Army of Liberty: a Fantasy Revolutionary Warfare Quest

The thing about taking position on the south side...

What's the follow-up?

Just turtle until the rest of the Nornish army enters our sector of the front?

That's a lose condition since they can pin us in place and make a different crossing to the west or east with the rest of their forces.
I mean, that is how being an army defending territory works, which we are supposed to as per our orders. Which means we pick battles with better territory, and rely on that to balance the qualitative disadvantage out.
 
Well, if you have any factual basis for a time table that is 2-3 days shorter than what we are told in plain text, I will take that into account. Additionally, what other thing would their armies try and do? Retaking a conquered city is first on the priority list in likelyhood.

We would also not be the ones doing the contested crossing, unless you want us to launch an assault at the better army. Please take a bit more to actually read what others are saying.

I don't think we will have a contested crossing to the north if we march now.

For one, gather recruits? Feel comfortable doing a bunch of Rest actions, etc, etc.

I also think you are severely overestimating the extent to which we can stop them if we stick to the south side.

I don't think that is a solid argument. Crossing a river takes time and risks being spotted, at which point the army in question being attacked while half of it is on the other side of the river. There are limited number of points where you can cross a river safely, and you would have a terrible time when there are troops standing at the other side of it.

The consequences are extremely clear. We get fewer army actions, which make a big difference.

You're relying on the idea that we can do Double Heavy Drill to make it be worth it, which is an idea I reject as absurd. So, like.

I mean, that is how being an army defending territory works, which we are supposed to as per our orders. Which means we pick battles with better territory, and rely on that to balance the qualitative disadvantage out.

Once again, Photomajig has straightforwardly stated that we don't actually get "better territory" or "worse territory" based on being South or North of the bank. It's really frustrating to see you play these games where anyone disagreeing with you is being "too hasty" in voting[1] or, "Not reading."

[1] E: To clarify here, I straightforwardly do not believe you would have cautioned me if I'd been voting for your idea of a week in Daurstein.
 
[X] March for the Raoille. Daurstein was only the first step of your grand plan. Norn is wide open for the taking. You'll march north, seize the bridge over the Raoille, and...
-[X] And hold the north bank. You'll establish a position on the north bank of the river, seizing perhaps the most important strategic crossing of the front. You can make it hell for the Nornish Army to try and reclaim their beloved natural barrier. The Convention's orders were not to operate north of the Raoille, but they'll have to understand the strategic necessity of a position on the far side. 5 days. 2 Army Actions allowed.

[X] Handle it yourself. The Fifth killed them, so the Fifth can clean them up, too. The men might grumble, but there's no risk of more elves escaping your pickets. Army of the Centre may recover fewer elven Casualties. Army Morale falls by 1. Opinion of Arné and Raka Durand in the local region may improve.

I like this idea
 
[X] Handle it yourself. The Fifth killed them, so the Fifth can clean them up, too. The men might grumble, but there's no risk of more elves escaping your pickets. Army of the Centre may recover fewer elven Casualties. Army Morale falls by 1. Opinion of Arné and
[X] March for the Raoille. Daurstein was only the first step of your grand plan. Norn is wide open for the taking. You'll march north, seize the bridge over the Raoille, and...
-[X] And hold the south bank. You'll establish a position on the south bank of the river, daring the Nornish Army to come and try it. It's a good position to hold back any potential Nornish attack, and keeps the Convention happy with you. 4-5 days. 2 Army Actions allowed.

I really would like to hold the north bank but the Convention has already explicitly told us not to go past the Raoille. We're already not in too good of standing with the Convention and I would rather not anger them any more than necessary. That and Trotha's army is disorganized and will probably need a couple of weeks to reorganize. This gives us time to fortify our position. Also, people, remember, our overarching goal isn't to fight Norn, it's to defend Arne.

A question for the QM, what is the capital city of Norn, and if we take it, what are the chances it will knock Norn out of the war?
 
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You're relying on the idea that we can do Double Heavy Drill to make it be worth it, which is an idea I reject as absurd. So, like.
That is literally a legal action plan and has obvious value if we get to spend 3 actions like I am advocating for. It also makes sense to be able to do more drill over the course of a week. If you reject a way to raise our drill to be on par with Norn out of hand, than your choices are what they are.
Once again, Photomajig has straightforwardly stated that we don't actually get "better territory" or "worse territory" based on being South or North of the bank.
They are not different in terms of defensive terrain, but the are different on account of which side of the river you are on. There is nothing here about the territory being equally good, what we are told is that the bridgehead allows for more operational freedom.
It's not a matter of fortifications or anything like that. They are not super different in terms of terrain, either. You just generally want to hold a bridgehead, as it allows you greater operational freedom.
 
That is literally a legal action plan and has obvious value if we get to spend 3 actions like I am advocating for. It also makes sense to be able to do more drill over the course of a week. If you reject a way to raise our drill to be on par with Norn out of hand, than your choices are what they are.

They are not different in terms of defensive terrain, but the are different on account of which side of the river you are on. There is nothing here about the territory being equally good, what we are told is that the bridgehead allows for more operational freedom.

Like, again, so your impression is that in the space of a week (or maybe two), any army can go from below-average Drill to the best-drilled army in the world?
 
X] Handle it yourself. The Fifth killed them, so the Fifth can clean them up, too. The men might grumble, but there's no risk of more elves escaping your pickets. Army of the Centre may recover fewer elven Casualties. Army Morale falls by 1. Opinion of Arné and
[X] March for the Raoille. Daurstein was only the first step of your grand plan. Norn is wide open for the taking. You'll march north, seize the bridge over the Raoille, and...
-[X] And hold the south bank. You'll establish a position on the south bank of the river, daring the Nornish Army to come and try it. It's a good position to hold back any potential Nornish attack, and keeps the Convention happy with you. 4-5 days. 2 Army Actions allowed.
 
[X] Handle it yourself. The Fifth killed them, so the Fifth can clean them up, too. The men might grumble, but there's no risk of more elves escaping your pickets. Army of the Centre may recover fewer elven Casualties. Army Morale falls by 1. Opinion of Arné and
[X] March for the Raoille. Daurstein was only the first step of your grand plan. Norn is wide open for the taking. You'll march north, seize the bridge over the Raoille, and...
-[X] And hold the south bank. You'll establish a position on the south bank of the river, daring the Nornish Army to come and try it. It's a good position to hold back any potential Nornish attack, and keeps the Convention happy with you. 4-5 days. 2 Army Actions allowed.

I really would like to hold the north bank but the Convention has already explicitly told us not to go past the Raoille. We're already not in too good of standing with the Convention and I would rather not anger them any more than necessary. That and Trotha's army is disorganized and will probably need a couple of weeks to reorganize. This gives us time to fortify our position. Also, people, remember, our overarching goal isn't to fight Norn, it's to defend Arne.

A question for the QM, what is the capital city of Norn, and if we take it, what are the chances it will knock Norn out of the war?

My perspective there is that the reason we're neutral with Convention Influence is because the Constitutionalists hate us. I'm not sure what staying on the South Bank would do to change that fact, nor what crossing the river will do to suddenly have everyone turn against us.

To be clear, if you think that staying on the South Bank is the better move militarily, then I disagree but that is valid. But if you're like, "This is the best move militarily and will help us win battles" but don't do it because you think that proving you're obeying their orders will make them give you more Influence, then I don't think that'd entirely make sense?
 
Like, again, so your impression is that in the space of a week, any army can go from below-average Drill to the best-drilled army in the world?
I am not going to have a discussion about the realism of a game systems in the middle of discussing what we moves should make, especially before we have even seen the system in questions. If you want to make suggestions to to make those systems more realistic, I am sure the compiled list would make for a interesting new discussion.
 
[X] Handle it yourself. The Fifth killed them, so the Fifth can clean them up, too. The men might grumble, but there's no risk of more elves escaping your pickets. Army of the Centre may recover fewer elven Casualties. Army Morale falls by 1. Opinion of Arné and
[X] March for the Raoille. Daurstein was only the first step of your grand plan. Norn is wide open for the taking. You'll march north, seize the bridge over the Raoille, and...
-[X] And hold the south bank. You'll establish a position on the south bank of the river, daring the Nornish Army to come and try it. It's a good position to hold back any potential Nornish attack, and keeps the Convention happy with you. 4-5 days. 2 Army Actions allowed.
 
I am not going to have a discussion about the realism of a game systems in the middle of discussing what we moves should make, especially before we have even seen the system in questions. If you want to make suggestions to to make those systems more realistic, I am sure the compiled list would make for a interesting new discussion.

This... in fact matters? Like, I think that unless @Photomajig loves having the game shatter beneath our knees, that we won't be able to just flash-increase our Drill or Morale from terrible up to great trivially. So I think you will not be allowed to do that, whereas you are making plans that seem to specifically rely on being allowed to do that.
 
X] Handle it yourself. The Fifth killed them, so the Fifth can clean them up, too. The men might grumble, but there's no risk of more elves escaping your pickets. Army of the Centre may recover fewer elven Casualties. Army Morale falls by 1. Opinion of Arné and
[X] March for the Raoille. Daurstein was only the first step of your grand plan. Norn is wide open for the taking. You'll march north, seize the bridge over the Raoille, and...
-[X] And hold the south bank. You'll establish a position on the south bank of the river, daring the Nornish Army to come and try it. It's a good position to hold back any potential Nornish attack, and keeps the Convention happy with you. 4-5 days. 2 Army Actions allowed.

I kinda just don't get what the next move is with South Bank? So we hold the south bank, putting no particular pressure on the enemy and allowing them to gather freely and muster and raise troops from the region across the bank to put together an army large enough to defeat us and... what are we doing as they're doing this? Since from your words you're categorically opposed to crossing onto the North Bank at any time in the near or semi-near future.
 
This... in fact matters? Like, I think that unless @Photomajig loves having the game shatter beneath our knees, that we won't be able to just flash-increase our Drill or Morale from terrible up to great trivially. So I think you will not be allowed to do that, whereas you are making plans that seem to specifically rely on being allowed to do that.
I think it's presumptuous to say "I don't like how this looks in terms of realism, therefore the game mechanics by someone else will prohibit it". Nor does it "shatter the game beneath our knees", with drill being a fluctuating resource that is also drained by several important other actions.

The latest revisions detailing changes to the march system don't mention the major system change you are presuming. I therefore think your assumption that this is mechanically prohibited is wrong.
Recruitment & March Actions:
 
[X] Handle it yourself. The Fifth killed them, so the Fifth can clean them up, too. The men might grumble, but there's no risk of more elves escaping your pickets. Army of the Centre may recover fewer elven Casualties. Army Morale falls by 1. Opinion of Arné and
[X] March for the Raoille. Daurstein was only the first step of your grand plan. Norn is wide open for the taking. You'll march north, seize the bridge over the Raoille, and...
-[X] And hold the south bank. You'll establish a position on the south bank of the river, daring the Nornish Army to come and try it. It's a good position to hold back any potential Nornish attack, and keeps the Convention happy with you. 4-5 days. 2 Army Actions allowed.

It is explictly "good position" against Nornish attack and is within our orders.
 
-[] And hold the north bank. You'll establish a position on the north bank of the river, seizing perhaps the most important strategic crossing of the front. You can make it hell for the Nornish Army to try and reclaim their beloved natural barrier. The Convention's orders were not to operate north of the Raoille, but they'll have to understand the strategic necessity of a position on the far side. 5 days. 2 Army Actions allowed

If we assume we will keep winning, I think this is the best choice. It is effectively still defensive, but leaves the theatre more open to us. I am reticent to assume that we will keep winning, given that the next foe we are likely to face will be a veteran force.

Our defensive terrain may well be the same, but I would guess that retreating will be much easier from the South as we will not have to funnel ourselves into a bridge. If we assume the enemy will come and try us as soon as they arrive, which I do - but that we may well lose - then I think the South makes sense.

Staying at Daurstein is honestly also pretty tempting. I am wary of facing enemy veterans, and 5 Army Actions for one March's worth of supplies is a lot of actions that we could use to whip our forces into shape.

[] Handle it yourself. The Fifth killed them, so the Fifth can clean them up, too. The men might grumble, but there's no risk of more elves escaping your pickets. Army of the Centre may recover fewer elven Casualties. Army Morale falls by 1. Opinion of Arné and Raka Durand in the local region may improve.

I do not think that this is strategically worth it. Morale is very useful to us. In fact we've thrived off of it. But... we are at cap. So you could well make the argument that we have some to spare. But it also presents a benefit that extends beyond the scope of this campaign.

If you assume that we will keep winning battles then this is the correct choice. Otherwise I think we just let the townsfolk do it. It isn't that many elves in the grand scheme of things. Maybe it will be enough that a regiment or two will reform instead of disbanding? That seems about it. I suppose more captured enemies is also better for us politically. Particularly Monarchist traitors.
 
I think it's presumptuous to say "I don't like how this looks in terms of realism, therefore the game mechanics by someone else will prohibit it". Nor does it "shatter the game beneath our knees", with drill being a fluctuating resource that is also drained by several important other actions.

The latest revisions detailing changes to the march system don't mention the major system change you are presuming. I therefore think your assumption that this is mechanically prohibited is wrong.

Again, like, you're doing this thing where you explicitly talk down to me. Honestly let's stop this discussion. Nothing good can come from it and I frankly have better things to do than talk to someone who responds to disagreement with accusations that I'm "voting too hastily" and "not reading."
 
I don't think that is a solid argument. Crossing a river takes time and risks being spotted, at which point the army in question being attacked while half of it is on the other side of the river. There are limited number of points where you can cross a river safely, and you would have a terrible time when there are troops standing at the other side of it.
To be clear the idea here isn't that enemy troops could cross somewhere near the bridge and attack our flank. Yeah, we could probably spot that, respond and contain it. The argument here is that they could cross the Raoille at some other point entirely and put us in a bind.

Like, let's game this out. Let's say Norn's reinforcements are 26000 troops or something like that - a slight numerical advantage and decent quality but not a massively overwhelming force. Let's say they march to Engelsburg together and then split, with half that force heading to the bridge and half heading to the crossings von Trotha tried to use to the west. We can't just ignore that - an unchecked incursion over there could threaten Antreville or de Montelivet or turn back to threaten our flank and line of retreat.

So what're the options? Main one is split our forces and march after them ourselves while Guillory holds the river crossing. We probably can't beat them to the actual crossing - they'll have a head start because they'll know they're going west before we will, their path to the crossing is shorter than ours, and they'll presumably be well-drilled and pretty quick on the march. That means we'll be fighting on even ground, probably a roughly fair fight. Meanwhile a possible attack on Guillory is probably a similarly fair fight. He'll have a strong defensive position but his army is very raw, and contested river crossings are tough but doable.

The other option (besides waiting at the crossing which isn't great) would be to cross the river before they reach the crossing and attempt to attack/threaten the army that's meant to pin us down. Probably a better one overall, but it doesn't mean we're fighting a defensive battle at the crossing itself. The enemy could go for a direct assault on the crossing but nothing obliges them to - whereas a position on the north bank is a constant operational threat to Engelsburg and the enemy armies as long as it hasn't been dislodged.

edit: also, they wouldn't have to split at Engelsburg - if they waited to secure their edge of the crossing and then sent a force to the west, then we're the ones considering a contested crossing.

Re: double drilling I'm a little confused at the certainty that we're able to do that. It's not something we've done before IIRC. Some March Actions have definitely been proven to be repeatable (raising regiments and such) but an army-wide action like drilling could be different. There's only so many hours in the day. Is there some GM confirmation way back in the thread that that's possible?
 
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[X] March for the Raoille. Daurstein was only the first step of your grand plan. Norn is wide open for the taking. You'll march north, seize the bridge over the Raoille, and...
-[X] And hold the north bank. You'll establish a position on the north bank of the river, seizing perhaps the most important strategic crossing of the front. You can make it hell for the Nornish Army to try and reclaim their beloved natural barrier. The Convention's orders were not to operate north of the Raoille, but they'll have to understand the strategic necessity of a position on the far side. 5 days. 2 Army Actions allowed.

[X] Handle it yourself. The Fifth killed them, so the Fifth can clean them up, too. The men might grumble, but there's no risk of more elves escaping your pickets. Army of the Centre may recover fewer elven Casualties. Army Morale falls by 1. Opinion of Arné and Raka Durand in the local region may improve.
 
[X] March for the Raoille. Daurstein was only the first step of your grand plan. Norn is wide open for the taking. You'll march north, seize the bridge over the Raoille, and...
-[X] And hold the north bank. You'll establish a position on the north bank of the river, seizing perhaps the most important strategic crossing of the front. You can make it hell for the Nornish Army to try and reclaim their beloved natural barrier. The Convention's orders were not to operate north of the Raoille, but they'll have to understand the strategic necessity of a position on the far side. 5 days. 2 Army Actions allowed.
[X] Handle it yourself. The Fifth killed them, so the Fifth can clean them up, too. The men might grumble, but there's no risk of more elves escaping your pickets. Army of the Centre may recover fewer elven Casualties. Army Morale falls by 1. Opinion of Arné and Raka Durand in the local region may improve.
 
Like, let's game this out. Let's say Norn's reinforcements are 26000 troops or something like that - a slight numerical advantage and decent quality but not a massively overwhelming force. Let's say they march to Engelsburg together and then split, with half that force heading to the bridge and half heading to the crossings von Trotha tried to use to the west. We can't just ignore that - an unchecked incursion over there could threaten Antreville or de Montelivet or turn back to threaten our flank and line of retreat.
In this case we get a favourable battle with one side trying to cross a river, and another one with a slower army marshing across an open field, while we are able to march using the streets, and thus getting easier resupply. I don't see the advantage for Norn in repeating the exact moves of an plan that has already failed once. Marching with your own army across empty terrain in the midst of enemy territoryy, with little possibility of resupply seems like a rather bad plan. If they pick this, we can leave the strengthended 6th behind to defend the crossing and march to deny the other army their river crossing.
The other option (besides waiting at the crossing which isn't great) would be to cross the river before they reach the crossing and attempt to attack/threaten the army that's meant to pin us down. Probably a better one overall, but it doesn't mean we're fighting a defensive battle at the crossing itself. The enemy could go for a direct assault on the crossing but nothing obliges them to - whereas a position on the north bank is a constant operational threat to Engelsburg and the enemy armies as long as it hasn't been dislodged.
I mean, the basic issue is that starting a battle directly on the northern riverbank would allow the enemy to pick a battle with us in open, non-defensible terrain while the river is in our back. This is pretty unfavorable for us. If we pick the north bank, I don't see us winning that in either case without going back on the other side.
Re: double drilling I'm a little confused at the certainty that we're able to do that. It's not something we've done before IIRC. Some March Actions have definitely been proven to be repeatable (raising regiments and such) but an army-wide action like drilling could be different. There's only so many hours in the day. Is there some GM confirmation way back in the thread that that's possible?
Yes? It's an ordinary army action with no markers for special rules, and we can take as many listed army action as we want. It might not be advisable due to the cost. We get a certain amount of army actions during a week, representing the time available for our forces. There is no indication what time an ordinary drilling action takes, beyond "one unit of available army time". So presumably not a thing that happens the entire week.
 
I do need to get some actual work done today so I'm gonna try to step out of the discussion for a bit :V . I could definitely live with the south bank plan winning - I like seizing a bridgehead both for defensive and offensive reasons, though it definitely has its risks, but forcing the enemy to choose between a bridge assault or some kind of complex multi-pronged maneuver like what I described above is also a pretty decent outcome.

[X] March for the Raoille. Daurstein was only the first step of your grand plan. Norn is wide open for the taking. You'll march north, seize the bridge over the Raoille, and...
-[X] And hold the north bank. You'll establish a position on the north bank of the river, seizing perhaps the most important strategic crossing of the front. You can make it hell for the Nornish Army to try and reclaim their beloved natural barrier. The Convention's orders were not to operate north of the Raoille, but they'll have to understand the strategic necessity of a position on the far side. 5 days. 2 Army Actions allowed.
[X] Handle it yourself. The Fifth killed them, so the Fifth can clean them up, too. The men might grumble, but there's no risk of more elves escaping your pickets. Army of the Centre may recover fewer elven Casualties. Army Morale falls by 1. Opinion of Arné and Raka Durand in the local region may improve.
 
[X] Dig in at Daurstein. Daurstein offers a perfectly solid defensive position, and you need time to catch your breath. 14~ days. 5 Army Actions allowed.



I'm not as confident as some others at winning a battle against a hardened nornish force, so I prefer the 3 extra actions and fortifications to a better forward position.





[X] Allow the burials. It is the done thing. It's not a matter of debate. Army of the Centre may recover more elven Casualties.



Tbh I don't consider the morale worth it for removing a handful of royalist exiles, cause I somewhat doubt that trained elves escaping the graveyard will be in a hurry to return to being soldiers
 
I kinda just don't get what the next move is with South Bank? So we hold the south bank, putting no particular pressure on the enemy and allowing them to gather freely and muster and raise troops from the region across the bank to put together an army large enough to defeat us and... what are we doing as they're doing this? Since from your words you're categorically opposed to crossing onto the North Bank at any time in the near or semi-near future.
So, one reason I prefer to hold the South Bank is that is in accordance with our Orders from the Convention. We already creatively interpreted our orders once, when we assaulted Daurstein. Crossing the river would break a direct order, which will likely cause us problems with the Convention (and thus less Influence). I am categorically opposed to crossing the River until we are actually ordered to do so.

This might be the reason we disagree here: you seem to be willing to continue putting pressure on the enemy, while I would prefer to fight a defensive war. We already took a Nornish city, they will want to take it back, meaning the enemy will come for us.

For fighting this defensive war, I believe the enemy having to cross the river to get us (at the very least slowing them down) and us having a safe path to retreat if needed outweighs any advantages gained from having the Northern position.

As for putting pressure on the enemy, nothing prevents us from sending scouting or raiding parties of cavalry to the Northern side while we hold the Southern riverbank. Sure, it would be less effective than pressuring them from the Northern side, put it's not strictly an "either or"-thing.
 
So, one reason I prefer to hold the South Bank is that is in accordance with our Orders from the Convention. We already creatively interpreted our orders once, when we assaulted Daurstein. Crossing the river would break a direct order, which will likely cause us problems with the Convention (and thus less Influence). I am categorically opposed to crossing the River until we are actually ordered to do so.

This might be the reason we disagree here: you seem to be willing to continue putting pressure on the enemy, while I would prefer to fight a defensive war. We already took a Nornish city, they will want to take it back, meaning the enemy will come for us.

For fighting this defensive war, I believe the enemy having to cross the river to get us (at the very least slowing them down) and us having a safe path to retreat if needed outweighs any advantages gained from having the Northern position.

As for putting pressure on the enemy, nothing prevents us from sending scouting or raiding parties of cavalry to the Northern side while we hold the Southern riverbank. Sure, it would be less effective than pressuring them from the Northern side, put it's not strictly an "either or"-thing.

I feel for this that natruska's post kinda outlines my skepticism about how well that will work, and so I kinda don't want to repeat this argument too much.

I also just don't see how we could be that unsafe up North. LIke, there's two possibilities: one, we fight a force that's beatable. Yes, we could lose to that force but I'd like to not plan around "we will lose a battle specifically by misplaying a situation we could have reasonably won."

Two, they gather up forty-thousand people or something absurd like that, or thirty-thousand frankly would be more than enough to make a direct confrontation unwise, and then... we'd have to retreat back to the other bank. We have scouts, I don't think it'd take multiple days (and we'd at least get a day or two info in advance) for us to cross the river without the enemy bearing down on us.

So, one reason I prefer to hold the South Bank is that is in accordance with our Orders from the Convention. We already creatively interpreted our orders once, when we assaulted Daurstein. Crossing the river would break a direct order, which will likely cause us problems with the Convention (and thus less Influence). I am categorically opposed to crossing the River until we are actually ordered to do so.

My other problem is that, by the time we're at the South Bank of the river, we'll be, like, a week and a half from communication with them. Each way. So this would imply that we're waiting at least three weeks and more probably months or "literally never" for orders from a Convention that's kinda busy. Like, the further north we advance, the more waiting for every single order becomes unwise.

Hell, if we'd waited for permission rather than marching first and asking permission later, we'd have never taken Daurstein because of the turnaround times. They'd have had time to fortify and prepare and it would have turned into a siege.
 
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Reserve Manpower:
-Elven:
--329 Trained Infantry
--53 Trained Cavalry, 51 Professional Cavalry
--10 Trained Artillery
-Human:
--336 Trained Infantry, 219 Green Infantry
--20 Trained Cavalry
--125 Green Artillery
-Hobgoblin:
--29 Trained Infantry, 112 Professional Infantry
--85 Regular Cavalry
-Halflings:
--89 Professional Infantry
Casualties: (no bonus to casualty recovery)
-Humans: 0
-Elves: 0
-Hobgoblins: 0
-Halflings: 0

Spare Equipment:
-3 Cabot Muskets (Wounding +0, Range 100m/200m/400m)
-8 Erlkönig Muskets (Wounding +0, Range 100m/200m/400m)
-1 Sabres (Wounding +0)
-3 Field Artillery (Wounding +3, Range 200m/700m/1400m), 2 spiked Field Artillery waiting
Say, come to think of it, are we still doing this infantry/cavalry/artillerist divide for manpower? Could have sworn that would've been altered some. And that we were going to have Horses as an additional Equipment or 'Manpower' resource.

Also, oof. Our supplies dropped hard. We went from 166 Supplies at the end of the 3rd March (plus 5/5 Supplies in every unit) to a projected 81 once our Fourth March is over.
 
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