I think more depends on how we shape Lorgar's Mythos over time. He's the son of the magician warchief of a desert tribe now, but in a year, he may be the son of an archetechnologist, and the year after next the son of the World Emperor establishing urban civilization fed by vast vertical farms.

I think there could be also huge impacts depending on how else we (can) shape Lorgar. A Lorgar who picks up five dots in Savant and a load of Helltech cyberware is going to be very different to one with five dots in Inheritance (Infernal Half-Caste) alongside the Lidless Demon Eye is going to look pretty different. and different again to one with Elnloghtened Essene and bunch of Martial Arts charms.

While all this is true I do not think Fan Morgal is ever going to stop being a magician, if we do archeology it is going to be with the intercession of the spirits, if we stick hell-tech in him it is going to be hell-tech and if we make him a half-Caste, assuming that can be done... ho boy that is going to be blatantly magical. As far as the Iconoclasts go no changes we make in the future are likely to be as big as the changes we already made IMO.
 
While all this is true I do not think Fan Morgal is ever going to stop being a magician, if we do archeology it is going to be with the intercession of the spirits, if we stick hell-tech in him it is going to be hell-tech and if we make him a half-Caste, assuming that can be done... ho boy that is going to be blatantly magical. As far as the Iconoclasts go no changes we make in the future are likely to be as big as the changes we already made IMO.

My main point is that all those things would have a huge impact on the Iconoclasts, because if we can give them to Lorgar we can pass them onto the leadership of Iconoclasts. This is particularly true if Lorgar learns Martial Arts charms, as mortals can enlighten their Essence and teach and learn Terrestrial Martial Art charms without Fan Morgal having to directly intervene further.

A legion of martial artist space marines who can each manifest artifact armour, and artifact weapon and a mount out of thin air would quickly become pretty remarkable.
 
My main point is that all those things would have a huge impact on the Iconoclasts, because if we can give them to Lorgar we can pass them onto the leadership of Iconoclasts. This is particularly true if Lorgar learns Martial Arts charms, as mortals can enlighten their Essence and teach and learn Terrestrial Martial Art charms without Fan Morgal having to directly intervene further.

A legion of martial artist space marines who can each manifest artifact armour, and artifact weapon and a mount out of thin air would quickly become pretty remarkable.

I think you are right, but even if Fan Morgal is not going to be the one teaching them I do not think Lorgar would be inclined to hide where he learned it from and more to the point Exalted are just generally bad at hiding what they are. The first time he goes Totemic everyone is going to be thinking 'witch' even if they are prepared for it. Then there is the shamanism and and spirit worship stuff. I think we can slip that though in the same way Russ and the Khan did, but to the people whose job it is to smash idols I do not think it will go unnoticed.

Lastly there is that Man of Stone. If we can get it to work we have no idea how the Ad Mech will take it. Maybe they will praise us for being so close to the 'holy machine spirit', maybe they will try to take over, maybe they will pull out the flamers to deal with the heretic, point is there are going to be a lot of points where Fan Morgal is going to have to walk the tightrope.
 
I think you are right, but even if Fan Morgal is not going to be the one teaching them I do not think Lorgar would be inclined to hide where he learned it from and more to the point Exalted are just generally bad at hiding what they are. The first time he goes Totemic everyone is going to be thinking 'witch' even if they are prepared for it. Then there is the shamanism and and spirit worship stuff. I think we can slip that though in the same way Russ and the Khan did, but to the people whose job it is to smash idols I do not think it will go unnoticed.

Lastly there is that Man of Stone. If we can get it to work we have no idea how the Ad Mech will take it. Maybe they will praise us for being so close to the 'holy machine spirit', maybe they will try to take over, maybe they will pull out the flamers to deal with the heretic, point is there are going to be a lot of points where Fan Morgal is going to have to walk the tightrope.

The Thousand Sons were significantly more obviously deviant though, and they made it. Amon, Magnus' first tutor was also a sorcerer and and psyker. The Emperor gave them the nod.

The Emperor returned the Phalanx to Rogal Dorn, and that's arguably as valuable.
 
Alas, Exalted sorcery spells are malfunctioning, and it is not possible to make Lorgar an Exalted sorcerer. If it were feasible, it would be one's first suggestion.

At the least, one would settle for giving Lorgar full dots in Savant, Occult, and Lore, along with Investigation, Larceny, and Stealth, so that he at least has the same abilities as the Chosen of Jupiter, Maiden of Secrets. For that matter, perhaps do the same for the native Abilities of the Chosen of Saturn, Maiden of Endings, Awareness, Bureaucracy, Medicine, Integrity, and Martial Arts. Speaking of Martial Arts, it would further require enlightening Lorgar so that he can use Essence, along with teaching him Terrestrial Martial Arts, the root of the lotus, if Celestial Martial Arts, the stem of the lotus, are not possible for him.

Hm, Lorgar and his Legion may ultimately become a peculiar hybrid of the Thousand Sons and some of the more technologically savvy and stealthy Legions.
 
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[X] Hit-and-Fade Tactics: (Infantry)
[X] Flanking Maneuvers: (Sand Bikes)

This is doubling down on damaging enemy morale and disrupting their supplies. We want the troops of the Covenant preferably not dead, but starving and afraid in the middle of the desert so we can make them defect.
Plus, until we have the numbers or the gear to form proper battle lines, this is basically the method to use less numerous but vastly more skilled warriors in their native terrain against foreign invaders unfamiliar with the area they seek to subjugate.
It's also a good base to lean into Parthian style warfare, which we seem to be leaning towards? Anyways:


[X] Hit-and-Fade Tactics: (Infantry)
[X] Flanking Maneuvers: (Sand Bikes)
 
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Alas, Exalted sorcery spells are malfunctioning, and it is not possible to make Lorgar an Exalted sorcerer. If it were feasible, it would be one's first suggestion.

At the least, one would settle for giving Lorgar full dots in Savant, Occult, and Lore, along with Investigation, Larceny, and Stealth
I expect Lorgar will surpass Fan Morgal quite rapidly in all things soon enough. Fan needs 6+ essence to surpass being merely the best a mortal can be in raw stats 10-13 dice. While Lorgar will likely be rocking an dice pool of 20+ baseline just from being a primarch.
 
@Yzarc is breeding the sandworms out of ambulls a viable project for later?
Yes? But it is very much a can I but should I? Question.
can someone tell be the difference between hit & run with Hit & fade ?
they seem to be the same thing, attack quick and leave/hide like
What DragonParadox said. The First prioritizes lives, the second prioritizes damaging the enemy.

Also, TDC is a mutation that can breed true if you take the Charm Locust Mana Plague, so that synergizes with Hit and fade tactic, and since Lorgar and his legion has it, the tactic will be used by them for great effect.

Before you ask, TDC will be seen as a slight mutation, natural, but a mutation, but not to the point that the person is considered as an Abhuman race. This would be on the border as TDC the mutation will be like what the Legion has and not an absolute Charm effect, so more that the body being adapted to desert conditions than Perfect Metabolism etc.
 
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i already voted to use the bikes for flanking maneuvers but can we have flanking mobile fire support and combine both sand bike options?
Bikes will have guns. This is just Primary tactics.

So you can still use them as Fire support, just not the go to tactic.

Also you can write in options.
 
Is true. You are working with what you have and once you get heavier vehicles, you get more options.

That said, gthis is the formative tactics, which will shape him from this point onwards.
True, so far it's looking fairly close to early Parthian style? Light to medium hit and fade infantry plus cavalry flankers, though we're missing the archery… maybe closer to Numidian now that I'm thinking about it
 
True, so far it's looking fairly close to early Parthian style? Light to medium hit and fade infantry plus cavalry flankers, though we're missing the archery… maybe closer to Numidian now that I'm thinking about it
You have guns in place of archers. The sand bikes do act as a cavalry replacement and also as horse archers, depending on what you choose.
 
I expect Lorgar will surpass Fan Morgal quite rapidly in all things soon enough. Fan needs 6+ essence to surpass being merely the best a mortal can be in raw stats 10-13 dice. While Lorgar will likely be rocking an dice pool of 20+ baseline just from being a primarch.

In raw skills yes, but Lorgar will never be able to do the things Exalted charms do... and we do not know what Shintai looks like in this system. Worth keeping in mind that's the Infernal's 'A God Am I' power, the reflection of what they would look like victorious upon the thrones of the Primordials
 
Yeah, you cannot compensate for complete lack of capacity with big wads of dice. Just Verdant Emptiness alone...

FWIW, Lorgar is genuinely very potent, real powerhouse right out of the gate. Need to see what his growth curve looks like before making any judgements, though.
 
You have guns in place of archers. The sand bikes do act as a cavalry replacement and also as horse archers, depending on what you choose.
Ah, I didn't really notice guns happening so I wasn't sure.

How do we think the various primarchs are going to react to Fan in Shintai? Let alone once he has a true worldsoul?
Magnus would find in fascinating, Roman boy probably wouldn't have much of an opinion, nail head might like fan a lot if he pics up that charm that helps with cursed natures… idk about the rest though, not really enough of a 40k enthusiast to say?
 
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