"Second! We're gonna be doing this once a month, during the first Friday that isn't a Field Exercise week. It's a great way to keep you kids sharp! Once you get stronger, one of the hardest things to get as a trainer are actual challenges that push you to grow and get better! As a friend likes to say 'Iron sharpens Iron'." Leaf put on a sweetly saccharine voice as she said that quote.
Ok Dread Empire of Praes.
Not sure what to pick for Pokemon. Bear in mind we can't challenge the first gym until we have two pokemon, so if we pick Espurr we'll need to look for a third pokemon if we want to do a gym in FE1.
I'm pretty sure we'll be able to push Roland to second badge level by the time the first Field Exercise comes around. Considering first badge level gym battles are just to check that we have a pulse and somehow communicate with our pokemon, I think a second badge level Roland can manage to solo it, nevermind the fact that our SKILL is so high, and has a good chance of rising to 13 in that time.
fellas is it gay to become obsessed with catching up to someone, comparing them in beauty and glory to the sun?
Depends if they (the obsessor) are oblivious to infatuation from others.
Red's journey through Kanto must've Been very frustrating for his rival.
OOC stuff but Legendaries are split into two for the purposes of this quest
1. Actual Divinity. You'll get melted if you even try.
2. Demi-gods. Theoretically possible. Has happened before. Not with Pokeballs though.
Would the Ruins Wuartet count as Actual Divinity or Demi-gods? Because as much as I want to conquer one for our team eventually in the far future, I'd be willing to settle for a Paradox pokemon and/or a Spiritomb.
.....
Anyways, the vote!
[X] An Espurr
[X] Buy them
[X] Teach It
Espurr v Shuppet: Before update I was definitely going for Shuppet, but back then I didn't know Espurr was less given a cool ability and more Tiny Mewtwo. I'm willing to invest the time necessary to get it to trust us and be used in more situations. If we could get it to Bond 3 for our first gym battle that would be amazing. Even using the magical girl cat in our second gym battle instead would be fine.
Plus, a psychic type is needed for sealing the Ruins Quartet, Espurr here has kickass levels of variety in its arsenal, and as a utility and defensive pokemon a psychic type is king. It can help us communicate with our team members far easier with psychic communication, it can teleport us around Paldea once we train it to teleport (this also helps with battles), and when we inevitably get in a fight with less scrupulous or honourable foes wouldn't you rather have a psychic barrier between you the comparatively squishy trainer and an assassin pokemon?
Buying clothes: Mental health is important! Doing Ranger missions means we have disposable income at the read. This good of a deal, half-off, is probably the best time to get more clothes too.
Teach It: Burn is a fantastic status condition to spread around at will, it damages our enemies, it makes their physical attacks weaker, and once we get Hex it synergizes into one of the most powerful (non-custom) ghost attacks on the planet.
Not to mention whatever custom moves we can create with it. Afterburners, shields, usurping flames and transmuting them into more Will-o-Wisps, using them as physical weapons like a cloak. Whatever.