Hmmph... this junior is a good seed [Cultivation Management Quest]

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Yes?

Because we were facing imminent war against our immediate rivals

Are you trying to say that it hasnt paid off handsomely thus far or something?
I'm saying that wealth is not a perfect solution for attrition, and the wealth curse, unlike dangerous tribulations or the trials, can eventually go away on its own. Losing less people also means we can spend less wealth replacing them and more on making more wealth or further mitigating losses.
 
Personally the only way i want the wealth bonus is if we side with old cannibal and take nearly the entire desert. I know hell backstab us later but we know its coming. And if yall think the wealth upgrade is really so amazing then why not go that way and leverage it to its max potential?
 
I've made my decision. Money and new sect is not a particularly synergistic plan, but hear me out: the Jingshen are soon to become the most dangerous immediate threat. They want to slowly accumulate more and more power without the factions around them noticing. Money+new sect is the safest option for competing with the Jingshen economically, since we'll get a decent amount of stuff and they won't get anything. We need to be comparable to them economically if we want to effectively wage a trade war, and we have to wage a trade war to strangle their income and prevent them from getting a third Nascent.
 
I'm saying that wealth is not a perfect solution for attrition, and the wealth curse, unlike dangerous tribulations or the trials, can eventually go away on its own. Losing less people also means we can spend less wealth replacing them and more on making more wealth or further mitigating losses.
So a perfect solution exists then?

If so, I'm all ears. Sorry for missing it.
 
So a perfect solution exists then?

If so, I'm all ears. Sorry for missing it.
perhaps I should not have said perfect, but I believe that the option that generates wealth will be less good at mitigating attrition than the options that mitigate attrition, and having fewer cultivators would likely mean we were attacked more often, which I feel is non-ideal.
 
perhaps I should not have said perfect, but I believe that the option that generates wealth will be less good at mitigating attrition than the options that mitigate attrition, and having fewer cultivators would likely mean we were attacked more often, which I feel is non-ideal.
Thatd be fair if the Trials didnt scale to our circumstances anyway. From the very start they're about keeping us down, not killing us, so either way its survivable attrition.

The best way to get around it is finding a solution, otherwise under current circumstances its entirely a manageable situation. Plus, Wealth has shown itself.to be entirely capable of lowering attrition on it's own through Council suggestions and other methods of empowerment.

Wealth let's us raise anything, more warm bodies is less so.

We knew this from the Turn 5 Trials, when we took that gamble with the Technique Palace in the first place
 
Thatd be fair if the Trials didnt scale to our circumstances anyway. From the very start they're about keeping us down, not killing us, so either way its survivable attrition.

The best way to get around it is finding a solution, otherwise under current circumstances its entirely a manageable situation. Plus, Wealth has shown itself.to be entirely capable of lowering attrition on it's own through Council suggestions and other methods of empowerment.

Wealth let's us raise anything, more warm bodies is less so.

We knew this from the Turn 5 Trials, when we took that gamble with the Technique Palace in the first place
By your own admission the trials scale to our capabilities anyways so how would having more wealth help more than the option that makes it so that the trials dont scale as hard? We get more money the trials scale to hurt us more by your logic so it doesnt help at all.
 
I still quite like the 'for evil to win' option, I think people are being too dismissive of it. (No, it's not gonna win, it's 10:1 against it, but still.)

Manuel says if we got half the Cannibals' land, he'd be happy. If we got two-thirds, he'd be ecstatic. If we got all of it, we'd win the desert without even needing to fight.
If Old Cannibal fails to kill Lady Jiao, we'd get 50-60%. That's happy-to-ecstatic. If Old Cannibal kills her, that's not only beyond ecstatic, being 70-80%, it would also halve Jingshen's power. That is, if not a complete desert conquest, very close to such. Old Cannibal's attempt on Jiao's life will also draw Jingshen's attention away from us in the short term.

Giving Old Cannibal control over the Bees is dangerous, I agree. However, he wasn't kidding about us being twice as strong when he tries to kill us again. In the short term, he'll have to win the civil war. In the long term, if we have the entire desert, we can focus on our fortifications against the Bees to our West without worrying about the Jingshen to our East.

The truth of our deal with Old Cannibal getting out has a small probability at first, with a rising chance of causing a feud with Jingshen as time goes on. As we intend to become Desert Hegemon, that's already only a matter of time. Putting a timer on it doesn't make much of a difference when we've already got 50-80% of the desert, Jingshen already knows what our next move will be.

(Incidentally, Negotiations will have to balance Jingshen's sense of self-preservation and actually going to war with them over the desert. They know that if they let us take enough to change the balance of power, we will actively do so.)

Edit:
It's not a trap to expose us, there's contracts involved and Old Gold and Old Cannibal are canny enough to make it look right.
If Old Jingshen could round up a posse against us, he'd have done so already, or would do so when we take land. The consequences of the deal details getting out was 'a feud with Jingshen', not 'a Righteous posse'.
The Abyssal Bees are bordered by the Yu Clan (Very powerful warriors paid to fight Bees) the Sorrowful Blacksmith Clan (Exceptionally good defenses) and... The Seven Divine Saber Palace. Powering up the Bees doesn't lack an upside.

Further edit: Old Cannibal would be magically bound to not attack us for a couple of centuries.
 
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By your own admission the trials scale to our capabilities anyways so how would having more wealth help more than the option that makes it so that the trials dont scale as hard? We get more money the trials scale to hurt us more by your logic so it doesnt help at all.
The point is recovering from the Trials in such a fashion as go be able to manage all the other plates we're spinning none the worse for wear.

Probably immediately afterwards

We cant stop them, so we recover quickly from them

Wealth does that as well as ups our attrition, and far more. Fewer deaths only affects our attrition which is good in its own way, if limited. But that would still require money to pay for those survivors cultivation regardless.

Money just does more.
 
The point is recovering from the Trials in such a fashion as go be able to manage all the other plates we're spinning none the worse for wear.

Probably immediately afterwards

We cant stop them, so we recover quickly from them

Wealth does that as well as ups our attrition, and far more. Fewer deaths only affects our attrition which is good in its own way, if limited. But that would still require money to pay for those survivors cultivation regardless.

Money just does more.
Money isnt all powerful dude. We have to spend money on the trials, manuel can still get hurt on them and it culls our numbers. We can wear the money debuff out over time and weakening the trials will let us have more money to spend on other things regardless as we have to do less preparation it also reduces the threat to manuel and act uctually lets us grow. Hiring mercs is a risk, and with ur plan itd be something we have to do constantly.

I think money is far less versatile than you are making it out to be and unless we go for one of the more agressive options on taking land, which it doesnt seem we are. Its of limited use compared to any of the other buffs.

Tbh im more surprised its between trials or money and that literally no one is considering trib boost anymore. Being able to speed up our good seed growth and make the clan less bottom heavy would be a good thing i think.
 
I already addressed it in the previous post, and then you just denied my own assertions before hyping up Tribulation boost.

Your entire post was a drawn out "no, you're wrong" with nothing to back it up, so I quoted the one sentence that presented a point to rebut.
I wasnt really hyping, i was presenting what tribulation does that i dont think wealth can really match without something like the siding with cannibal option. I think wealth is good, but unless were willing to actually leverage it as hard as possible i dont see how it outvalues trial reduction in the long run.
 
Mmm, this is tough, honestly. I can see the benefits of letting a new sect grow in the Cannibal's lands but....tssss, it stings to barely gain much in the way of benefits. An alright amount of lands, but the sect gets all the best ones, and even if they'd be something of an ally, we wouldn't be able to take action against the Jingshen without them opposing it, and I don't want to be more beholden to the Strength Purity Sect. Not to mention Old Cannibal gets away for free. Don't like it one bit. Honestly, I'm inclined to take the first option. It could end up being a feud with the Jingshen, but honestly...it's probably going to end up that way as is? They want to expand, and we don't want them to, we want to expand, they don't want us to, it's going to end up being a conflict no matter how I look at it. Not to mention, well, as much as I dislike Old Cannibal, he's a known quantity. He's a threat with the Devil Bees, but not one we can't manage.
 
Adhoc vote count started by no. on Mar 13, 2021 at 6:00 PM, finished with 252 posts and 57 votes.
 
They want to expand, and we don't want them to, we want to expand, they don't want us to, it's going to end up being a conflict no matter how I look at it. Not to mention, well, as much as I dislike Old Cannibal, he's a known quantity. He's a threat with the Devil Bees, but not one we can't manage.
Plus he wouldn't be allowed to attack us for a couple of centuries. He'd be the Verdant South's problem for a while. We'd have very little in the way of enemies for a centurey after taking over the desert.
 
Adhoc vote count started by no. on Mar 13, 2021 at 6:00 PM, finished with 252 posts and 57 votes.
Well, suppose it doesn't really matter, negotiated end's pretty certain to win, from the looks of things. Could be a worse outcome I suppose.
 
I'm not super fond of this combination, but I don't hate it either. I really hope this big land grab will at least weaken the curse. Plus weaker trials is definitely good to have. We can definitely work with this.
 
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