You are in the "Where?" portion of it.
Does that mean we're going to choose where or that we just haven't discovered where
More likely the latter. Though ten to one we're somewhere off in the Periphery (which is a big place).Does that mean we're going to choose where or that we just haven't discovered where
Alright then, I'll be advocating for the Greater Colonies option, with each colony being its own self-sufficient sovereign state. Creating our own interstellar nation sounds neat, but I doubt we could actually maintain cohension over 46 different worlds with only a single FTL-capable ship, especially when it'll be too busy supporting the set-up of new colonies to play courier.9+ Billion pop world + space colonies working as one for ~30 years per drive.
In Battletech the in-setting conceit is that FTL communications is hard and FTL between systems is hard too. Jumpships are expensive and can only carry so much.Alright then, I'll be advocating for the Greater Colonies option, with each colony being its own self-sufficient sovereign state. Creating our own interstellar nation sounds neat, but I doubt we could actually maintain cohension over 46 different worlds with only a single FTL-capable ship, especially when it'll be too busy supporting the set-up of new colonies to play courier.
I'm not an expect on Battletech Lore, but I'm under the impression that there is a reason why every major successor state is a feudal state, whether de facto or de jure; and they maintain mostly power by hoarding most Lostech and having most of the planets they rule as primitive backwaters. And (un?)forturnately, chances are that the Fontaine isn't going to settle for that level of development for its colonies, which means that most of them will be technicolgically advanced cultures that will develop their own politics and beliefs.
The only way that our could form a new nation is if we're lucky enough to capture a dropship almost immediately, if we can reverse-engineer it with ease, and if we're able mass-produce it to form easy travel between our worlds. And all three of those steps are a big 'if'.
[X] Continue The Mission...Time to make not!GIFontaine great again.
...and this one doesn't end the Quest(?), though I doubt we'll be reaching similar length like Lords of Ruin...
Naturally, there wouldn't be any automated minds controlling them, as the chance for accidents and miscalculations done by sterile machine minds blindly following their orders was too large. But work still remained, like the problems of lag that had yet to be overcome. Nonetheless, TAUBENMUTTER remained...determined that the first prototypes would be ready in less than half a decade.
That would just be drone controllers without any extra decorations. So no.@HeroCooky, would TAUBENMUTTER be willing to allow humans to help safely control them from a distance if direct AI control would be more laggy?
A hard-coded [NO] regarding TAUBENMUTTER and a pretty hefty "Maybe in a decade or three, once we have an AGI-Institute up and running" for the latter.Secondly, how difficult would it be to either create forks of TAUBENMUTTER or non-"sterile" AI minds from scratch
That would just be drone controllers without any extra decorations. So no.
In effect, they'd need to be at the level of "Videogame Commander telling units to go to Place X and Kill Y" levels of separation.So if I understand correctly, for TAUBENMUTTER to feel comfortable with humans controlling the drones, they would have to be significantly further away or more degrees of separation removed from the fighting than even drone operators typically are (the "extra decoration"), which presumably will take significant effort?