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Scheduled vote count started by HeroCooky on Dec 2, 2024 at 2:58 PM, finished with 5 posts and 4 votes.

  • [X] Keeping the UNSC as it is.
    [X] Altering the UNSC such that seats are only gained through population size, and that the cap on Senate Seats per planet is changed from 10 total to 10% of overall Senate Seats once the number of Seats exceeds 100.
 
A Nation Without A Capital New
"Ya'll serious?" Those words were not the reaction Captain Adams and the Heads had thought Lady McCullough would have when she was brought aboard the Furina De Fontaine alongside the newly inaugurated Mayor Edgar Walter, a hero of the planetary militia. Both had been fully let in on just what the Furina De Fontaine was created to do, and what its people now intended to do in this new and alien universe. "Oh, ya'll serious!" These three words were also not the desired reaction, with mirth, shock, and incredulousness warring in both Lady McCullough's and Mayor 'I work for my money, so don't call me Sir!' Walter's faces.

But they were. They were very much serious.

And so they told the two of them such. The Furina De Fontaine was created to build fifty colonies for one hundred thousand people, each self-contained, self-sufficient, and self-reliant on planets that, at best, had a magnetosphere and 1G. At worst, were as clost to 1G as possible, with no other benefits than access to all the materials and precursor materials required to produce everything needed to prosper and expand.

Gunhallow was practically a garden world in comparison to the rocks the Furina was designed to colonize, with a thriving ecosphere, aqua sphere, untainted lands, seas, and air, with people able and willing to work hard for what is theirs and fight harder to protect themselves and their people. The only thing holding them back was a lack of technology and, critically, industry to produce the tools they lacked to make the tools they needed to create the tools they required to prosper.

The Furina could aid them in such.

Besides, even if no other world in the universe would join the UNSC, becoming the Capital of a nation spanning dozens of star systems held together by a multi-kilometer ship filled with advanced and alien technologies that would eventually become merely the first of many such vessels in the centuries to come...well. That was something to consider, was it not?

(It was also noted here that the Furina would become subordinate to the UNSC government once all new colonies and all those who joined had reached 1 million people each.)

Stunned and slightly disoriented after hours of discussions with graphs, legal texts, and words the two had never even thought possible, they were given all the information they demanded and quite a lot more they didn't know to ask of and given as much time as they required for an answer.

It came a week later.

Gunhallow would become the first member of the United Nations Stellar Confederacy if these demands were met:
-All schools, clinics, and the hospital damaged or destroyed in the war were rebuilt.
-20 new factories would be established to produce what was required to repair their native industry.
-The Furina would obtain 10 Battlemechs in acceptable repair for the planetary militia...and the core of the UNSC's military.
-Training programs would be established to train 10 Doctors, 20 Engineers, and 100 Teachers to work in and oversee the clinics, hospital, factories, and schools (as most teachers had been murdered by the pirates).

If all these demands were met, then Gunhallow would sign on.



Within the Furina De Fontaine's Operations Room, after TAUBENMUTTER had read the demands of Gunhallow.

"...Jesus fucking Christ," someone muttered. Everyone felt the same way.​



Do you accept these terms?
(6-Hour Moratorium)
[] No.
Gunhallow does not become the Capital of the UNSC.
[] No. You will shatter them. (Write-In Battlemechs)
You will spend a year above Gunhallow creating the industrial and educational base and capacity actually required to pull the planet up to UN(SC) standards, which involves settling 400k people as teachers and an educated workforce on the planet to construct the hundreds and thousands of buildings that will be the foundation of this nations future. You will also need to decide what 'mechs to give over, with those more damaged being seen as more insulting than those less damaged.
 
[] No. You will shatter them. (Write-In Battlemechs)
-[] All of them. The researchers working on the Battletech technology can also disembark.

I don't see what use those mechs have staying on the ship, we also don't have any mechwarriors, so just offload the lot on our new Capital.
 
Oh boy big Plan everyone
Well here are the best quality mechs in our stockpile:
1x Firestarter FS9-H (No Damage)
1x Vulcan VL-5T (Light Damage),
1x Enforcer ENF-4R (No Damage)
1x Griffin GRF-1N (No Damage)
2x Orion ON1-V (Light Damage, No Damage)
1x Zeus ZEU-6T (No Damage)
1x Longbow LGB-0C (Light Damage)
1x Crockett CRK-5003-1 (Light Damage)
And we can toss in the Commando COM-1B (Medium Damage) to reach that 10 mech mark.
Considering the number of good quality mediums, heavies and even assaults they'd be getting they have no right to complain about anything.

Everything else is medium to critical damage so not much point in handing them over (no way to repair etc).

Sjávarhús I
-Led By: Duke Mecklenburg
-Ideology: Duchy that functions as a Constitutional monarchy in absence of communication with the Taurian Protector of the Realm
Oh yeah, missed those two elements when writing it up. You can edit the additions in.
 
We have a ton of research to do and while we are at it getting info on mechs we can buy and take from pirates.
I'd say leave Half out mechs for testing, training or whatever would be good.
 
[X] No. You will shatter them. (Write-In Battlemechs)
-[X] 1x Commando COM-1B (Medium Damage)
-[X] 1x Firestarter FS9-H (No Damage)
-[X] 1x Vulcan VL-5T (Light Damage),
-[X] 1x Enforcer ENF-4R (No Damage)
-[X] 1x Griffin GRF-1N (No Damage)
-[X] 2x Orion ON1-V (Light Damage, No Damage)
-[X] 1x Zeus ZEU-6T (No Damage)
-[X] 1x Longbow LGB-0C (Light Damage)
-[X] 1x Crockett CRK-5003-1 (Light Damage)

Man, this is a extremely top heavy mech force. 3 assaults, 2 heavys, 3 medium and 2 light mechs lol.
 
Two Reinforced Lance of Mechs huh? :V

[X] No. You will shatter them. (Write-In Battlemechs)
-[X] 1x Commando COM-1B (Medium Damage)
-[X] 1x Firestarter FS9-H (No Damage)
-[X] 1x Vulcan VL-5T (Light Damage),
-[X] 1x Enforcer ENF-4R (No Damage)
-[X] 1x Griffin GRF-1N (No Damage)
-[X] 2x Orion ON1-V (Light Damage, No Damage)
-[X] 1x Zeus ZEU-6T (No Damage)
-[X] 1x Longbow LGB-0C (Light Damage)
-[X] 1x Crockett CRK-5003-1 (Light Damage)

...if we do give them these stuff, I wonder if there'll be any MechTechs somewhere we can exchange notes with for SCIENCE? :V
 
Man, this is a extremely top heavy mech force. 3 assaults, 2 heavys, 3 medium and 2 light mechs lol.
Maybe, but they have no hope in making any more. In comparison if/when we can start making more exo-striders (with BT grade armor if/when we manage to crack the secret) we'll have gauss rifle (author said the coilguns are equilvalent to BT GRs) equipped mechs that don't miss.
As noted in story BT targeting capabilities suck in comparison to us so our accurate/effective ranges on weapons are a lot better.
...if we do give them these stuff, I wonder if there'll be any MechTechs somewhere we can exchange notes with for SCIENCE?
Considering the overall tech level of the place, I doubt they've even retained the knowledge of how to make standard armor plating for mechs.
 
[X] No. You will shatter them. (Write-In Battlemechs)
-[X] 1x Commando COM-1B (Medium Damage)
-[X] 1x Firestarter FS9-H (No Damage)
-[X] 1x Vulcan VL-5T (Light Damage),
-[X] 1x Enforcer ENF-4R (No Damage)
-[X] 1x Griffin GRF-1N (No Damage)
-[X] 2x Orion ON1-V (Light Damage, No Damage)
-[X] 1x Zeus ZEU-6T (No Damage)
-[X] 1x Longbow LGB-0C (Light Damage)
-[X] 1x Crockett CRK-5003-1 (Light Damage)
 
[X] No. You will shatter them. (Write-In Battlemechs)
-[X] 1x Commando COM-1B (Medium Damage)
-[X] 1x Firestarter FS9-H (No Damage)
-[X] 1x Vulcan VL-5T (Light Damage),
-[X] 1x Enforcer ENF-4R (No Damage)
-[X] 1x Griffin GRF-1N (No Damage)
-[X] 2x Orion ON1-V (Light Damage, No Damage)
-[X] 1x Zeus ZEU-6T (No Damage)
-[X] 1x Longbow LGB-0C (Light Damage)
-[X] 1x Crockett CRK-5003-1 (Light Damage)
 
[X] No. You will shatter them. (Write-In Battlemechs)
-[X] 1x Commando COM-1B (Medium Damage)
-[X] 1x Firestarter FS9-H (No Damage)
-[X] 1x Vulcan VL-5T (Light Damage),
-[X] 1x Enforcer ENF-4R (No Damage)
-[X] 1x Griffin GRF-1N (No Damage)
-[X] 2x Orion ON1-V (Light Damage, No Damage)
-[X] 1x Zeus ZEU-6T (No Damage)
-[X] 1x Longbow LGB-0C (Light Damage)
-[X] 1x Crockett CRK-5003-1 (Light Damage)
 
[X] No. You will shatter them. (Write-In Battlemechs)
-[X] 1x Commando COM-1B (Medium Damage)
-[X] 1x Firestarter FS9-H (No Damage)
-[X] 1x Vulcan VL-5T (Light Damage),
-[X] 1x Enforcer ENF-4R (No Damage)
-[X] 1x Griffin GRF-1N (No Damage)
-[X] 2x Orion ON1-V (Light Damage, No Damage)
-[X] 1x Zeus ZEU-6T (No Damage)
-[X] 1x Longbow LGB-0C (Light Damage)
-[X] 1x Crockett CRK-5003-1 (Light Damage)
 
[X] No. You will shatter them. (Write-In Battlemechs)
-[X] All of them. The researchers working on the Battletech technology can also disembark.
 
[X] No. You will shatter them. (Write-In Battlemechs)
-[X] All of them. The researchers working on the Battletech technology can also disembark.
 
Got bored, and decided to fool around with the Coilgun being synonymous supposedly with IS Gauss Rifle, so I thought: 'Which Mech amongst the Military Assets remaining can fit one...?', then I noticed the Victor is rocking an AC/20 which is one ton lighter than a Gauss Rifle.

*yeeted the SRM-6 and Non-Engine Heatsinks later*

Behold!
Furina Viktor Mek
Mass: 80 tons
Chassis: Standard Biped
Power Plant: 320 Fusion
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Primitive
Armament:
2 Medium Laser
1 Gauss Rifle
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: E/X-X-X-D
Cost: 7,863,420 C-bills

Type: Furina Viktor
Technology Base: Inner Sphere (Standard)
Tonnage: 80
Battle Value: 1,670


Equipment Mass
Internal Structure
8​
Engine
320 Fusion​
22.5​
Walking MP:
4​
Running MP:
6​
Jumping MP:
4​
Heat Sink:
10​
0​
Gyro:
4​
Cockpit:
3​
Armor Factor (Primitive): 209
19.5​


Internal
Structure
Armor
Value
Head
3​
9​
Center Torso
25​
32​
Center Torso (rear)
10​
R/L Torso
17​
23​
R/L Torso (rear)
7​
R/L Arm
13​
21​
R/L Leg
17​
28​


Weapons
and Ammo​
Location Critical Tonnage
2 Medium Laser
LA​
2​
2​
Gauss Rifle
RA​
7​
15​
Gauss Rifle Ammo (16)
RA​
2​
2​
Yeah, Primitive Armor. It's tempting to use 'Industrial Armor' since it's technically similar to Primitive Armor though I feel like that's cheating in the Quest, since Heavy Industrial is also equal to Standard Armor. :V And I figure having the extra Heat Sinks removed means being able to study them... maybe. I wonder if it's possible to make the Viktor as a test-bed for the obviously Grav-Plates+Jump Jets Hybrid. >_>

*goes back to lurking!*

Yes, the Viktor being 'k' and not 'c' is intentional!
 
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