Oh my god! It's great to see this back! Glad to read that things are going better for you Brightflame!
Now onto the turn!
-[X] (MARTIAL) Exert Control Over Neo-Kanto's Underworld
DC 40/60/80
57 + 13 = 70
Great Success
The zone-wide operation to subjugate Rocket's competition in the underworld has gone remarkably well, in spite of Surge's absence. Your commander was off the battlefield, leaving the majority of the heavy lifting to the branch managers of their respective districts. You take a mental note to get the names of the captains involved in case you ever need a higher position to be filled.
The operations were simple in nature, and difficult in execution. A squad or two of grunts approached whatever rundown building or obvious front your petty competitors used as a base of operations, scouted it out for access to its ventilation system, and then filtered Koffing's Smog through it. Most of the competition were rendered powerless before the raid began, and the rest were drowned out by Rocket's numbers.
In the end, there had been no severe casualties on your side, while the petty gangs that opposed them had been press ganged or dealt with. Now, Rocket's grip on the underworld was near-absolute. The assigned squads were able to seize their profits in a sizable amount of cold, hard, zenny. While most will be directed to Rocket's efforts, a small cut of them does make their way into your personal account.
Control over the zone's Underworld is established, and dominance is ensured.
Gain +5 Funds from goods seized during the raids.
Additional Actions Unlocked.
Oh yeah that's what I wanna read! Team Rocket showing everyone who's boss in the criminal side!
-[X] (DIPLOMACY) Now Hiring (Neo-Kanto)
DC 23
73 + 23 = 96
Critical Success
OMG SO MANY GOOD OPTIONS! King od sad we can only pick one...oh well.
Now who to pick? All of them offer some really good stuff. Joey seems like the one that has the most room to grow, not offering much at the beginning but can give bigger rewards the more we invest on him, might have been my pick if we weren't lacking on other areas. Wilton seems like he could help us on the stewardship area, which we are lacking a little, a really good option to cover some bases. Eusine can help us get farther on Pokemon research and that makes It really tempting, also I just really like his character. Copycat seems like a good intrigue hero that we shouldn't pass on, her ability to mimic people can take us really far if we use her properly, also she has a ditto, those are really cool! Karen seems like a really solid pick in general, better grab her before she is recruited by someone else.
Honestly I would go for Wilton or Copycat this turn, and Karen the next.
-[X] (STEWARDSHIP) Open up Curry Kitchens
DC 30
50 + 23 = 73
Stupendous Success
With the vagrants cleared out, you put Rocket's efforts to acquire the deeds to the buildings that once housed their hideouts. After that, it was only a matter of repairing the damage for it to be suitable for serving Neo-Kanto's most desperate citizens for a meal of rice and curry, and of course ensuring there's a backroom for your underlings to engage in the less noble act of fencing stolen goods. To make efforts all the more sweeter, several small caches of zennys were found during renovation, beneath the floorboards and in secret holes in the walls, fattening your own account as well as the coffers of Rocket.
Curry Kitchens are established in each District
+10 to Public Perception.
Annual Income increased.
+2 Funds from hidden loot uncovered.
Nice! Public opinion and more money for our wallet!
-[X] (INTRIGUE) Organize an Informant Network
DC 45
12 + 37 + 15 = 64
Decent Success
Your efforts to gather a series of trusted informants under a single network has progressed smoothly and without interruption. While Silph Co may heavily restrict any material coming into the Zone, they can do little to suppress mere words, and foreign merchants visiting what few local establishments they can access are always willing to share their stories. Especially when they're offered an ample amount of Zenny. With some time, Rocket has now established a reliable network of informants that regularly visit the Zone and are just as willing to trade information as much as their goods. No longer will Rocket be kept in the dark!
Informant Network Established
Rival Reports Unlocked
Oh thank god things went well this time around, even with a low roll our bonuses carried the day.
-[X] (LEARNING) Develop a New Pokeball (Ariana)
DC 50/70
6 + 13 + 28 + 2 + 7 = 56
Bare Success
Nice to see this, maybe we could start selling net balls in the future alongside other pokeballs we create?? Silph Co has a monopoly in poke balls no? Could be an interesting avenue to grab some power from them I suppose?
-[X] (Personal) (Giovanni) Train Your Pokemon
EXP gained:
Persian = 72
Kangaskhan = 68
Rhyhorn = 21
Onix = 27
Golem = 98!
Nice! Its good to see our Mons getting some work out!
-[X] (Personal) (Giovanni) Train with Master Kiyo
70
Oh Martial Increase! Love seeing this.
-[X] (Personal) (Giovanni) Visit the Neo-Kanto Underground Market
95
Honestly I say we give our Kangaskhan, Not only this gives us an access to an Eevee to study, we could also breed That Eevee to get more of them in the future? Not sure how hard would it be to set it up but I remember there was a learning option for Breeding? That would be an interesting avenue to check out.
-[X] (Personal) (Ariana) Take Public Speaking Classes
3
...Ouch. not all Actions get good rolls I suppose. Though at least nothing too bad happened.
-[X] (Personal) (Surge) Get in Contact with Your Old Comrades
89
Uhh that's really interesting, we have Jax from MK and Grit from AW here. Having access to the PMCs and mercenary groups could help us in a pinch, we just need to find ways to make their uses more viable.
In general, a really good turn!