A Flame of Hope in the Grim Darkness (A 40k/Multicross Quest)

You know, I don't appreciate being pressured when I already made it clear why I've scheduled the voting the way that I have.

But since this is my first QMing, I will put the question to my players. In Quest circles, is waiting a few more days after the majority of folks have voted considered excessive wait time?
Well it generally is considered excessive. In my experience, QMs will give players somewhere between 1-3 days, maybe more if they write multi-thousand word long updates. Important votes generally have moratoriums too, so that there will be a grace period where players can focus on planning instead of bandwagoning in the first interesting vote. Sometimes, votes are even ended early if a vote/plan has a big enough lead that it losing is improbable.

Edit: Ninja'ed by a better explanation
 
Ok so, having watched a couple more videos in Lancer's lore series, i wanna point out that NHP's are basically seed AI's that have literal infinite capacity for growth and quite literally think themselves beyond human comprehension and causality itself(among other stuff) if not shackled to restrained growth and cycled every 5-10 years(basically memory wiping). Im pretty sure that makes them the most powerful AI's on this list overall, trouble is given how they're made...well they're not really AI's in the way we know them, basically they're fragments(or something similar i guess) made by the paracausal entity/God known as MONIST-1 that literally showed up in existence after being simulated by the Five Voices on Mars(really powerful AI's that can simulate the universe so perfectly they can predict the future, which Union very much used to its incredible benefit with Galactic Simulation,do we get that by the way? planning shit out at galactic level would be great, if a little OP) at Deimos(which is why its named the Deimos Event), literally took the asteroid and crew with it out of existence, then showed back up later and caused a system wide robotic uprising in Sol(seemingly out the ass like with everything else it does,they're also implied to be psychic due to another similar entity Metat-Aun) and bought Union to its knees, which after some more shit happened with the First Contact Accords(which forbade humanity from trying to learn how MONIST works and researching post-human tech) NHP's started to pop up(and only show up when MONIST appears and disapears seemingly at random places) which makes our supply of NHP's limited since im guessing MONIST isn't gonna show up in 40k,i still think NHP's are gonna be a great boon. Also although limited in supply, Union's paracausal tech seems like it will be really good given what the afformentioned top dog entities are capable of.
Also, SPACE communism. Cmon guys,we need SOME space commies on our team since the Feds aren't getting picked, id be great to have some in 40k for some much needed revival of hope(no the Tau aren't commies,they're fascist oligarchs posing as commies)
 
Ok so, having watched a couple more videos in Lancer's lore series, i wanna point out that NHP's are basically seed AI's that have literal infinite capacity for growth and quite literally think themselves beyond human comprehension and causality itself(among other stuff) if not shackled to restrained growth and cycled every 5-10 years(basically memory wiping). Im pretty sure that makes them the most powerful AI's on this list overall, trouble is given how they're made...well they're not really AI's in the way we know them, basically they're fragments(or something similar i guess) made by the paracausal entity/God known as MONIST-1 that literally showed up in existence after being simulated by the Five Voices on Mars(really powerful AI's that can simulate the universe so perfectly they can predict the future, which Union very much used to its incredible benefit with Galactic Simulation,do we get that by the way? planning shit out at galactic level would be great, if a little OP) at Deimos(which is why its named the Deimos Event), literally took the asteroid and crew with it out of existence, then showed back up later and caused a system wide robotic uprising in Sol(seemingly out the ass like with everything else it does,they're also implied to be psychic due to another similar entity Metat-Aun) and bought Union to its knees, which after some more shit happened with the First Contact Accords(which forbade humanity from trying to learn how MONIST works and researching post-human tech) NHP's started to pop up(and only show up when MONIST appears and disapears seemingly at random places) which makes our supply of NHP's limited since im guessing MONIST isn't gonna show up in 40k,i still think NHP's are gonna be a great boon. Also although limited in supply, Union's paracausal tech seems like it will be really good given what the afformentioned top dog entities are capable of.
Also, SPACE communism. Cmon guys,we need SOME space commies on our team since the Feds aren't getting picked, id be great to have some in 40k for some much needed revival of hope(no the Tau aren't commies,they're fascist oligarchs posing as commies)

As a fan of Lancer i approve this message, but sadly it seems no Union for us, I am sure we can still figure out something for getting a full covering of politics for our own group. Really need name ideas for our new faction, but i'm sure we all can come up with something.
 
Final Vote Results for Faction Lineup
Apologies, votes tend to last only a few days.

the times votes last longer is either vote is heavily contested or if the qm set up a timer that lasts long until vote automatically closes.

Well it generally is considered excessive. In my experience, QMs will give players somewhere between 1-3 days, maybe more if they write multi-thousand word long updates. Important votes generally have moratoriums too, so that there will be a grace period where players can focus on planning instead of bandwagoning in the first interesting vote. Sometimes, votes are even ended early if a vote/plan has a big enough lead that it losing is improbable.

Edit: Ninja'ed by a better explanation
Alright, fine. Unless otherwise specified, standard voting will from now on will run for 3 days. I won't go lower than that because I want to give people enough time to reply. Some folks are busy with work and life stuff after all.

In any case, voting for the faction lineup is now closed. Here is the final tally:

Adhoc vote count started by Just Some Guy on Mar 21, 2023 at 11:38 AM, finished with 181 posts and 21 votes.

Per the vote results, the chosen factions of the coalition are:

- New United Nations
- The Kushan
- Chaldea Security Organization
- Alliance of Sol
- Androidkind Compact


The next vote will be for the insertion setup of the coalition and the starting location within the 40K galaxy.

Because of the population limitations of the factions involved, the option of manifesting multiple star systems of starting territory is no longer a viable option. You now have two choices:

[ ] Insertion of a single space fleet with only mobile spaceborne infrastructure. Major 40K powers will not take notice unless the coalition fleet does something to make their positions known.

[ ] Insertion of a single star system with at least one garden world and pre-placed infrastructure and significantly expanded starting population. The coalition will not be able to remain anonymous to the major 40K powers for more than one decade, give or take.

For the insert location, first specify your choice of Segmentum or Galactic Fringe (Halo Stars, Eastern Fringe, etc.), and then list the exact position you want in relation to existing locations marked on the Galaxy Map. As a reminder, all areas except for Segmentum Solar are valid.

EDIT reposting the new vote as a threadmark for greater visibility.
 
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So guys our best bet is somewhere east but not near the ghoul stars nor near the Tau and Ultramar or far too Isolated/far out that our first enemy be the tyranids.

Edit: for context regarding the ghoul stars and halo stars they contain eldritch entities and are a hole in reality for the eldritch gods to enter, the tyranid fleet that went through there went insane, the necrons turned into flayed ones, corrupted eldritch planets refuse to be destroyed by getting nova bombed/planet cracked by the imperium.
 
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Hmm. With the Androidkind Compact, we do at least always have the option of just outright manufacturing more population. We've got stable sapient AI after all.
 
[X] Insertion of a single star system with at least one garden world and pre-placed infrastructure and significantly expanded starting population. The coalition will not be able to remain anonymous to the major 40K powers for more than one decade, give or take.

I like this option but have no idea when it comes to location.
Edit:
How well do they fare against scrap code attacks and other ai viruses, I forgot.
They have ways to treat it but it is a known problem they struggle with.
 
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So guys our best bet is somewhere east but not near the ghoul stars nor near the Tau and Ultramar or far too Isolated/far out that our first enemy be the tyranids.
Yeah. Let's not poke the Ultramarine bear just yet. Or the Tau Empire. And I don't want to fight the Tyranids too soon. Though, we could meet the Leagues of Votann.

Hmm. With the Androidkind Compact, we do at least always have the option of just outright manufacturing more population. We've got stable sapient AI after all.
Not a good idea. While I don't remember if we are totally immune to chaos corruption, I am willing to bet they are plenty vulnerable to chaos scrap code. Let's not subject our stable, sapient AI to that sort of torment just yet.

I know little about Macross. Homeworld I am more familiar with. Fate: Grand Order I have not looked into much. Destiny? I love that franchise.

Nier: Automata? While I have not played it, I have watched some videos on it. The timeline is crazy. But it's pretty good.

But where do we go? I would say somewhere in the Galactic North.
 
Hmmm, well my knowledge of Neir is limited, but my understanding is that they aren't immune, but have been engaging in cyberwarfare for quite a while and have a suite of countermeasures.

And as such are probably no better or worse off than any living sapient.
 
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There was discussion on being put in Pacificus, the relatively little attention from big powers does it well, sure there is some stuff from them, but not a lot. So I believe that going there is the best option, as for what kind, the single Decade is good so long as we got the extra stuff.
 
[X] The Kushan (Homeworld)
[X] New United Nations (Macross)
[X] Alliance of Sol (Destiny)
[X] Chaldea Security Organization (Fate/Grand Order)

I'm
indecisive on choosing a fifth one and I have too much personal biased when it comes to star wars, mass effect and halo.
I just straight up don't like the Federation from star trek.
Plus I feel like I don't known enuf about the other factions to choose.
 
Pacificus, or the Halo Stars rimwards of Pacificus(and near where Obscurus exends outwards far enough to claim part of said region) would probably be amazing starting regions, given their relative emtyness, and the fact that, unlike the other 'side' of the Halo Stars, there is no real chance of some remaining fragment of the Rangdan causing issues; also...

[X] Insertion of a single star system with at least one garden world and pre-placed infrastructure and significantly expanded starting population. The coalition will not be able to remain anonymous to the major 40K powers for more than one decade, give or take.

even this can be hidden(from the Imperium and from Chaos- Orks are everywhere and the Eldar factions can either randomly pop up almost anywhere or are rather powerful seers) if you're far enough out that your only real contact with the Imperium proper would likely be only the occasional Rogue Trader.


Not a good idea. While I don't remember if we are totally immune to chaos corruption, I am willing to bet they are plenty vulnerable to chaos scrap code. Let's not subject our stable, sapient AI to that sort of torment just yet.

I know little about Macross. Homeworld I am more familiar with. Fate: Grand Order I have not looked into much. Destiny? I love that franchise.

Nier: Automata? While I have not played it, I have watched some videos on it. The timeline is crazy. But it's pretty good.

But where do we go? I would say somewhere in the Galactic North.
Nier Automota Androids are powered partially by their own brand of Magic, likely granting them a level of Chaos resistance that is at least comparable with near-baseline humans; they also likely have souls, which is the main thing that would protect them from Scrapcode; that, and their wildly divergent programming base relative to DAOT standard, which is what Scrap Code was made for.

but yea, best not test the waters with that sort of thing until we are more sure about it; so great for expanding our military, but only meh for expanding out our civilian base at an extremely rapid rate.
 
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[X] The Kushan (Homeworld)
[X] New United Nations (Macross)
[X] Alliance of Sol (Destiny)
[X] Chaldea Security Organization (Fate/Grand Order)

I'm
indecisive on choosing a fifth one and I have too much personal biased when it comes to star wars, mass effect and halo.
I just straight up don't like the Federation from star trek.
Plus I feel like I don't known enuf about the other factions to choose.
Sorry, voting is already closed on factions, please see the above post.

Also, the ones you picked already made the cut.
 
Nier Automota Androids are powered partially by their own brand of Magic, likely granting them a level of Chaos resistance that is at least comparable with near-baseline humans; they also likely have souls, which is the main thing that would protect them from Scrapcode; that, and their wildly divergent programming base relative to DAOT standard, which is what Scrap Code was made for.
I thought that was advanced tech. I knew there was magic in the timeline, courtesy of Drakengard, but I didn't know that the androids could use it. Imagine if we can use Golden Age Destiny Tech with the Nier Androids.....I wonder how the androids would get along with Exos?

Speaking of Destiny, we do have psychics of our own, with the Psions. And there is potential lore with Nezerec. Chances are, he is still around. If he is, maybe we can at least have him on our side. He is a God of Pain, but at least he isn't like Slaanesh.
 
They have ways to treat it but it is a known problem they struggle with.
Hmmm, well my knowledge of Neir is limited, but my understanding is that they aren't immune, but have been engaging in cyberwarfare for quite a while and have a suite of countermeasures.

And as such are probably no better or worse off than any living sapient.
Pacificus, or the Halo Stars rimwards of Pacificus(and near where Obscurus exends outwards far enough to claim part of said region) would probably be amazing starting regions, given their relative emtyness, and the fact that, unlike the other 'side' of the Halo Stars, there is no real chance of some remaining fragment of the Rangdan causing issues; also...

[X] Insertion of a single star system with at least one garden world and pre-placed infrastructure and significantly expanded starting population. The coalition will not be able to remain anonymous to the major 40K powers for more than one decade, give or take.

even this can be hidden(from the Imperium and from Chaos- Orks are everywhere and the Eldar factions can either randomly pop up almost anywhere or are rather powerful seers) if you're far enough out that your only real contact with the Imperium proper would likely be only the occasional Rogue Trader.



Nier Automota Androids are powered partially by their own brand of Magic, likely granting them a level of Chaos resistance that is at least comparable with near-baseline humans; they also likely have souls, which is the main thing that would protect them from Scrapcode; that, and their wildly divergent programming base relative to DAOT standard, which is what Scrap Code was made for.
This is all essentially correct, though I didn't know that Scrap Code was specifically designed for DAOT Men of Iron particular, and not AI in general.

I should mention that part of the reason the Logic Virus from Nier Automata was so potent is that YoRHa androids were literally designed with back doors to ensure they would get infected.

Per ROB's Authority, these vulnerabilities have been completely excised, as have all high-level YoRHa protocols and shackles that led to their destruction in the game.
 
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I thought that was advanced tech. I knew there was magic in the timeline, courtesy of Drakengard, but I didn't know that the androids could use it. Imagine if we can use Golden Age Destiny Tech with the Nier Androids.....I wonder how the androids would get along with Exos?

Speaking of Destiny, we do have psychics of our own, with the Psions. And there is potential lore with Nezerec. Chances are, he is still around. If he is, maybe we can at least have him on our side. He is a God of Pain, but at least he isn't like Slaanesh.

You're...you're joking, right?

The answer is No. Absolutely not. Never in a million years.
 
You're...you're joking, right?

The answer is No. Absolutely not. Never in a million years.
Sort of? I mean, even when he was dead, he could still dream and cause chaos. Better to either have that sort of power either on our side, against the Chaos Gods, or out of the way. Plus, we can always figure out how to hunt him down and wear his hide like a hat.

On another topic, the YoRHa androids live to serve 'humanity'. So I wonder how well they could get along with humans from another reality. Or the likes of the Exos, who were humans who signed on (Willingly or no) for the Exo program that made them into humans in robotic bodies?
 
[X] Insertion of a single space fleet with only mobile spaceborne infrastructure. Major 40K powers will not take notice unless the coalition fleet does something to make their positions known.

The Kushan are basically built for a nomadic life, and Macross basically does it as well from what I know of them. The Androids spend a great deal of time on their space station so it wouldn't be a big jump for them. It would only be a major hassle for the Alliance and maybe Chaldea. I know pretty much nothing about them.
 
This is all essentially correct, though I didn't know that Scrap Code was specifically designed for DAOT Men of Iron particular, and not AI in general.

Again, not an expert in the lore specifically to say.

But the important distinction is that the Androids are running on a completely different root operating system. Chaos nonsense can probably get around to some extent, but it's still trying to run a DOS virus on a Linux system.

For which the usual process is to throw out the old virus and make a new one from scratch.
 
Scrap code isn't any kind of normal computer virus. It's literally chaos magic translated into machine form, and is noted on working on all types of machinery.

I mean consider computers as they stand and then tell me that Dark Age humanity was really running all their tech on one operating system.
 
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Sort of? I mean, even when he was dead, he could still dream and cause chaos. Better to either have that sort of power either on our side, against the Chaos Gods, or out of the way. Plus, we can always figure out how to hunt him down and wear his hide like a hat.
I think you're misunderstanding something. I'm not importing the Sol system of Destiny wholesale, I'm reincarnating the souls of the human, Awoken, and Exo populations, as well as the allied Cabal and Eliksni. Why would I deliberately chose to bring in a psychopathic and evil being like Nezarec? That literally makes no sense.

On another topic, the YoRHa androids live to serve 'humanity'. So I wonder how well they could get along with humans from another reality. Or the likes of the Exos, who were humans who signed on (Willingly or no) for the Exo program that made them into humans in robotic bodies?

To be clear, the Androids are, by ROB decree, purged of all hardwired loyalty protocols. They are free to self-determine, although they likely still have a mythological reverance for the idea of humanity, so...they will need to be handled with care.

Also, the Exos are basically just people in the current age of Destiny, they don't seem to really behave differently from humans or Awoken.
 
I think you're misunderstanding something. I'm not importing the Sol system of Destiny wholesale, I'm reincarnating the souls of the human, Awoken, and Exo populations, as well as the allied Cabal and Eliksni. Why would I deliberately chose to bring in a psychopathic and evil being like Nezarec? That literally makes no sense.
Oh. Okay. I though there would be wholesale ships or structures. I think I misread something somewhere.

And as for Nezerec coming along.....I heard rumor that he is still around, possibly attached to our player Guardian. Unless Per ROB decree, he is purged.

Question: There are hints that some of the Luminescent Hive, at least one, tried to ally with us. Would Savathun's Luminescent Hive be able to join us? Or is that too unlikely right now?

To be clear, the Androids are, by ROB decree, purged of all hardwired loyalty protocols. They are free to self-determine, although they likely still have a mythological reverance for the idea of humanity, so...they will need to be handled with care.

Also, the Exos are basically just people in the current age of Destiny, they don't seem to really behave differently from humans or Awoken.
Ah. Okay. Let's hope the Androids will be able to adapt. And the Exos in current Destiny really ARE just human. Their robotic bodies are simply made to be as close to human as possible. So mentally and physically, they are human. I am just wondering how the Androids will wrap their heads around that.
 
[X] Insertion of a single space fleet with only mobile spaceborne infrastructure. Major 40K powers will not take notice unless the coalition fleet does something to make their positions known.
 
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