I could easily fix that by giving more attention to the mutant as the theme is that the *right* abhumans are coexisting, but that coexistence is threatened by the degenerate mutants who endlessly spiral into inhumanity and corruption.Thinking through your plan, I would like to see the theme of abhuman coexistence extended and the focus be tightened on the Xenos.
I would suggest downgrading Active Front Mutants to Abhuman labor force and dropping Ordo Malleus in exchange.
I feel two active fronts and two inquisitor ordos muddles the themes you are going for
Unfortunately, I do believe that we'll have to go into sector politics in order to make a difference. Pushing to reduce the percentage of witches burned for example. Not to mention how successfully helping humanity will push us into politics whether we like it or not. After all, in the Imperium success on the battlefield tends to result in increased political clout at court, along with jealous rivals seeking to bring the person who succeeded where they failed down. There's a reason why all the options mention "managing relations with the Imperium" as part of the job description.Your concerns are valid and any autocrat is a risk, but so are the other options in different ways. I believe that unless we try to go into sector politics, we should be okay in most degrees with the sector leader. In Torvat, our priority is helping to ensure that we make a difference, that humanity continues to advance against the wars that plague it, not to try to gather power.
Eh, there's a big difference between trying to become a major power broker and trying to get through the system is what I mean. No kingmaker stunts vs trying to use our advantages to not only get what needs to be done finished.Unfortunately, I do believe that we'll have to go into sector politics in order to make a difference. Pushing to reduce the percentage of witches burned for example. Not to mention how successfully helping humanity will push us into politics whether we like it or not. There's a reason why all the options mention "managing relations with the Imperium" as part of the job description.
I think you're seriously underestimating how difficult it will be to bring change to the Imperium even on a Sector level. I honestly think we'll need to become a fairly significant political power in order to get what we need done, done. I suppose we'll find out who's right soon enough once the actual turns get going.Eh, there's a big difference between trying to become a major power broker and trying to get through the system is what I mean. No kingmaker stunts vs trying to use our advantages to not only get what needs to be done finished.
I think also you're overestimating how much of an impact I expect to have. In the end, this is 40k, and any true and lasting positive change is damn near impossible...but even just making things a little better, the light in the dark a little brighter...that is a worthy goal in and of itself.I think you're seriously underestimating how difficult it will be to bring change to the Imperium even on a Sector level. I honestly think we'll need to become a fairly significant political power in order to get what we need done, done. I suppose we'll find out who's right soon enough once the actual turns get going.
If helps massively that two Masters of the Astra Telepathica have done most of the hard work actually getting this project approved. All we have to do to make lasting positive change is to be successful and continue to expand our operations.I think also you're overestimating how much of an impact I expect to have. In the end, this is 40k, and any true and lasting positive change is damn near impossible...but even just making things a little better, the light in the dark a little brighter...that is a worthy goal in and of itself.
Precisely, and in Torvat, there are PLENTY of ways to do that, especially if we have our own planetary fiefdom.If helps massively that two Masters of the Astra Telepathica have done most of the hard work actually getting this project approved. All we have to do to make lasting positive change is to be successful and continue to expand our operations.
And successfully doing so will likely result in increased political capital and involvement in Sector politics, thus my concern.Precisely, and in Torvat, there are PLENTY of ways to do that, especially if we have our own planetary fiefdom.
Eh, overall the players in Torvat are the Rogue trader dynasty, who's more likely to want to hire our students for his ships, the Governor, arguably the biggest 'threat' in the direct potential authority sense but one who we can ensure finds us more useful than trouble as long as we do not try to supplant him, the inquisition, which we can handle with our own contacts and providing reliable psykers for their efforts, the admech who i cannot see us interacting with much, and the Steel Centurions, who at most might seek to recruit some of our planetary population if the genes are compatible.And successfully doing so will likely result in increased political capital and involvement in Sector politics, thus my concern.
Don't forget the Ecclesiarchy and Sororitas. Anyways all this assumes that all parties involved are rational actors unwilling to harm themselves to hurt their political rivals. It just takes one or two for us to be in a rather serious pickle. Given the nature of 40k, that's a risk too great for me to be comfortable. I'm especially uncomfortable with the religious fanatics I just mentioned.Eh, overall the players in Torvat are the Rogue trader dynasty, who's more likely to want to hire our students for his ships, the Governor, arguably the biggest 'threat' in the direct potential authority sense but one who we can ensure finds us more useful than trouble as long as we do not try to supplant him, the inquisition, which we can handle with our own contacts and providing reliable psykers for their efforts, the admech who i cannot see us interacting with much, and the Steel Centurions, who at most might seek to recruit some of our planetary population if the genes are compatible.
None of the above are sure to hate us for succeeding and worrying on that is borrowing trouble imo. Our focus will still be running the school and providing enough psykers for local use AND the black ships.
I think we're at the point where we'll have to agree to disagree.There's never going to be a 40k situation where there aren't risks, and the payoffs for Torvat are worth it, as for the religious fanatics, they got bigger fish to fry, literally, and their own rivals so borrowing trouble or making up doomsday assumptions isn't going to help because it's easy to do so for any plan.
Someone we could more easily get on our side who might be able to chart safer Warp Routes for us? Not to mention the possibility of obtaining Xenos artifacts.We can, but i'd need to add more threats to mine and I feel my plan has a reasonable balance of positives and negatives so im not sure what would be worth adding to allow us to take up another rogue trader.
That all hinges on said lord actually being reasonable and not making any attempts to suborn us since it explicitly says the dude's a control freak that wants everything under his thumb. It's a negative for a reason, and that reason is if for some reason we piss them off or public opinion turns against us it wouldn't be that hard for them to muster a force against us.A very pro centralization sector lord would be someone who wants to be on the good side of the teplepathica and be willing to throw resources at them to expand and grow the Astropathic choirs allowing for greater communication across his sector thus better facilitating more centralization and control
There's never going to be a 40k situation where there aren't risks, and the payoffs for Torvat are worth it, as for the religious fanatics, they got bigger fish to fry, literally, and their own rivals so borrowing trouble or making up doomsday assumptions isn't going to help because it's easy to do so for any plan.
We can, but i'd need to add more threats to mine and I feel my plan has a reasonable balance of positives and negatives so im not sure what would be worth adding to allow us to take up another rogue trader.
I could easily fix that by giving more attention to the mutant as the theme is that the *right* abhumans are coexisting, but that coexistence is threatened by the degenerate mutants who endlessly spiral into inhumanity and corruption.