Mechanics
Unit Stats
Each unit has four attributes;
  • Attack is it's ability to damage
  • Defence is it's ability to take damage
  • Mobility is it's ability to move across the battlefield
  • Leadership is its morale
The stats scale like so;
  • Horrible -15
  • Bad -10
  • Decent -5
  • Good 0
  • Great +5
  • Excellent +10
  • Extreme +15
Sometimes the stats will also have a bonus (marked with +) or a negative (marked with a -). See some examples;
  • Ranged Units have Attack+, to show their greater reach
  • Savage Orcs all have Defense+ to show their magical warpaint
  • Spider Riders have Mobility+ because they can climb surfaces, allowing for greater movement.
  • Big 'Uns have Leadership+ as they can a Leadership boost to units around them
Leadership can also be Unbreakable, meaning the unit will never rout (under most circumstances)

Resources Points
Resources available to your city are tracked via points, which are generated via gathering. Resources can be temporality consumed (such as by turn actions) or permanently (such as iron smelting).

You can also gain temporary resources points, some of which will "rot away" if not used.
 
[X] Mousillon, Bretonnia
[X] Border Prince Territory
Bein' near tha landz wif otha propah orky cities'as no point, we'z goin to get orks no matta where we'z is becouse orks are made for fightin' an' winnin' no mattah where, but if we'z closah to tha humies we might make da gitz dere strongah and u-ni-fied
 
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So according to the Total War Warhammer wiki, which is the only place I could find info on the "Kingdom Of Beasts" specifically, our immediate neighbors inside the province appear to be some lizardmen, skaven, and beastmen. And the two in game resources that it has include pastures (thats good since our boars need open spaces) and medical plants (not sure if orks have any knowledge on medicine, maybe our shaman could make use of it?).
 
So according to the Total War Warhammer wiki, which is the only place I could find info on the "Kingdom Of Beasts" specifically, our immediate neighbors inside the province appear to be some lizardmen, skaven, and beastmen. And the two in game resources that it has include pastures (thats good since our boars need open spaces) and medical plants (not sure if orks have any knowledge on medicine, maybe our shaman could make use of it?).
Either Shaman or Doc if have choosen him. And hey, us being bear Lizardmen possibly gives us access to Geomantic Web. Beastmen are generally something good to fight (especially if they see Hashut Touched among the Black Orcs) and Skaven...Shaman would likely use warpstone if theirs.
 
So according to the Total War Warhammer wiki, which is the only place I could find info on the "Kingdom Of Beasts" specifically, our immediate neighbors inside the province appear to be some lizardmen, skaven, and beastmen
I partially answered this earlier;
Karak Zorn is a big Question Mark, Lizardmen are at least on the east side with Zlatlan, and the Tomb Kings are in the northen parts.

Aside from those three, Skaven are around (somewhere), and Beastmen are aping around
 
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