[X][Stunt] Recreation
[X][Stunt] Rewind
Gives some flexibility, but some solid fundamentals with few 'gimmicks' to it meaning consistent utility.
 
[X][Stunt] Fly on the Wall
[X][Stunt] Summation

Know everything the Object itself went through and be able to see everything happening around it.
Our Judgement buddies are going to love us.
 
[X][Stunt] Summation
[X][Stunt] Recreation

Object and area, the detective setup. Although i suppose Rewind or Fly on the Wall might fit the 'object' bit better in this case.

Also, i could have sworn the doctor had a different name and appearance last time i looked.
 
Last edited:
Fly on the Wall just seems... wasteful almost? Sure it works for what it does, but Recreation can do basically the same thing for cheaper, or farther into the past more likely. Fly tops out at 36 minutes right now to Recreation's 1 hour 30 minutes. Recreation needs us to find the area what we're looking for happened in granted, but Dawn or Summation can do that, Dawn better than Summation probably because Summation could have info overload (if you're looking for a couple hours in a five year history you're going to have issues), but if what you're looking for is past Dawn's reach then you're just fucked.

I really like Rewind too. Low cost and can lead to using Recreaition much better, but the stacking costs mean we're down to like 40 minutes? Granted Summation isn't great either on that front.

The main limit of our power is our Energy definitely, because if we need to find when to look and then that time is now beyond our scope because of us finding that point in time, well, what a waste.

Rewind is probably the most useful in a Stand Alone environment for investigative purposes. Fly is... decent, but falls short really just due to the high cost. Like if we can get to a place in under ten minutes, then its great, but damn that cost.

Snapshot is... to be frank Recreation or Rewind will just be better 95% of the time I think, its only advantage is its low cost.

Pass Along is interesting. Potentially the most useful, but its heavily reliant on the environment of what we're investigating or looking into, so its heavily ymmv.
 
Also, i could have sworn the doctor had a different name and appearance last time i looked.
She did, I had originally came up with her name back during the last draft of this quest a good... like 5 years ago, and at the time I had not known the rule of Kihara names, so I went to switch that up, and when I was doing so I decided to go with a more... Kihara-esque picture.
Fly on the Wall just seems... wasteful almost? Sure it works for what it does, but Recreation can do basically the same thing for cheaper, or farther into the past more likely. Fly tops out at 36 minutes right now to Recreation's 1 hour 30 minutes. Recreation needs us to find the area what we're looking for happened in granted, but Dawn or Summation can do that, Dawn better than Summation probably because Summation could have info overload (if you're looking for a couple hours in a five year history you're going to have issues), but if what you're looking for is past Dawn's reach then you're just fucked.

I really like Rewind too. Low cost and can lead to using Recreaition much better, but the stacking costs mean we're down to like 40 minutes? Granted Summation isn't great either on that front.

The main limit of our power is our Energy definitely, because if we need to find when to look and then that time is now beyond our scope because of us finding that point in time, well, what a waste.

Rewind is probably the most useful in a Stand Alone environment for investigative purposes. Fly is... decent, but falls short really just due to the high cost. Like if we can get to a place in under ten minutes, then its great, but damn that cost.

Snapshot is... to be frank Recreation or Rewind will just be better 95% of the time I think, its only advantage is its low cost.

Pass Along is interesting. Potentially the most useful, but its heavily reliant on the environment of what we're investigating or looking into, so its heavily ymmv.
The thing to remember about Fly on the Wall is that it has the ability to see through solid objects.

I'm also working on a info post about Stunts to give you a bit more information -

One thing to know is that Stunts have trees that spread from them - These trees can lead to abilities have cheaper costs or upgraded effects or even move towards allowing the power to function in ways that it really shouldn't.

One Example being Electromaster can develop into Radio Noise which can grow into essentially telepathy
 
[X][Stunt] Dawn
[X][Stunt] Pass Along
Does dawn work on corpses and when one use it does one see whom broke the object, if so then this combo would make us be able to solve nearly all types of crime and that would be really powerful, of course this would only be useful if we joined judgement
 
[X][Stunt] Dawn
[X][Stunt] Pass Along
Does dawn work on corpses and when one use it does one see whom broke the object, if so then this combo would make us be able to solve nearly all types of crime and that would be really powerful, of course this would only be useful if we joined judgement
Yes, Dawn works on Corpses, and you guys did vote to Join Judgement, which is actually going to be a part of the vote in the next update.

Of course, it's also worth noting that you are suggesting a 10 year go and watch people get murdered...
 
Fairly sure it's not going to happen, considering this landslide, but I really like Dawn. It has no time limit and is also clear, unlike summation, which is implied to become even less clear if there's more information to summarize.

Also, I'm very curious what it leads into.
 
So, do we have a plan to deal with the side effects of our not-drug-problem? 'cause, like, Brain Damage and/or going into a Coma aren't exactly attractive prospects.
 
so about snapshot what does seeing every inch of bit of it in perfect understanding mean, it is way too vague
 
Class and Level
Esper Levels
Level 0Person without powersExceptions aside, cannot be considered completely powerless, but is considered one of the so-called "students that can't keep up at school". Might possess some degree of power, but unable to truly control it.
Level 1Person with Low PowersPowers of the degree to bend a spoon, many students belong here.
Level 2Person with Unusual PowersJust like Level 1, powers are not very useful in everyday life.
Level 3Person with Strong PowerThe degree when powers are considered convenient in everyday life, ability-wise this is the Level when one starts to be treated as part of the elite.
Level 4Person with Great PowerPowers of an extent that their wielder acquires tactical value of a military force.
Level 5Person with Super PowerPowers of an extent that their wielder can fight alone against a military force on equal terms.
Level 6Person with Absolute PowerPowers of an extent that they're considered immeasurable. However, nobody has been able to achieve it yet, with many institutes in the city trying to find ways to attain it

In Academy city powers are ranked through their Level, which is a means of seeing how far they have progressed through the Power Curriculum Program, with Level 0 being the lowest and the Theoretical Level 6 being the highest.

However, there is another means of Ranking abilities that is far less used, which is the Class System. The Class System ranks abilities based the generated effect that the power is capable of achieving. The Highest Rank on the Class System is Rank √-1, has only one a pair of words scrawled under it in the notes 'Image Breaker'.

Below that are Ranks I-X. The creator of this system posits that were two people of the same Level to fight, the one whose power is of a higher Class would win. The thought experiment used as an example for this is:

Class III, Level 5 - Electromaster would lose to a Class IV, Level 5 - Radio Noise, who would also lose to a Class VI, Level 5 - Railgun.

One of the major reasons that this system is derided and oft ignored is the theory of Class Shift, or the capacity for someone who has a power to work and develop the power in such a way that it evolves to a more advanced variation of the same ability. It is theorized that Misaka Mikoto first came to the city as a Class III, Level 1 - Electromaster, but has undergone a Class Shift Three times, with two of them expected to have happened during a Level Shift when Misaka's abilities evolved enough during a short enough time period to advance multiple levels during a single Level Shift.
 
so about snapshot what does seeing every inch of bit of it in perfect understanding mean, it is way too vague
For instance, if you were use that on a computer, during that snapshot you would be able to see every single piece and part of the computer with perfect accuracy. Like you were looking at a 3d model that you can explore at your leisure, and you do, but all in a single moment.
 
[X][Stunt] Summation
[X][Stunt] Recreation
 
[X][Stunt] Summation
[X][Stunt] Dawn

Power set to 'Pure infodump'. A massive amount of information that is hard to interpret, which can be better or worse.
We have finally made it! We are now officially a Level 0... (based on the above chart). Increase in control and power can come with training though.
 
Stunts
Esper abilities are varied in both number and what they are capable of doing, which each person capable of doing different and unique things. A number of the more interesting power uses that are unique to the various users of these abilities are nicknamed 'Stunts'.

A simple description of a Stunt is a particular power usage that goes above and beyond what is considered ordinary for that power.

But going by that description would not be wholly correct due to the fact that not all stunts are as simple a matter as that.

While far from being treated with any actual level of scientific study, there has been a variety of different people who have looked into these stunts and how they seem to work more out of their own curiosity than anything else.

Many of them came up with very similar deductions about the nature of stunts, and after a short time working together have created a primer on the nature of stunts.

Their definition of a stunt is as follows:
Stunts are tricks and skills that Espers begin to pick up over the time that they have their ability. This particular power usage is an adaptation of their true esper power, and has the possibility of functioning on a level higher than the actual esper ability.

These Stunts are separated into three different categories -
Active StuntsThese stunts are the easiest to develop, and can actually develop and function at a level higher than the ability under normal circumstances.The Ur-Example of this kind of Stunt is the famous 'Railgun' Stunt that Level 5 Electromaster Misaka Mikoto has developed. She actually first developed the ability at level 3, when she went through a class shift, and during the first time it was being measured, it was assumed that Misaka went through a level shift because the railgun itself was functioning at a level 4 state.
Passive StuntsPassive stunts are abilities that once they are developed they are always functioning. They do not require Energy to use, but many of them may change or evolve when going through a Level ShiftThe Ur-Example of this kind of Stunt is Accelerator's 'Reflection Aura' Stunt which runs passively in the background and reflects incoming attacks.
Evolutionary Stunts Evolutionary starts are the most difficult type of stunt to develop, but are some of the most powerful. These stunts alter how your powers function in a very fundamental way.The Ur-Example of this kind of Stunt is Shirai Kuroko's 'Matter Displacement' Stunt that allows her to teleport an object into another with only the second object taking damage, where without this stunt when someone teleports something into something else both objects are damaged, but the more durable object takes the lesser amount of damage.

Beyond that, Stunts have trees that can develop from them, these Stunts will be availible in the EXP shop.
 
[X][Stunt] Pass Along
[X][Stunt] Recreation

While I like Summation, I'm more interested in seeing how these two develop.
 
Last edited:
Back
Top