Honestly I've always just seen Kanmusu/kansen as Boat flavored tech Yokai, so they can conceivably have… literally any method of repair since they're basically manifested spirits?
Edit: Healing in bath water is far from the weirdest thing some Yokai can do.
 
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Because at that point dunking them into a bath is just going to flood the section of the ship, which would kind of preclude any sort of repairs.
Maybe that could be a risk in this story?

The super water is some form of Wonder material that the fairies can use to repair the ships faster, but unless you give them all scuba gear, fully submerging the shipgirl just risks drowning the fairies and killing the Shipgirl.
Slowly using the water and keeping the severe injuries dry, or just having the Shipgirl consume the materials directly, is Safer for most things, but its also, well, slower.
 
I have always operated under the belief that the shipgirls are the kami of the warships returned to defend their nations once more. Underneath that idea the repair baths are spiritually pure/clear water that aids in healing/repair of the spirits that bridge the gap between warship, and girl. It's something that leans hard on MSSB elements of the setting.
 
Maybe that could be a risk in this story?

The super water is some form of Wonder material that the fairies can use to repair the ships faster, but unless you give them all scuba gear, fully submerging the shipgirl just risks drowning the fairies and killing the Shipgirl.
Slowly using the water and keeping the severe injuries dry, or just having the Shipgirl consume the materials directly, is Safer for most things, but its also, well, slower.
I have always operated under the belief that the shipgirls are the kami of the warships returned to defend their nations once more. Underneath that idea the repair baths are spiritually pure/clear water that aids in healing/repair of the spirits that bridge the gap between warship, and girl. It's something that leans hard on MSSB elements of the setting.
And this is the fundamental trade-off that determines how detailed an author decides to make the worldbuilding in their story. Saying, "it's just magic 🤷," is a lot less work, but because it's not an explanation, it makes it impossible to explore the interesting questions that arise from the concept.
 
Ships spend time in water and go to drydocks to get fixed up.
Girls spend time out of water and go to spa to get fixed up.

Figure repair baths exist because somewhere in the Venn Diagram of Ship Things and Girl Things that apply to Botewomen there was an overlap.
 
And this is the fundamental trade-off that determines how detailed an author decides to make the worldbuilding in their story. Saying, "it's just magic 🤷," is a lot less work, but because it's not an explanation, it makes it impossible to explore the interesting questions that arise from the concept.
I mean, I feel like it's less an issue of laziness and more a question of how you're interpreting shipgirls in the first place. In this and exactly one other fic and one doujin I've read, shipgirls seem to be more analogous to magic androids, with mechanical internals that echo the internal systems of the original ship. It's a neat interpretation! But in my own fic and a fair few others I've read, shipgirls are more organic, with the souls of the original ships that allows them to connect to the fairies and rigging and stuff as an external mechanical component. Kancolle itself never specified one or the other as the "correct" interpretation, at least last I checked. (Which in all fairness it has been A While since I did.) Whether or not repair baths and instant repair buckets make much sense is reliant on that, at least going off of Itmauve's argument against it.

As for where it comes from, personally, I've always seen the instant repair fluid as being basically salvaged Abyssal ichor that allows for their fast regeneration, but works on Shipgirls as well due to their common origin.
 
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Kancolle itself never specified one or the other as the "correct" interpretation, at least last I checked.

Neither the browser game nor the anime nor the official manga offers a straight answer on shipgirl or Abyssal physiology. The movie indicates shipgirls bleed red while Abyssals bleed blue, when either bleeds at all - and even in the movie, there's a lot of hits taken that don't draw blood even when they put the target out of the fight.

Canon basically says "These are reincarnated spirits of warships in bodies that look human fighting against eldritch monsters from the depths of the ocean that look like biomechanical monstrosities. Y'all can figure the rest out yourselves."
 
The movie indicates shipgirls bleed red while Abyssals bleed blue, when either bleeds at all - and even in the movie, there's a lot of hits taken that don't draw blood even when they put the target out of the fight.
to add to the whole blood deal as well, the damaged princess CG's for the browser game can also differ in "blood" colors as well.
Incomplete Battleship Princess (Jean Bart) and Abyssal Nimbus Princess (Murasame) seems to have blue blood, while New Light Cruiser Princess (Honolulu) and French Battleship Princess (Richelieu) seems to maybe have black blood (oil maybe?).
 
Amelia didn't even know what this game was. All her video game time was taken up by Factorio. Right now she was doing a Space Age Extended run with Bob's/Angel's/Nekopink's and Catalogue Science, and also playing on the San Diego server, which was running a Clusterio/Krastorio/Magic Realms project right now.
Tell me this woman is mentally deranged without saying she's deranged challenge accomplished with flying colors.

200 hours to hit the first development milestone, let's fucking gooo.

I pray and hope there's a warframe grind cultist somewhere in the cast, the kind that does 12+ hours straight of endless survival.
 
Honestly I've always just seen Kanmusu/kansen as Boat flavored tech Yokai, so they can conceivably have… literally any method of repair since they're basically manifested spirits?
Edit: Healing in bath water is far from the weirdest thing some Yokai can do.
Yeah, yokai get pretty out there.
I mean, I feel like it's less an issue of laziness and more a question of how you're interpreting shipgirls in the first place. In this and exactly one other fic and one doujin I've read, shipgirls seem to be more analogous to magic androids, with mechanical internals that echo the internal systems of the original ship. It's a neat interpretation! But in my own fic and a fair few others I've read, shipgirls are more organic, with the souls of the original ships that allows them to connect to the fairies and rigging and stuff as an external mechanical component. Kancolle itself never specified one or the other as the "correct" interpretation, at least last I checked. (Which in all fairness it has been A While since I did.) Whether or not repair baths and instant repair buckets make much sense is reliant on that, at least going off of Itmauve's argument against it.
One of the reasons I prefer "ship internals (at least for damage)" is because how do you model damage to a shipgirl? Single HP bars don't make sense for ships which have such a variety of systems to get hit and have damage occur to them. And those systems aren't just external. An internal hit can deal damage to propulsion, to magazines, to fuel tanks, or it could miss anything critical. If Iowa, as a shipgirl, gets center-massed by a 12" shell and barely noticed it, it's not because of her spiritual weight or anything, it's because the shell hit her outer hull, started tumbling, and hit her actual belt side on exactly as intended, meaning it exploded in a void space instead of anything important. (Shipgirls always take damage to the ship layer, even if it results in loss of functionality at the girl layer as well. Fuller isn't bleeding out, which is because her girl layer doesn't take the damage. Meanwhile Grace has reserve ichor tanks because she only has her single layer and does bleed and can go into shock. The tanks are there to try to keep her from bleeding out if she gets ripped in half.)
As for where it comes from, personally, I've always seen the instant repair fluid as being basically salvaged Abyssal ichor that allows for their fast regeneration, but works on Shipgirls as well due to their common origin.
That... that is certainly an idea I've never seen before. I hope there is some processing of it beforehand. Because there's always the fanon about Abyssal corruption of some kind.
Tell me this woman is mentally deranged without saying she's deranged challenge accomplished with flying colors.

200 hours to hit the first development milestone, let's fucking gooo.

I pray and hope there's a warframe grind cultist somewhere in the cast, the kind that does 12+ hours straight of endless survival.
Look, the Navy doesn't do drugs anymore. She needs to get her fix somehow :V

And my thought on the Warframe 12-hour survival thing is "that sounds like something a sub would do," followed by "there's a wolfpack team that does that on a regular basis."
 
That... that is certainly an idea I've never seen before. I hope there is some processing of it beforehand. Because there's always the fanon about Abyssal corruption of some kind.

Not just fanon, if you've seen the movie. Hella spoilers for the movie's B-plot follow.

The anime and movie take the whole "2 sides of a coin" bit with shipgirls and Abyssals and run with it. It's confirmed that a shipgirl who sinks will reincarnate in an Abyssal body - one they have sensory access to, but no control over - and the only way to retrieve them is to find and sink the Abyssal that has their soul trapped. This can be something of a needle-in-haystack situation as Abyssals outnumber shipgirls by at least an order of magnitude at any given time. The shipgirl is then revived, generally suffering memory loss - which, as those who retain memories of the ordeal can attest, is something of a mercy. Much of this knowledge is related in the movie by carrier Kaga, who does retain said memories. It's a secret generally kept under wraps to avoid freaking people out, and is only revealed because events draw main protagonist Fubuki and her friends into the "need to know" category.

Destroyer Kisaragi, sunk during episode 3 of the anime, is revived at the start of the film. Note that to safely revive, a shipgirl needs to be retrieved by her comrades before the Abyssals track her down and do <unknown procedure> to her. Kisaragi is recovered from the belly of an Abyssal transport, and the concerns of the fleet's leadership about possible corruption soon prove justified as the poor girl starts slowly transforming into an Abyssal. Her skin develops scaly patches and starts changing color, she grows horns, and she starts hearing voices commanding her to attack her friends; at one point she outright loses control of her body and damages a radio tower with wild gunfire. By the movie's climax, she's clearly more than half Abyssal, albeit she retains enough free will to help her friends resolve the A-plot. Said resolution causes all the Abyssals in the region to perish, including Kisaragi (again); she revives at the very end of the film, properly this time.
 
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One of the reasons I prefer "ship internals (at least for damage)" is because how do you model damage to a shipgirl?
That all makes sense, yeah. (I'll admit that ignoring one of the few actually-established-in-every-canon mechanics over this interpretation does feel a little bit silly to me, but on the other hand I was taking a few liberties of my own with WoC so it's not like I have much of a leg to stand on ^.^; ) But I do like that as a way to get more detailed and granular with it, and bring in the "ship" half of the equation more.

That... that is certainly an idea I've never seen before. I hope there is some processing of it beforehand.
I think there was a doujin I read ages ago that suggested similar, but I couldn't find it again now if my life depended on it; but that's where I got that idea from. Though yeah, definitely processing first xD

Because there's always the fanon about Abyssal corruption of some kind.
Not just fanon, if you've seen the movie. Hella spoilers for the movie's B-plot follow.
Yeah, I would definitely reccomend watching the movie if you haven't. I had my issues with the anime, but the movie was genuinely really good.
 
"Hey, 44mm with proximity fuses will kill planes just fine, right?" Wayne stated more than asked. "Anyway, enough chat. Grace, can you get your rigging on?"

"Sorry, no." Grace shook her head, blushing a pale grey. "It's big and I have to be on water to summon it."

Here's hoping they got the "Musashi problem" sorted sometime in the past decade.

There's a running gag in the manga about Musashi causing overflows when she enters any kind of bath/hot spring/crowded room. Mainly because that's exactly what happened when the IRL ship launched.
 
Chapter 5 - Displaced Exam

A Crown of Biosteel​

Chapter 5 - Displaced Exam​

CW: Very unusual anatomy, potentially to the point of being considered body horror

-/Grace/-


"Wait. Should she be going?" DD-306, U.S.S. Kennedy, asked. She and DD-318, U.S.S. Shirk, had taken up guard positions around Commander Fuller, while AR-443 was busy helping her with the fires from what I had inflicted on her.

At least my symbionts were now fully loaded for boarders. Each one had their plate carriers on and four weapons attached to their shoulders, ranging from light machine guns and flamethrowers to tank cannons and automatic, belt-fed grenade launchers.

"As the - wait, who has seniority here? Four years at O-6." Fowler pointed to herself.

"I have two years at-grade." Barker replied. "Besides, pretty sure I agree with you."

"Fifteen months, and I also agree with you, probably." Alden added.

"Okay, as the senior ranking officer on the scene, I'm calling it fine." Fowler said. "Grace didn't do anything wrong, aside from not knowing she apparently has the horsepower to toss around another ship like that. And that's not something we're going to attack her for."

At the moment, at least. I resisted the urge to frown.

Barker and Alden nodded.

"Doctor Wayne, take Grace and her escort down." Fowler ordered. "I'll be down shortly."

"We'll be in dock number four." Wayne replied.

-/Amanda Fowler (HA-572)/-


"Alright, now that she's out of here, let me ask you a question." Amanda stared down at Fuller. Kennedy and Shirk were less convinced.of the need to glare at her. "What crimes do you think you would have committed if you had successfully completed the procedure?"

No one answered.
"I admit, I'm a little rusty on the legal side of things." Fowler stated, leaning back. "But you made your situation worse by acting like a marine and charging the objective at all costs.

"We're going to need to contact some lawyers." Kennedy interrupted. "And document this event. "

"Also, I think Commander Fuller is going to be responsible for a new entry in the UCJ." Fowler said.

"That bad?"

"What would you say about being boarded with no justification?" Fowler asked.

"Wait, isn't she a minor?" Kennedy asked. "This is going to be a shitshow."

-/Grace/-


Barker led the way, with myself following behind the floating drydock. The other three brought up the rear.

"Is she going to be okay?" I squeaked out.

"Yeah, you didn't even get her to Revenant damage." Alden said from behind as I heard her shrug.

"Revenant?" I turned around to face her, relying on my radar to hear obstacles in my path.

"We're as hard to kill as ships, and cheaper to repair. So everyone gets the WeeVee treatment." She shot me a thumbs-up.

"I've done it myself and I do not recommend it, though." Barker said, holding her hand out in some shape. "Just because you can live through something doesn't mean you should try to experience it. All they could bring in was half my keel in three different pieces. I woke up feeling two months of pure itching."

"But what about losing your head?" I asked.

"Eh, command fairies come back." Alden's arms moved up to indicate a wide shrug.

"Yeah, all zero of mine." I pointed out.

That might have been too much, judging by an awkward silence so thick any of us could have practically walked on.

"She's not too hurt, is she?" I asked, eventually.

"Nah, maybe twenty hours of dock time." Doctor Wayne said. "Fairy casualties won't be critical, so she'll be able to function.

Oh. A squeak escaped my mouth.

"Stop scaring the girl." Doctor Wayne said. "Grace,-" I hastily turned about since I couldn't hear facial expressions- "-as shipgirls we are not human, and nowhere is that more apparent than injuries. New material can be welded in place, new parts can be installed, refits can be performed, Fairies are fit to return to duty a week or so after being KIA. You have done nothing but scare the skirt off her, and turnabout is fair play."

But... "Eh?"

"Grace, you're a teenager. Defending yourself from an adult should never be something you need to apologize for." Captain Barker said. "Defending yourself is always an acceptable option. Blaming yourself won't fix anything."

"Sorry."

"Grace, I know you're upset, but if you're saying 'sorry' you're just going to reinforce that feeling."

We went down to the ground floor and towards the back of the building, next to the waterfront.

Barker called Wayne over to open a door, which was helpfully labeled "Medical Dock #4." The doctor used her card to access it, and then ushered me in.

It was a pretty big room, filled with a massive pit. The pit went right up against the wall, with a series of metal door segments running down the wall above it. A crane hung over the center of the pit, and storage cabinets were stacked around the walls.

"Here we go." Wayne said, flicking on the light behind me. "I see no one filled it like I asked. This is gonna take a minute." With that, she marched over to a panel by the door and punched a few buttons. Pumps started whirring, and grates in the top of the pool started dumping water into the pit.

"A scientist would be excited by getting to examine you and not care about missing dinner, but I'm not a scientist." She sighed, sitting down on the edge of the dock. "On the other hand, a scientist like that would probably need someone to keep them in line."

I considered joining her for a moment, before realizing I might not be able to handle the rising water. It didn't take long, though, and Wayne was able to ride the artificial tide easily.

Once the pumps shut off, I stepped out onto the water. Which didn't feel like solid land. It felt like floating on my feet, if that made any sense. It just felt surprisingly normal to float on water.

"So, rigging?" Wayne asked.

"You're going to need to step back." I said, walking out further into the pool. "Just, stick to the sides please?"

It was like waking up, and opening all my eyes.

-/Cassandra Wayne (AFDB-178)/-


She wasn't sure what Grace was doing with her rigging, so she just stood back, arms crossed.

The lines on Grace's uniform glowed bright red, without her eyes blazing this time, and the water around her bubbled, mist covering the surface.

Then a massive shape burst from the water, with bright red traces of light revealing the lines of the Beast.

No, not a Beast. It was too small for that, even for a destroyer Beast. Resembling some sort of ray, with armor plates over the top, two flippers sticking forward just next to the catapults, a line of superfiring turrets, slots cut into the wings, and armor plating over most of the top surface.

It was also far too organized and rational for most Beasts.

The... puesdo-beast had appeared with the port wing slot right around Grace, who raised her right leg and split her calf in half, front and back hinging open like a... a something.

Grey tendons and steel bones exposed themselves, a complex lattice of mechanical biology - or biological machinery - exposed to the air.

-/Grace/-


Shaft No. 3 exposed, ready for connection. Rough alignment, check. Structural locks aligning, bearing mounts aligning, structural locks snugged, structural locks bonded. Snugging and bonding bearing mounts.

Shaft No. 3 connected. Pop Shaft No. 2 socket out and prepare for primary control column connection. I leaned back on my right leg as I adjusted the position of my left, at the same time bringing my coccyx down at the correct spot between my D and E turrets.

That was not having a part of my body fall asleep, and then it waking up. I would have compared it to reverse amputation, except I'd never had an amputation before. Still, it felt good for my body to be fully connected. For all my eyes to be open. To properly listen.

Feeling all my guns under my direct control, all six elevators ready to respond at my command, my driveshafts ready to send me whichever way I wanted, was amazing. I stretched my arms, elevated my guns, flexed my elevators and catapults, and flapped with my fins.

"Mmmmm." I hummed in euphoria.

-/Cassandra Wayne (AFDB-178)/-


Cass stared for several moments, as she tried to make sense of what she just saw. This wasn't Star Trek; there was no tactical purpose to splitting a ship in half. But then again, Grace combined in order to get herself combat-ready. So at least that made sense.

And whatever weirdness was going on, at least Grace didn't look like she was in pain during the process, which was hopefully a good sign. If her parents weren't involved, then there was the chance that she was good at hiding pain, but... eh, Cass would wait and see.

"So, this is new." Cass said.

"Hmm?" Grace turned her head towards Cass.

"We've seen Demons riding Beasts before, but not this kind of 'docking' going on." Cass tilted her head. "Or at least I think so. Being able to disconnect parts of your rigging without desummoning them... I don't think that's something any shipgirl or Abyssal can do. So, yeah, this is new."

"Well, I enjoy it." Grace turned her palm up.

"Problem is, I'm not going to be able to get your displacement because your fins are wide enough you can't fit between my towers." Cass frowned, stepping out onto the water. "And I can't get a reading on your overall dimensions like normal. I should just be able to read that off I'm looking at blueprints, but, well, nothing here is typical."

"What does that have to do with anything?" Grace asked.

"Because statistically, shipgirls get hit by demon and princess fire about as much as expected by hull size, not actual size. Same thing happens in the other direction, too." Cass said. "So if we have that information we can predict better how much damage you'll take in battle."

"How accurate is that, even?" Grace asked.

"Reasonably accurate." Cass shrugged. "It helps that most Beasts and Hulks only get one engagement ever, and Demons and Princesses lose most-to-all of their growth on New Game Plus."

Grace nodded. "And if you can't figure out my size, what does that mean?"

Cass thought for a moment. "I have no clue."

Grace collapsed into giggles, her elegant sidesaddle poise disintegrating instantly.

"Anywho, I don't know." Cass shrugged. "And I can tell you're a massive ship, I just can't figure out your exact dimensions. Which should be part of my ability as a repair ship."

"Yay." Grace sighed. "Speaking of massive, what about displacement?"

"I need to physically lift you, with your rigging out, for me to do this." Cass explained.

"There is a winch. Will that break if you use it on a shipgirl?" Grace pointed at the object.

"Huh." Cass said. "I'd need to find a pulley block, but that should work. Let me see if there's one here."

Ten minutes of searching revealed that there was not. Cass pulled out her phone and texted Doctor Fowler.

After getting a "fine" back, Cass turned to inspecting Grace again. Carrier with a portside island, contrary to almost every other carrier in existence. And the curved, armored panels of her top deck were only interrupted by her turrets and catapults - all four of those. The two facing out to starboard, at an angle, were over a matching cutout to the one on the portside Grace used for her... docking.

"Mind if I take some pictures?" Cass asked, holding up her phone.

"Sure." Grace allowed.

Looking at one of the hex turrets- in particular, the No. 5, judging by the glowing optics elsewhere on her hull - Cass frowned. Those barrels were probably at least 100 calibers, maybe more depending on where exactly the loading mechanism went relative to the pivot. And the barrels weren't arranged in two lines of three like any sensible person would have done, but were instead arranged in an actual hexagon surrounding a glowing red eye. Because optics don't move like that. Two additional eyes were mounted to the sides of the guns, presumably for depth perception.

The front of the turret had a single piece of black metal, while the rest of the mechanism was protected under an armadillo-like series of folding plates. The entire turret was also tucked partly under an overhang of the thick deck armor.

Pictures taken, Cass moved around to Grace's portside for the dual turrets. Her glances revealed eight different eyes of various sizes around the bow area, as well what seemed to be an actual mouth close to the waterline. Plus, she got a close look at the pointy tips of the catapults. A glowing line ran down the center of each one, all the way to the pointy end.

The larger turrets were more traditionally turret-like, with a curved transition to side and top armor, shrouded slots for the guns, and a shielded slot for the main eye (Did I really just think that?) The outer eyes for a triple-eye targeting system stuck out right close to the front, probably sharing an axis with the other three pivots. The barrels were probably 120 calibers on the larger guns, which, considering the pressures that should result and the constant outer diameter of the barrels... something wasn't adding up.

Still, she moved around Grace, observing several more eyes along the girl's port. As she finished, she did a simple bit of arithmetic. Between her bridge, turrets, and the navigation? arrays, Grace had 168 eyes. There was also the matter that Grace, ray-shaped... rigging?... aside, had four tails, spaced along the back of the central body. The whip-like appendages were as long as the rest of her, making her overall size - actual scale, not hull scale - reach ten meters long and seven wide.

"So, Grace..." Cass looked at the girl, who had partly turned around to face her. "How do you recover your planes?" She glanced at the overlapping armor plating, expecting it to move at Grace's will, but instead, she held up her hands, palms facing upwards like she was going to dispense enlightenment.

"Arrestor nets." She said, rubbing her thumbs against her fingers. When she spread her fingers open, a black mesh was hooked in between her fingers.

At least we don't need to refit her with an optical landing system then.

"You're going to catch your planes with your hands?" Cass asked, taking a step backwards.

"It's like clapping but with stall speed as a consideration." Grace shrugged while keeping her hands in the same place. Then she sighed, her hands still staying in position. "And they're skywings, not planes. Planes aren't alive, don't have eyes, and do have wheels."

"No wheels?" Cass asked.

"Yeah, not like I have a flight deck for 'wheels down' to occur on." Grace snarked.

Were her eyes starting to glow?

"Okay, okay." Cass shrugged, dropping the subject. Unconscious Terminology Shift was something that she had trouble thinking about even three years after her own awakening, and Grace was going to have her face rubbed in it constantly with her different terminology.

"If you're going to weigh me by picking me up, I'm going to need a proper harness.
Grace said, splitting her calves apart again and popping them off the spurs on the side of her rigging-mount. Fortunately the body parts closed without any sign of pain from Grace.

"I saw some cable in the lockers." Cass said. "Not sure how much strain the cable would be under."

"Fleet carriers are what, 40 to 50 thousand tons? While a manta ray of this size might be four tons." Grace said, stepping around her rigging-mount's bow. "Not sure what being made from steel would do to that number, though."

"It's the second number I'd want." Cass frowned. "Considering you're probably taller than a ray and higher density, we're talking, what, 20 tons?"

-----------

Ten minutes later, when Doctor Fowler arrived carrying a pair of pulley blocks, Grace was leaning on top of her armored deck, tying together several steel cables under the direction of Captain Barker.

"Well, I'm not sure what I was expecting, but it certainly wasn't this." Fowler stated.

"Yeah, thanks for grabbing that." Cass said. She'd moved the winch over, and lowered the hook to where someone shorter than her could get to it. "Let's get this set up so we can go get dinner."

"Not that simple." Fowler said. "We have more work to do than just that."

With Wayne's help, the pulley was assembled, the winch was raised up a bit, and then sent out on its rails to the center of the dock.

Grace, now redocked and sidesaddle with her rigging-mount, reached over and clipped the hook on the pulley block to the harness she'd attached around herself.

Cass gripped the cable on the other side of the pulley in her hands, getting it taut, "Lifting." She called, then tugged, stroke after stroke.

Grace pulled free of the water, her big fins drooping slightly. Just looking at her above the water made Cass feel nervous, but this was enough for her to get a reading.

"68,572 tons." Cass said as Grace touched the water again.

"At current level of reserves" Grace pointed out, leaning over to unhook the harness.

"Please don't rip the cable." Fowler said to Grace, as she started working at the knot. "But you already told me enough that I should be able to work out your maximum normal load. It'll be even easier compared to a normal ship."

--------

Grace dismissing her rigging made handling the cable easier. Then she had to resummon that for Fowler and Cass to take a look.

"Black sclera on your navigation and gunsight eyes, I've noticed." Fowler said.

"Does that mean anything?" Grace asked.

"Well, even Abyssals have white sclera." Fowler said. "White sclera are usually an investment by a species into visual-based social activities. It makes seeing where someone else is looking much easier. We could - no, I'm going to mark that down for later. I do want dinner sometime tonight." She shook her head.

"How do you know that?"

"One of my younger brothers likes studying evolution." She said. "Ironically, that eye fact didn't come from my older sister, who is an ophthalmologist."

"How many siblings do you have?" Grace asked.

"Nine." Fowler said. "We're all doctors; I'm the only one in the military. Open up down here, please?"

Grace pitched back, and her rigging-mount's mouth opened. The light on Cass's phone lit up, revealing an array of wide hexagonal white plates, followed by a line of vertical bars, followed by-

"Is that baleen?" Fowler asked. Cass was reminded of feathers by the material behind the bars.

"Like, whales?" Cass asked.

"Yeah... no, that's not it, they're over gills." Fowler said. "They've got the gaps in between those."

"Ah, gill rakers." Grace said. "Although I don't think I have any actual gill structures past those. And I can roll them up." The feathery structures curled up to the sides of the mouth.

"And then you have the bars and these wide teeth." Cass said.

"Are they arranged like hexagons?" Grace said. "Because that's like a cownose or other molluscivore ray, then."

Fowler blinked, then guided Cass's hand out of the mouth.

"You, er, sure know a lot about rays." The hospital ship said.

"We can thank my friend Zoey for that later." Grace smiled.

"Molluscivore?" Cass asked.

"'Eats things like clams.'" Grace said.

Cass looked at Grace's head, then back to the 130 centimeters of Cownose Dental Array.

Nah, I don't need to get any part of me replaced that badly.

There was some more work to do, and they didn't make it out of the dock until nearly 1930.

"So who is paying for a fleet carrier that needs to replenish reserves?" Cass asked as they exited the SMF. "Because we missed chow hours."

"We have a project with a budget for her." Barker said. "Liberty Burgers, anyone?"

"Sure!" Sophia said.

"If you're paying!" Cass grinned.

"Liberty Burgers?" Grace asked.

"It's a restaurant that caters mainly to shipgirls. They can handle our big portions." Barker said to Grace, then turned to Cass. "I think I can cover your bill, by the rules."

Cass just pumped a fist.

"Great, off we go!" Alden whooped.

As a floating drydock, Cass possesses the ability to weigh shipgirls by picking them up while their rigging is summoned (and attached). It doesn't matter if she picks them up with her rigging or just with her big gainz arms.

Grace's notes 5

Grace at full load, with max reserves, masses 71,093 tons.
 
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A very interesting docking system you've described. With her (presumably) drive shafts attaching to her rigging like that, is the power plant in her humanoid body powering the whole thing?
 
Neat.

"But what about losing your head?" I asked.

"Eh, command fairies come back." Alden's arms moved up to indicate a wide shrug.

"Yeah, all zero of mine." I pointed out.
Wonder if she has anything Similar?
maybe a way to move her brain somewhere else?

Then a massive shape burst from the water, with bright red traces of light revealing the lines of the Beast.

No, not a Beast. It was too small for that, even for a destroyer Beast. Resembling some sort of ray, with armor plates over the top, two flippers sticking forward just next to the catapults, a line of superfiring turrets, slots cut into the wings, and armor plating over most of the top surface.

It was also far too organized and rational for most Beasts.
"We've seen Demons riding Beasts before, but not this kind of 'docking' going on." Cass tilted her head. "Or at least I think so. Being able to disconnect parts of your rigging without desummoning them... I don't think that's something any shipgirl or Abyssal can do. So, yeah, this is new."
Wonder how far she can travel from it?
and what happens if its killed while she survives?
wonder if it can throw her somewhere, she lands in the water, and resummons it?
The... puesdo-beast had appeared with the port wing slot right around Grace, who raised her right leg and split her calf in half, front and back hinging open like a... a something.

So her legs split in half.
the Carcinization continues.
wonder if she can move around like that?
could give a speed boost? maybe help anchor her in place?
wonder if she can do the same to her arms? do a Grievous impression?



"Reasonably accurate." Cass shrugged. "It helps that most Beasts and Hulks only get one engagement ever, and Demons and Princesses lose most-to-all of their growth on New Game Plus."
New Game Plus?

Cass gripped the cable on the other side of the pulley in her hands, getting it taut, "Lifting." She called, then tugged, stroke after stroke.

Grace pulled free of the water, her big fins drooping slightly. Just looking at her above the water made Cass feel nervous, but this was enough for her to get a reading.
I wonder if she can go on land like that? she has fins, those are sort of leggy?
at least One stingray has shown to be able to adventure onto land a Little bit?
"And then you have the bars and these wide teeth." Cass said.

"Are they arranged like hexagons?" Grace said. "Because that's like a cownose or other molluscivore ray, then."

Fowler blinked, then guided Cass's hand out of the mouth.

"You, er, sure know a lot about rays." The hospital ship said.

"We can thank my friend Zoey for that later." Grace smiled.

"Molluscivore?" Cass asked.

"'Eats things like clams.'" Grace said.

Cass looked at Grace's head, then back to the 130 centimeters of Cownose Dental Array.

Nah, I don't need to get any part of me replaced that badly.
i wonder how difficult it would be for those jaws to crack through Abyssal hulls?
 
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Yay! This was nice, even if we only got a little bit of Fuller getting yelled at, was still nice to see.<3
She's a big carrier yes? I don't really know ship tonnage off the top of my head.
 
71k tons displacement, hex turrets shaped like actual hexagons, 120 caliber dual turrets, planes, no flight deck...

What the actual fuck am I looking at.
 
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