As her hearthmate, she could do all of those things publicly. It's not necessary for her to conceal her presence here for that. There is more to the story we haven't cottoned onto, which could potentially be related to her secret duties. Peleps can't think to send her against L'nessa and Iselsi probably wouldn't order her too, but house Cynis is another matter. It wouldn't specifically be a quest reward if it was of no importance.

The idea that Maia's family has asked her to decline the invitation is not one that Grace or, that you know of, the rest of the party find unusual, given the awkward political situation and the way that House Peleps doesn't particularly trust her right now.

There are certainly useful things that Grace could discover that she doesn't know, but the surface read is entirely plausible.
 
Guys. What're we doing here. If we bring in Maia we are literally one out of character act from our entire cover dissolving, not to mention compromising mission security. Very bad idea.


It's her Hearthmate's wedding and her girlfriend who she doesn't get to see often is here. She wanted to see L'nessa and get railed (she is wearing Ambraea's clothes). This isn't rocket science.

You make a ton of sense and are 100% in the right. BUT I WANT MORE SCREEN TIME FOR SOME OF MY FAVORITE DRAGONBLOODED. Also Gaz was really good at not punishing us too harshly so far.
 
You make a ton of sense and are 100% in the right. BUT I WANT MORE SCREEN TIME FOR SOME OF MY FAVORITE DRAGONBLOODED. Also Gaz was really good at not punishing us too harshly so far.
Grace also didn't break her cover until the last possible moment in the last mission, and had backup for when things went wrong. One of those is already not the case, and this would bring the other into conflict as well. I'd say different circumstances lead to different outcomes and it would be best to avoid throwing away our cover. Besides, Maia is an assassin who works best from the shadows and will trust grace little at all. If we push her to think there is an enemy saboteur targeting her hearthmates wedding, she may go to ground and not appear again after the next update so we can't interfere with her doing what she feels we need to, and she is certain to warn her hearthmates away from Grace..

There hasn't been a chapter since arrival without L'nessa and one of her Hearth featuring in it. I don't think that's going to change for the duration of this mission.
 
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There is a pretty straightforward practical reason I want to work with Maia: we didn't take Weapon in the gear-up vote and I want backup available if (really when) this whole situation becomes violent. It is a cost and a risk, yeah, but it is one for significant benefits, and one of those benefits is helping us survive and win a fight with a Lunar assassin.
 
[x] Simply leave

Honestly, the smartest option probably is to try to recruit her? She's going to be good and useful at trying to hunt down a Lunar, and if she at least believes Grace isn't working at cross-purposes, that could definitely prevent awkward misunderstandings and we have an important piece of information she'd really want to know about (the reflection of the key being stolen).

But, under all that, just going "NOPE!" and ceasing to be in the scene is funny enough I have to vote for it.
 
Grace doesn't actually know that Maia is an Iselsi, does she?
She does not. She could plausibly learn through the resources of the Bureau that House Erona are secretly Iselsi descendants, but through a combination of the Empress's and Iselsi Dogara's efforts, Heaven does not know the full extent of Iselsi's activities or the Vendetta. If they did, the Bronze Faction would be more or less obligated to destroy them.
 
Really love the way Sid Excellencies are described in this quest:

[X] Talk your way out of this

As tempting as it is to have Grace convince Maia to join up for this mission, I think I prefer seeing Grace bullshit her way out.

Besides, the blurb makes it sound like she'll learn about how Maia's an Iselsi. Which as Gaz has just stated, would make the Bronze Faction want them extirpated (i.e. Grace being forced to chose between duty to the Bronze and to her mother not wanting Ambraea to be hurt by Grace's work)

Tragedy baby, I'm here for it.

(Then again, I chuckle at the image of Grace doing the whole peace out/fade away meme)
 
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He has also been in disfavour with the Bronze ever since a very public falling out with leadership over the fate of his fallen house a decades ago.

Spent the past couple weeks binging this quest and the previous one as a guest. Didn't know what Exalted was before clicking onto The Last Daughter on a whim, and now I really want to play a game of it despite minimal tabletop experience. That is your power.

[X] Simply leave

As much as I'd love to interact with Maia some more, this feels like the smartest move in the moment. It also has the added bonus effect of likely disabling this option when we confront the Lunar, and I crave delicious desperate fight scenes.
 
The deal with Avoidance is not that you can't use it often -- you can theoretically try to use it in every awkward or inconvenient encounter you wind up in, as long as you have the energy to do so. Beyond the chance of it failing to begin with, the real limitation is that it gets progressively less useful the more skin you have in the game. Like, for this scene, Grace gives up very little by just cutting this short and peacing out. But you can't really say the same if you're trying to protect something, stop something from happening, protect someone. You can extend the effect to willing characters who are close enough to you, but it's going to take more out of you, and it doesn't help you grab your ally who's up on a catwalk or across the battlefield with a bow.

It is a charm for dodging your troubles, and some troubles you just cannot afford to run away from.
 
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