I'm actually fine with becoming a hero, if sufficient story stuff happens. Like, maybe some villainous scheme of ours ends up seriously hurting our family, and we see the error of our ways or something.Also,someone mentioned something about changing our minds whatever we may do,can we all agree that we will not become a hero?
I'm not. I want to be a villain for once in a superhero setting with a great power goddammit!I'm actually fine with becoming a hero, if sufficient story stuff happens. Like, maybe some villainous scheme of ours ends up seriously hurting our family, and we see the error of our ways or something.
I'm fine with it because, in my opinion which you probably don't share, character interaction and development is the most important and interesting part of a story. A hero who was broken or a redeemed villain always strikes me as a more interesting character than a hero who was always a hero, and a villain who was always a villain.I'm not. I want to be a villain for once in a superhero setting with a great power goddammit!
20% for you atleast. Our current motivation is actually a negative draw for me, its the uniqueness of the power and future potential that I'm here for. I'm largely meh on alignment as long as it makes sense IC.I am against becoming a hero, period. Even if it's temporary. We chose our alignment and motivation and it's at least 20% of the draw of this quest. Leave it alone.
I'm actually can't think of much on the power utilization aspect we could do with villain that we can't as a hero. Would just require a shifting of targets. Stealing from villains is an alright past time for heroes.I don't really care either way. Villain would have more potential to actually use our powers like someone who isn't an idiot though.
You're right, it's majority run. And the majority voted for villain. So, we're a villain now. That's the nature of a quest in the first place. The voter base votes on decisions, that sometimes everyone does not agree with, and the quest moves on because the decision was made fairly. You don't agree on the alignment and motivation, but it's set.20% for you atleast. Our current motivation is actually a negative draw for me, its the uniqueness of the power and future potential that I'm here for. I'm largely meh on alignment as long as it makes sense IC.
As long as the majority agrees with you you have nothing to worry about. But the majority might very well change as the quest attracts more people who weren't part of the original vote.
I was mostly thinking that being a villain would make it easier to get the resources to found our own megacorp.I'm actually can't think of much on the power utilization aspect we could do with villain that we can't as a hero. Would just require a shifting of targets. Stealing from villains is an alright past time for heroes.
The vote is only truly fair if all parties participated. A fact that is untrue as more people join the quest, me being just one example.You're right, it's majority run. And the majority voted for villain. So, we're a villain now. That's the nature of a quest in the first place. The voter base votes on decisions, that sometimes everyone does not agree with, and the quest moves on because the decision was made fairly. You don't agree on the alignment and motivation, but it's set.
We can totally have growth of character without drastically changing what's essentially the core of this quest.
I honestly do not get what you're getting from this if you dislike what's equals to about half of the motivation for this entire quest. It seems like you're just here to subvert the entire thing to your own vision and if so, I'm politely asking you to please not do so. Please.
It's one thing to debate on what action we should take and it's another thing to decide to change the quest entirely.
Nah, bro. Nah. It is absolutely fair. Even if you were not there when something was voted on in a quest, you have to follow by what was voted on.The vote is only truly fair if all parties participated. A fact that is untrue as more people join the quest, me being just one example.
And even if the vote was fair, it isn't inherently set in stone. Rinni himself said that there is almost nothing we can do characterization wise that we can't undo. Elections are regular events because people change their minds.
We can have such character development, yes. But we don't have to. Odds are when something big happens, we'll have a vote on how we feel about it. And the outcome of that vote will be fair, and we'll move on for av while.
And our motivation isn't the core of the quest. That's our power.
I just said what i get from this quest. I'm not here to upheve the quest, I'm here to enjoy it, and enjoying it I am. And everytime a vote comes up, I will vote on what I think will be most entertaining as everyone does, and if my vote doesnt win I probably won't abandon the quest for i still enjoy it even if not as much as i might have otherwise.
How in the world is it fair to bind people to a decision they had no part in? If we held a vote and 80% wanted to do something, but couldn't because they weren't there for the origional vote, how is that in any world fair?Nah, bro. Nah. It is absolutely fair. Even if you were not there when something was voted on in a quest, you have to follow by what was voted on.
I'm saying this right now, no offense to Kinni because I don't believe they meant it how you're using it, if what we vote on has no bearing to the quest, if changing our mind has no stringent and long lasting consequences that at least make us question doing so, there was never any need to have a vote on whatever that was. Voting is committing to an action, committing to a decision, committing to a mindset. It absolutely has to mean something, especially with how much people argue over votes. There can not be any easy reversals, especially when we're voting on things like motivation, which is a key part of someones character. And, it is. What motivates you determines what you are willing to do and become to achieve that. Hence why, because we're a villain we are willing to infiltrate a gang, beat up people, and rob them.
So, yes, when we have those votes, when something big happens, it's going to be skewed towards the mindset of someone who is willing to do all of that. We're not going to be some kind of paragon of virtue. We're not going run to the priest and confess our sins, completely repent our lifestyle, and turn ours self in to the police. We're going to apporach it like a villain whose motivation is control. We're going to approach it like someone who wants to grasp enough power to manipulate the world. Because that is what we voted to become.
Any character development is going to stem from that and there is so many interesting places we can go, I do not understand why there's an issue.
Oh yeah. I didn't expect us to be a clean slate or anything. Who we are is the result of who we were. And it won't be easy to change ourselves so thoroughly. But it totally CAN happen. Heroes control things, and there are plenty of Anti-Heroes out there. Just because she has few qualms on crossing that line, and wants to control her own life, does not bar her from heroic actions.Regarding the current discussion:
The initial vote pretty much shaped Iara's basic personality. She may do heroic acts, and even become a hero in the eyes of others depending on her actions, but her basic premise was always "I want control" and "I don't mind doing villainous things". Whatever her future development may be, she will always be influenced by those initial choices.
The thing is, I don't want her to act heroically, at all. She's a villain, there's so much you can do with that, that she can be with that, without having to do heroic acts at all.
Like, I'm thinking of all my favorite female villains. Azula, Jinx from Teen Titans, Jinx from League of Legends, Harley Quinn, Poison Ivy, Mystique, Emma Frost, and even fucking GLaDOS.
All of them had their on distinct styles, yes, and they all had their lines they would or would not cross, all of them were fun, and all of them were villains.
Im with Umi here though,as long as the action gives us benefits I don't mind doing it,I just want 'Villain' so that we are not bogged down by morals or the likeThe thing is, I don't want her to act heroically, at all. She's a villain, there's so much you can do with that, that she can be with that, without having to do heroic acts at all.
Like, I'm thinking of all my favorite female villains. Azula, Jinx from Teen Titans, Jinx from League of Legends, Harley Quinn, Poison Ivy, Mystique, Emma Frost, and even fucking GLaDOS.
All of them had their on distinct styles, yes, and they all had their lines they would or would not cross, all of them were fun, and all of them were villains.
All of them, except maybe Azula, have performed heroic actions. Some of them have even gone straight from time to time. TT Jinx is an easy example.The thing is, I don't want her to act heroically, at all. She's a villain, there's so much you can do with that, that she can be with that, without having to do heroic acts at all.
Like, I'm thinking of all my favorite female villains. Azula, Jinx from Teen Titans, Jinx from League of Legends, Harley Quinn, Poison Ivy, Mystique, Emma Frost, and even fucking GLaDOS.
All of them had their on distinct styles, yes, and they all had their lines they would or would not cross, all of them were fun, and all of them were villains.