The Mechanicum.
The Tech-Priests of Red Mars.
The one Institution of humanity born in the Age of Strife that not only succeded in uniting under a common goal, but thrived in it.
But it did so at a price.
Factionalism.
And you, you are one of the various factions of the Mechanicum that would have taken millennia to consolidate and millennia more to be acknowledged.
But even with all the shunning, the many censures, and the decry of Heretek, your faction is one of the most necessary in all of Mars. For only they have the know-how of the making of the Warp Drive and the Gellar-Field. For only they have the temerity, the arrogance, of facing the Inmatterium and choosing to tread its path for its mysteries.
The Empyric Engiseers, the faction of the Magi Ætheric.
In many timelines, they only survive the will of Mars and the Omnissiah out of sheer necessity, normally there is no faction to speak whatsoever by the start of the Great Crusade
This shall not be such a timeline.
The Machine God so wills.
The First Enlightenment
[ ] A Glipze of the Spirit.
- The magi and technosavants of your order have achieved what none thought possible: a fleeting but undeniable glimpse of the Machine Spirit within the Warp. For a brief moment, you witnessed the Machine God's reflection within the currents of the Immaterium, a revelation that could alter the very foundation of Mars' dogma.
- Start with: Machine Rites (Crude) | PsyTech (Primitive)
[ ] To Mesure without Fear.
- Your faction has constructed a device capable of measuring and observing the fluctuating tides of the Warp with unprecedented accuracy. With this newfound clarity, you could predict dangerous warp storms, navigate perilous routes, and even enhance the reliability of Gellar Fields.
- Start with: PsyTech (Crude) | Hexagramic Wards (Primitive)
[ ] The First Ward
- Through your intense study of the Warp's chaotic energies, you have devised a new type of protective barrier: a Ward so potent it shields the machine spirits from the corrupting touch of the Empyrean. This Ward may not rival a Gellar Field, but its principles allow for great improvements upon what we understand of it.
- Start with: Hexagramic Wards (Crude) | Machine Rites (Primitive)