Mmm... feels almost a little too clean of a transition.

Also did Sirin ever meet Theresa? I know they were in the same battlefield, but wasn't the second impact already going by the time Theresa got there?
 
Also did Sirin ever meet Theresa? I know they were in the same battlefield, but wasn't the second impact already going by the time Theresa got there?

Theresa was part of the first responder force that met Sirin before she absorbed enough Honkai to warp elsewhere. She used Oath of Judah to track Sirin down, fought her then, and then came within a hairsbreadth of soloing HoV with Oath of Judah on Zeroeth release. Note: Sirin remembers some of that.

In regards to too clean a transition, yes, there is an element of that. But this is also not over at all. If you stay, you will be there with Kiana whilst she tries to work out exactly who she is, who Sirin is, and begins the process of trying to get proper communication with Sirin going. Right now it's very limited, but finding out Sirin's name helped a great deal. As to why Kiana was able to reach out so relatively easily? Well it wasn't, not from her perspective. But she also has experience moving in dream/mindscapes thanks to Fu Hua.

To be clear, this process is not over. Kiana has just made the initial realisation of "There are three people in my head." There is much, much more work for proper communication to get established from here. Still, it's progress.
 
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Hmm.

Seele doesn't ... really ... want to be here? and I'm a little unsure about Vel - my sense is she's probably more okay with staying than Seele is ... but she was also enjoying, like, the impromptu Vollerei-Olenyeva family reunion that Seele kind of skipped out on.

So I guess the question is - does Kiana want moral support right now, or does she want space to be alone with Sirin?

So my current thinking is something along the lines of "ask Kiana if she'd like company. IF WantsCompany = true, corridor to Engineering; ELSE go back to S&R with Roza and Lili."
 
[X] Ask Kiana if she'd like company.
- [X] If true, go to the engineering corridor with her
- [X] If false, go to S&R with the twins
 
Seele doesn't ... really ... want to be here? and I'm a little unsure about Vel - my sense is she's probably more okay with staying than Seele is ... but she was also enjoying, like, the impromptu Vollerei-Olenyeva family reunion that Seele kind of skipped out on.
She was, and though Veliona cares about 10,000% more about Kiana now than she did when they met, her and Seele also have a lot to talk about. That's a discussion which the other twins should be present for, however.

Vel, right now, is happier than she's been in... probably a little over fifty thousand years. Don't expect sanity from her for a little while.

That said, the real takeaway from this episode is obviously something else:

The family is color-coded. Older twins in warmer colors, younger twins in blue and white.
 
[X] Ask Kiana if she'd like company.
- [X] If true, go to the engineering corridor with her
- [X] If false, go to S&R with the twins
 
That said, the real takeaway from this episode is obviously something else:

The family is color-coded. Older twins in warmer colors, younger twins in blue and white.
...this ... does not quite imply but does strongly suggest the existence of a red or orange-colored Zaychik twin, to contrast with Bronya's blue and white color schema, esp. as Herrscherin of Reason.

...

...

...we're going to end up stealing Fleurs du Mal Bronya from a bubble universe at some point aren't we.
 
A lot happened in this update. So, let's go over a few things.
So I guess the question is - does Kiana want moral support right now, or does she want space to be alone with Sirin?
This, first.

...it's complicated. Part of her wants the moral support, part of her doesn't, which is not especially different from what would always be the case. What she'd say if we ask her, what she'd actually want, and what would be best for her—these aren't all necessarily the same.

@Snowfire might have more thoughts on that, but I'm not going to have the ship explode whichever you choose.

Congrats on not exploding Kiana, by the way. We'd have ended up at this point sooner or later, no matter what, but the way we got here had a lot more potential for disaster than any of the others.
Seele doesn't ... really ... want to be here? and I'm a little unsure about Vel - my sense is she's probably more okay with staying than Seele is ... but she was also enjoying, like, the impromptu Vollerei-Olenyeva family reunion that Seele kind of skipped out on.
So, this isn't false, but it's also not exactly... accurate. Let's take a closer look at what happened.
It takes you all a while to calm down, and to be truthful, you want nothing more than to fade into the background. To be entirely honest, you'd like it even better if you could leave; go back to search and rescue duty. It'd be easy to justify. You left your younger siblings hanging, for one, and a lot of people with them.

There's just…

"Yes, Seele? What is it?" Theresa says. She at least is back to normal.

"I…" You hesitate. "I just, um… there's something I have to tell you," you say in a rush. She blinks blearily at you. She looks tired, but it's the middle of the night, you guess.

You weren't gone that many hours. That's something you prefer not to think about.

Before she can respond, you squeeze Vel's hand and rush on. She stiffens a little.

"I, um. I want to introduce you to my twin… older sister," you say. Your skin is prickling. "Theresa, this is Veliona… Vollerei? I thought I should let you… know that. And I want you to meet each other."
Seele was nervous, almost enough to start stuttering. She's gotten better at avoiding that over the years. I should probably make it explicit; it's been stated in-story, but this Seele is eighteen years old, even if she still looks fifteen-ish.

(That's appearance only. I don't think the way she looks has actually changed at all since she took part in the X-10 experiment, but she looked mature for her age even back then. At least compared to Bronya.)

She wanted, to run away; yes. It'd be easy to justify even now—she did leave her sisters hanging, and she did find some people we really ought to rescue, but the real reason was her nervousness, and what she was nervous about was... taking Veliona, whom she'd just earlier today told Theresa isn't really her sister and please don't think too much about it, and going "Actually, let me introduce you to my (older) twin sister."

Like was stated elsewhere, Seele genuinely did think of Vel as some sort of possessing demon at first, and Vel didn't do a ton to dissuade her. Vel herself was a great deal less human at the time, though it's always hard to determine how much of that is Vel still being forgetful / hurt, and how much is Vel just being Vel.

Seele was more nervous about telling Vel how much her thoughts had changed, than Theresa, but as you can see it went over... exceptionally well. Pretty much the only person who hadn't already made this connection is Seele herself.

Right now both of them are in a happy daze, and would probably go along with pretty much anything.

Come to think of it. I'll probably have to stop using "The twins" to refer to Rozaliya and Liliya, won't I?

You could leave, doing nothing. It would be easy, you wouldn't hurt anyone, and had this been two years ago then you think it's what you would have done. If this had been two years ago, then it's what Veliona would have suggested, and you would have gone along. If it had been two years ago, then your lack of confidence in yourself might have forced you to run, too scared to help the girl below.
This part is just amusing.

I actually didn't notice at the time! It's just–
"But do you think that's what we should do?" you ask.

"No, it isn't," Vel says. "Look, I'm no more an expert in this than you are. What I think we should do is pack up and leave. If you insist on helping, then I'm out of ideas. Look at her, is that even Kiana?"
–that is precisely what happens.

I didn't notice, because it happened for very different reasons. Two years ago, Veliona's reasoning would have been to avoid Seele being hurt. This time, it's to avoid Kiana being hurt. Two years ago, she wouldn't have cared about the latter in the least.

Now, one last quote...

It's... wrong, you think, to say your wings look like those of a butterfly. For one, they're far too large; they don't look like wings, they look like an ocean. Their tracery of azure lines rises up around you, fully unfolding, a line-drawing of something that might be butterfly wings and might be a continent.

For another, it's not that you're a teenage girl with wings. That tracery, untangled, is you; the girl, a superfluous appendage. Spread out in three-dimensional reality, the wings only look like wings because of someone's sense of aesthetics. You love butterflies, so maybe it's yours?

In conceptual space, you only look like a butterfly because Bronya keeps saying you do. Most of the time you're folded up inside your stigma, but your physical, pretend-biological body has gotten less and less important. You use it for—eating cake, and hugging people—both crucial activities, yet neither is something you want to do right now.
...nobody who's familiar with my writing will be very surprised by this, but I do enjoy thinking up variations on the basic 'standard human layout', whether that's physical changes or mental ones.

I don't believe this is incompatible with HI3 canon. Here's the thing, though: Canon doesn't care. It's a game, not a novel, and details like this just don't come up. If they did, the implications for what Seele can do wouldn't make for good gameplay—or any gameplay—and so they've arranged her mentality so she doesn't spend much time trying to push her limits.

That's in canon, and it's a large part of why this story is set two years post-canon. Seele's had time to think, time to mature, and since it's a story I'm not bound by the same limits.

So, y'know. Expect this to matter.

(That being said? It's canon that Seele cheats at hide and seek, using quantum leaps to move from place to place and occasionally discorporating entirely. Rozaliya just wants a normal game, the poor girl.)
 
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Rozaliya just wants a normal game, the poor girl.

And yet somehow she still wins.

We have some words we can add to the pile as re: Kiana however we're unsure if we really should given the quest's PoV. We've got a good model of how Kiana is likely to react to the current vote, though - the response largely depends on how Baughn ends up framing things.
 
A possible future
...this ... does not quite imply but does strongly suggest the existence of a red or orange-colored Zaychik twin, to contrast with Bronya's blue and white color schema, esp. as Herrscherin of Reason.

...

...

...we're going to end up stealing Fleurs du Mal Bronya from a bubble universe at some point aren't we.
It's several months later. You've revived Bronya, and she's taking occasional trips to other bubble universes while you and your siblings work on the Hyperion. She's just come back from such a trip, in fact. The idea, the whole point, is to find people who are willing to join you; almost anything else, you or Kiana can make.

But, uh...

"Bronya," Vel says carefully. "Who's this?"

You follow her gaze. There's a small figure standing next to your girlfriend, one with features far more similar to Bronya than you'd think anyone could have. In fact, it looks like she's brought back her own little sister, only you know perfectly well Bronya doesn't have one. The only difference is her hair is red, and she's smaller, otherwise they're identical. The apparition stares at you for a moment longer, before bursting into tears and flinging herself at you and Vel.

"Vel!" she cries. "Seele! Vel! You're alive! You're alive, you're alive, you survived, you're alive!"

Veliona stiffens and blinks in surprise, before awkwardly patting the girl on the back.

It's a second Bronya.

"Uh... yes. I'm alive."

You're almost certainly not the Seele and Vel she knows. This is awkward.

"Vel! Seele! It's me, it's me, it's really me!"

Vel looks at you and raises an eyebrow.

This is really awkward. You look at Bronya, willing her to explain.

"Give them some air," Bronya says, placing her hands on her mini-me's shoulders and leading her back to the couch. She plops down there, pulling the girl on top of her lap. "I'll explain everything."

Vel and you slowly sit down on the couch opposite them, feeling like you're in a surreal dream. The girl can't be more than ten, but she looks exactly like Bronya.

"Explain," Vel says.

"Right. So, Delta sent me a message–" She gives you a second to take that in. "–and it included coordinates to a world she'd recently raided, plus a request. She was almost begging for me to pick up this girl. Yes, she's me; she's from a world where Matushka rescued her much earlier. Later on, things..." She sighs. "They went wrong. I haven't gotten the full story, and I'm not sure I want to. She can stay, right?"

You nod your head repeatedly.

"Of course!"

Bronya looks at you, a small smile playing around her lips. "Oh, and I'm sorry for breaking the color scheme."
 
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Scheduled vote count started by Baughn on Nov 11, 2020 at 4:18 PM, finished with 11 posts and 2 votes.

  • [X] Ask Kiana if she'd like company.
    - [X] If true, go to the engineering corridor with her
    - [X] If false, go to S&R with the twins
 
On seeing and being seen
...nobody who's familiar with my writing will be very surprised by this, but I do enjoy thinking up variations on the basic 'standard human layout', whether that's physical changes or mental ones.
Huh.

You know, this raises a lot of interesting things about the hypothetical Nobilis/Glitch game cast by this quest's information shadow, which I am going to spoiler on account of maybe not everyone wants to read me going off on a thousand-word rant about tabletops, again.
So my first thought is about Seele's eyes.

When I wrote up Seele's character sheet, earlier in the thread, I gave her Unblemished Guise - rather than the usual 'Rider's Eyes' that Excrucians normally have, night-dark and full of falling stars, Seele just has, you know, eyes. Blue ones.

At the time I thought this was because Seele is in a weird wibbly space re: whether or not she actually counts as an Excrucian; and she's never actually been at war with the world, and so seems much more likely to have, by some quirk of her wyrd, the ability to pass as a daughter of Creation to casual inspection.

But now I'm thinking that-

Wait I should explain the eye thing first

So Riders - Excrucians, those people of Ninuan beyond the world, before the world, who ride into Creation to make an ending of it (and specifically the ones who ride into Creation to end the world; Ninuanni beings who are not part of the war are not Riders and do not usually have the Rider's Eyes) - have star-filled glimpses of night instead of eyes. This is not because their eyes are magic or weird. It's a perception issue.

There's a hitch, in outward-looking, between a Rider and a person from Creation. They try to see the Excrucian's eyes, and miss.

If the primary sense being used to perceive an Excrucian is not sight - say, the observer is blind; or they've been in pitch blackness for a few hours and are adapting to sensing primarily through touch - then something else hitches. Usually touch, for humans, since hearing and taste/smell don't ... they aren't reciprocal, you know? You can't listen at someone else's ears. You can't sniff someone's nose. Or, well, not effectively.

So, to the sense of touch, if it is the primary sense being used to discern them, a Rider - their skin feels like a wall of crumbling snow, with a cold, windy, winter night on the other side. The wall doesn't accurately trace their shape - like, if one reaches out, and pokes at them, piecemeal, they're in the right position; but run one's hand along their arm and it will quickly stop making sense as the shape of an arm. One could push through the wall - this is ... rather forward, I imagine, but it's possible - and feel the night wind and the barren branches on the other side.

But what if the Rider is blind?

Well, the connection still can't form - there's no reciprocal outward-looking to miss - so blind Riders have visible eyes. To sighted observer, they may ... have a discordant presence, as if their location were hard to pin down even if they're clearly right there - or, maybe, it's just that they seem perfectly normal until one tries to shake their hand and feels the snow.

The key is that it's an effect that happens from both ends. The Rider, and the observer, attempt to sense at each other in the same way, and miss.

So obviously Seele's eyes look fine.

She doesn't really use them for anything.

I think ... I think Seele has Lore 5, not Lore 4. Thus, she can use miracles of Greater Vision for free, and can reflexively have Vision active at all times and without it counting as an action.

Um, in less jargon-y terms ... Seele can perceive things for what they are rather than for what they look like, at all times, as just another sense. She can intuit structure rather than seeing substance.

This is, um, how sensing of any kind works in Ninuan, which does not have the inherent properties of Creation that make objects perceptible - namely, that Creational things are more or less "shouting" their existence out into the world at all times, and thus, are easy to perceive.

(it's worth noting that in Nobilis, physics is mostly lies. Light and sight are tied together somehow in the mythic world, but I can basically guarantee that "light wave-particles" have pretty much nothing to do with the actual mechanism of action)

In Ninuan, where things are dreaming the long, slow dreams of their wyrd rather than shouting, sensing them involves a bit more effort.

So anyway, Seele can ... just, sort of tell what things are. It might be sightlike or hearinglike, but only because she's had experience seeing and hearing things.

But - she was lost, in Ninuan, for a long time. Probably much longer than three years, from her perspective. And, being only sort-of an Excrucian, I think she probably had to learn structure-sense the hard way - sensing outwards into a complete sensory void, no sight, no sound, no touch, no smells, no proprioception or spatial awareness; for hours or days or weeks or years until she learned the trick of seeing what things are instead of seeing what they look like.

And, so - I think she sort of forgot how sight works.

I think that, because she had to fight and claw and scramble every inch of the way up to Lore 5

Because Ninaun is hostile to her, because it's never familiar or safe

Because it was hard for her to make her way back into the world, which it generally is not - there are seven easy ways across the Weirding Wall (eight, if you count the hole at the top, but that's defended by Heaven) and lots of smaller, side passages through it ... but Seele's wyrd is of being lost and confused, and it took her years and years to find them

... I think she sort of ... like, stopped seeing things conventionally.

She. um. She forgot how to see. Or to hear, or to touch, or to taste.

Her primary sensory modality is just ... intuiting what things are, directly, in her vicinity. It's the Ninuanni void-sense, which is in many ways easier to Seele than to most Strategists, because of circumstances

...So to bring this back around to her eyes ...

I don't think she actually has Unblemished Guise. I just think that -

Because Seele does not use her eyes to see, or her ears to hear, or her skin to touch -

Becuase she instead understands that things around her are visible, or or loud, or are soft or warm or cold or Bronya or whatever, directly, without an intermediate step -

I think Seele reads perfectly normal to all senses other than a miraculous power that can directly parse what things are, to which Seele feels weird - washed out, incomplete, and like she's occupying a bunch of possible positions rather than any specific location.

Meaning that she probably feels weirder to other Strategists than she does to anyone Creational, actually.
It's... wrong, you think, to say your wings look like those of a butterfly. For one, they're far too large; they don't look like wings, they look like an ocean. Their tracery of azure lines rises up around you, fully unfolding, a line-drawing of something that might be butterfly wings and might be a continent.

For another, it's not that you're a teenage girl with wings. That tracery, untangled, is you; the girl, a superfluous appendage. Spread out in three-dimensional reality, the wings only look like wings because of someone's sense of aesthetics. You love butterflies, so maybe it's yours?

In conceptual space, you only look like a butterfly because Bronya keeps saying you do. Most of the time you're folded up inside your stigma, but your physical, pretend-biological body has gotten less and less important. You use it for—eating cake, and hugging people—both crucial activities, yet neither is something you want to do right now.

It's a butterfly made of light, therefore, which skims around Kiana's dream, seeking a return to reality—but not the obvious, simple path.
My first impulse is to call this a miracle of Greater Shattering.

My first impulse is wrong. But it might be worth talking about why for a bit.

Because, like, a Greater Shattering is for this sort of thing. It, um, it is a miracle of transforming into a gigantic symbolic monster.

Except, well - a Greater Shattering is painful. It's for when a Strategist is so hurt, so beaten down by circumstance that they have no choice but to shatter their presentation, their self-image, their Eide, and rampage as a pure extrusion of their Wyrd for a bit.

It's not a casual process, it's not a controlled process.

Also Seele's Wyrd score is garbage so Greater Shattering costs her eight Burn, yikes.

And the thing is, like - what Seele is doing here is not "shattering her presented image to rampage as a giant symbolic monster for a bit."

It's more, like - she needs to go somewhere, despite weird obstacles.

... That's a miracle of Navigation, of traveling by symbols and isomorphism rather than causality or physics. Navigation miracles are free, given Seele's quite high Lore attribute - she's pretty good at moving around in wibbly dream spaces like this; but not so good that she can causally use Greater Navigation to move around, which is much more like what Kiana is doing.

Like, the difference between lesser and greater Navigation is one of 'distance' crossed, sure; but mostly, that Greater Navigation creates a road where the lesser variant is more akin to backpacking. Seele's movement does not create useable pathways for other people.

Kiana and Sirin are sort of cheating by way of the Core of the Void, which I guess in this Glitch thing is ... probably a Gift? If I felt the need to give it mechanical force, it'd be a Gift, a prepackaged Greater Navigation miracle. I probably wouldn't, though; and instead would just go "yeah that's part of Sirin's Eide, as goddess-queen of the endless void."

(I am, um, working on a sheet for Sirin and Kiana. I can't help it.)

But anyway back to Seele -

Like; fundamentally what she's doing here is not "transform into a gigantic ocean-sized quantum butterfly."

It's "stop curling up into a teenager-shaped ball."

...

Honestly, given that Glitch's rules are pretty permissible regarding this sort of thing - I've seen a completely rules-compliant and entirely playable character sheet for a city - I think this isn't even, like, miraculous.

Seele's a giant quantum butterfly. Okay. Cool.

It's just a thing that is the case.

The second bit, where she moves into Kiana's dream, that's a miracle; but the actual curling/uncurling is just a mundane action.
1,583 words, rather. I was more loquacious than expected.
 
Update tomorrow, I guess. I'm waiting for feedback on what I've written.

1,583 words, rather. I was more loquacious than expected.
And we love you for it.

What Seele thinks is the case, and what is actually the case, can be quite different things. For instance, she thinks of herself as human—

She's very insistent on it, in fact. She eats breakfast, lunch and dinner, she gets tired when all she's been doing is walk up a mountain, she even bleeds, if you scratch her. On an intellectual level, she believes Tesla and Einstein when they tell her she isn't—but she doesn't act that way, and maybe she never will.

She isn't a quantum butterfly, though she certainly looks like one. That butterfly could never have been a giant monster, no matter what size you could claim it has—in a place where 'size' doesn't apply?—because, see, she's a butterfly because she thinks butterflies are beautiful.

It's a matter of perception. Seele sees herself that way. So does Bronya, for slightly different reasons. So does Veliona, aimed just as much at herself as at Seele. Vel has made the best of her 'demon' persona, and to a large degree she's even right, but I think a lot of it is just–

That she doesn't–

Feel that beauty is appropriate for her.

If you want someone who might use a Shattering, then I think you know where to look.

Anyway. Just for you (and anyone else willing to click the spoiler), here's a sneak peek of the next chapter.
"But Sakura looked nothing like Mei," Kiana says, forcing a smile. "It was obvious when she took over, because Mei would grow a pair of long, floppy rabbit ears. Can you believe it? That was in a virtual world, though…"

"And Veliona does look like me," you say.

To prove your point, you shift your own palette a little. Blue highlights to red, white fields to black… if you weren't used to Vel doing the same, you could never have done it so fluently. As it is, it takes you five or six seconds to turn into a perfect copy of her.

Kiana stares.

"That's uncanny," she says.

If you switched places, you doubt she'd even be able to tell--

Okay, no. Vel's laughing, suppressed giggles that shake her shoulders. She's not going to help you out here.

Kiana's looking from you to Vel and back again, a little puzzled.

"What…?" she asks slowly.

Vel lets out another chuckle, and a second later she's the one using your color scheme.

"Hi," she tells you, "I don't think we've met. I'm Seele."
 
Oh, and.
Like; fundamentally what she's doing here is not "transform into a gigantic ocean-sized quantum butterfly."

It's "stop curling up into a teenager-shaped ball."
Almost!

I'm pretty explicit about this in the chapter. Seele isn't curled up into a teenager-shaped ball. Most of the time, she's curled up into a stigmata that's on that teenager-shaped avatar, but the avatar itself is—

Like. Seele thinks of it as herself. Obviously.

It's still a mirage. An intrusion of the void into reality, or of Seele's will into the void. A place where she goes "When you look here, you will see a girl. When you touch her, you will feel skin. If she hugs you, it will be soft."

It's reciprocal, too.

It's quite the trick, but she has a quantum computer for a brain and it handles most of the details. The biggest problem is—she only has so much energy for that, you know? And so, while they can manage a single body more or less indefinitely, manifesting two is exhausting anywhere that's remotely real. Manifesting two, plus a scary scythe, plus a bunch of giant claws and tentacles?

Vel would argue it's effective. Seele wants to have a nap.
 
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And so, while they can manage a single body more or less indefinitely, manifesting two is exhausting anywhere that's remotely real. Manifesting two, plus a scary scythe, plus a bunch of giant claws and tentacles?

Vel would argue it's effective. Seele wants to have a nap.
Basically your reasoning on how you think Nymph works I suppose. And why they play tag-team instead of fighting together as one like Roza and Lili when they're in the same team.

I wouldn't call that strenuous though I think, no more than combat is normally anyway (well, "normally" cause Valkyries who run from one combat high to another with little if any drawbacks physically), but rather (as we talked about on the discord server I think) Seele accepting Vel and asking her for help for the first time.

Vel's free to go wild with helping (and halping) where before she had to force herself past Seele's token and not-so-token denials depending on the situation.
 
Basically your reasoning on how you think Nymph works I suppose. And why they play tag-team instead of fighting together as one like Roza and Lili when they're in the same team.
Pretty much.

Their ultimate is... it's an ultimate. They have to save up energy for it, and quite a lot of energy. Of course, five minutes of rest and they'll be back to normal in pretty much any situation; it's not like she can, like, get muscle sprains.

Give it enough time, and Seele will probably ask the twins to teach them. That should be a sight to behold.
 
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Their ultimate is... it's an ultimate. They have to save up energy for it, and quite a lot of energy. Of course, five minutes of rest and they'll be back to normal in pretty much any situation; it's not like she can, like, get muscle sprains.
Uhh... Mechanically its a zero cost ult actually, the only one in the game I think at that? Eh. It still has a cooldown though, so lore wise its not that they have to charge up so much as its that they need to wait a good... half minute I think it is for the strain to wear off enough.

Depending on the rules one might even view it as an externally applied strain at that, reality getting uppity at two of them existing for that brief moment, so they have to wait a bit.

Edit: It does get stronger if you have SP in the bank anyway I'll note.
 
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Glitch character sheet: Sirin
Okay!

This is the third iteration of this sheet I've made. The first two were ... bad, and this one I'm still not sure about.

But anyway, since people continue to seem interested in this ongoing blather, behold! Sirin's character sheet!

The previous entry in this series, Seele and Veliona's sheet, is here, though I am in the process of revising it and will have an updated version ...eventually.

(CW: Death, destruction, dormancy, nihilism, general pessimism)
Sirin Schariac
Dying of Fate
"I am the every font of victory:
an altar to the honor of the Host."

Once upon a time, there was a girl who died.

She died because it was her fate to die. Because the laws of the world and the weave of dharma bent and warped to ensure she would die. Because she had seen the glitch - glimpsed, just for a moment, one of the flaws and faults and cracks that riddle reality - and thereafter her fate was mangled and broken by what she had seen.

The form her death took was the gradual erosion of her agency - the slow, steady winnowing away of any alternatives, until the girl found she had no choice, that there was no other way, that nothing she could do would change anything; that circumstances would hem her in until she died, alone and afraid and in pain. That any reprieve, any moments where it seemed like her choices mattered, were transient at best and outright fabrications at worst; and merely made the inevitable moment where the world tore that gossamer illusion away all the more painful.

And because the world is wrong, because the world is broken, even death didn't save her.

She died, yes; and then death spat her back out; and then fate and fortune and chance noticed and started trying to kill her once again. Over and over, again and again, and always, always the glitch kept coming for her.

She tried to run, and it followed. She tried to hide, and it found her. She tried to ignore it, and it came for her regardless.

In time, she tried to fight - to grasp the ragged tear in the world that had engulfed her, and pull - for what other leverage did she have?

She fought back against a world that was trying to kill her by tearing at the rips in the fabric of reality. And eventually, by degrees, that fight stopped being about survival and started being about tearing the world apart.

Because any world in which the glitch existed, any world that manifestly, obviously wrong -

Was not a world that deserved to exist.

The girl gathered friends, servants, allies and armies in the lands beyond Creation. She rode back across the Weirding Wall at the head of a great host, to make an ending of the Ash and all the worlds that hang from its boughs - for why should these things exist? Why, when they are shot through, tainted to the core, with the glitch? Why, when they were built on the bones and suffering of Ninuan, of the True and Silvered Land that came before the world?

She fought, and killed, and died; and rose to fight again. She burned worlds and cut entire concepts, screaming, out of the tapestry of creation. She dueled with gods and assassinated angels. She was glorious. She was terrible.

And nothing she did made the world even the tiniest bit less broken. Nothing she did ever moved her even a single step towards escaping from the glitch. Nothing she did ever brought her safety, or joy, or the peaceful life she'd wanted, back when she started.

Cecilia Schariac, the late Power of Moonlight, forged those realizations into a lance - wounding herself mortally, to seal those truths into steel and silver - and with it struck the girl down.

Pinned to that desolate branch of the Ash where their duel had come to a close, the girl began to cry: in guilt, over what she'd done; in frustration, at how yet again, everything she'd tried to escape her fate had been for nothing; and in terror, because even a being as relatively immortal as a Strategist fears death.

Strategists, perhaps, fear it, and have cause to fear it, more than most.

And Cecilia, herself dying, held the crying girl; the lonely, frightened child, lashing out at a world that refused to stop hurting her, for no rhyme or reason or fault of her own.

Cecilia held the dying girl, and brushed her hair, and hummed lullabies into her ear, and called the girl her daughter; even as the Rule-Lord Otto Apocalypse severed the entire branch of the Ash on which they lay and cast it into the flames of the Weirding Wall, to ensure the girl's demise.

The girl had time for one last thing, before the flames consumed her:

She made a wish that - if, by some unprecedented miracle, she could have another chance, another life, free from the burden of the glitch and the war - that she could get to be Cecilia's daughter for more than five minutes.

Wishes and miracles, it must be said, are slightly more efficacious in the hands of a Noble and a Strategist than they are for us mere mortals.
Once upon a time, there was a girl who lived.

Her name was - is - Kiana Kaslana.

She did not have the best life, but also far from the worst. She had a father who loved her, a doting godmother; friends, a home, a family.

She was happy. She laughed, and loved, and was loved -

And if, at times, it felt like the world was constricting around her, cutting off her choices, forcing her down certain paths -

It was just a feeling. There was nothing behind it.

The glitch wasn't after her, after all.

And, curled up at the bottom of her soul, Sirin Schariac slept, untroubled, dreaming the gentle dreams that filtered down to her from Kiana's life.

It couldn't last.

Some things cannot be outrun. The glitch cannot be waited out. And if wishes and miracles sufficed, to fight the glitch -

If a true and daring heart, if hope, if faith and love could take on the fundamental wrongness of the world and win, once and forever -

well -

then the world wouldn't be wrong.
Avatar Diagram
Star of Bethlehem (X), the Key of the Scarred
You turned away from the war suddenly, as a result of a single, transformative moment. You cling to it, to the memories of it, to remind you of how far you've come - and of why you can't go back.
Heart - DISCONTINUITY
What happened, broadly speaking?
  • Cecila called me her daughter.
  • Cecilia died, because I don't get to have happy endings.
  • Cecilia forced me to realize what I was doing - the cost, and how futile it all was.
  • My fate and wyrd are already set in stone - but that doesn't mean I can't fiddle with some of the details.
Shadow - BUILT ON THE ASHES
...and what did it do to you, specifically?
  • Clinging
  • I must remember
Water Lily (XIV), the Key of Retreat
You don't want any of this - any more fighting, any more struggle against a fate you can't change. You just want to curl up and sleep inside Kiana's soul. But you can't. Why?
Heart - SANCTUARY
What makes hiding so tempting?
  • I just want to hide and let Kiana live for both of us.
  • If I hide in my sanctuary, I can avoid my doom, for a while.
  • All I can do outside is doom things to die, just as I am doomed. I don't want to.
  • My pet dragon Benares is cute and cuddly and adorable.
  • Otto is out there. I'm safe in here.
  • St. Freya's is … noisy, and busy, and literally on the front lines of the war. It's full of annoying, mistrustful people, like Ai or Theresa or Bronya or Fu Hua. I don't like it. But it has Kiana, so I guess I have to tolerate it.
Shadow - CURSED
...and why can't you actually do it?
  • Creation has tainted me
  • Hiding is behaviour unbecoming a queen of Ninuan.
  • Kiana is a sweetie, and I don't want her to be hurt.
  • Maybe there's room to be the good kind of fairytale royalty.
  • Kiana is mom's daughter, too. She's my little sister. I need to look after her.
  • Mei can't save me. She can't save us. She has to stop before she kills herself, or worse.
  • Kiana's friends are going to get themselves killed. What the hell was Theresa thinking, enlisting children in the war?
Convergence
Certain things belong to the Heart of both of your Keys, reinforce both parts of your story. Which things, and how?
  • Fate and wyrd alike demand my death.
  • I just want the hurting to stop. ☆
Game Traits
Infection
Sirin is fated to die. When she was younger, this fate took different forms from one brief, tormented period of life to the next; after her declaration of war against the world, though, her fate crystallized: she made herself an enemy of the world, and so the world has decreed that she will die as one of its enemies.

As Sirin's Infection mounts, fate and chance cut away at her options, attempting to force her into over-the-top villainy. She can resist this, can fight back, to an extent - but eventually, her Infection will manufacture some situation where Sirin has no choice - whether through coercion, mind control, or because all alternatives are morally unacceptable - but to commit some crime in the eyes of the Nobilis, and be branded once more an enemy of the world.

The act of choosing - particularly, making important choices - aggravates Sirin's Infection. In her Sanctuary, where her choices have no great impact upon world or void, and thus do not count, she is safe … for a time.
Eide 3 - Defined
Eide is the Dream-of-Self, a reflection of the narrative nature of the void. It is Sirin's ability to be perceived as she wishes to be perceived.

Sirin built her Eide during her time in the war, and has had little time to try and update it - she was sleeping for fifteen years, and just woke up. As a result, her presentation is still that of a Queen of Ninuan; of the distant and imperious queen of a far-off land, half primordial chaos, half fairy-tale country, and a third half the home of the enemies of all that Is.
Technique - Unland Royalty
This is a Technique of being a goddess-queen of the lands beyond the world. It allows Sirin to do appropriately void-queen-like things, such as rule the λ-things of Ninuan, scorn the disgusting products of Creation, destroy things, inspire fear or awe, lounge about menacingly on some doomful throne, etc.

Sirin doesn't really want to do any of those things anymore, and is actively attempting to change her Eide. She's tacking towards more of a 'fairytale princess' sort of vibe, but it will take time to redefine how world and void perceive and relate to her.
Flore 2 - Envoy
Flore is the art of awakening hidden potentials in the things of Creation. It is Sirin's power to guide, protect, and empower people and things of this wretched world.

It is, perhaps, a measure of how entangled Sirin has become with the world she once set out to destroy.

Flore 2 is still a fairly light entanglement - Sirin spends much of her time alone in her Sanctuary, not engaging with the world - but it still suggests that she has, in some fashion, a foot in both Ninuan and Creation.
Treasures
Kiana Kaslana
Sirin's little sister, her closest friend, her host. Presumably as a result of Sirin and Cecilia's wish, Sirin's Sanctuary - the little waylet she calls home - is lodged inside of Kiana's soul. For fifteen years, Sirin slept there in peace, dreaming slow and warm and gentle dreams, colored by Kiana's life. Now, Sirin is awake, and spends much of her time in her Sanctuary, looking out through Kiana's eyes and offering the occasional backseat miracle.
Lore 2 - Dustcloak
Sphere - λ-Destined Things
Sirin's Sphere, the things of Ninuan which she may bind and control, are those relics and hangers-on which litter the epics and fairytales of the Not. She may lay claim to foretold enemies, fated allies, or artifacts destined to be wielded by some heroine yet unborn, and appropriate them for her own use, for a time.
Arcana
Benares
Sirin has a pet dragon - an ancient, apocalyptic terror, originally fated to die to some fabled heroine whose story will now never come to pass, as she was swallowed up by Creation in the moments of its birth and lost.

Benares is mostly akin to a gigantic scaly cat, when she is not busy being a cute girl, and keeps Sirin company in her Sanctuary.
Wyrd 5 - Postulant
Wyrd is the Dream-of-Being. It is the self beneath the self, the true face of the story Ninuan is using the Strategist to tell. It is a measure of how deeply a Strategist understands their own fate and nature.

Sirin has learned that it is not merely the chaotic jumble of Creational destiny that has doomed her - rather, it is her wyrd-nature that causes her to be again and again doomed to die. Her Wyrd - the story Ninuan writ for her to act out - is one of futile struggle.

But she also cannot escape the understanding that the world is wrong. That Ninuan was something good and beautiful, that her wyrd was something soft and kind and pastoral, once - before Creation's crafting. That this ruined world is responsible for all of her suffering.

It's just - killing the world isn't really fixing anything. So she'll have to try something else.
Sanctuary - The Empty Waylet
There's nothing much in Sirin's Sanctuary. A sourceless warmth, a gentle light from somewhere, a comfortable place to rest, curled up against her dragon - and an awareness of the outside, of Kiana and her life and her actions in the wider world, which Sirin can watch without having to actually venture into the wide, frightening world.
Destruction - The Foreboding Wyrd
Sirin may ordain that something, anything, is soon to die - and it will be so. She doesn't get to specify the exact details, and there's room for even mortals to try and duck out if it, though it won't be easy; but otherwise, she need merely point at a thing, and declare that its doom is near at hand - and it is.
Ability 0 - Hopeless
Some people are good at … at living in the world. At paying attention, at keeping things in order, at accomplishing tasks. At being an adult, more or less.

For others, this is really hard.

Sirin is part of this latter camp.
Geasa
Cecilia's Other Daughter
"My mother is Cecilia Schariac, and I am her daughter."
The lingering metaphysical weight of Sirin and Cecilia's wish manifests as a Geas, as a law of Sirin's nature and the way she interacts with the world.

Mostly, this means that her status as Ceciia's daughter is unquestionable - it is true, it is manifestly obvious to miraculous senses, and any attempt to make it not true runs into a Ward with a strength equal to Sirin's Wyrd.
I didn't get to do a name for Seele, so I was very excited when Sirin, to my surprise, turned out to be an intelligible and vaguely-appropriate Ninuanni name!

"Victory-Honor," if you want to be depressingly literal; probably something more like "Honorable Victory," "Victory With Honor," or "Honor's Victory" if you aren't a huge pedant.

Sirin doesn't remember her name from before she glitched, and so still goes by Sirin even though she is definitely not in the business of winning honorable victories for the Excrucian Host anymore. Given some time to think about it, I suspect she will probably end up deciding her name is a variant on Selin - "Gentle One" - and switching to that luthe instead:

"I am white florets in the snow; respite..."

It, um, just sort of trails off there because the "One" element doesn't have a name-poem fragment associated with it.

Seele is obvs not a Ninuanni name, nor does she have one, except maybe as a nickname from Veliona. 'Veliona' can't be constructed from the Ninuanni roots we know, but the very similar 'Valianna'

("Ghost-life," which I suppose would probably be read as something more akin to "Phantom"? The luthe, the name-poem, would be something along the lines of:
"Feel the wicked, blood-stained claw now curled 'round your beating heart:
I will not die today."
)

can, which I'm willing to write off as dialectical shifts or regional variation.
 
Sirin: "Benares best dragon-kitty!"
Also Sirin: "Bella who?"

RIP

Also another thing that runs up against it is I can see Void as Kiana aged, but Sirin always comes out more kid aged because she never had the chance to grow up.
 
Okay!

This is the third iteration of this sheet I've made. The first two were ... bad, and this one I'm still not sure about.
This is the most blatantly Glitched of the character sheets. I'm guessing that's part of what you're unsure about? The one for Seele could describe her as she exists in this story. This one, not so much.

Anyway, I just wanted to let you know that the new chapter is finally actually done. It just... it got a little big. Seele and Vel did a short skit, Kiana had a talk with them, and then the twins went all... gooey? Certainly they've acquired hugs.

The chapter needs a bit of beta-reading, so expect it tomorrow sometime, not too late. Or jump in the discord and add to the chatter, whichever you feel like.
 
Seele Quest: 4.8
It takes time to explain how Veliona became your sister. More time to feel confident about calling her that, though you tell yourself that nothing's really changed. All you're doing is acknowledge what was already true, like you did for Bronya all those years ago.

It helps that Veliona's body language, whenever you do, tells you she's about as happy as you've ever seen her.

It's half an hour later when Theresa brings up something that makes you a great deal more confused about it all. Why does Veliona look so much like you, you've wondered? She doesn't act like it…

"But she does!" Kiana says, while laughing. "She's got that pretend 'demon' thing going on, but she acts just like you when she's sneaking out to buy snacks, or presents, or stuff like that. So long as she doesn't spot me, anyway! It's kind of cute."

You find yourself smiling at the thought, both happy and a little puzzled. Kiana never told you about anything like that… and she's the second person now to mention Veliona sneaking out, and there was that time last year when she gave you that terrifying present for your eighteenth birthday. It's the only time you've seen her blushing. It was cute.

You blushed a great deal more when you opened it, as did Bronya, but that's the sort of thing you've come to expect from Vel.

Thinking about it… that was the fifth time she celebrated your birthday. The first should be… that time with the diary. She claimed the captain bought it, but…

You've never once celebrated hers. You don't even know what time of year you should do so.

You have a lot of neglect to make up for. Either way, she seems strangely happy about the discussion. She smiles back at Kiana.

Which is a weird thing to watch in itself, but she's always looked like your identical twin. Palette swap aside, and you know well enough that that's a choice she makes, not fundamental.

You've thought it's because she was born from your stigma. That, if you'd looked any different, then so would Veliona, but Theresa tells you that's wrong. Walking nervously around the room, her smile a little too quick, she tells you about a shrine maiden named Yae Sakura and what ended up happening to her.

That natural stigmata are made, primarily, from people…

It's something you could have lived without knowing about.

"She seemed real," Kiana tells you. "She was trapped in a loop, but if you didn't spend time with her—if you didn't get to know her—you'd never have noticed. She couldn't remember her past, or what had trapped her that way. At least, not at first. Spending time with her, getting to know her, it was… it was fun. She seemed to be getting better, too. Less… trapped in a stereotype. She made new memories to replace the broken ones. Whenever she borrowed Mei's body, it was… like having a friend visit…"

Kiana wipes her eyes, and sniffles a little.

"I'll miss her. She was a sweet girl…"

You exchange glances with Vel. This all seems very familiar. If not in the details, then in the broad strokes. The parallels are uncanny.

The hairs on the back of your neck prickle uncomfortably.

"But Sakura looked nothing like Mei," Kiana says, forcing a smile. "It was obvious when she took over, because Mei would grow a pair of long, floppy rabbit ears. Can you believe it? That was in a virtual world, though…"

"And Veliona does look like me," you say.

To prove your point, you shift your own palette a little. Blue highlights to red, white fields to black… if you weren't used to Vel doing the same, you could never have done it so fluently. As it is, it takes you five or six seconds to turn into a perfect copy of her.

Kiana stares.

"That's uncanny," she says.

If you switched places, you doubt she'd even be able to tell--

Okay, no. Vel's laughing, suppressed giggles that shake her shoulders. She's not going to help you out here.

Kiana's looking from you to Vel and back again, a little puzzled.

"What…?" she asks slowly.

Vel lets out another chuckle, and a second later she's the one using your color scheme.

"Hi," she tells you, "I don't think we've met. I'm Seele. And you're the voice in the back of my head, right?"

"What," you mouth back silently.

Kiana's eyes fly open in shock. You wait for her to put two and two together.

"I… you…" she stutters.

The two of you shrug.

"Can't you tell who's who? We're color coded and everything," you say. "Hmm, I wonder if I can do tentacles?"

"They help in practice, but not in theory," Vel says.

Kiana stares at the two of you as if in a trance.

"I really hope you won't keep doing that," she says finally.

"Do what?" you ask.

"Switch in the middle of the conversation like that."

"Why not? It's fun."

She frowns.

"Now, now," Theresa says. "Interesting. So your appearance is a matter of choice."

"Only the colors," you say, glancing at Vel.

"As far as I know, this is just what I look like," she says.

"Interesting. So do you have an actual preference, or did you just… settle on this?" she asks.

You and Vel look at each other. You like blue, and it's the first time you've tried dressing like this, but you think you like black and red too. It's a bit cooler. Makes you feel confident. Maybe that's just because you look like Vel usually does, but you like it. Is Vel thinking the same thing, you wonder?

"It looks good," you say together.

Kiana rolls her eyes.

"Hey, Kiana. You should smile more. It looks good on you," you say innocently.

The girl's eyes widen in shock for a second, then she frowns.

"Don't try to pretend you're Vel," she says.

"Doesn't work?"

"It works too well." She shakes her head. "The two of you together are… I dunno. I miss my best friend, and she's gone. But the two of you together are just…"

She sighs. The two of you exchange a look, then shrug. You don't quite understand, but you feel quite a bit of sympathy for her.

You're about to open your mouth to reassure her, when you realize you're not sure how. Bronya is… losing Bronya makes you want to curl up and cry, but at least you have hope for getting her back. Kiana doesn't have that, and you aren't sure how she isn't falling apart.

Then again, that's very like her. You quietly swap back, and Veliona does the same.

"Kiana, do you want us to stay for a while?" you ask. "Only, we did sort of leave the twins hanging, and it's the middle of the night here. If you're going to sleep, then we'll go deal with the twins, and then we'll come back to visit you in the morning. If you want us to stay, then we will."

"I'm not sure if I can sleep," she sighs. "What you found, who that made me find, makes it difficult to even imagine resting. But I'm not, I don't…" There's the confusion your antics were allowing her to hide. Fear, too, but of a very different sort to before.

"Do you think we can help?" Vel asks. Kiana shakes her head helplessly.

"I don't know. I just, I can't let her down."

You don't really get what she means, but you nod.

"We're here for you!" you say, with a little more excitement than is probably appropriate. "Why don't you tell us about her?"

She shakes her head again.

"I don't have the words," she says softly. "There's so much about her that I'm still not sure of. I'm not even sure if she knows who she was, before Schicksal–" She cuts off, shuddering. "They did things to her, Seele. Horrible things."

You look at your sister, unsure of what to say. You knew that Sirin must have suffered, Herrschers don't just happen. But you're getting the impression that what was done to her was no accident. That Schicksal made her become a Herrscher. You feel Vel tense beside you, her realisation following your own, but with something more beside it. That's something for later.

"I keep thinking about all the things I should have recognised. That it's my fault she's like this."

"You can't think like that," Vel says, her voice quiet yet firm. "If you do, you won't be any use to her now."

Kiana nods, and rubs at her face with one of her hands.

"I want to help her," she whispers. "But I've no idea where to start."

"I think you've already made one," you say. "You reached out to her, accepted her. It took years for me to do that for Vel, Kiana." And Bronya being in mortal danger, you weren't proud to admit. Vel nudges your shoulder.

"Just build on that," your sister says encouragingly. "Ask her about her life, and offer her the chance to be a part of yours. Part of ours."

Kiana looks up at the two of you, and there's a flicker of a smile on her face. "I think I can do that," she nods, then reaches up and catches each of you in a one-armed hug. "Thank you. Both of you."

You both return the hug, then step back. Kiana's smile is brighter than it was. That's a good sign. Now you need to make sure she keeps it.

"Kiana," Theresa asks, sitting down carefully near the girl, but not too close. Trying to give her space, you think. "Will you be alright now?"

Kiana looks up, and there's a moment's hesitation. Then she nods. Her smile loses a little of its brightness, but it's still there. More than that, it's genuine.

"I think so," she says. "I'll be alright, at least for now. I think we have a lot to talk about, Aunt Teri."

"Yes," Theresa swallows heavily. "I believe we do."

Vel looks over at you after the door to the dorm closes behind you. "Do you think she'll be ok?"

"I think we have to trust her," you reply. "But we should check on her tomorrow."

ooOOoo

It's at least half an hour's hiking later that you find your way back to the twins, and that description belies the weariness you're feeling.

'Hiking…' you guess it isn't a bad description. Mountain climbing, maybe. Any one of the broken areas isn't hard to pass through, but you were tired to begin with and it's been dozens. All you really want is to reintroduce your sister to them, and have a quiet chat, and go to bed. The best laid plans of men and mice, alas…

They startle as you round the corner, looking up with something approaching guilt on their faces.

"Seele," says Liliya softly. "Vel. You're back."

You nod, smiling a bit.

"What are you doing?" you ask. "Stealing cookies?"

Rozaliya smiles sheepishly.

"Not this time," she says. "We actually wanted to talk to you. You're the experts on quantum stuff, right? We've got a… we've got a problem we were hoping to resolve. Can you…"

Rozaliya isn't this hesitant, ever. You immediately start to worry, and your smile fails.

"What's going on?" you ask.

Liliya takes your hand and leads you into a random office, while Rozaliya closes the door behind you.

"Just… think of the weirdest thing you can," she says, "the impossible. Then, multiply that by a million. Did you notice I haven't fallen asleep yet?"

You take a deep breath.

"I didn't," you say. "Time's warped quite a lot. How long has it been since I left?"

Liliya bites her lip.

"About three hours," she says softly. "I've… I've been awake almost twelve hours, Seele. I know, it doesn't seem like a bad thing, but I know why it's happening and…" She trails off, looking up at you with tears in her eyes. "I'm scared."

"Liliya," you say, grabbing her hand. "Tell me everything."

ooOOoo

The four of you find some seats, and you study Liliya carefully. Your little sister looks good—like she's blooming, almost—and far from looking tired, her skin has a healthy glow and her eyes are clear.

"I'm guessing you haven't napped," you say.

"Correct." Liliya nods. "I haven't been sleepy at all. My energy… it's not infinite, but it feels like it is. Like I could go on like this forever.

"She can't," Rozaliya supplies. "She'll fall asleep in an hour. Of course…"

Of course, that'd be thirteen hours. Most days she's lucky to reach ten. Liliya falls asleep at seven every day, like clockwork, and that's only if she's in good health and had a good night's sleep, neither of which has been at all likely these last few months. Besides, thirteen hours is about how long Roza's usually awake.

"You'd better start from the beginning," Veliona says.

"Right." Liliya nods. "So, it started right after the end of the world. Teri had asked us to go to the deck, to clear a landing spot for Durandal once she escaped, but we didn't make it in time and were trapped in a corridor. It was…" She hesitates. "I don't remember much after that."

"It was no fun," Rozaliya says. "We were trapped there by broken pieces of space. I got nauseous after a few minutes, and then Lili– Lili, she–" Rozaliya drops her head into her hands, then looks up. "We're alright now, you know? But I started throwing up, and Lili lost consciousness. I've never seen her that pale. After that, I'm not really sure what happened. I passed out as well, and woke up a little later, feeling like I was about to die. I'm not sure how long we spent like that."

"We weren't out for that long." Liliya tries to smile. "Just a few hours. We were trapped in that corridor for longer, but it got better eventually. After…"

You look at them in shock.

"It felt like forever," Rozaliya says. "I started hallucinating, thinking Zofia and Isabella were there. I think I even talked to them. I really miss them, you know, but I couldn't reach them. I could barely crawl."

Her voice gets quieter and quieter.

The picture your sister is painting isn't a pretty one. Not one bit. They're alive; they're in front of you, and seem unhurt, and that's the only reason why you aren't hugging the life out of them right now. The only reason.

"So, what happened? How did you get free?" you ask.

"We didn't," Rozaliya says. "Not in time. Liliya… she was getting colder, and her breath was really shallow. I could barely feel it. I got desperate."

She hesitates, looking down at her hands, before looking at Veliona.

"I've often had a thought. If things ever get really bad, if Liliya's sickness keeps getting worse, I'd do whatever it takes to save her. Even if that means giving her my organs, or risking my life. Well, they couldn't get much worse. Liliya was dying!" Rozaliya says, her voice breaking. "And I was dying too, but I didn't really care. So, I…"

She falls silent.

"Roza-idiotka," Liliya says, her voice gentle. "I'd never want you to give up your life for me."

"I wanted to. At least we'd have stayed together," Roza says, smiling with tears in her eyes. "But I'm not sure what happened next. Just that one minute I was on the floor next to Liliya, clinging to her for dear life—I couldn't stand, anyway—as if holding her tightly enough could stop her from dying—and the next, we'd… no, I'd better show you," she says.

She turns, and raises her hand. Liliya raises hers too, and the two clasp hands. Then…

You can't make out what happens next. It's like reality slips a gear, and everything goes to hell. They're still holding hands—then they're joined at the wrist. Their flesh bubbles, seemingly wanting to drag them together. They stand like that for a moment, expressions strained, before pulling apart.

And then they're two people again.

"Wow," you say. "Did… did you just do what I think you did?"

Your voice is trembling.

"We've gotten pretty fast," Liliya says, smiling. She looks, if anything, even healthier than before.

"So that's what happened," Roza says. "It was messier the first time. Seele, you know we got our augmentations from the Assaka, right? Like, of course we've speculated about this before! It's a honkai beast that splits in two, and if you kill just one then the other dies in a couple hours. It was obvious. We even tried it, once. Didn't work, but I was too scared to really want to. What would happen to us, the two of us, if we merged for real? Besides, Liliya says she'd just sleep all day and let me do everything."

Her tone is light at the end, joking even. But she looks shaken.

"Anyway, we honestly don't know what happens if we keep doing this," she says, after a pause. "Maybe nothing? Maybe we both die horribly? Maybe we'll… I don't know. Is one plus one one, or two, or three?"

She's quiet for a moment.

"Do you know?" she asks, her voice pleading. "Please, do you know what will happen?"

You think back to the last they saw of you, when you left with Veliona. Stepped inside of her, literally. You get why they're asking, but neither of you actually have bodies. What's happening to your little sisters, it's biology. It's messy, irrational, looks almost uncontrollable… they're part honkai beast, not part quantum computer. What this will do to them is far beyond your ability to answer.

It's one of the scarier questions you've been asked today.

You don't know how to answer at all, and the twins can see it in your expression. Their faces fall. Rozaliya seems to collapse in on herself, and Liliya…

Liliya looks like she wants to cry. She looks like she's forcing herself not to.

"You don't know," she says, in a tiny voice. "You can't answer."

You embrace them, clinging like you're the one that needs saving. You want to say something, anything, but the words just aren't there.

"I'm sorry," you say, pressing your face into Liliya's shoulder. "I don't know. I wish I did."

The four of you sit in silence for a while. Veliona looks at her hands, staring at them like they've turned into deadly enemies.

"I'm… I'm scared," Rozaliya admits. "And I'm worried about Liliya. But right now she's doing better than she ever has, so… so I'll focus on that. I'm sure we'll pull through, just like always. We'll be okay. You don't need to worry about us, sis."

You're worried out of your mind. Even Veliona's looking anxious. Right now, they need to hear something uplifting, something positive. Something that will help them through this.

You don't have anything. You're not sure if you know how to lie, either. Not to them.

You can't say goodbye. Not now, not ever. You need them too much. Veliona needs them too much. Without them, you wouldn't have a family—no link to humanity—barely any reason, really, to stick around. You have Kiana and Theresa, yes, and they're friends—but it's one thing to help them, because they're there and you like them. It's another one entirely, if it's ever a choice between them and your siblings. The world can burn, before you ever let these two go. But you have other choices. You don't have to let them go.

You're not letting them go.

"Seele?" Veliona says, suddenly alarmed. "What are you doing?"

You...

Something shimmers in the distance, begging for you to take it.

You hear a sob, Rozaliya's composure finally collapsing. Roza needs you now, while you can worry about whatever that was later. The half-glimpsed correlation whips about, failing to find purchase on your full existence, then fades away with something approaching reluctance. Suddenly you're happy you didn't touch it—whatever it was, you can't shake the feeling that it was alive in some way.

"I don't have an answer," you say, holding them. "Not yet. But I will. I promise you, Roza. We're getting through this. You said it yourself, I'll do anything for you and Liliya. I don't know if that means I'd give up my life for you, necessarily–" You give out a half-choked laugh. "But if it's just walking through hell, I can do that. We'll find an answer somewhere."

Rozaliya nods, taking comfort in your words. You've no idea how you'll deliver on your promise, you just know you mean it. Utterly and without reservation.

"We'll find a way through this," you tell her.

You want to drop everything, take the twins to someone clever, and find a solution right away. There's a part of you—a big part—that finds it hard to care what happens to the rest of the crew, so long as your siblings will be fine. But you can't, and not just because that would spell their doom as surely as anything else. Not just because there's no one you can take them to, either.

You know you aren't the best of people, but you're not a bad one. Roza and Liliya aren't your only friends on the Hyperion, and you promised. You promised Bronya, that all of you would see the festival together. To do that, you need to save more than just your family. Bronya wouldn't like you if you were someone who wouldn't. You wouldn't like you if you were someone who wouldn't. And…

If you're lucky, you'll find a doctor among the crew.

It won't be happening right away. The twins, having cried themselves out, have fallen asleep. But can't sleep now, not with how worried you are. You're still stroking Rozaliya's hair, watching them sleep; they don't stir at all.

Liliya's fallen asleep leaning against Veliona, and your older sister looks completely overwhelmed by the experience. You watch as she slowly lays her down on her lap, treating her like she's made of eggshells, and, glancing repeatedly at you, begins stroking her hair as well. Vel looks worried, like she has no idea what to do; much like yourself, you suspect. She's also trembling, like something deep inside of her has finally burst open.

"Can..." she begins to say, then stops. She tries again, and this time, her voice works. "Can we actually help them?"

It's a strange question. She knows everything you do, so she knows just as well as you how uncertain the answer is. Which means she isn't looking for an answer, she's looking for reassurance. You take a deep breath, and try to find some for her.

The answer, unfortunately, is the same as earlier.

"We can try," you say.

You put one arm around Vel, and leave the other to hold Rozaliya. She lets out a shuddering breath. Veliona, that is; not Rozaliya. Your little sister seems to be deep in sleep already.

"It's not the conversation I wanted to have when we saw them again," you say. "Hey, Vel?"

"Yeah?"

You wonder how you should put it.

"You know what you told Theresa, way back?" you say. "That if it wasn't for me, you'd have destroyed the world long ago. I don't think she really believed you, or she'd have reacted more strongly when we first met her today."

Veliona just nods. You were expecting a bit more of a reaction. Maybe an 'Oh, I wasn't serious,' though you know perfectly well she was. Could she have done it? Probably not. Would she have tried, if they hurt you? Definite yes.

"Well, I think I understand now," you say, letting out a sigh.

There's another pause in the conversation, this one lasting a couple of minutes. You go on holding Roza, running your hand gently through her hair. It's calming. She's right here.

The twins are teenagers now, but they haven't grown much since that first time you saw them after returning from the Sea. Rozaliya is a centimeter taller, if that, and you think a lot of that is her horn.

She insists that it counts, of course.

When you look over at Liliya, you see something that gives you pause. Nothing that's obviously bad, you think, probably—it's just, the prosthetic at the end of her tail is gone. In its place is something that looks like bone. You check Rozaliya as well. Hers still looks normal.

"We should probably get them to bed," you say, but neither of you move.

Your eyes slip shut.

This isn't a great idea…

ooOOoo

Your eyes open. The first thing you notice, as you wake up, is that you're at the bottom of a tangle of limbs. The second thing is, you're almost numb. You would be stiffer than a plank, if stiffness was a thing you could feel.

The twins are pressed to either side of you, and you can feel their breath on your face. They're still sleeping peacefully. Liliya–

You twist, enough to let you look at her face. She's a little pale, but it's somewhere between her usual paleness and the healthy complexion she had last night. Compared to her usual appearance, she's still practically glowing.

If there's anything that gives you hope for the situation, it's that. She looks relaxed and comfortable, even in sleep. Like she hasn't for years.

Veliona is already up. She sees you looking at her, then smiles and hushes you. You didn't even say anything.

After a few minutes Liliya stirs, and opens her eyes. She smiles when she sees you looking at her. "Morning," she says. "How long have you been awake?"

You shrug. "A few minutes."

"Mm," she hums, then closes her eyes and snuggles into you, nuzzling under your chin. Rozaliya shifts against your other arm.

You wrap your free arm around her shoulder and lean your head down to rest on top of hers. She feels nice and warm against you.

It's not exactly your normal way of sleeping. This isn't the first time the twins have snuck into your bed, granted—with or without Bronya—but they're usually eager to show their independence. Always have been, and that's not compatible with snuggling with their big sister.

Which makes you question whether this is all a ruse, and they're planning something right now. Maybe they've just learned how to lay really quietly and still. It would be typical of these two.

You're only mostly joking.

Rozaliya shifts again, and this time your arm comes free. You do a double take when you realize she's gone. You twist around to look behind you, and there she is, grinning and already off the couch.

"Wha..." Lili sits up, rubbing her eyes.

"Good morning, sleepyhead," Roza says with a teasing grin.

Liliya groans and puts her head back down on her cushion. Roza sits on the edge of the couch and leans down to study her, smile mostly gone. After a few minutes she gets back up, seemingly satisfied.

"Come on, get up or we'll leave you behind."

"Leave me behind?" Liliya sits up and yawns. "Sounds good. Breakfast..."

She's a zombie in the mornings. You can't even count how many times she's fallen asleep on her toast.

You shamble to your feet, not fully awake yourself, and clumsily follow them out of the room.

"Come on," Roza says. "Let's not keep Lili waiting for her food."

= = =

And that marks the end of day 1. All's well that ends well.

Right, right. I suppose I should explain.

Some time ago I was faced with a problem: The twins are allergic to the quantum sea, in much the same way as humans are allergic to hydrochloric acid. Theresa has similar issues as well, but Rozaliya and Liliya were explicitly told (in chapter 10 of canon) that, if they get too close, they'll die. This adds to Liliya's seriously limited lifespan, which I don't want any part of either.

That's 'too close', mind you; never mind going inside. Fully protected areas such as the bridge, or the core of Engineering, don't count as being adjacent to the quantum sea—but most of the ship does.

At the same time, we've seen from Delta and Gemina that it's a
fixable problem. There are possible configurations of the twins such that they don't die from merely being nearby, and can in fact traverse the Sea safely.

This is my answer. It's not a solution, but it feels like something which could happen by accident. If you want solutions, there are several available… all you have to do is explain why it works.

Just not Delta's, please. Don't do that one.

= = =

Day 2.

Budget: 2 major actions, 2 minor actions. Well, I fully expect plans to get derailed midway, but here's some things you can do that would fill up the day. Defining 'major' as something that takes 3-5 hours, and 'minor' as whatever you can fit into the cracks.

Feel free to write-in anything I haven't thought of. Or ask questions; anything Seele, Veliona or the twins should know is available.

Major
[ ] Finish clearing a path between the twins' group and Engineering.
[ ] Investigate the floating ball and its altar.
[ ] Investigate what happened to Ai-chan
[ ] Investigate the Core of Reason
[ ] Search the ship for other survivors
- [ ] Where?

Minor
[ ] Help Kiana finish the path between Engineering and the bridge.
[ ] (Re)introduce Veliona to the twins
[ ] Talk to Kiana's father
[ ] Talk to Hans
 
I am not good at plans but...

Major
[ ] Finish clearing a path between the twins' group and Engineering.
[ ] Search the ship for other survivors
- [ ] Where?

Minor
[ ] Help Kiana finish the path between Engineering and the bridge.
[ ] (Re)introduce Veliona to the twins


I think these options are where I'm leaning on first glance. I kind of envision the actual order that takes place as "Reintroduce Vel -> Connect the twins with Engineering -> Help Kiana connect Engineering to the Bridge -> Head back out on rescue." It would connect the parts of the ship we've been to and allow everyone to move about/assist where they best can. Reintroducing Vel so we can have a heartwarming moment again among all the bad stuff happening. Not sure where the next area to investigate should be. Or even if that's still what we want to do. I mean it's what I want to do, I think, but there might be a compelling argument for something else I'm just kinda winging it.
 
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