I've been coming back to this idea, and not only do I think it has merits as stated, but I think it was selling itself short, too. I believe that if we spend enough points to get such a great Boon that basically guarantees us June's top scorer position in 2 subjects and top scorer overall, we'd get the benefits of those points and we'd secure the House Cup.There's also Option 4 - we spend eight sect points this turn. On one hand, we'll lose the House Cup, but on the other we'll get to discover what 8 Sect Points will get us!
-We're at 34 points with 8 unspent (42 total in the tally).
-There are seven subjects, so seven top scorer positions for 7 sect points.
-There is one top scorer position for 2 sect points.
-So 7+2 total points available.
If we win 3 (1 from a subject and 2 from overall) out of the 9 total points, at the very minimum, we'd be at 37+3. Slytherin would have to win 2 out of the 6 available points remaining to tie us at 40 and 3 out of 6 to surpass us, and that's assuming no other Ravenclaw would get points.
If we win 4 (2 from two subjects and 2 from overall) out of the total 9 points, at the very minimum, we'd be at 38+4. Slytherin would have to win 4 out of the 5 available points remaining to tie us at 42 and 5 out of 5 to surpass us.
That definitely sounds unlikely as hell, so the question is: how likely are we to get 4 points (top scorer in two subjects and overall) by spending the 8 points we have? Well, we've been told by the QM that he aimed for an improvement of about 60 points per action for 3-point boons. A reasonable progression, then, would be 100 for 4-point boons, 150 for 5, 210 for 6, 280 for 7 and 360 for 8. But even if this is not the case, if this is outdated, if things have changed, etc., we can expect the benefits of such a large expenditure of sect points to be in the high hundreds. Definitely enough to net us those 4 points we need, no?
What kind of plan would go well with this? Well, not the Breakthrough one, but the Astronomy/Charms one, absolutely. Given the projected avalanche of points incoming with the turn, we could even go Astronomy/Herbology, picking both our skills currently at 0 with the confidence of getting them to Apprentice, and leaving Charms that's already at 400 for a non-boosted turn. Something like this:
[][Plan] All the Points
-[][Training] Astronomy x3
-[][Training] Herbology x2
-[][Points] 8
What do you guys think?
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