The Long Night Part Three: Bonfire at Dawn (45k)

Voting is open
So I feel the need to specifically point out that this is extremely Incorrect. Higher admin does not improve production of resources, it does not multiply anything. It will absolutely not be enough to actually give our armies better equipment, because at this point those are a function of AM/EM/Psyker production which Admin doesn't influence whatsoever.

What Admin does do is lower the consumption of basic resources like Thrones/Food/Material/Metal/Promethium, which while relevant is not anywhere near the point where it can significantly change our calculus on our ability to give our armies better equipment.
Unless something has changed since you and I last asked Durin about the topic during thread two the governor's Admin stat doesn't affect administrative efficiency at all anymore beyond a certain minimum threshold because we dumped that part of the job to reduce the workload as it was causing Rotbart to breakdown from stress on a semi-regular basis. Now I'm obviously not aware of any questions asked since then on the subject but that really only covers the break between threads up until this point.
 
They actually do, by letting us have more control over what our Telepathica and Mechanicus researchers do.
That's one of the things that's changed since thread two then since when we asked back then the stat didn't really do anything even at exemplar levels. Does, this mean that Durin is effectively removing the action categories we don't choose to specialize in here? Or are the ones we choose merely going to be ones we have more control over compared to Rotbart?
 
[X] Minister of State Kent Cline- The Minister of State has spent much time on Avernus working with the Council of Peoples, and Nurma was often his liaison. In this role she has learned much about diplomacy and how to work with others of different mindsets, a trait often not developed on Avernus.
[X] Chief Administrator Martinus Argall- Nurma has worked closely with Martinus Argall and the Administratum. This has given her a solid understanding of the bureaucracy, and an appreciation for just how well method of delegation works.
[X] Diplomacy
[X] Intrigue
 
I am suprised that so few people vote for our boi to raise his succesor
I mean, it would be nice to have a change of pace in what the governor specializes in, and also Frederick is going to be barely there after he leaves, so Nurma having a better relationship with someone she'll actually interact with on a regular basis is probably more useful.
 
That's one of the things that's changed since thread two then since when we asked back then the stat didn't really do anything even at exemplar levels. Does, this mean that Durin is effectively removing the action categories we don't choose to specialize in here? Or are the ones we choose merely going to be ones we have more control over compared to Rotbart?
From the Discord questions section today:
1) Would a high Learning governor somehow boost Tranth, Tamia, and Max research? Not entirely sure how that would work, but it would fit with how other stats (I think) work and Learning would be mostly useless otherwise it seems.
Durin
1) would give you more control over their actions
The research is one of the most fun parts of this quest for me. Which is why Learning is a hard lock for me.

But the arguments have made me drop Admin for Diplo for the other stat.
 
That's fair. If we're choosing what categories to retain or gain more control of for the remainder of the quest then I'd probably put Learning above Intrigue even though the latter would serve a Diplomacy-based delegation build better as the Learning category has long been one of the primary focuses of the quest. Although, even with a less synergetic stat the additional control over the Learning section might allow a Diplomacy-based delegation build to have a larger impact than it would otherwise to balance things out simply because of how impactful we've been in that field over the centuries.

Edit: Also Kent is winning the adviser race right now and we really want that delegation trait so I'm swapping my votes around to make sure Argall wins.

[X] Chief Administrator Martinus Argall- Nurma has worked closely with Martinus Argall and the Administratum. This has given her a solid understanding of the bureaucracy, and an appreciation for just how well method of delegation works.
[X] Diplomacy
[X] Learning
 
Last edited:
[X] Minister of State Kent Cline- The Minister of State has spent much time on Avernus working with the Council of Peoples, and Nurma was often his liaison. In this role she has learned much about diplomacy and how to work with others of different mindsets, a trait often not developed on Avernus.
[X] Chief Administrator Martinus Argall- Nurma has worked closely with Martinus Argall and the Administratum. This has given her a solid understanding of the bureaucracy, and an appreciation for just how well method of delegation works.
[X] Diplomacy
[X] Intrigue
 
if we are going for diplomacy/intrigue; we should be going for diplo/intrigue tutors no?

not diplo/admin right?
 
[X] Chief Administrator Martinus Argall- Nurma has worked closely with Martinus Argall and the Administratum. This has given her a solid understanding of the bureaucracy, and an appreciation for just how well method of delegation works.
[X] Diplomacy
[X] Learning
 
[X] Yourself- You took Nurma as a student and successor long ago, and have taught her what you can of both administration and war over that time
[X] Minister of State Kent Cline- The Minister of State has spent much time on Avernus working with the Council of Peoples, and Nurma was often his liaison. In this role she has learned much about diplomacy and how to work with others of different mindsets, a trait often not developed on Avernus.
[X] Diplomacy
[X] Intrigue
 
if we are going for diplomacy/intrigue; we should be going for diplo/intrigue tutors no?

not diplo/admin right?
No. We specifically want Argall as the mentor because he has a delegation trait the stat is irrelevant in the face of that because diplomacy-based delegation boosts all your subordinates and the structures beneath you as a result which is just extremely broken in the setting. And, we've only been told to select one tutor who will be our primary tutor I was merely approval voting for Kent prior to this because I wasn't sure I'd be able to convince enough people to sway the vote.

If there were no other considerations and I was focused on min-maxing the best governor I frankly would have doubled down on Diplomacy by casting two votes for it and then taken Argall as our mentor to create the best possible diplomacy delegation build.
 
Last edited:
[X] Chief Administrator Martinus Argall- Nurma has worked closely with Martinus Argall and the Administratum. This has given her a solid understanding of the bureaucracy, and an appreciation for just how well method of delegation works.
[X] Diplomacy
[X] Intrigue

alright, that said; I kinda wanna go for Tamia as advisor more then this guy--- I'm not sure durin has any way of making bureaucracy management interesting and it was brought up that this might determine what action categories we have detailed/abstract/no control over.

edit: looking at argall's char-sheet, I'm seeing he has 50 admin....I know its a thing for a stat to be at/over 50 without being a paragon---but I can't remember what allows/results in that......
 
Last edited:
[X] Minister of State Kent Cline- The Minister of State has spent much time on Avernus working with the Council of Peoples, and Nurma was often his liaison. In this role she has learned much about diplomacy and how to work with others of different mindsets, a trait often not developed on Avernus.
[X] Diplomacy
[X] Intrigue
 
Last edited:
[X] Chief Administrator Martinus Argall- Nurma has worked closely with Martinus Argall and the Administratum. This has given her a solid understanding of the bureaucracy, and an appreciation for just how well method of delegation works.
[X] Diplomacy
[X] Learning
 
alright, that said; I kinda wanna go for Tamia as advisor more then this guy--- I'm not sure durin has any way of making bureaucracy management interesting and it was brought up that this might determine what action categories we have detailed/abstract/no control over.
I believe that's based on the stats, not the mentor so you could just vote for Learning for example instead of Intrigue as the really important parts of the build are Diplomacy being the primary and Argall being the mentor rather than the secondary stat hence why I later changed my vote to Learning since if we are selecting what categories to keep I want to keep Learning.
 
Last edited:
man, it'd be great if he could get that admin-paragon.

but I can't think of anything that would push him over that edge. at this point even some mythical "rebuild" of our administration wouldn't really count for THAT much---its been so long that its hard to say its some imperial nightmare-nest of byzantine bureaucracy.

I mean yeah, we haven't been putting alot of explict action-years into re-making it---but we have had CENTURYs with a lot of smart/trustworthy folks trying legitimately to reform it.

its not been some big overhaul--just bits and pieces on the part of alot of people including ourselves (rotbart) and 3 different advisors.

So he could live another thousand years and I don't think he'd get it.

:(
 
[X] Chief Administrator Martinus Argall- Nurma has worked closely with Martinus Argall and the Administratum. This has given her a solid understanding of the bureaucracy, and an appreciation for just how well method of delegation works.
[X] Grandmaster Tamia Jameson- In her role as Grandmaster of the Central Department, Tamia works closely with the Avernite Government on a range of issues. Nurma has often been assigned as her liaison and has been taken under her wing, giving her a better understanding of the psykers that are much of what makes Avernus, and the Imperial Trust as a whole unique.
 
Last edited:
Some questions for Durin:

1: Is it a reasonable feasibility to try to modify psi-thrones to be capable of being networked together---in exchange for the only thing that psykers on/in the network can do is song weaving?

2: no tech from necrons--but what about tech-samples for high-payoff examples? getting the transcendent time-crytech to take a look at jane's chronomancy widgit and upgrading it, and/or adding their own as a alternative for when jane encounters something that shuts down warp-craft?

3: how much correlation (because the warp is the warp and a lot of this went down inside/adjacent to said realm) is there between team sanity finally 'uniting' with the final major sane faction (the necrons) into The Final Stand of Sanity, with belakor trying--and failing--, to unite chaos behind him (and thus functionally killing chaos undivided)?

3b: since belkor cheats hardcore (much like the eldar, just in his own way(s) obviously), is part of the 'cost' that he paid to make his ritual have any chance at all, an additional "narrative impetus" towards chaos undivided (the thing his ritual was built on) being damaged/'killed' more then would otherwise be the case---all else being equal?

4: I believe we (think?) that events like this allow for a (at least partial) redefinition of the fundamental rules of reality right? does the necrons/eldar/anyone have ANY historical documentation as to any examples/details of what can/could happen during a singularity like this one (whether prior, predicted/guessed or on other galaxy's)? I feel like getting that info put together and shared at this conclave is reasonable here....

5: The necrons willing to give us even a notion of how many other galaxies they visited?

6: of the 90 yrs spent trying to double check Aria's "Aria-ness"; how many was spent trying to figure out how to double-check without risking collapsing the wave function (of what she actually is) in a bad way (example: killing her, damaging her soul irreparably, etc)

7: Considering their probably the resident experts atm; what do the necrons have to say about Aria? (or are we not allowing them a close inspection?) what about the worldship? is her nature just as "impossible" in their model of reality/souls as ours/eldars/Avernus's?

8: How plausable is it that Aria's chimaric nature is a 'glitch' in reality brought on by how much damage is happening? maybe early-onset symptoms/changes being rought by the singularity maybe?

not a question...but the idea of somebody having a soul/mind/body/etc that is somehow 'compatible' with more then one branch of "technological progress" has me wondering what would happen if somebody was somehow able to go down every "branch" simualtaniously (tech, warp, primal, constructed, etc).....it should be a dozen kinds of impossable---but Aria's proof that at least ONE of them is merely improbable.
Please tag me when you ask questions
1) it's theoretically viable but no one has figured out how to make it work yet barring a couple of edge cases involving twins
2) not yet but once relationship with the necrons has improved a bit
3) good question and maybe for both
4) not really
5) a handful
6) a couple of decades
7) Ka should not be able to blend with Sa like that.
8) unknwon
 
[X] Diplomacy
[X] Learning

[X] Chief Administrator Martinus Argall- Nurma has worked closely with Martinus Argall and the Administratum. This has given her a solid understanding of the bureaucracy, and an appreciation for just how well method of delegation works.
 
Last edited:
[] Lord-General Tychon Rakes- Boost to Martial, better military morale
[] Chief Administrator Martinus Argall- Boost to Admin, better at delegation
[] Minister of State Kent Cline- Boost to Diplomacy, better at seeing from other prespectives
[] Arbitrator Jane Oakheart- Boost to Intrigue
[] Jane Oakheart the Arbiter of Fate- Major boost to Combat
[] Fabricator-General Marian Scott- Maintain more control over Mechanicus actions
[] Grandmaster Tamia Jameson- Maintain more control over Telepathica actions
[] Grand Vizier Ælfgar Korrapati- Boost to Admin, less likely to run into early issues
[] Yourself- Boost to martial, higher civilian morale
Changes... I think at least those were the changes
 
[X] Minister of State Kent Cline
[X] Fabricator-General Marian Scott
[X] Diplomacy
[X] Learning

Changing vote to integrate the Mechanicus better.
 
Voting is open
Back
Top