[X]Plan: I will tho it myself!
-[x] Patrol Da Land
-[x] Dis is your job now
--[x] Morgog Pigfoot, Orc Boar Herda
-[x] Work, Work
-[x] Boss Hut First!
-[x] Pens For Pigs
-[x] What 'dey sayin?
-[x] Youz A Black Rock Git Now!
-[x] Dis is your job now
--[x] Hozzy Ironsmasher, Orc Smith
-[x] Shiny Rocks Rock!
-[x] Green Is Always Good
-[x] Dis is your job now
--[x] Zugzig Stick-Shaka, Orc Shaman
-[x] Simple Icon of Da Gods
-[x] Poke Da Pilla
-[x] Rock That Walks Like An Orc
-[x] Gotta Do Evrathin Me Self
--[x]Patrol Da Land
-[x] Finda Git
--[x] Intrugue
-[x] Whats ina city?
-[x] Talkin
--[x] Morgog Pigfoot, Orc Boar Herda
Patrol for a military option so that we can know what kind of dangers are here and it will make our boyz busy. Morgog being a stewardship advisor makes sense given he heard boars and he should know things or two. Work, Work will give us more wood so that we can build Boss Hut and Pens for Pigs. A intrugie action that made only sense and because...to be real, we suck at intrigue and that is why our Warboss will search for good quality of sneaky boy. Diplomacy action I don't need to explain. Hozzy being learning advisor makes sense given he is a smith and for orc, a normal orc, not black orc, to learn that...it is important for us. Zugzik...that is obvious. And Idol of Da Gods is a neutral option, and other choices were chosen because obvious reasons. I imagine that if we both create idols of Gork or Mork separately, it would be that some orcs worship one of them or both. For personal actions, Patrol da land because we don't have military advisor and our stats can give us easy advantage, Thinking about city makes the most sense and talking to Morgog makes the most sense because our Black Orc noticed that he looks like big boss but at the same time he is not one.