[X] Orthon - an island with one of the largest and most prosperous pocket realms present

I like the idea of being a Nurglite given we're a medic
 
[X] Stervil - a mountainous region home to the mysterious Impossible Tower, where the realm's ruler may have entered into closed door cultivation
 
[X] Stervil - a mountainous region home to the mysterious Impossible Tower, where the realm's ruler may have entered into closed door cultivation

If our whole goal in this is to re awaken the realm's ruler and get him to pay attention to stuff, knocking on his front door seems like the most important place to start.
 
[X] Stervil - a mountainous region home to the mysterious Impossible Tower, where the realm's ruler may have entered into closed door cultivation

If our whole goal in this is to re awaken the realm's ruler and get him to pay attention to stuff, knocking on his front door seems like the most important place to start.
This isn't a question of where the legions are hitting. It's a question of where Yon's group specifically is being sent.
 
[X] Stervil - a mountainous region home to the mysterious Impossible Tower, where the realm's ruler may have entered into closed door cultivation

If our whole goal in this is to re awaken the realm's ruler and get him to pay attention to stuff, knocking on his front door seems like the most important place to start.
He might wipe us who wakes him up though, and we don't actually care about the mission, unless it is opportunity to make a name for ourselves.

I think the best benefits we can get is by hunting spirit beasts, because hitting some ancient monster's bedroom door with a stick so he can speak to our bosses sounds like a bad idea to me.

[X] Duel Valley - a militarily significant region where spirit beasts from two pocket realms clash with each other

A lot of spirit beasts also mean we can potentially get stronger regiment, as there probably would be enough loot for everyone.
 
It was these pocket realms that were the reason anyone bothered with Oublie at all. Appearing as either caves or towers, their interior spaces were wildly divergent from the external presentation. All manner of spiritually potent materials could be gathered from these pocket realms, although mostly these came from the hunting of dangerous spirit beasts. The reports were ambiguous as to whether or not the locals had any sort of proper cultivation methodology, since there were some reports of abnormally strong mercenaries
oh ffs it's a fucking MMO/JRPG dungeon-adventuring world

Your sins will come home to roost in the tower of your depravity, @Academia Nut. God will not forgive you and neither will I.

[X] Stervil - a mountainous region home to the mysterious Impossible Tower, where the realm's ruler may have entered into closed door cultivation
 
[X] Orthon - an island with one of the largest and most prosperous pocket realms present

maybe better results, maybe better loot, maybe our connection to nurgle will be useful in some way?
 
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