we can experiment to get it to not only push but also pull, or curve around objects, or when it hits an object have it be pushed in a different direction. Turning Flipendo into a more complicated telekinesis would make it very unpredictable to our enemies and open up a lot of utility if we can customized its force, direction, and orientation.
The Boots will be useful in sneaking around and hiding in ceilings. Ninjas hide in high places because humans naturally don't look above 45 degrees so having those boots would mean that he can reach high places and hide indoors or in the wilderness. But there is most likely a charm for that already and we could just learn that.
For the Gloves, I feel like it would be a useful insurance in case of emergency situation. We could maybe upgrade it to be full body protection and be able to Accio our wand in case it got expeliarmused but we could learn an alternative method to defend ourselves by learning Apparition like what Papa did and avoid magic spells that way and have much more utility.
So for the Alchemy vote I think the map is the only one without a better alternative we could learn anyway so I'll pick that.
For the Spells I am split between Avifors and Flipendo. Avivors would be a good offensive spell if we can make Eagles and have them attack with their razor sharp claws. But Flipendo would have much more utility if we can experiment to get it to not only push but also pull, or curve around objects, or when it hits an object have it be pushed in a different direction. Turning Flipendo into a more complicated telekinesis would make it very unpredictable to our enemies and open up a lot of utility if we can customized its force, direction, and orientation.