Starship Design Bureau

[X] 1: Science Labs
[X] 2: Diplomatic Facilities
[X] 3: Antimatter and Fabrication

Generalist load out
 
[X] 1: Science Labs
[X] 2: Crew Recreation
[X] 3: Antimatter and Fabrication
 
[X] 1: Science Labs
[X] 2: Crew Recreation
[X] 3: Antimatter and Fabrication
I want to take the science facilities but with how many prototypes we've taken, being able to fabricate their own replacement parts seems like it'll be critical.
 
[X] 1: Science Labs
As mentioned, three Cargo Bays is already more than enough.
[X] 2: Crew Recreation
Better for crews on long term patrols, and I think the Galaxy Class already has diplomatic facilities and is still in widespread use.
[X] 3: Antimatter and Fabrication
Already have Science Labs, and the Fabrication facilities would be useful for Support Missions
 
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[X] 1: Science Labs
[X] 2: Crew Recreation
[X] 3: Antimatter and Fabrication

I would point out that if you have a holodeck, you already have diplomatic facilities of a sort. This is the glory of having a room that can be whatever you need it to be convincingly. (Among other things. I don't think we've ever seen one used as a flag bridge but it'd do the job well.)
 
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[x] 1: Science Labs
[x] 2: Crew Recreation
[x] 3: Antimatter and Fabrication
 
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[X] 1: Science Labs
[X] 2: Crew Recreation
[X] 3: Antimatter and Fabrication
 
I think people are really underestimating the Scientific Facilities. The Science Labs are the same size as the normal labs we put in other ships, making it positive dinky in the Sovereign. Meanwhile, the Scientific Facilities are far larger, and come with a secondary computer core built in. The "labs + 2nd computer core" combo has been avaliable to us in previous ships, but we've never taken it, yet here it is in one package.

Combined with the sensors from the saucer design, I think taking the Science Facilities alone would be enough to qualify this design as a generalist explorer ship. It might not have the long range of the Endeavour, but it'd have enough Science to take on major exploration missions we'd send an Enterprise on. The far smaller Science Labs? Probably just aren't enough.
 
I think people are really underestimating the Scientific Facilities. The Science Labs are the same size as the normal labs we put in other ships, making it positive dinky in the Sovereign. Meanwhile, the Scientific Facilities are far larger, and come with a secondary computer core built in. The "labs + 2nd computer core" combo has been avaliable to us in previous ships, but we've never taken it, yet here it is in one package.

Combined with the sensors from the saucer design, I think taking the Science Facilities alone would be enough to qualify this design as a generalist explorer ship. It might not have the long range of the Endeavour, but it'd have enough Science to take on major exploration missions we'd send an Enterprise on. The far smaller Science Labs? Probably just aren't enough.

I honestly want to vote for them just to push the design into non-combat roles yes. A sort of mini-protest against the more aggressive side of star-fleet.
 
[X] 1: Science Labs
[X] 2: Crew Recreation
[X] 3: Antimatter and Fabrication

I think people are really underestimating the Scientific Facilities. The Science Labs are the same size as the normal labs we put in other ships, making it positive dinky in the Sovereign. Meanwhile, the Scientific Facilities are far larger, and come with a secondary computer core built in. The "labs + 2nd computer core" combo has been avaliable to us in previous ships, but we've never taken it, yet here it is in one package.

Combined with the sensors from the saucer design, I think taking the Science Facilities alone would be enough to qualify this design as a generalist explorer ship. It might not have the long range of the Endeavour, but it'd have enough Science to take on major exploration missions we'd send an Enterprise on. The far smaller Science Labs? Probably just aren't enough.
I follow the reasoning, but I can't help but feel that with the extreme amount of prototypes and experimental technologies we have shoved on the ship, that using the fabricator to make replacement parts has a better chance of getting it more production runs from the shipyards.
 
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[X] 1: Science Labs
[X] 2: Diplomatic Facilities
[X] 3: Scientific Facilities

changing vote, because Science is our friend
 
[X] 1: Science Labs
[X] 2: Crew Recreation
[X] 3: Scientific Facilities

On second thought, the Federation probably already has civilian construction ships for major fabrication projects, so might as well go for the full explorer SCIENCE!! focus.
 
[X] 1: Science Labs
[X] 2: Crew Recreation
[X] 3: Scientific Facilities
 
Diplomatic facilities. Because sending a goddamn battleship to transport a VIP sends a statement.
I keep violently see-sawing between "We should continue using giant diplo-battleships to make first contact, and anyone asking us to do otherwise is just angling to get our diplomats kidnapped" and "you know what this is getting excessive, let's free up our battleships to patrol the Romulan border instead"
 
I keep violently see-sawing between "We should continue using giant diplo-battleships to make first contact, and anyone asking us to do otherwise is just angling to get our diplomats kidnapped" and "you know what this is getting excessive, let's free up our battleships to patrol the Romulan border instead"
The obvious answer is to build more battleships so we can do both!
 
I keep violently see-sawing between "We should continue using giant diplo-battleships to make first contact, and anyone asking us to do otherwise is just angling to get our diplomats kidnapped" and "you know what this is getting excessive, let's free up our battleships to patrol the Romulan border instead"
The correct solution to this problem is not to have diplomatic facilities on a battleship, but to instead send a battleship with a from the ground up diplomatic ship to send the same message.
 
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