33 knots is pretty typical of at least American fleet carriers. And that's because the Navy had to settle for it, rather than the desired 35 knots.
Well yes, but she has more than 10k Displacement on the bloody Midway-class. They could make that speed, but going up in displacement is a loosing game in keeping speed + as a ship she would loose speed due to her flight deck needing a broader prow, but then again, it can be fixed with biomimicry.
 
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I don't know much about fightboat statistics, but if the iconic IRL specimen of aircraft carrier in this size ranks a "maybe got up to 35 knots in the field at some point", then isn't "at least 33 knots, probably more, possibly much more" already in a class above that? If one is setting personal records, and the other - in the same ballpark - still has a significant amount they could probably go faster...
 
My guess is that it's a matter of being something that it's Alot of little things stacking together that you just wouldn't see on an actual steel hull ship built by people because it seems optimized with MSSB in mind from the ground up as a pseudo mechanical biological warship with little care for Steel hull logistics
 
Remember that british weapon designers were also the people who invented The Great Panjandrum. Thoughts on their sensibility and sanity sould take this into consideration.
When you consider what the roll of the Great Panjandrum was, it's actually an entirely logical device to create. They just didn't have the existing engineering knowledge to solve the issues with such a complicated design, and didn't have either the time nor tools (modern computer simulations for instance) to make up for that lack in existing knowledge.

But if you want to get a heavy explosive charge across a mined beach to hit a fortification rapidly then that rocket powered roller bomb is a pretty damn good idea.
 
So what comes to my mind maturally when talking about ray-shaped ships is the Spelljammer. That's obviously almost, but not quite, entirely unlike Grace's rigging, but prompts me to ask how her rigging's wings lie compared to the water - are they on the surface, or above it? I would reccomend above, with the tips turned down as small outriggers like on the Spelljammer for reduced hydrodynamic drag, basically making her hull configuration a trimaran. Of course, Anomalous B-MINT Bull Shit means they could just spread that far out over the water and balance anyway, I guess.

(ABBS! She's got 'em, just ask shotput number one in the Olympic Bote Tossing event from a couple chapters back!)

edit: and apparently I will be have posted this sixteen minutes from now. Goddammit, where's that time machine when my toaster gets stuck?
 
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I wonder how other BMINTs are designed.

Are the subs eel-like, all long and thin? Or are they literally the sharks of the sea?

Are the cruisers some love child of tuna, marlin and swordfish, all built for speed on the water?

Do they swim like mermaids with their rigging on?

Are the hospital ships jellyfish-like, holding the broken ship in their tendrils as the colony shelters the broken ship from harm?

Are the destroyers urchin-like, small and bristling with flack?
So, one of the thoughts I had on this was this: what is the fundamental limit on this fleet? Hulls.
Not supplies. Not new parts. Not personnel. The hulls. You only have so many BMINT-compatible people.
So spending your hull capacity on a destroyer is not a good idea. A 70k ton ship has more survivability than a 10k ton ship simply by having more displacement and more space to take hits. And the bigger ship will have more capability than the smaller one to accomplish a given mission. So the fleet would have three types of combat ships: Cruiser, Carrier, and Battleship. The cruisers can add to a fleet's power and survivability or be dispatched in small numbers on their own missions. They would have all the ASW capabilities, including full-scale torpedoes and depth charge/mine capability. They'd also have their own battery of guns, and potentially have be flight deck cruisers as well, with ~40 skywings. The carriers engage enemies at a distance and provide air cover. The battleships engage enemies at close distance and provide shore bombardment. I have not locked down appearances for these roles yet; I've considered "Hammerhead shark" for the cruisers and "turtle" for the battleships. One thing for certain, they're both going to be big actual size.
Then you've got fuel and repair ships. Repair ships are 100% cephelopods, with potentially even more tentacles. Fuel ships are lionfish.
But if you want to get a heavy explosive charge across a mined beach to hit a fortification rapidly then that rocket powered roller bomb is a pretty damn good idea.
There's a suggestion that it was part of Operation Fortitude, the plan to convince the Nazis that Normandy was not an invasion site. No official word on that as far as I could tell.
So what comes to my mind maturally when talking about ray-shaped ships is the Spelljammer. That's obviously almost, but not quite, entirely unlike Grace's rigging, but prompts me to ask how her rigging's wings lie compared to the water - are they on the surface, or above it? I would reccomend above, with the tips turned down as small outriggers like on the Spelljammer for reduced hydrodynamic drag, basically making her hull configuration a trimaran. Of course, Anomalous B-MINT Bull Shit means they could just spread that far out over the water and balance anyway, I guess.

(ABBS! She's got 'em, just ask shotput number one in the Olympic Bote Tossing event from a couple chapters back!)

edit: and apparently I will be have posted this sixteen minutes from now. Goddammit, where's that time machine when my toaster gets stuck?
I was originally thinking her entire wing would be at the surface of the water. But now I'm thinking just the tips sit in the water. They can't be under the water because buddies might hit it, but it has to be close to the water surface (at least) because they're used for counterheeling during intense turns.
 
There's a suggestion that it was part of Operation Fortitude, the plan to convince the Nazis that Normandy was not an invasion site. No official word on that as far as I could tell.
Nothing says it wasn't meant to be a serious weapon for breaking out of the beaches but when it became clear that there were serious issues which wouldn't be solved in time (or within budget), it got 'sacrificed' and used in such a disinformation campaign to get some benefit from the invested resources and time. Or hell, have the failure happen unintentionally and then have said incident used as part of the general disinformation effort later without having planned it beforehand.
I was originally thinking her entire wing would be at the surface of the water. But now I'm thinking just the tips sit in the water. They can't be under the water because buddies might hit it, but it has to be close to the water surface (at least) because they're used for counterheeling during intense turns.
So basically her Rigging is a 'multi-foil hydrofoil' then?
 
I was originally thinking her entire wing would be at the surface of the water. But now I'm thinking just the tips sit in the water. They can't be under the water because buddies might hit it, but it has to be close to the water surface (at least) because they're used for counterheeling during intense turns.
Spelljammer comma The:


For Grace it would probably be better to have the wingtips reversed, because as cool as forward swept looks it would have the opposite of the desired effect, tending to dig them in deeper when the ship heels to that side. (and of course, she doesn't have the main body elevated like this, Spelljammer is a space fantasy ship and goes hard on the negative dihedral for cool points.) They might also thicken at the tips (on the inside to maintain the smooth profile) for more flotation volume. The whole thing ends up like one of those flying boats, with the main hull and two little outriggers on the wings in contact with the water and everything else held above it. She might even make use of aerodynamic lift to reduce her draft and therefore water resistance at top speed, though with full-hull equivalence applying as a shipgirl I doubt she'd be able to actually hydroplane on a stepped hull like the flying boat aircraft. Althoguh it would be fun to see the other shipgirls react when the big funky carrier who's already making Shinano feel the pressure suddenly gets on-step and doubles or triples speed, surging ahead with her wingtips just leaning down to skim the water and kick up huge sheets of spray when she turns.

PBY Catalina:


editsu: Oh, I forgot with all the gushing about Spelljammer and flying boats and so on, but my guess for BMINT origins is something like Type Moon's Gaia/Alaya split (but with less hostility to humans from Gaia) with the "spirit of humanity" having called up the ship0girls and the "spirit of the world" taking longer to respond but turning out the BMINTs with their more integrated water-creature physiology when it dragged on for a decade or so. Possibly Abyssals are an entirely separate force (dmeons or aliens or alien demons, but at least it's certainly not alien lizard demons), possibly the "spirit of humanity" is itself split into destructive and protective aspects. I'd lean slightly to the last if any, as whatever else the Shipgirls and Abyssals may be, they are very much human at the core.
 
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I have not locked down appearances for these roles yet; I've considered "Hammerhead shark" for the cruisers and "turtle" for the battleships. One thing for certain, they're both going to be big actual size.
Might I suggest for the likes of destroyers. Remoras or pilot fish or other symbiotic commensal fish
Then you've got fuel and repair ships. Repair ships are 100% cephelopods, with potentially even more tentacles. Fuel ships are lionfish.
Do you have any plans to use larger oceanic species like whales?
 
I'd put whales or at least orcas as the battleship and have sea turtles with their slower swim speed and less aggressive attitudes for logistics command, though their shells do tick the armor box nicely. Lionfish certainly look cool, but I don't really see any kind of connection between them and collier or cargo ships, unlike rays that jump and flip out of the water (apparently just for the fun of it) being aircraft carriers and the bulk of the aforementioned turtles.
 
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I'd put whales or at least orcas as the battleship and have sea turtles with their slower swim speed and less aggressive attitudes for logistics command, though their shells do tick the armor box nicely. Lionfish certainly look cool, but I don't really see any kind of connection between them and collier or cargo ships, unlike rays that jump and flip out of the water (apparently just for the fun of it) being aircraft carriers and the bulk of the aforementioned turtles.
And amphibious warfare vessels are obviously crocodylians.
 
I've considered "Hammerhead shark" for the cruisers and "turtle" for the battleships.

Myself Id picture the battleships as being great whites or something. Also don't discount a sneaky submarine fron the list lol

I'd put whales or at least orcas as the battleship and have sea turtles with their slower swim speed and less aggressive attitudes for logistics command, though their shells do tick the armor box nicely. Lionfish certainly look cool, but I don't really see any kind of connection between them and collier or cargo ships, unlike rays that jump and flip out of the water (apparently just for the fun of it) being aircraft carriers and the bulk of the aforementioned turtles.
Honestly I figured crustaceans would fit for BB's, what with the armor and such.
I dunno, just feels right.

…also means you can make carcinization and jokes related to Lobsters.
Boo

…oh shit yeah I also forgot to mention that two Princesses have got crustacean rigging monsters.
SoDak and Washington.
So that might've influenced the thought process here.

…also also I'm thinking of lobsters atm because Starsector got a new update yesterday.
 
Myself Id picture the battleships as being great whites or something. Also don't discount a sneaky submarine fron the list lol

Maybe something like the Soviet Project P-2 design?

I imagine an electric eel submarine-crusier hybrid would work well for this fleet. These gals are S.A.D. hunters, taking ships out with their tazer tails, electromagnetic gauss guns and torpedos. They only have a couple of railguns, but it gives them a mix of range and firing power that makes them a nasty surprise.

The downside is that they are more spec'ed for speed than stealth like a proper sub, so they stand out some on sonar. They are not Corvette fast, but faster than the heavy fleet carriers and battleships.

I could also see tuna/orca batlecrusers ala the Alaska instead of single role cruisers and light/fast battleships. They can harass foes and defend the bigger slower fleet carriers and super-dreadnaughts.
 
Well, we were literally just told that the single biggest limitation was finding people suitable for the job of being the "girl" half of the shipgirl, which in turn led to immense pressure to try and get as much milage out of each individual hull as possible. When you're running into limits on how many hulls you can field but NOT on how big they are or what they get to be, I'm wondering if we won't see some crazy hybrid designs. The main reason conventional navies don't bother with them is that anything they can do, a larger number of more specialized hulls can do so much better, but that apparently isn't an option here.
 
So, one of the thoughts I had on this was this: what is the fundamental limit on this fleet? Hulls.
Not supplies. Not new parts. Not personnel. The hulls. You only have so many BMINT-compatible people.
This makes a heck of a lot of sense. Now that however many years of war have trained humans to associate "abyssopelagic complexion and biosteel" with implacable evil, the number of folks who'd be "comfortable with the end product" as our dear author put it is going to be pretty darn low; Grace's special circumstance of "batshit upbringing prevented her from forming any strong opinions about the war" was a winning lottery ticket in that sense. I almost wonder whether the second example, when it eventually comes, will be someone who thawed on the Innsmouth Look because Grace got over the PR speedbump and started attracting actual fans/supporters.
 
Maybe something like the Soviet Project P-2 design?
Only 10,000 tons? What is this, amateur hour? :V
But really, the design of a submarine will depend on what role is needed from it. Commerce raiding? Nuclear deterrent? Fleet protection? Because those determine how much endurance, cruise speed, and sprint speed you need.
Likely going to be an orca-based fleet protector sub, if one gets added to the fleet.
Lionfish certainly look cool, but I don't really see any kind of connection between them and collier or cargo ships,
Their spines are the basis for the fueling hoses.
Well, we were literally just told that the single biggest limitation was finding people suitable for the job of being the "girl" half of the shipgirl, which in turn led to immense pressure to try and get as much milage out of each individual hull as possible. When you're running into limits on how many hulls you can field but NOT on how big they are or what they get to be, I'm wondering if we won't see some crazy hybrid designs. The main reason conventional navies don't bother with them is that anything they can do, a larger number of more specialized hulls can do so much better, but that apparently isn't an option here.
Yeah. Keep in mind the ******* fleet only has one member right now.
The supercruiser concepts are all multimultirole designs. Whatever they come up against, they can either defeat or contest long enough for backup to arrive. They're slightly more reasonable Re-class. Meanwhile the Batoidea-class supercarrier and the ******-class superdreadnought are very specialized designs. And the reason they're so specialized is because the US navy exists.
 
Meanwhile the Batoidea-class supercarrier and the ******-class superdreadnought are very specialized designs. And the reason they're so specialized is because the US navy exists.
Unknowns make a weird spirit-girl-biomechanical abomination against nautical engineering to contest with US Navy!
Oops, due to nature of girl part of said abomination, it joins US Navy.
???
Profit.
 
I almost wonder whether the second example, when it eventually comes, will be someone who thawed on the Innsmouth Look because Grace got over the PR speedbump and started attracting actual fans/supporters.

I wonder how long of a selfie stick Grace would need to get that whole rigging ray in the shot. Or at least enough of it to tell what you're looking at. Once the "Bmints are cool" club starts up, people will be wondering if she's got a <insert social media site here> account.
 
Unknowns make a weird spirit-girl-biomechanical abomination against nautical engineering to contest with US Navy!
Oops, due to nature of girl part of said abomination, it joins US Navy.
???
Profit.
Abyss: Connects to abused child, to use them as an instrument of war
Grace: Joins war on the other side from the Abyss
Abyss:
(ABBS! She's got 'em, just ask shotput number one in the Olympic Bote Tossing event from a couple chapters back!)
Grace has now beat Kitty Hawk's record, while K-314 is pointing and laughing from the afterlife.
 
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