[X] Plan: The Eggman Empire Strikes Back!

Only thing I'd consider changing is putting Rusty on guard duty for her personal, and storing a trait so Metal can get something from Omega.

Otherwise it looks good!
 
You all do confuse me with votes like this, tearing into each other before the votes open with ideas flying around, but then when the vote opens its just a landslide for a single plan.
 
Only thing I'd consider changing is putting Rusty on guard duty for her personal, and storing a trait so Metal can get something from Omega.

Otherwise it looks good!

Rusty need to dedicate a personal of her's for maintenance to recover health unfortunate and Metal don't actually need to store trait right now, in Turn 8 we can do that when we upgrade him for the Tournament.

Untilt then a small comabt is sueful since it will be used on this National action to reclaim territory.
 
[X] Plan: Domeggstic Issues
-[X] Power: Reclaim Your Territory! Metal Sonic and Omega
--[X] Launch Reclamation from Egg City
-[X] Power: Retake The Seat Of The Eggman Empire - Starline + Badniks: 4x Egg Pawns, 4x Egg Robos
-[X] Heart: Reach out to Janken The Great - Canaan
-[X] Logistics: Build A Ring Reactor - Isara + Badniks: 2x Quizon
-[X] Logistics: Rebuild Honey's Shop - Orbot and Cubot
-[X] Brains: Recall all the Badniks to Your Command - Sage + Noise Tanks
-[X] Brains: Perform Gene Therapy On Cassia - Belle
-[X] Trickery: Look For The Sniper - Rouge + Badniks: 1x Newtron + 2x Moto Bugs + 1x Hotaru
-[X] Mystic: Through The Ringer - Yahna
-[X] Personal Actions
--[X] Dr. Eggman: Get back to Shape
--[X] Dr. Eggman: Draw Up Blueprints
--[X] Dr. Eggman: Try Your Hand At Woodcarving
--[X] Dr. Eggman: Talk to Belle
--[X] Dr. Starline: Read up on Eggman Lore
--[X] Rusty Rose: Perform Personal Maintenance
--[X] Metal Sonic: Do Some General Training
--[X] Agent Stone: Read The Manual
--[X] Belle: Learn More About Eggman's Past
--[X] Pronghorn Sisters: Catch Cassia Up
--[X] Canaan: Hang out with Belle
--[X] Isara: Get used to this world's technology
--[X] Sage: Sage Study these Other Versions of Father
--[X] Piastol: Rest and Recover
--[X] Conquering Storm: Train your Ninjas
--[X] Honey: Do some Training
--[X] Thunderbolt: Rebuild Your Mech
--[X] Yahan: Develop a Magical Theory Dossier.
-[X] Magical Amulet: Give to Metal Sonic

It's more about possibly gaining powerful Combat Trait from Omega.

Metal isn't fighting Omega this turn, removing a trait from him doesn't help getting his data.
 
Last edited:
Actually both Metal will roll 1D100 dice this turn and Metal needs to roll above to avoid 3 Damage. I don't think it actually count.

Besides any trait of Omega is likely not be able to be used on the tournement since liekly it will involve range attacks or boost range attacks.
That's true, but remember that the roll might be contested by another hero unit and we are not using Death Hog this turn. Metal might copy a trait from someone in the Restoration or Gun maybe even the Empire (Do they have active Power units right now?).
 
That's true, but remember that the roll might be contested by another hero unit and we are not using Death Hog this turn. Metal might copy a trait from someone in the Restoration or Gun maybe even the Empire (Do they have active Power units right now?).

Yeah but General Trainign gives Metal +5 in the Turn and potential to raise his Power Stats, I think we can wait it for Next turn so that Metal and Omega can duke out properly.

Also DEath Hog could be used this turn since it would give Metal +5 from Incremus. I think
 
Last edited:
Rusty need to dedicate a personal of her's for maintenance to recover health unfortunate and Metal don't actually need to store trait right now, in Turn 8 we can do that when we upgrade him for the Tournament.

Untilt then a small comabt is sueful since it will be used on this National action to reclaim territory.

...Didn't know about Rusty. Point conceded.

I'd still argue about Metal, but it can wait yeah.
 
Also DEath Hog could be used this turn since it would give Metal +5 from Incremus. I think
It actually cannot. Death Hog unlock actions during a fight but is inactive in other combat rolls. Remember the adventure in Tokyo-To? Metal did combat rolls against the Anti-air defenses, the Police hero and his backup and an army that blocked their way, and he did not apply Incremus to any of the rolls.
 
It actually cannot. Death Hog unlock actions during a fight but is inactive in other combat rolls. Remember the adventure in Tokyo-To? Metal did combat rolls against the Anti-air defenses, the Police hero and his backup and an army that blocked their way, and he did not apply Incremus to any of the rolls.

Okay fine but I still think to give him +5 from Trainign is good idea this turn, since the Higher the Dice the Better the action, so let's just leave at that.

We can take off next turn and having fight Omega while upgrade MEtal In turn 8 for auto-healing while giving a nice juice upgrade for him.

Besides Omega Trait likely involve range attacks since he is more of a shoot things and not melee things.
 
Last edited:
Back
Top