Henchman for Hire [Custom Superhero world, you are a Mook]

Sorry if I sound dismissive with the "extra torture" bit but that method really has some holes in it. And be careful we don't cross over sufficient velocity's site rules against such content.
1. Do you really intend to drag a cop "into the locker",as in inside the same police building to do the intimidation? do I need to say how convenient a unused space in a busy police station would be?
2. How is this process going to be quite or quick enough that police buddies don't come looking for them? Chloroform KO seems counter intuitive to keeping things speedy.
3. We can't leave the cop alive with broken fingers and such. No amount of getting cop on our side is going to cover up the signs of that violence, and then the investigator turn to what did we get them to do.

For pole master subject, yes a bit of fun. But as this the future tech setting, and not the traditional ki asian Continent, I tried to poke that looking directly for a master is going to be rare if exists. forgot to get to that we may need to settle for what "martial" dojo we find.

(Edited: @ABalloonyChaos oh, and a question. The total of the purchases in your plan (including irl pricing for write-ins) comes up to a total of about 8700. The QM/GM Gatling mentioned that we should look to saving money? It takes the lionsshare of the current money we have, and from what I've checked on the character sheet and what Gatling said we can't even fit all of those on Fred when we're out and about.)
There were three big ticket items that I think are great but cost2,000+ . "non bleeding" Pistol: Runs on electricity., Gauntlets w/ deployable hard-light shield built-in, and Blade that releases a weak blade of wind when swung:. Had to consider carefully what I wanted and why and pro and con went something like

Gauntlets w/ deployable hard-light shield built-in,
+ A defensive weapon
+ can be used with shields for while, I think.
+++ If we are not going to Armor Supplier. It's only option besides smoke for cover.
- 3,000+$

Pistol: Runs on electricity
+ runs on electricity charge
++ gives decent range option.
+ not as big investment as rifle/ easier to learn to use?
+ if not as lethal or ammo hunger, more freedom to find time to use and practice.
+ freezes water plays? See Hydrokinetic manipulating spear.

Blade that releases a weak blade of wind when swung:
+ plays well with skill set and trait.
+ quality investment to a strength.
+ can somewhat be used as short range for effects.
- lethal blade unless taken care to stop bleeding.
- there are probably better blades from hero/ villains gear set.
- 3,000+$

So after more than half the savings gone and no one wanting to go armor last or this round, I decided to continue to buy some toolset and explosive for next job. It gives us a more options to hand obstacles, if still a bit fragile. Offense is a great form of defense, ( if you aren't flat footed as the Slasher).
 
1. Do you really intend to drag a cop "into the locker",as in inside the same police building to do the intimidation? do I need to say how convenient a unused space in a busy police station would be?
2. How is this process going to be quite or quick enough that police buddies don't come looking for them? Chloroform KO seems counter intuitive to keeping things speedy.
3. We can't leave the cop alive with broken fingers and such. No amount of getting cop on our side is going to cover up the signs of that violence, and then the investigator turn to what did we get them to do.
1. I'm sorry, but we're not going to be placing them inside a locker, we're going to be using them to access it? Isn't that what was detailed in the mission? And literally almost all actions take place in the police station, but the officer doesn't necessarily have to be in there at the start.
2. That's why using a minimal amount would be key, as said in the description, as to why you'd be waking them up forcefully since there's already technology in real life that does that. The chloroform assures no resistance as you're on the way to the locker (if not already at the locker) which can mean life or death.
3. Why can't we do that? Broken fingers are quite healable in modern society, and more so in a continet full of technology and nanobots. I don't understand your point about getting a cop to our side--in what instance would that happen? Make no mistake, getting information from the police chief's locker is a literal crime, and the investigator wouldn't be worried about that. Or are you saying killing the officer would be better?

For pole master subject, yes a bit of fun. But as this the future tech setting, and not the traditional ki asian Continent, I tried to poke that looking directly for a master is going to be rare if exists. forgot to get to that we may need to settle for what "martial" dojo we find.
Keep in my mind that all of these exists, first of all. Second, this city is a large one, and has been detailed to have many different groups around with different ideals. Third, glaive's aren't asian weapons, they're european, and even if they were, a weapon is a weapon. If they use knives and daggers and swords in this place, they definitely use polearms. Gatling45 hasn't spoken out against it, and theres obviously going to be training for any kind of weapon in a place as big as this. It's either going to come down to narrative or rolling, and seeing as what he did with the last update, it's likely we're just going to find an instructor well versed in it.

There were three big ticket items that I think are great but cost2,000+ . "non bleeding" Pistol: Runs on electricity., Gauntlets w/ deployable hard-light shield built-in, and Blade that releases a weak blade of wind when swung:. Had to consider carefully what I wanted and why and pro and con went something like
So after more than half the savings gone and no one wanting to go armor last or this round, I decided to continue to buy some toolset and explosive for next job. It gives us a more options to hand obstacles, if still a bit fragile. Offense is a great form of defense, ( if you aren't flat footed as the Slasher).

I understand and get the need for good weapons fine and well enough, but that's not my point. With time until the next mandatory crime, Gatling has strongly advised us to save for strong armor. I msyelf put in the Gauntlets in my plan (and by the way, all gun use the smae stat so it's not like we've got to learn different things from them) but the other things aren't necessary in our build and it spends money a bit to frivioulsly. The ice pistol is cool and all, but in what situation would we need to freeze someone in a tech continent? Not to mention that a ray or beam of frost would be slower than a bullet, a regular pistol would do admirably well in the fact you just have to hit a person's arm to disable them, and they can't exactly use super strength to break out of a gun wound like they can with ice, or use fire to blast it away. I'm not denying it's usefulness, but it's not something we need right now, and it takes away from the amoutn of money we already have that we need to save to purchase the strong stuff after the next job.

The same is for the blade of wind thing First of all, any melee weapon pairs well with the trait and skillset, as it provides bonus to any melee weapon used. Aformentioned blade is what, a third of Fred's money for okay effect? The gauntlet's are a superior investment in strength and are far mor cost-efficient, not to mention that simulated power effects can be achieved in different manners. Heck, buying the capacitor and linking it to the glaive (metal conducts electricity obviously) makes it electric powered and the voltage running through it can easily stop a human heart, so there's a polearm (polearms are in combat almost always superior to shorter range weapons, as shwon by irl combat) with lightnign powers for a fraction of the cost that the shorter, wind powered blade gives, and heroes probably do have things to counter it, but I doubt all of them do when going that far.

We're saving for armor, because it's going to be a costly option, as Gatling hinted at for us. Not only that, but there are larger purchases to be made later, like for example a car, opening an account, buying large-scale weapons, investing in an incredibly high-tech apparatus (because those basic things over there are not cream of the crop. I decided to purchase toolsets too, but I go further into detail with them because of how useful they are, even without them being necessarilly electrical. Purchasing what we can carry on our person and use in any number of situatons is essential when looking for items to purchase, which I thought to maximize. And even purchasing all of those, the total cost wouldn't come up to 1000. Offense is a good form of defence, but as we've seen if you don't have actual reliable defence you're likely going to end up hospitalized (as our good buddy Slasher can attest to) and as I said, it was advised by the master of the quest that we save money for good strong armor, and until then, we should purchase what makes sense and not be frivolous in our spending, just purchasing something because we have money.
 
… a lot to unpack there. And I don't have much to say

If you don't know what our, and G&V's goals are then reread the post! It's the chiefs office his computer exactly. The locked door and making no one suspecting a thing is the trouble. To the, torture, subject… God Help You. I'm out @Gatling45 This topic needs to stop and end. I have a lot of things I rather be doing on my weekend than trying to explain or argue that "minimal " amount of torture on a cop is not a small thing. The only line I got that doesn't turn graphic, "is It isn't like on the school ground, twisting an arm to make someone say uncle!" , and I don't think that is a good enough argument to get the point across.

Am fine with leaving pole master to wait and see.

If we are saving for armor then, why is no one interested in actually buying it? No plan has us going to get armor so the question is for everyone voting if you are fine with going to next job with no good weapons too?
 
Yeah no, I will chime in here, if there is any plan involving torture I plan to outright ignore any plan that even mentions it.

There are lines people won't cross, and that is one of Fred's.

Didn't think I even had to say this was a big "No" as pretty sure that breaks some guidelines.

Huge difference between murdering someone, and actually touring them, consider this topic forbidden from now on.
 
It's an offscreen thing that we wouldn't have to see, is what I was thinking. Breaking a person's fingers is different from real brutal things, but it is violent and cruel nontheless, and shouldn't be spoken of.
But as you say. Then I'll just copy ABallonyChaos's plan for speaking then.

If we are saving for armor then, why is no one interested in actually buying it? No plan has us going to get armor so the question is for everyone voting if you are fine with going to next job with no good weapons too?
Because it's going to be costly? The point of saving is to not spend immediately. And who said we wouldn't have had good weapons? Purchasing several melee weapons, 2 different types of bombs, gauntlets with in-built shields, and several guns. Is that bad you're saying? Compared to what we started with?
 
Okay, just how much do we want to save? We get $6,500 a month, my plan leaves that about 7,000 plus whatever bonus we can get for a job done right.

If we wanted to spend 10,000$ on armor we should have plan to go armory first. It wasn't a topic brought up before. I would normally say better tools to avoid trouble than armor to blunt trouble, but we are the goons and are the trouble.

Anyone have any feelings on what type of shield or armor we are shopping for? I would like something sturdy and reliable. I wouldn't want something exploitable by like electric attacks or significant problems with agility.
 
Well all add up expect this part
—-[X]No to Arm Terminal, laptop may be better. Arm slot got the Gauntlets.
—-[X] Write-in? Music player?, Flash light, Gaming?

and your left with £1450 @ABalloonyChaos plan
 
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I got a bit of cold feet at electronics when thinking of what a work phone requires. Left in no arm note but can remove it, still don't know price of Music player?, Flash light, sand stuff.

I think I kept it straight while writing it. My worries thinking about it now is did not have to deduct for clothes or did the turns get 50 get from sewage guy included before Now?
 
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Okay, just how much do we want to save? We get $6,500 a month, my plan leaves that about 7,000 plus whatever bonus we can get for a job done right.

If we wanted to spend 10,000$ on armor we should have plan to go armory first. It wasn't a topic brought up before. I would normally say better tools to avoid trouble than armor to blunt trouble, but we are the goons and are the trouble.
I'm expecting the higher end armor's that really matter to cost from around $15,000 to $60,000 because remember, the stuff we have seen doesn't even compare to the top 1000 heroes. We really don't need all those expensive friviolous weapons with features that just aren't useful for us right now, and we didn't go to the armory before because Gatling hadn't dropped the hint.

There's several different items that we can essentially use to our advantage that aren't nearly as costly that I detailed in Prepare for Power, so that way we can be cost effective while also still having a useful arsenal.

Anyone have any feelings on what type of shield or armor we are shopping for? I would like something sturdy and reliable. I wouldn't want something exploitable by like electric attacks or significant problems with agility.
Well of course, it'd be a preferrably light armor made with hard materials that are made to resist gun shots and piercing/slashing attacks. I'm really no-going most hackable electronics, which is also a reason I'm wary of some of the items detailed in your plan, especially something like the Personal Assistant which really, Fred doesn't need at all.

and your left with £1450 @ABalloonyChaos plan
*shrugs* Pretty sure that some of the things there aren't necessary, as well as it missing the basic necessities in favor of more powerful items that aren't useful to us as of now, and that's barring the fact that we need to save up for a higher end armor. But that's just subjective, as it is my opinion.

I got a bit of cold feet at electronics when thinking of what a work phone requires. Left in no arm note but can remove it, still don't know price of Music player?, Flash light, sand stuff.
The arm thing is definitely hackable, because there's no way something that cheap would not have counter-measures against it, and though it would be a useful tool, I still advocate being wary of spending so much. And flashlights technically aren't electronics in a sense, I think.
 
Ah, I see. But if I may say...your plan only has two things, and not the actions for the week, or the weapons we can purchase, nor the advice for Greg and Vincent. It only indicates two things, so I think it may be broken.
 
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