[X] Plan the Perfect is the Enemy of the Good
- [X] Close Combat 5 14XP
- [X] Principle Invoking Onslaught 8XP
- [X] Constructive Convergence of Principles
 
Ok, with the extra XP, we can go:

[X] Plan the Perfect isn't the Enemy of the Good
- [X] Close Combat 5 14XP
- [X] Principle Invoking Onslaught 8XP
- [X] Constructive Convergence of Principles 8XP
- [X] Analytical Modelling Intuition 8XP
 
Ok; also, a thought, @Yzarc, is the Archmagos going immediately, whatever we do?

As if it's in a couple of days we could do things like buy Pattern Reassertion Touch and fix broken archeotech for him in return for some air support.
 
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Yeah. You can call in the favour owed but otherwise? No. He got what he wanted. So he sees no further reason to stay.

My thought was if we buy Pattern Reassertion Touch, Wholeness Rightly Assumed (Crippling) and the second version of Analytical Modelling Intuition we could pay him to give us some fire support after he takes off in return for fixing any samples of broken or damaged archeotech he has, with the promise that if he stays a few more weeks and gives air support we'll use AMI to make blueprints of them.

It's not as if the feudal world tech chaos warriors should have surface to air weapons.
 
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[X] Plan the Perfect isn't the Enemy of the Good

And chaos is about to learn why gods *fear* when even baby exalts go to war, let alone with an anathema demigod at their side
 
My thought was if we buy Pattern Reassertion Touch, Wholeness Rightly Assumed (Crippling) and the second version of Analytical Modelling Intuition we could pay him to give us some fire support after he takes off in return for fixing any samples of broken or damaged archeotech he has, with the promise that if he stays a few more weeks and gives air support we'll use AMI to make blueprints of them.

It's not as if the feudal world tech chaos warriors should have surface to air weapons.
You can certainly try it but if you will succeed or not is something you do not know.

That said, without accelerated Mastery Charm to speed things up, it takes weeks to design something.
 
Votes as they stand. Please note that there was an error in counting xp and that has been rectified.

You have 38xp total not 36.

You may want to change your plans accordingly.
Adhoc vote count started by Yzarc on May 23, 2024 at 12:19 PM, finished with 28 posts and 8 votes.

  • [X] Plan the Perfect is the Enemy of the Good
    - [X] Close Combat 5 14XP
    - [X] Principle Invoking Onslaught 8XP
    - [X] Constructive Convergence of Principles 8XP
    [X] Plan the Perfect isn't the Enemy of the Good
    - [X] Close Combat 5 14XP
    - [X] Principle Invoking Onslaught 8XP
    - [X] Constructive Convergence of Principles 8XP
    - [X] Analytical Modelling Intuition 8XP
    [X] Plan the Perfect is the Enemy of the Good
    - [X] Close Combat 5 14XP
    - [X] Principle Invoking Onslaught 8XP
    - [X] Constructive Convergence of Principles
 
My point is that if Chaos can do that when we're not here, it can do it when we're here. Our presence does not stop them from performing a ritual on another continent, or even on this one.

What stops them is being dead, and we can probably make them dead faster by going away and coming back with help rather than conquering them only with our own minuscule resources.
Or we can heal and restore the world spirit we don't need to deal with the covenant to do that its why we came to the wound, the world spirit once

restored is pretty much our win condition, the world spirit would assert itself on the local warp making doom rituals by the chaos a none issue and the world spirit's control of the planet's environment would see it become unlivable for the chaos worshipers

I am talking tsunamis and earthquakes savaging their cities, the earth opening up to swallow covenant armies , nomadic tribes being chased by tornadoes, hoards of wildlife like grox and ambulls charging into settlements to raze them into the ground , constant droughts and failed harvests as if the land itself was denying them the right to live of it which would be exactly the case

[X] Plan the Perfect isn't the Enemy of the Good
 
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You can certainly try it but if you will succeed or not is something you do not know.

That said, without accelerated Mastery Charm to speed things up, it takes weeks to design something.

Hmm. Would Thalassa know her old boss well enough to know if he had any items of archeotech we could restore with Pattern Reassertion Touch and then reverse engineer with AMIx2?

I'm not talking about designing anything new, just deriving a blueprint with the second AMI purchase.

Or we can heal and restore the world spirit we don't need to deal with the covenant to do that its why we came to the wound, the world spirit once restored is pretty much our win condition, the world spirit would assert itself on the local warp making doom rituals by the chaos a none issue and the world spirit's control of the planet's environment would see it become unlivable for the chaos worshipers

We've no idea whatsoever about how we could even start such a process either IC or OOC. It's likely to involve significant effort and potentially massive sorcery - which is why above I proposed something like a ritual sacrificing the current biosphere with enchanted virus bombs to cause the planet to be reborn in fire.

That's the kind of scale of effect I suspect is necessary.

Also, Eldar Exodite Worlds have living world souls they're friendly with and they get invaded and defeated by all sorts of foes including random human colonists all the time.
 
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Hm, is it not possible to take Experimental Acceleration Mastery? Fan Morgal does fulfill the prerequisite.
Not unlocked yet. You need to do some serious crafting before unlocking that.
Hmm. Would Thalassa know her old boss well enough to know if he had any items of archeotech we could restore with Pattern Reassertion Touch and then reverse engineer with AMIx2?
He will not wait that long. Reverse engineering will take months. Fixing a few things will not be enough.
 
@Alratan Actually, with CCC you might be able to pull it off since designing, even if it is an extended roll do not involve EXTERNAL requirements or resources.

OK so CCC specifically applies to designing /Reverse engineering.

You can ask the Archmagos next turn bug it will cost an AP to do so.
 
Also, Eldar Exodite Worlds have living world souls they're friendly with and they get invaded and defeated by all sorts of foes including random human colonists all the time.
some of those worlds have the ability to change their settings from paradise to worse Catachan on steroids which is more than enough to see of most threats , Catachan has canonically through the sheer hostility and horror of its environment seen off without issue chaos space marine warbands , ork hoards , tyranid hive fleets , being sucked into the warp and most impressive of all 10k years humanity's single minded efforts to try and colonize the planet

If our world spirt is even a quarter as deadly as Catachan when roused then our victory is assured
 
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@Alratan Actually, with CCC you might be able to pull it off since designing, even if it is an extended roll do not involve EXTERNAL requirements or resources.

OK so CCC specifically applies to designing /Reverse engineering.

You can ask the Archmagos next turn bug it will cost an AP to do so.

That makes sense, designing a machine to help you break out of prison seems squarely in the use case for CCC.

Just a clarification here. So, with AMIx2 we can:

After a second purchase, the Infernal may spend a period of time working out the principles necessary to create or repair a blueprint for an artifact, item, building, machine, ship etc. This is an extended Mental + Craft roll against difficulty 9, made at one week intervals, and needing to accumulate a total of three times the resources rating (needed to build the item) in successes. The Infernal must spend 1 Essence per roll.​

We have our anima power to reduce the DC by 1. Our Excellency applies for a further reduction of 2. That's DC 6.

We roll Mental 4 + Craft 4 + Essence 2 for ten dice, and reroll 1s.

That means on average we generate 5 successes per week.

The second function of CCC then doubles that to ten. That allows us to produce a blueprint for any item that can be built using Resources 3 materials in a week, or Resources 12 materials in a month.

If we were very lucky we could potentially generate twenty successes in a week, and reverse engineer a resources 6 item. Presumably this is the maximum of what the third option for CCC can presently manage.

Now, we could do this without Pattern Reassertion Touch/Wholeness Rightly Assumed, but are there any synergies there? Do items need to be intact, for example, to use AMIx2 on, so using then in sequence makes sense?

A last question, do we have any miscellaneous broken archeotech?
 
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You do not need it intact to Reverse engineering. Though be warned there are degrees of designing and some are better than others.

It will be revealed when you get the charm but designs can be customized to suit needs, like avoiding exotic material, make it less a pain to maintain, more powerful, etc.

CCC applies to all rolls. I was specifically talking about the shaping effect to instant the design. That effect normally does not apply to extended rolls.
 
[X] Plan the Perfect isn't the Enemy of the Good

Well, Fan Morgal should start crafting when possible, perhaps take Tool-Transcending Constructs twice more. Experimental Acceleration Mastery cannot be unlocked before Fan Morgal engages heavily in crafting.

Hm, will the Excellencies not be available to Fan Morgal?
 
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