Don't forget the mission does reveal if we get one of the sneaky skills up to 30
Oh now that is just beautiful, truly Hayato has grown into one helluva fighter. Now then, wonder what we'll end up pushing this towards. I think empathy was the goal but needs must ya know.[Dreamer -> Martial Savant]
[Can now raise Supernatural Martial Art Skills to 200]
I think I remember the Mind Walk being stated to be pretty intense, sure we shouldn't hold off till we buff Empathy and/or Resistance more?First, we should do the Mind Walk with Yato. I'm expecting us to get Resistance Training Bonuses from him, so that'll be important for the next steps.
Skills don't matter for the Mind Walk, but it is going to take an entire week.I think I remember the Mind Walk being stated to be pretty intense, sure we shouldn't hold off till we buff Empathy and/or Resistance more?
Fair enough Resistance wise but Empathy might still help connection and story wise since it's all but been said that our partner did not have a happy ending.Skills don't matter for the Mind Walk, but it is going to take an entire week.
It is a WoG that the trip to Yato's mind has no skill checks, just that it is going to take lot of time.Fair enough Resistance wise but Empathy might still help connection and story wise since it's all but been said that our partner did not have a happy ending.
I think I remember the Mind Walk being stated to be pretty intense, sure we shouldn't hold off till we buff Empathy and/or Resistance more?
We're at SL6 and the Mind Walk increases the SL by 4, no matter what our SL level would have been. The Mind Walk is the only way for us to raise Yato's SL any higher now that we're at SL6.As far as I understand it, it's entirely Narrative with the mechanical involvement being how big of a SL boost we'll get. Because we've pushed for SL6(7? One of the two), IIRC we'll end up at SL10 regardless of our choices as long as we don't do any sort of breaking of the relationship.
I look forward to that Arc.
Wrong tense.When the idea that you were strong enough presented itself, you ignored it.
I believe the proverb goes "idiots don't catch colds"."But you'll get sick!"
"No I won't. I'm your big brother. I'm too tough to get sick,"
*sometime in the past*"N-n-no," he says between sniffles while he tries to wipe the tears from his eyes, "It's-it's-you got wet up. Because of me. [...] I'm a...I'm a terrible-"
Now you are just dispensing death flags. This is exactly the kind of flashback to have during the Final Battle."See? There's nothing on this planet that can bring down your big brother, Hayato!"
He sniffs some more and you offer your sleeve to him. He wipes the snot and stuff off on your shirt, but you don't mind. He says in a shaky voice, "Pr-Pro-Promise?"
"Promise."
We already had the scariest death flag available: We are the Bro. It's hard to get more doomed than that.Now you are just dispensing death flags. This is exactly the kind of flashback to have during the Final Battle.
A bit sad about losing that Dark Path opportunity. Now where am I supposed to get my drama?
and that fact I loveWrong tense.
I believe the proverb goes "idiots don't catch colds".
*sometime in the past*
"It's alright if people get wet because of you, Yam."
*present time*
Harem protagonist
Hayato really is the best role model, huh.
Now you are just dispensing death flags. This is exactly the kind of flashback to have during the Final Battle.
A bit sad about losing that Dark Path opportunity. Now where am I supposed to get my drama?
[x] No
It's not about the skill check, it's for the less mechanical minded benefits I.E absorbing the impact of all the things we're likely to see.It is a WoG that the trip to Yato's mind has no skill checks, just that it is going to take lot of time.
I look forward to it too but my motives to boost either is Narrative, like I said easing the burden that seeing what's likely to be a bloody and tragic end to a likely ultimately tragic life.As far as I understand it, it's entirely Narrative with the mechanical involvement being how big of a SL boost we'll get. Because we've pushed for SL6(7? One of the two), IIRC we'll end up at SL10 regardless of our choices as long as we don't do any sort of breaking of the relationship.
I look forward to that Arc.
[X] Yes
Guys? I think you're overlooking one detail: Our new class boosts our SMA cap. UMT is an SMA; the only difference is that it started that way, as opposed to the mortal martial arts we've acquired supernatural skill with. Thus, I'm pretty sure that our UMT cap is 200 too.
A bit sad about losing that Dark Path opportunity. Now where am I supposed to get my drama?
Also, loved the update. Really got the feels.The Arts themselves? Yes, they are limited to Combat only and only work when using that Martial Art. The special perk you get for getting Three Super Arts to 100 is the one that lets you use all the Perks regardless of Super Art.
Quick question, @LinkOnScepter, wasn't there supposed to be a perk we get after raising three Supernatural Martial Arts to 100 that allows us to use all of our martial arts perks with any of our martial arts?
Also, loved the update. Really got the feels.
Literally just did a speedrun of Fate UBW Abridged now. It's impossible for me to say yes to this without lying.
This is the Way.