I'm at work now and have no access to the current character sheet (Haven't updated the one in this thread in a while). You were at 95/100 XP at Level 1.[X] Plan Artist
-[X] Creativity
-[X] Empathy
I didn't realize we're close to leveling up. Is this our first or second level?
Given this statement from the front page says luck can't be trained unlike other stats, I'll go for putting both points there.Training success decreases with each level of that particular attribute.
100% for Constitution 1, 90% for Constitution 2, 80% for Constitution 3 etc.
Luck can't be trained but can be raised through level ups and other methods.
So looking back at the thread a little bit, I think I have a plan for the next incoming month for Personal Actions. A Potions Class, dueling spells, and some of our mandatory spell/potion learning.
Your thoughts guys?
My issue with this is that we NEED to get Potions up to be able to make the end of year Potion requirements, and we cannot simply just wait for the class points to handle that. Also, QM stated that we need to practice dueling spells to keep up in dueling club.I'm sorta interested in trying to train some of our attributes.
On the flip side of that arguement however, we need to put personal actions into training those points.
My issue with this is that we NEED to get Potions up to be able to make the end of year Potion requirements, and we cannot simply just wait for the class points to handle that. Also, QM stated that we need to practice dueling spells to keep up in dueling club.
Honestly, I'd be more than willing to do attribute work the month after next. I'm just kinda concerned of getting Potions into the range it needs to be, and the apparent fact that we need to get dueling spells to keep up. After all, dueling club is like, our current main source of EXP. We will probably regret not taking actions to stay as on top of it as we can when we have reasonable stats in the associated skills.Sure but the end of year is a while away right? We could dip our toes into attribute training to see what can be done and still have the required coursework mastered.
Upon reflection, being good is important, but sometimes things just come down to luck. Changing vote.Given this statement from the front page says luck can't be trained unlike other stats, I'll go for putting both points there.
[X] Plan Lucky
-[X] Add both points to luck