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Build a set of dhar traps and place them around a piece of warpstone, so they can affect it, but not each other. Then, when they are filled, carry them to the waystone and empty them into the vortex.

It's probably not effective though. Safely disposing of warpstone is one of the setting's hardest problems.

Inb4 surrounding a chunk of warpstone with Dhar Traps just results in having several smaller pieces of warpstone.
And i know this is unpopular, but i personally think a sword would be a better secondary weapon for luthien, because we already have a mace to inflict blunt force trauma.
A blade would help in situations where that isn't as useful allowing her to cut and stab at smaller weakpoints that would be harder to exploit with her mace.

We also got some pretty good enchantments for that this turn.

Nah, I say spear for secondary. It's what Luthien knows, and Warhammer needs more baller spears.
 
This is a gift for Michael's daughter, not Michael himself. We have no idea what she'll grow up to do, so same reasoning as with Brorn's son. Let her grow up healthy and make her own choices.

This is still a medieval society, our own morals and expectations aside the vast majority of children follow in their parents footsteps. Also I cannot think of any craft or task in which extra mental acuity is a bad thing
 
[X] [GIFT] A symbol of Isha
[X] [PLOT]: Alfar Igorsson was a sorcerer that had the village of Fimir's Bane annihilated in order to hide his true origins and prevent anyone from that village to be able to counter his alternative identity. The shaman of Jarl Igor Bjornkin was killed off to prevent him from being able to look into anything going on in that region and possible to make sure the Jarl could not put a stop to it if anything should be exposed since Alfar could waylay him. This also gave Alfar a jarl that was not too...paranoid to work under and would no doubt trust him when he needed to leave on 'shaman business' if asked.
[X] [MICHAEL] Torc of Isha's Hearth: May Isha's blessing be upon the line of Michael! This Torc shall represent the notion of the family. It is comprised of a core of Caledorian Steel, wrapped around with a layer of Norscan Ivory from land predators and finished with a skin of Silver. It is hung upon a chain of Featherweight Caledorian Steel. Hsyh Runes invoking Isha of the Hearth, representing the family as a source of healing and order are inscribed upon the core of the Torc. Chamon to mend the Torc whenever it sustains damage is imbued into it. Ashy shall keep the wearer comfortable as if they are beside the family hearth. Ghur representing the grace of the predator, embedded upon Ivory shall improve the dexterity of the bearer, and the Runes of Ulgu inscribed on the silver skin shall keep the potency of this Torc hidden from eyes that might otherwise do the family harm. Such a torc truly will be fitting for a line of healers!
 
Here's an attempt at "something for the whole family"

[X] [MICHAEL] House warmer
-[X] A steel rod bent into a circle with diameter equal to Luthien's forearm. A silver vine snakes it's way around the circle like a wreath. Healing herbs and other fragrant plants are tied at intervals around the silver vine.
-[X] Enchantments:
--[X] Freshness (Ghyran): Herbs bound to the silver vine remain fresh and fragrant as the day they were picked. A variant on Living wood enchantment.
--[X] Blessing of Health (Hysh, Isha invocation): The inhabitants of the house never get seriously ill.
--[X] A blessing on the Hearth (Aqshy): When hanging above the hearth, the fires consume fuels more slowly, and the heat reaches all corners of the house
--[X] Everlasting
 
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[X] [MICHAEL] Torc of Isha's Hearth: May Isha's blessing be upon the line of Michael! This Torc shall represent the notion of the family. It is comprised of a core of Caledorian Steel, wrapped around with a layer of Norscan Ivory from land predators and finished with a skin of Silver. It is hung upon a chain of Featherweight Caledorian Steel. Hsyh Runes invoking Isha of the Hearth, representing the family as a source of healing and order are inscribed upon the core of the Torc. Chamon to mend the Torc whenever it sustains damage is imbued into it. Ashy shall keep the wearer comfortable as if they are beside the family hearth. Ghur representing the grace of the predator, embedded upon Ivory shall improve the dexterity of the bearer, and the Runes of Ulgu inscribed on the silver skin shall keep the potency of this Torc hidden from eyes that might otherwise do the family harm. Such a torc truly will be fitting for a line of healers!
Enchantments: Blood of Metal (Chamon), Comfortable Heat (Aqshy), Runes of Ulgu (Ulgu), Energy of the Hawk - Dexterity Variant (Ghur/Experimental), Runes of Hysh - Isha Invocation (Hysh/Experimental)


[X] [GIFT] A shield to be cradled in, and a sword to hug

[X] [PLOT]: Alfar Igorsson was a sorcerer that had the village of Fimir's Bane annihilated in order to hide his true origins and prevent anyone from that village to be able to counter his alternative identity. The shaman of Jarl Igor Bjornkin was killed off to prevent him from being able to look into anything going on in that region and possible to make sure the Jarl could not put a stop to it if anything should be exposed since Alfar could waylay him. This also gave Alfar a jarl that was not too...paranoid to work under and would no doubt trust him when he needed to leave on 'shaman business' if asked.
Alfar as Erwuld Skolwin and Freja Sigridsdottir were part of a warpstone smuggling chain that would pass the goods in lead boxes to the ship Tylos's Lament. This prevented Alfar from being connected directly with the smuggling ring using Freja's shop as a cover to smuggle the warpstone through shipments of 'rich copper' to have something on the manifests as well as being exchanged to Alfar for possibly cursed or malignant artifacts made with the warpstone or for the warpstone, possibly by skaven or necromancers or vampires. This was shipped to persons unknown but likely to other chaos cults in the Empire and maybe Kislev.
The Tylos's Lament either had some kind of enchantment to let them know when the jig was up, possibly related to the death of Freja or Alfar or both, or whatever enterprise they were embarked on was completed by the year 1666 and it had no reason to come back. The event that caused this could have been very good or very bad, to cause Alfar to slip up in his usual efforts to contain his own drunkenness and as such may be part of what contributed to the ship not returning.
There were other shipments of warpstone that did not make it to the ship, suggesting that Skjold was the hub of an inter-chaos cult smuggling operation and that the Tylos's Lament was only one strand in a web of intrigue. The cult is most likely Tzeetchian in origin, especially with the spell that caused Alfar's body to self-immolate upon death, to ensure that his body could not be used to gain evidence or even his spirit to be pulled from the veil.
 
Question, the underlined bit, does this mean that the traps will siphon each other's magic they use to function, or the dhar magic they are currently storing/gathered inside? Cause either isn't really good but one is less good than the other.
Put two Dhar Traps next to each other, and they'll begin unravelling each other to get at the magic stored in each other. They're not clever enough to know not to recognize stored Dhar from the ambient kind.

@Mayto Can spells be used as enchantments? Like, can a skilled enchanter make a staff that anyone can use that makes a fireball?
But making a Masterwork, putting a Hysh blast on it, and getting a good roll, would unlock a staff that can shoot bolts of energy. However, you'd need to develop a power stone to let a non-mage use it. Or make them disposable and in need of a recharge by a mage.

Disposable wands with bound spells?

Ouch. I wonder what effect it had on the Asurs:(
Not much. A bit of lead poisoning is an easy fix with healing magic.

It's actually a Naggarythe tradition, going by the narration. But yeah, neat little thing to do. Wonder if that's how the Carcassonne tradition of the Birth Sword started, since they're the dedicated Asur cosplayers of the Old World?
Carcassone is in a part of the Old World which had colonies that came from Naggarythe

A lot of elven culture has leaked into humanity.

.... I still feel like I was expecting something better for a perfect roll.
There's going to be a fully self-sufficient dwarf settlement near Skjold which is only going to grow. And they'll be close by to exchange skills and techniques to help out the locals.

I have to say the outhouse thing i hilarious, on the one hand that guy is a scam artist by definitions, but he did target the loca Elvenl Blacksmith in a fey mood instead of widows and orphans, I'd say he showed some courage.
The Poop box costs HOW MUCH?! Please tell me we can renegotiate that or that that was a one time payment! Good gods that's a massive ripoff but the bugger knew when to strike when Luthien would least argue. At the very least Luthien is starting to make major money again.
Well he was expecting to charge Luthien a silver per use. But in her fey mood, she just shoved the contents of her purse in his hands to avoid needing to haggle.

"Here's ten gold dragons. Now make sure there's fresh linen and a bowl of clean water every day."



Off topic. But I'd like to mention that Malus's rotation around the sun is 400 days. Down to the second. And a cycle of Mannslieb is also exactly 25 days. The Old Ones didn't just move the planet closer to the sun, they also made its rotation and speed into round numbers.
 
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[X] [MICHAEL] Torc of Isha's Hearth: May Isha's blessing be upon the line of Michael! This Torc shall represent the notion of the family. It is comprised of a core of Caledorian Steel, wrapped around with a layer of Norscan Ivory from land predators and finished with a skin of Silver. It is hung upon a chain of Featherweight Caledorian Steel. Hsyh Runes invoking Isha of the Hearth, representing the family as a source of healing and order are inscribed upon the core of the Torc. Chamon to mend the Torc whenever it sustains damage is imbued into it. Ashy shall keep the wearer comfortable as if they are beside the family hearth. Ghur representing the grace of the predator, embedded upon Ivory shall improve the dexterity of the bearer, and the Runes of Ulgu inscribed on the silver skin shall keep the potency of this Torc hidden from eyes that might otherwise do the family harm. Such a torc truly will be fitting for a line of healers!
Enchantments: Blood of Metal (Chamon), Comfortable Heat (Aqshy), Runes of Ulgu (Ulgu), Energy of the Hawk - Dexterity Variant (Ghur/Experimental), Runes of Hysh - Isha Invocation (Hysh/Experimental)


[X] [GIFT] A shield to be cradled in, and a sword to hug

[X] [PLOT]: Alfar Igorsson was a sorcerer that had the village of Fimir's Bane annihilated in order to hide his true origins and prevent anyone from that village to be able to counter his alternative identity. The shaman of Jarl Igor Bjornkin was killed off to prevent him from being able to look into anything going on in that region and possible to make sure the Jarl could not put a stop to it if anything should be exposed since Alfar could waylay him. This also gave Alfar a jarl that was not too...paranoid to work under and would no doubt trust him when he needed to leave on 'shaman business' if asked.
Alfar as Erwuld Skolwin and Freja Sigridsdottir were part of a warpstone smuggling chain that would pass the goods in lead boxes to the ship Tylos's Lament. This prevented Alfar from being connected directly with the smuggling ring using Freja's shop as a cover to smuggle the warpstone through shipments of 'rich copper' to have something on the manifests as well as being exchanged to Alfar for possibly cursed or malignant artifacts made with the warpstone or for the warpstone, possibly by skaven or necromancers or vampires. This was shipped to persons unknown but likely to other chaos cults in the Empire and maybe Kislev.
The Tylos's Lament either had some kind of enchantment to let them know when the jig was up, possibly related to the death of Freja or Alfar or both, or whatever enterprise they were embarked on was completed by the year 1666 and it had no reason to come back. The event that caused this could have been very good or very bad, to cause Alfar to slip up in his usual efforts to contain his own drunkenness and as such may be part of what contributed to the ship not returning.
There were other shipments of warpstone that did not make it to the ship, suggesting that Skjold was the hub of an inter-chaos cult smuggling operation and that the Tylos's Lament was only one strand in a web of intrigue. The cult is most likely Tzeetchian in origin, especially with the spell that caused Alfar's body to self-immolate upon death, to ensure that his body could not be used to gain evidence or even his spirit to be pulled from the veil.
 
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[X] [MICHAEL] Surgeon's Torc: May Isha's blessing be upon the line of Michael! This Torc shall represent the notion of the family. It is comprised of a core of Caledorian Steel, wrapped around with a layer of Norscan Ivory from land predators and finished with a skin of Silver. It is hung upon a chain of Featherweight Caledorian Steel. Hsyh Runes invoking Isha of the Hearth, representing the family as a source of healing and order are inscribed upon the core of the Torc. Chamon focus the mind to its task. Ashy shall keep the wearer comfortable as if they are beside the family hearth. Ghur representing the grace of the predator, embedded upon Ivory shall improve the dexterity of the bearer, and the Runes of Ulgu inscribed on the silver skin shall keep the potency of this Torc hidden from eyes that might otherwise do the family harm. Such a torc truly will be fitting for a line of healers!
Enchantments: Increased Mental Acuity (Chamon/Experimental), Comfortable Heat (Aqshy), Runes of Ulgu (Ulgu), Energy of the Hawk - Dexterity Variant (Ghur/Experimental), Runes of Hysh - Isha Invocation (Hysh/Experimental)
[X] [GIFT] A shield to be cradled in, and a sword to hug
[X] [PLOT]: Alfar Igorsson was a sorcerer that had the village of Fimir's Bane annihilated in order to hide his true origins and prevent anyone from that village to be able to counter his alternative identity. The shaman of Jarl Igor Bjornkin was killed off to prevent him from being able to look into anything going on in that region and possible to make sure the Jarl could not put a stop to it if anything should be exposed since Alfar could waylay him. This also gave Alfar a jarl that was not too...paranoid to work under and would no doubt trust him when he needed to leave on 'shaman business' if asked.
Alfar as Erwuld Skolwin and Freja Sigridsdottir were part of a warpstone smuggling chain that would pass the goods in lead boxes to the ship Tylos's Lament. This prevented Alfar from being connected directly with the smuggling ring using Freja's shop as a cover to smuggle the warpstone through shipments of 'rich copper' to have something on the manifests as well as being exchanged to Alfar for possibly cursed or malignant artifacts made with the warpstone or for the warpstone, possibly by skaven or necromancers or vampires. This was shipped to persons unknown but likely to other chaos cults in the Empire and maybe Kislev.
The Tylos's Lament either had some kind of enchantment to let them know when the jig was up, possibly related to the death of Freja or Alfar or both, or whatever enterprise they were embarked on was completed by the year 1666 and it had no reason to come back. The event that caused this could have been very good or very bad, to cause Alfar to slip up in his usual efforts to contain his own drunkenness and as such may be part of what contributed to the ship not returning.
There were other shipments of warpstone that did not make it to the ship, suggesting that Skjold was the hub of an inter-chaos cult smuggling operation and that the Tylos's Lament was only one strand in a web of intrigue. The cult is most likely Tzeetchian in origin, especially with the spell that caused Alfar's body to self-immolate upon death, to ensure that his body could not be used to gain evidence or even his spirit to be pulled from the veil.

Yay, masterworks. Hopefully we don't fugue out again.
 
Off topic. But I'd like to mention that Malus's rotation around the sun is 400 days. Down to the second. And a cycle of Mannslieb is also exactly 25 days. The Old Ones didn't just move the planet closer to the sun, they also made its rotation and speed into round numbers.
This is pleasing to me - a rare instance where one can read deeper into Warhammer numbers and walk away satisfied. :lol:
 
[X] [MICHAEL] Surgeon's Torc: May Isha's blessing be upon the line of Michael! This Torc shall represent the notion of the family. It is comprised of a core of Caledorian Steel, wrapped around with a layer of Norscan Ivory from land predators and finished with a skin of Silver. It is hung upon a chain of Featherweight Caledorian Steel. Hsyh Runes invoking Isha of the Hearth, representing the family as a source of healing and order are inscribed upon the core of the Torc. Chamon focus the mind to its task. Ashy shall keep the wearer comfortable as if they are beside the family hearth. Ghur representing the grace of the predator, embedded upon Ivory shall improve the dexterity of the bearer, and the Runes of Ulgu inscribed on the silver skin shall keep the potency of this Torc hidden from eyes that might otherwise do the family harm. Such a torc truly will be fitting for a line of healers!
Enchantments: Increased Mental Acuity (Chamon/Experimental), Comfortable Heat (Aqshy), Runes of Ulgu (Ulgu), Energy of the Hawk - Dexterity Variant (Ghur/Experimental), Runes of Hysh - Isha Invocation (Hysh/Experimental)
[X] [GIFT] A shield to be cradled in, and a sword to hug
[X] [PLOT]: Alfar Igorsson was a sorcerer that had the village of Fimir's Bane annihilated in order to hide his true origins and prevent anyone from that village to be able to counter his alternative identity. The shaman of Jarl Igor Bjornkin was killed off to prevent him from being able to look into anything going on in that region and possible to make sure the Jarl could not put a stop to it if anything should be exposed since Alfar could waylay him. This also gave Alfar a jarl that was not too...paranoid to work under and would no doubt trust him when he needed to leave on 'shaman business' if asked.
Alfar as Erwuld Skolwin and Freja Sigridsdottir were part of a warpstone smuggling chain that would pass the goods in lead boxes to the ship Tylos's Lament. This prevented Alfar from being connected directly with the smuggling ring using Freja's shop as a cover to smuggle the warpstone through shipments of 'rich copper' to have something on the manifests as well as being exchanged to Alfar for possibly cursed or malignant artifacts made with the warpstone or for the warpstone, possibly by skaven or necromancers or vampires. This was shipped to persons unknown but likely to other chaos cults in the Empire and maybe Kislev.
The Tylos's Lament either had some kind of enchantment to let them know when the jig was up, possibly related to the death of Freja or Alfar or both, or whatever enterprise they were embarked on was completed by the year 1666 and it had no reason to come back. The event that caused this could have been very good or very bad, to cause Alfar to slip up in his usual efforts to contain his own drunkenness and as such may be part of what contributed to the ship not returning.
There were other shipments of warpstone that did not make it to the ship, suggesting that Skjold was the hub of an inter-chaos cult smuggling operation and that the Tylos's Lament was only one strand in a web of intrigue. The cult is most likely Tzeetchian in origin, especially with the spell that caused Alfar's body to self-immolate upon death, to ensure that his body could not be used to gain evidence or even his spirit to be pulled from the veil.
[X] [MICHAEL] House warmer
-[X] A steel rod bent into a circle with diameter equal to Luthien's forearm. A silver vine snakes it's way around the circle like a wreath. Healing herbs and other fragrant plants are tied at intervals around the silver vine.
-[X] Enchantments:
--[X] Freshness (Ghyran): Herbs bound to the silver vine remain fresh and fragrant as the day they were picked. A variant on Living wood enchantment.
--[X] Blessing of Health (Hysh, Isha invocation): The inhabitants of the house never get seriously ill.
--[X] A blessing on the Hearth (Aqshy): When hanging above the hearth, the fires consume fuels more slowly, and the heat reaches all corners of the house
--[X] Everlasting
 
Put two Dhar Traps next to each other, and they'll begin unravelling each other to get at the magic stored in each other. They're not clever enough to know not to recognize stored Dhar from the ambient kind.
Got to remember not to keep those around us when we visit a Shaman then.

Dhar trap sees talismans, breaks them open until it has it's fill, and then the remainder goes everywhere...
 
Got to remember not to keep those around us when we visit a Shaman then.

Dhar trap sees talismans, breaks them open until it has it's fill, and then the remainder goes everywhere...

They probably do not wear them all the time around each other either. I think we are fine as long as we do not give them surprise hugs on the eve of battle/major rituals.
 
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@Mayto Just a couple of questions.

Since Michel is married and with children I suppose that we are no longer fuckbuddies and the next turn we will have the Take a lover action, no?

What is Michael´s plan for The anatomy of the Ordered Races now that he has is pretty much settled Norsca? Because IIRC one of the main aims of the book was to pay of his debt in Tilea (and I doubt that he is in any hurry to return now)

And finally, the coming turn will be 3 years from now on or just two?
 
@Mayto Just a couple of questions.

Since Michel is married and with children I suppose that we are no longer fuckbuddies and the next turn we will have the Take a lover action, no?

What is Michael´s plan for The anatomy of the Ordered Races now that he has is pretty much settled Norsca? Because IIRC one of the main aims of the book was to pay of his debt in Tilea (and I doubt that he is in any hurry to return now)

And finally, the coming turn will be 3 years from now on or just two?
Turns should go back to 2 years.

It happened because Luthien is no longer a baby elf.
 
[X] [MICHAEL] Surgeon's Torc: May Isha's blessing be upon the line of Michael! This Torc shall represent the notion of the family. It is comprised of a core of Caledorian Steel, wrapped around with a layer of Norscan Ivory from land predators and finished with a skin of Silver. It is hung upon a chain of Featherweight Caledorian Steel. Hsyh Runes invoking Isha of the Hearth, representing the family as a source of healing and order are inscribed upon the core of the Torc. Chamon focus the mind to its task. Ashy shall keep the wearer comfortable as if they are beside the family hearth. Ghur representing the grace of the predator, embedded upon Ivory shall improve the dexterity of the bearer, and the Runes of Ulgu inscribed on the silver skin shall keep the potency of this Torc hidden from eyes that might otherwise do the family harm. Such a torc truly will be fitting for a line of healers!
Enchantments: Increased Mental Acuity (Chamon/Experimental), Comfortable Heat (Aqshy), Runes of Ulgu (Ulgu), Energy of the Hawk - Dexterity Variant (Ghur/Experimental), Runes of Hysh - Isha Invocation (Hysh/Experimental)

[X] [GIFT] A shield to be cradled in, and a sword to hug

As sad as it is, it's vital to be a good warrior on Mallus.


[X] [PLOT]: Alfar Igorsson was a sorcerer that had the village of Fimir's Bane annihilated in order to hide his true origins and prevent anyone from that village to be able to counter his alternative identity. The shaman of Jarl Igor Bjornkin was killed off to prevent him from being able to look into anything going on in that region and possible to make sure the Jarl could not put a stop to it if anything should be exposed since Alfar could waylay him. This also gave Alfar a jarl that was not too...paranoid to work under and would no doubt trust him when he needed to leave on 'shaman business' if asked.
 
And finally, the coming turn will be 3 years from now on or just two?
The reason it was 3 years instead of 2 was the masterwork crit. So we return to 2 years next turn. (unless people want to try for another masterwork and we crit again)

Yeah, but last time that we had a crit on a masterwork the change from one year per turn to two years per turn... I just wanted to make sure this time is not permanent...

Yea but like Ironfist already mentioned that was the result of natural Asur aging. It wasn't caused by the crit.
 
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@Mayto Just a couple of questions.

Since Michel is married and with children I suppose that we are no longer fuckbuddies and the next turn we will have the Take a lover action, no?

What is Michael´s plan for The anatomy of the Ordered Races now that he has is pretty much settled Norsca? Because IIRC one of the main aims of the book was to pay of his debt in Tilea (and I doubt that he is in any hurry to return now)

And finally, the coming turn will be 3 years from now on or just two?
I'll roll before each turn going forward, to see if it will be one or two years. Add a year if there's a masterwork crit, or a particularly long expedition.

The michael questions will be answered in the next post.
 
For the Scorpion Throne idea....

The Body annd Throne part like this Pic, but with Longer multijointed Legs that are Telescopic Blades.


The Tail more like this Pic as the Chandelier part that shines with Hysh/Aqshy, Tail needs to be Longer though.


Might need a Torso at the front to mount the Arms and Pincers on though, nothing Human like, maybe more of a Head with Arms attached? Like the Guard Scorpion from FF7 upper torso that Arms are mounted on.

Steel, Silver, Ivory, Fur etc as materials.
 
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