Regarding the Agent's uniforms
I recognize the hierarchical and Kill La Kill implications of ranking uniforms by star amount, but there's something pretty neat about agents of the throne having stars and the higher ups maybe having a full constellation while the King has the whole Evening Sky as his Mantle.
That said there's going to be some form of hierarchy and we might as well codify it in a way that's aesthetically pleasing.

I'd suggest a high level of freedom for customization aside from that though, as every Surgecrafter is going to be pretty different in capabilities and also this is basically an anime highschool made government agency. I'd almost suggest insignia rings (separated into crimson and azure) if not for the fact that some idiot's 100% going to try and get a sword to complete the copycat look.
 
Pfff. Fuck stinky evening sky. Red for the Ring of Blood and black for the...eh?
I mean the ring is red and silver, I just think dark blue and silver works better. But Dark red and silver would make sense to me.

I don't want to steal the standard evil overlord set. I want to make our own iconic one that becomes the new definition for the human sphere! :D
 
Putting aside the colour of the uniforms for the moment, we are all in agreement that Hunger's emblem should be a swordfish, yes?
 
Putting aside the colour of the uniforms for the moment, we are all in agreement that Hunger's emblem should be a swordfish, yes?
Oh absolutely. There really isn't any other option at this point. The fact that swordfish are actually for real also seen as one of the more noble sorts of fish is just a nice bonus.
 
Putting aside the colour of the uniforms for the moment, we are all in agreement that Hunger's emblem should be a swordfish, yes?
As an anti-fishmemer I am obligated to disapprove on principle, but as far as emblems go... a swordfish isn't terrible? It's a striking and recognizable image. And you can eat them. Good one-click healing for f2p runescape.
 
The whole draw of Skyveil is to apparently limit our charisma so we can converse with scrubs without turning them into superfans. We can't do that and overwhelm them with Charisma at the same time.

Yet the veil does not in any way prevent us from using our charisma if we need to or choose to, unless I am mistaken in my reading of it. In what way does being able to control the intensity of our charismas completely some how lead to us not being able to use it if a tyrant proc occurs. From my understanding of how tyrant works and interfaces with our charisma is that our charisma does not so much prevent tyrant procs as make them get written off as eccentric behavior and overwhelms people who might object to them. Things that we can still do with skyveil if we want to, we just do not have to do those thing all of the time.
 
Yet the veil does not in any way prevent us from using our charisma if we need to or choose to, unless I am mistaken in my reading of it. In what way does being able to control the intensity of our charismas completely some how lead to us not being able to use it if a tyrant proc occurs. From my understanding of how tyrant works and interfaces with our charisma is that our charisma does not so much prevent tyrant procs as make them get written off as eccentric behavior and overwhelms people who might object to them. Things that we can still do with skyveil if we want to, we just do not have to do those thing all of the time.
If we speak to people with our charisma lowered we risk Tyrant procs. Given that speaking to people with lower charisma is the whole point of taking Skyveil I don't see how that can be avoided. Once Tyrant procs raising our charisma again doesn't help since no amount of cha will stop us acting like a Tyrant.
 
If we speak to people with our charisma lowered we risk Tyrant procs. Given that speaking to people with lower charisma is the whole point of taking Skyveil I don't see how that can be avoided. Once Tyrant procs raising our charisma again doesn't help since no amount of cha will stop us acting like a Tyrant.
We can control our charisma with Skyviel, so that we are just below mind breaking level while still being extremely charismatic, in case we deal with people we don't want to mind fuck like our friends, allies or whatever. While with Vanguisher's Halo, we would be forced to indirectly talk with people we don't want to mindbreak. In the latter case, charisma won't be particularly useful while with Skyviel it remains so. Who knew that actually being in control of your power is actually useful and not at all detrimental compared to the alternative.
 
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idc very much so I guess I just vote aab
stealth is ok. grinding manip later is ok. waiting for an artifact to do it fine too.
[X] Aabcehmu
 
My tally button-pressing finger is getting itchy, so let's see where we're at.
Adhoc vote count started by runeblue360 on Aug 2, 2020 at 11:22 PM, finished with 537 posts and 67 votes.
 
If we speak to people with our charisma lowered we risk Tyrant procs. Given that speaking to people with lower charisma is the whole point of taking Skyveil I don't see how that can be avoided. Once Tyrant procs raising our charisma again doesn't help since no amount of cha will stop us acting like a Tyrant.
To be fair, acting like a Tyrant with charisma can reduce the consequences of acting like a Tyrant. It is probably better to not incur these consequences in the first place.
 
Oh no, Halo is ahead! Come on, guys, do you really want to be super strong and blast your charisma everywhere while gaining even more plot armor? How lame is that?! Get Sky Veil, and live out your fantasies of having the charisma of an average human being with friends!
 
Crazy crazy idea, if we spend the entire trip with Vershe cloaked in Shadowcord to avoid fights instead of farming one picks, would it be possible to develop a Grace during out downtime? Gisena can't invent while on the road after all.
 
I've started writing reactions for every update up until Platinum Expanse where we took a Charisma-boosting upgrade. I thought it might be nice to see how we got to this point.

That sweet, beautiful shade. A transcendent blue, brighter than the lavender of royalty and softer than the cloudless mid-day. It's shiny like metal, but also deep and completely uniform. An inviting thing, though I'm not sure what it wants us to find once we're in.

Is this conlang or a preexisting language? I'd like to check Google, but I don't trust its analytics to give me straight answers anymore.

"The Decimator's Affliction," he said. "Ten percent of all life force within its radius is consumed every year."

Explicitly decimation. A very specific number, which takes on more specific implications still when paired with the Accursed's Imperial Praxis. Now correct me if I'm wrong, but wasn't a major aspect of Exalted's setting design the careful exclusion of mediterranean and european fantasy elements, or was it just the latter? Because if the Most High invented whole-cloth the meme of Pax Romana, I'm not sure where to go with that..

Seeing as his curses were placed upon him by entities in his past, presumably they either very much favored irony, or the only ones that stuck were those that even he couldn't refute whole-cloth. For some like the Tyrant or the Champion, this is rather apparent. But what did he do to deserve this kind of punishment? It's certainly mean-spirited enough to be targeted at a warlord whose might outweighed his conscience.

Was the point that he would have to spend effort saving lives again, but this time from himself? If his foes were truly naught but wheat before the scythe by this point, the idea of turning his own presence into a greater condemnation than any material sin is a rather efficient deterrent at least.

"That's... right." Letrizia responded, eyes wide. "You've heard of it before?"

"I have it," he replied, staring into the distance. "Though it receded after I slew that pirate. One of many Curses I've taken on in exchange for the power of unlimited escalation, growth without limit or bound."

Well when you say it like that it sounds pretty crazy, Lord Hunger! "Oh yes, this robot is my cousin. We can casually upend even the subtle suggestions of physics that you and your people have mastered over the last major fractions of an eon you've existed for. It was a vocational thing."

The thousand-yard stare probably didn't help matters.

At this, Letrizia's response was drowned up by a low rumble from her Armament.

Verschlengorge's eyes flashed blue, a light so harrowing and sublime that it struck him insensate, lake and sun and sky rendered an amateur's daubing before the absolute truth of that blue, this world - all worlds - cut away like an unpeeling rind to reveal the blinding firmament beneath.

"Praehihr." The Armament spoke, breaking the spell, and bowed its head; slowly the blue bled from its eyes until they wholly reverted, mere gold once more.

Nice, thanks for the save there, big V. Crazy OP escalator solidarity.

I thought this was truth-saying at the time, but it's supposed to be more intense still? I've seen the term "Realm of Forms" brought up between now and then, so I suppose the "blinding firmament" mentioned within refers to that? It's pretty bad ass that the Accursed has literally turned the Meme-verse into a well of superpowers, but then that's not so much a stretch if a heroic entity were to never die or quit. To become a legend is to out-live your own storyteller; how much greater still must one be to outlast one's world, or one's cosmology? There are half-dead Babylonian gods and Olmec relics whose origins we know more of than the First Age of Creation. Will they be half as glorious as the Accursed too, should they survive their civilization's final purging by Time's irreversible defragmentation? And what will remain of them, more akin to Lovecraft's nightmarish scions of an alien cosmos, or else a tragic plaque carved into nothing, like Ozymandias' greatest achievement?

Now I understand the purpose of the Praxis at least. A weapon bound to no world will go untouched by worldly trifles. No matter what: endure. And in enduring, overcome.

"Prae... hihr." Letrizia spelled out, somewhat stunned at the pace of recent occurences. "The prefix indicates 'one who is cursed,' but with an appellation of grandeur, like royalty. The suffix -hihr can only mean 'implement.' Praehihr... the best translation would be something like, Accursed Implement."

Both oddly specific and general at the same time, that latter half. What's an implement that a tool isn't? I suppose there's a sense of design to it, a certainty that it was given a purpose by its creator. But still, how does one equivocate a conductor's baton and a set of brass knuckles?

Besides the hand that holds them, of course.

Accursed Implement. He directed his gaze heavenward, knowing how futile that was. "Yes. That sounds about right."

"This is incredible," Letrizia said slowly. "I've never heard of an outsider with so deep a connection to the Foremost. And to be familiar enough that they had a name for your kind! I can't believe this is all a coincidence. Something must have bound you together with Verschlengorge. The synchronicity of your Astral shadow, perhaps! This could be a major breakthrough in the science of Astral Rank..."

I think we've been too hard on Letrizia where her study of Rank comes in. How do you examine an explicitly invisible force that bends both space and time? Gravity took millenia before we took a magnifying glass to it, and anyone can literally toss a rock in the air and watch it fall back down.

A large part of scientific analysis involves trying to account for the limits of individual human perception so they can be subtracted. But the Astral space seems to slip into and out of places where human perception is highly attuned, and material physics is less so. It's a very intuitive concept and function, but that would only conceal the underlying mechanics from prying eyes. An acerbic investigator might imply even that they've been hidden. So no one can master them.

You know, if one wanted to end up [REDACTED].

Called it fate, coincidence or the product of design, whatever confluence of events had occurred to bring them together seemed to push towards one inevitable conclusion. There was no getting around it, no abdication or escape. He would have to get in the robot.

I'm not really sure what the problem here is. Sure it's technically alive and looks metal as shit, but it's still at the end of the day made to have dudes sitting inside of it. Unless he's worried something will happen if he sits inside whilst insufficiently hardcore himself? I suppose it puts the near-death experience we had later with Mizuku's robot suit into perspective. How many bodyjacker robots did [REDACTED] make!?

Also, I'm not sure fate wants anything to do with this setting if it can avoid it. Tyrants murking your oracles, Ring-brothers trapped in Crazy Hand's grip to play Smash Brothers with Sten forever, Curse-chan never returns your calls, and apparently there's some kind of distant godlke Khaos gods breathing down your neck all the time? Not a positive work environment. I'd tell them to call for help... but that's probably us, isn't it?

But for all that he was not master of his own destiny, still he could do this one thing.

"Yes. We shall investigate..." He turned back to the lake. "After I'm done fishing."

It saddens me we've yet to find a way to make our Evening Sky serve as a net. I guarantee you that'd net us some Arete!

No? Okay. Well I do appreciate his attachment to the art and culture of fishing as more than just a Hemmingway reference. Maybe it means more to him, that he somehow retained it despite sacrificing so much to slay the Tyrant. It's nice to have good memories to fish up from time to time...

I'll stop.

---

The winner last time was [X] Spill. [ ] None was also eliminated; Hunger will work to generate an impressive bounty of fish, but to what degree?

[ ] Substantially (+Letrizia, Tired, +Improved Nutrition)
[ ] Of Fishermen, A King (+Gisena, +Legendary Fish, +???, Exhausted)

Like Stealth, I think we missed out with Nutrition. Protein, calcium, Vitamin D, potassium, iron, zinc... getting your chemical +s is important for a growing shōnen!

Retrospective, those Relationship +s are probably more important than any of the predictable consequences of having fish dinner. With our power presently accelerating wildly beyond the relevant dimensions of their involvement, the last couple months have brought us from a social torrent to a trickle. Perhaps if we enhanced the Sky a bit, we could gain a friendship-boosting upgrade of some style?

Ah, who am I kidding. Even the Accursed would never be so degenerate as to sanction something as broken as Social Links!

You have 7 Arete. Choose only one option below:

[ ] El Stats - Master of the basics. A formidable quantity of raw physical attributes to buttress your capabilities and round out your weaknesses. Compensates easily for the damage you've already sustained and can move swiftly and gracefully to seize opportunities in the future.

Echo of the Forebear + Undying Echo
Sleep of the Just + Slumber of Aeons

Spends 4 Arete.

Hey guys, do you remember what it was like to have this many options at once? It wasn't all that long ago, even... I love these consolidations, personally. They lent character to the selections at hand, in full spite of our best efforts to vote for the most nihilistic hodge-podge we could throw together in an afternoon. Here we have a 4-Arete collection of toughness enhancements made to improve our talent for literally sleeping through our problems.

These days, I approve more and more...

[ ] Lord Reaper - An offensive juggernaut. The withering power of the Fell-Handed Stroke imbued into every blow combined with a devastating secondary attack allows this build to strike well above its weight class, but it somewhat lacks defensive options. Nonetheless, initiative and a good offense can compensate for much. Effective against powerful single enemies, somewhat vulnerable to mobs. Extremely high rate of Experience gain if properly employed.

Echo of the Forebear
Fell-Handed Stroke
A Thousand Cuts

Spends 7 Arete.

Vulnerability to mobs? They'd have to be pretty sturdy to take wide-swipes of full Thousand Cuts power. What kind of fights were you implying we would be getting into, swarms of kitbashed Armor Prototypes? A self-cloning monster like a slime or viral zombie might be able to muster a wide enough front line to fall in on us without being totally untouchable. I recall the Groundskeeper could summon a Golem, perhaps a lesser magus would have been caught fielding a more mundane horde of beasts or vermin instead.

The utility though is something I feel shouldn't be forgotten. Cutting of this caliber is second only to Cut Through itself, and a lot of problems can be resolved in the same way as the Gordian Knot. That said, perhaps here's where all of those other options went. When all you have is a hammer sword everything looks like a nail combat encounter. Even Hunger's personal magic system deals nigh-exclusively in stats and repositioning!

One of these days we're going to actually care that butchery is conceptually an ugly and uncomfortable solution when applied regularly and consistently. That day is, uh, probably not today.

[ ] Star-Cloaked Shroud - A greedy yet defensive build. With access to the Fell-Handed Stroke, enemies can be bled of their life and will even as the Evening Sky's resilience repels all assault. The comprehensive resistances and protection from harm yielded by the Evening Sky make a wide array of ventures practical, from dungeon-delving to monster farming. Additionally, the magnificence of that star-cloaked shroud casts its bearer in proud relief, imparts the thunder of midnight to his utterances, and thereby provides a notable bonus to social encounters. Well-balanced, yet formidable on and off the arena grounds.

Fell-Handed Stroke
Evening Sky

Spends 7 Arete.

Ah, defensive builds. Their IP-reducing ability combines well with the lack of exaggerated striking power, allowing for a slower but more certain progression. Though this one has both, since the Fell-Handed Stroke really is that good.

The description of his social power is extraorinarily specific. He's not enhanced physically, but rather lent a Hollywood-esque cinematic appeal that puts him firmly at 'larger than life'. Is it any wonder the Shroud is one that has the greatest sense of control over Charisma, when it's evening that demarcates the period between mid-day glories and midnight constellations? The lurid recollection of twilight, an honor as old as time bestowed only upon those willing to not merely survive, but to do so with the dignity to look upon it as a thing of virtue.

[ ] A Curse, Deferred - The Decimator's Affliction laid to rest for two whole years. Seven hundred fifty days of freedom from a Major Curse, and the relentless cost it demands of all around you. Can there be a greater relief than this, from the burdens of time and guilt? What matters power, if misery can be undone by its forswearing?

Echo of the Forebear
Fell-Handed Stroke
Conclusion

Spends 7 Arete.

Choose wisely. Choose well. For all those that have come before.

So intense, that ending. But then we're choosing between might, fury, honor, and curse mitigation. Damn good curse mitigation, for the record. We've done so much in a single month, even if it took us ten times as long to clear the Temple we'd still have fourteen months before seeking further Satiety.

Also: forswearing power? I... think there's something wrong with your grammar, good sir! Did you mean to write 'swear to power'? Apocryphal procs would guarantee that, if nothing else. And Gisena could have focused on staking it to the wall instead of having to spread her skills thin, so...

I wonder if we would've felt a strong incentive to pursue the Human Sphere if our growth curve were less intense. Being told 'No, you can't beat Bearic in time, stop asking' isn't really how things go around here, but fleeing the scene to buy time while we grind on Space Opera combat training equipment and whatever Armor Prototypes a duchess can supply to get her bodyguard up to god-slaughtering par sounds pretty cool too. Might even have been some novel psychic/magic systems available in the shadows of the Empire.

So is the green cap just a Sovereignty thing? The coloration's a beautiful sequence, reminiscent of a lush mountain range cut by valleys and rivers, like a buffet of nature's bounty pulled from some artist's wildest imagination. Even in the Voyaging Realm, I can't expect such things are truly common.

Not ashamed to admit I had to look up vertiginous. I had expected it to have something to do with the vertex of a mountain's peak, but apparently it refers to to vertigo. Cool metaphor, very appropriate for unlocking two magic systems in as many updates. Brings to mind the question of If we're not still trapped in that vertigo, rapid onset of awareness causing such blind desire to soar and terror towards falling that emotion overrides thought entirely...

The winning vote is [X] Zweihander, [X] Upgrade Letrizia's Magic System and [X] Check Up on Gisena.

Two hands, split relationship pluses. Coincidence? I think not! Truly this is the most subtle of the Forebear's Stances: the Monogamy-Defeating Stance!

But not really. I'm glad we got our hands (heh) on Zweihander eventually. That stuff turned out to be stupid OP, and we didn't even have to spend 20+ Arete to get it! Hero-Defeating Stance alone was worth the cost. Whoever spouted off that stacking mid-tier powers doesn't equal the power of a high-end 25 Arete option... well, they were technically right, but the Forebear would still have derided their lack of ingenuity.

Giving Letrizia a better magic system was a really good idea. While Exavolt was death fucking metal, Sharpbright was probably the right call. With it she can retire from Verschlengorge and go into studying Pressure dynamics full-time – that is, if we don't just decide to exercise our overwhelming AGI and dodge her responsibility to her people for another month while we hunt down the Armament Fish. Is that even still an option?

Without Slice Fate she's not going to last that long. Gisena's biologically immortal and we have Might's Repose, but her life-span belongs on a cavewoman. Ten more years, maybe twelve? That's the ideal, reality is never so kind. What happens when an illness creeps in and neither Nullity nor Edeldross is sufficient? For a cursebearer time is power, but our time is ever-taxed. A more permanent solution to her decay may depend on every month she can steal awat, and time not spent in that cockpit is a great place to start.

Letrizia informs Hunger that she has discovered the Elixir residents are hiding the existence of certain children and teenagers who have developed a set of powers they refer to as High Elementalism. With a cursory examination of their blood, Hunger sees how to replicate this effect in both Letrizia and himself. The only other component needed is a large sample of apex-grade Elixir Springs water, which can be gotten at any 5-Star Elixir resort. They're unlikely to be happy with the consumption of so much apex-grade water, but the Sovereignty will just have to deal. Hunger decides to scope out the available resorts with Gisena; which do they end up deciding on?

Hunger currently has 10 currency units, each representing roughly a quarter's wages for a middle-class worker in the Empire.

With a quick google search, that's the rough equivalent of $200'000 in-pocket. I'm not going to lie, that sounds like Alice in Wonderland mad haberdashery by the standards of anyone remotely ordinary, but then military spending always is. Survival at any cost isn't solely the domain of hyper-logarithmic scaling operators!

To say nothing of buying power. If calculating the value of Beethoven's 5th Symphony in units of cup ramen is hard, doing so across dimensional barriers is beyond impossible. How much does the working man in the Sovereignty really bring home? I'm no economist, but if they've been at war with the Rotbeast for as long as they've been manufacturing their 'secret' surgecrafters and indoctrinating them for war, I expect the constant battle has depressed them terribly. Factories don't run on nothing, and so much production must have to go to maintaining the front lines and the Armor Prototypes that hold them...

There's a lot of good to be said for Hunger taking over. We're not perfect, but peace going from a dream to a reality is half the battle. Keeping it that way's the hard part: blood and thunder are the physical symptoms, but peace ends long before the first bullet is fired. Blade and Ring alike could teach one much of the horrors of war; perhaps the Sky could teach us something of its opposite, and not merely its absence?

I dunno, that might be too much to ask of one item. We have two slots now, and who knows which vistas those will open. The power of Stranglethorn offers terrible certainty in implementing our will, and perhaps a pen or quill could ensure it be received more clearly? Our crown is already a thing of stark clarity, a platinum icon that fits perfectly beside our sword. But it lacks individuality... maybe once we've worn it into battle for a few years, or we shove the Tyrant Princess's soul into it, or something like that.

The Reckoner should have a more personal aspect in the lives of his people than just a vague public figure, a thing to look up to and project oneself onto in between petty misdeeds and the impermeable self-defense of casual apathy. But I'm not sure how one goes about achieving that, only that it should be done.

[ ] The Streamline - A relatively bare-bones resort whose focus is on simple quality of water. The overall accommodations, accoutrements and food service are barely on the level of a 3-star resort, but their root access to apex-grade springs and beautiful skyline views elevate them to the ranks of 5-star. The 'cheap' 5-star, for those who need healing at a somewhat affordable cost. 2 currency units for two nights.

Not quite dark enough to be Accursed-approved, but I appreciate the effort. The image of a hospital resort is amusing, as well. I know what the term actually means, but the color-combo combined with the phrase 'bare-bones' actually made me think it was made of literal monster bones retrofitted to serve as a resort.

What could we have bought with more money, anyway? With the earlier thought of how pressured their economy is – possibly literally, with the Rotbeast's Rank as high as it was – what kind of artifacts could they even spare us at this level? Weapons for Verschelengorge, sure. They probably have a bunch of people who repair broken arms and armor for profit on some manner of black market, if the Sovereignty doesn't support the process outright. Cool things for Gisena to study? I guess, but not only did we not have the Jewel of Artifice until recently, only their commercial goods are likely to be open for public use. That stuff's not exactly straightforward to jailbreak, either; companies don't last long who fail to protect their trade secrets.

Maybe some of that sweet, sweet Craftsmanship bonus? I don't think we've ever had it explained to us how that works. Does it require you have magic, or at least futuristic sci-fi magic? I'd expect so, but one can never be sure.

[ ] The Kaguya - A breathtakingly meticulous recreation of the traditional Eastern hot-springs style, situated amongst the most extravagantly opulent accommodations to grace the entire Sovereignty. You may choose to enjoy apex-grade waters fed directly from the root springs while lounging in the sybaritic luxury of your royal-grade suite, or venture into the handcrafted public baths to soak in restorative warmth while drinking in the unspoiled landscape below. Situated upon the slopes of the highest mountain peak, sheltered from wintry frost by the vivacious steam of the core pools, the Kaguya promises a once-in-a-lifetime experience of truly imperial grandeur. Gaze upon the snow-dusted evergreens and crystal-bright streams of this pristine wilderness while savoring the greatest culinary delights that the Sovereignty can bring to bear. 8 currency units for two nights.

Holy... Japan in Space! There's always one, isn't there? The green cap and the unmistakable hue of a full moon's light, piercing and perfect. So luxurious it can't even decide what kind it wants to purvey, so it just does all of them. With our spending habits, we can relate.

This kind of beauty is truly hard to tarnish. No matter what narrative one applies to it, it manages to cuts through and leave you wondering if the problem was ever it, and not yourself or someone else or nothing at all. Like a Unicorn, it's something so disgustingly special it defrays logic and becomes almost dreamlike, a waking fantasy that one spends the rest of their life looking back at, mulling over and sifting again and again for deeper meaning. Majestic merely for existing, it draws in the innocent like moths to proverbial flame, and then with supernal potency makes them its prisoners forevermore...

The Forbidden Art: Weebduction.

There is absolutely no mechanical benefit whatsoever for taking the Kaguya, not even +Relationships, because Gisena and Letrizia aren't shallow like that! Staff at the Kaguya may be somewhat more accommodating of extreme water usage, though it will likely attract attention either way. Take care, this choice may have more implications than are immediately apparent.

Yeah, our girls are more into rampant escalation and power-leveling.

---

Choose your Imaginary Element. Letrizia's Element will be revealed afterwards.

[ ] 2 Arete Version - Reduce all Attribute/Rank benefits by 70%, remove all Arete discounts, increase by 400% the difficulty / time requirement of esoteric applications and reduce by one half-step the theoretical limits of the Element's abilities. The effectiveness of blasts, voids and shields of the element is largely unaffected.
[ ] 7 Arete Version - As written.

That's Arete for you. The only thing more painful than gathering it is saving it. Notably it's the utility effects that are hit the hardest, including those that effect personal stats and rank. While that's fairly straightforward, the implications are worth commenting on. How many 'common' Surges are actual game-changers if upgraded? While most people don't have the benefits of Progression, what kind of... heh, Vertiginous Heights could they reach if those limits were relaxed even slightly?

The mental acuity needed to adjudicate an army of hormonal teenagers with godlike power, the physical power to protect the public without need of mass-produced arms and armor for reinforcements, the social talents to ensure social cohesion despite the embarrassing ease with which post-war economies transform into punk hellscapes, and more. Even Roilweft had the power to shunt the entire territory half a mile, and I can almost guarantee he never had any intense personal training to bouy him.

Maiden forbid Imaginary Elements turn out to be genetic...

[ ] Quickwater: The moon-graced elixir of formless clarion, whose dewdrops are stars and mist the constellation, its falling rain the cosmos come plunging to earth. In its simplest form, a fog of quickwater conveys pitiless, whimsical speed, swiftness like an ink-blur trail. Dimmed, it conveys the quiet speed of an assassin's moon; heightened, it scours vision away like ten thousand blazing suns. Congealed into tenuous solidity, its potions may confer all manner of transformation, many of them swiftly lethal. Take care when wielding its ten thousand variations, for it acknowledges neither liege nor master, only the primacy of the moment.

Hunger's imaginary Element is determined by his practicality. He requires immediate power and access to esoteric effects; this provides both.

Clarion was Jeanne's title back in AST 0, right? It showed up again on the Clarion grenade recently. Does the Universe just enjoy making these wet-behind-the-ears geniuses suffer, or just the voters? The focus on visibility is noted, but whether it's a reflection of so many years of guerilla warfare and the lessons learned thereby, or simply of intelligent application of incredible might is yet unknown. Perhaps Mizuku's young age would prove it the latter? But then, Hunger's not shown himself to want to flee his position, at least to my recollection. Only mild regret for a life spent being what others require, but never quite enough to be what others still deserve.

Perhaps this is what he would have been like, had he stayed behind on World #1. A true genius, isolated by his own sheer inability to recognize the difference between when others are being unintelligent and when they're being hopeful. Like 30 year-old Seram, who never could quite tell when he was verging into and out of arrogance, wallowing in distate or glorying in it at his leisure.

I do respect the attention to paid to how utterly merciless water is, though. Flexible? Yes. Graceful, obviously. Gentle even, on occasion. But water doesn't care about things, and those who forget that all-too-often are never heard from again. Like the Sky, the waves are so cold and dark beyond the skin layer – but unlike empty space, water always finds its way back to the sea eventually. Every drop is a fractal window into every other drop, and where earthly rains may come and go, the abyssal depths never relent, never forgive, and never forget.

Quickwater mist grants +50% AGI, +.1 Rank, and a degree of concealment to its creator when within its bounds; increasing density over time can improve this to +100% AGI, +.25 Rank with preparation. A symmetrical Rank penalty is applied to others inside, including allies. Bonuses can be further developed with training.
~Quickwater potions can be imbibed for similar effect, but require constant effort to stabilize in coherent liquid form.
~Variations currently available: Assassin's Mist provides ++++Stealth instead of Rank; Blinding Mist grants exceptional "concealment" by outputting enormous quantities of light. Mist type may be switched every moonrise, or potions concocted in advance, though with the usual stipulations. Some means of overcoming sleep may be necessary to keep potions stable through the night...
~Experimentation can yield vast varieties of different mist with varying effects. The transformations of Quickwater are as endless as the realm of dreams. Take care that you do not wander into the distaff plane of nightmare.

I'm kind of trying to imagine why we would want to take the 2-Arete version of Quickwater. +15% Agility's not worth the time spent coming out here, but Assassin's Mist would unlock Stealth as a stat for pretty cheap. It could be worth it if we wanted to rush Ruling Ring. There's not much appeal to fighting slower for a .1 Rank upgrade, but an enterprising madman might have considered putting incentive to a slower fighting style and then using that to excuse getting Pearlescence.

In its true form, I almost have trouble thinking of things we couldn't do. It's Doctor Apocalypse all over again, with the greatest extreme of his power unavailable because without an active design phase vote we'd have no idea what to even reach for. If we'd gone for this, I would hope we'd follow up by picking Exavolt to go along with it. The interplay is just too incredible, the conductivity of water plus the reactivity of electricity, themes of callous clarity compared against escalation and exaggerated force. These two elements have no right to work together this well.

Exavolt, Quickwater, Shadowcord. The storm, the flood, and the quiet that follows. Pure pottery.

[ ] Inksky: Nothing less than the semi-sentient symbiotic substance of the Evening Sky itself. With this, the mantle's power is amplified threefold: suffused at a greater density, it provides more overall benefits; with its master capable of healing it, it can swiftly regenerate from depletion; and through the crude manipulation of High Elementalism it can be brought to bear as lash or aegis against one's enemies, curling around to stifle, trip, smother and crush.

Hunger's Imaginary Element is determined by his panoply.

More like Inksalt. There's a heaven and a hell for options, and this one here's a little of both. It's a little odd to imagine his deeply-characteristic Imaginary Element being based on an item he wasn't exactly guaranteed to have, but the vicissitudes of fate are incomprehensible at the best of times.

Or does this imply that his items are defining element's nature? Because that would be a rather interesting example of how the spiritual overlap between person and panoply has effects beyond on-tap magical powers. We saw some of this equivalent attribute during the fights with the Prime Rotbeast, and again in the brawl with Sten. Hunger seems to be completely at-ease with thinking of himself as the items he carries; I wonder, do Blade, Ring, and Sky feel the same? And is the admixtured existence continue further, blurring the items into each other as powers grow and multiply?

If we over-focus one or two items, will the remainder begin to buckle under them? Intuition says no, though I've no perfect explanations as to why. Perhaps that's the true role of the Accretion-wielder, to balance a Panoply in such a way that they may act upon the world without being subsumed or destroyed by other agents of destiny.

I wonder what would've happened to Inksky if our Mantle were ever surrendered, even for a short period. Would it just go void, a thin and mucous like sinusoidal drainage? Or would it be torn out of us violently, like a spiritual exsanguination that can't be healed until our items get replaced.

Much like Rank, we don't actually know that much about Accretion, scientifically speaking. Thankfully we have a lovely young inventress whose highest love in life is the idea of touching magic without somehow killing it. While I agree setting her to work mitigating our Curses is more important, I do believe she would have just loved spinning us some Fundament Reinforcement to go with our fresh quest into mythical lands. Who knows, that might have been the option to upgrade the Sky that we've been waiting for, one which doesn't cost Arete, picks, or Hunger's time at all.

Single Receptacle: Rather than firing blasts of inksky himself, Hunger manifests all instances of High Elementalism through the vessel of the Evening Sky, allowing it to benefit from Accretion. +100% to the Protection and Charisma granted by the Evening Sky. Unlocks a number of highly efficient Evening Sky Advancements dealing with the domains of space, night, majesty and magic.

Discounts Pillars of Creation by 5 Arete.
-Hunger may take an action to repair the Evening Sky; amount repairs depends on the total +Protection granted and his own ability in High Elementalism
-Hunger may directly manipulate the Evening Sky as an extra appendage, though control is crude until trained.
With time, the cloak could expand to truly cosmic size: become the evening sky in truth!

I still have a soft spot for turning our cloak into a prehensile extra limb. Creative swordplay gets a lot easier when you have an extra arm/leg to work with, and especially one that grows back quickly if you lose it. The ability to manifest Sky wide enough to become the actual sky above is hilarious but impractical, though with the versatility as to what it can consume we've seen so far, perhaps a more experimental approach with its powers would have come in handy at some point.

The sheer amount of discount towards Pillars makes taking this as a 2-Arete option silly to even consider. Just as planned, I imagine. I don't recall ever getting a duration on how long it took to repair it, but that's only relevant if we'd planned to continue seriously using the cloak as a shield, which unless we were willing to drop 9 more Arete on Pearlescence was painfully unlikely. Might have made for a great combo with Philosopher's Wreath and Vigor Incarnate, but ultimately it just was not to be.

Still disappointed we'll never get to see what Majesty options entailed, but then we wouldn't have taken them anyway.

[ ] Edeldross: This precursor component of findross embodies redemption, perfection, restoration and the renewal of cycles. It is the liminal gloss between real and ideal, whereby the purposeless matter of the corporeal world becomes the refined substrate of supernal augmentation. Blasts, voids and shields of solidified edeldross convey the principle of 'transference without harm,' allowing the character to re-position allies and scatter enemies with minimal possibility of collateral damage. Kinetic flight is possible through continuous burst releases, but its greatest benefits are found in augmentation. Pure edeldross is semi-corporeal and swiftly fades beneath the withering indifference of the real, but contained within a person's body it holistically augments all elements of the self, supernal excellence beyond the reach of the mundane.

Though mastery is a long and arduous process, precise configurations of Edeldross can be arranged so as to replicate nearly one-tenth of all Sorcerous Graces.

Hunger's Imaginary Element is determined by his relationships. Gisena's art, shaped by Letrizia's language and technique, conferring Catherine's benevolence. +Gisena, +Letrizia, +Catherine (?)

"And lo', on the 46th update the optimization gods descended from their lofty perch and bequeathed unto the Lord Hunger the gift of +% to all stats. And he did look upon himself, and bask in his newfound power, and it was good."

Or something to that effect. Because let's face it, the best stat is All Stats. Even the Forebear would've approved, if the All-Defeating Stance is anything to go by. But let's not get ahead of ourselves, this isn't chuuni or pragmatic in the slightest. That thing I said earlier about power from Social Links being degenerate? Well put on your best Gilgamesh impression, because we're officially a Type-Moon now.

Since its power is sculpted by our relationships, would their suffering advance its growth or stymie it? If the power itself is set in stone now, then the rising size of our warband is nothing to worry about. Still, if something like Vanguard opens conjunctional powers because the connection to our vassals also directly overlays the origin of our Element, I would hardly be surprised. Perhaps a means to enhance their surges, a grace of some sort that could refine their nature into something closer to perfection?

And for that matter, what would an element based on Hunger's enemies look like? A hill of bodies, crested and overcome, an endless tide in the distance with even the Hidden Masters but a shadow-play projection dancing across the silver screen? A tyrant whose power and nature seem to echo on into infinity, atrocities committed under the aegis of overwhelming might and petty trickery?

I suppose one based on his curses would be appropriate, too...

Discounts Total Eclipse by 1 Arete
-Solidified edeldross can be used as a form of damage-preventing energy blast, which, while unable to slay enemies on its own, can be actively spammed due to its negation of harm. Can ablate away to cancel equivalent quantities of Nullity, allowing for easy combat alongside Gisena with a bit of practice. Pacify a city undergoing a zombie apocalypse with a minimum of innocent life lost, scatter both sides in a pitched battle without slaying any of their number, etc.
-Beings within the radius of a release of pure edeldross receive a 20% bonus to all Attributes. The magnitude of this bonus can be improved over time. Take care not to buff your enemies as well. Pure edeldross is considerably more draining to use.
-By working with Gisena's mage-sight, Hunger may slowly over time develop specific Patterns of edeldross that can temporary replicate the effects of various Sorcerous Graces. Perhaps developments even further than this can be achieved in time...

Terribly straightforward, it's got two modes. One's a weapon, the other makes us a weapon. Our Sword would approve! And while muscle wizardry is the Refinement of Degeneracy, even just getting +20% to all stats back then was a steal. That it just kept scaling upward so quickly and easily should tell how powerful Surgecrafting really is.

I can only expect vertices would have been similarly intense. Gisena would have loved building machines to circumvent that pesky drinking-age registration error issue. The ability to make graces is, sad to say, unlikely to actually happen any time soon. Maybe while we're in the Human Sphere, in between Pillars and conquest segments. Without Elixir I expect our options will lack versatility, but re-reading its description there's a few creative effects one could pull from exaggerating material traits into the exotic. Like, say, replicating the Elixir water themselves.

Like our Shroud, it's an engineer's dilemma. Power is sometimes cheap, possibly fast, and potentially impressive. But it's never all three. If we don't put in the work, then even a Cursebearer won't get anything but what he's already got.

As for the 2-Arete option, a weird gimmick build involving stacking Dreadnought's Bearing onto it might be able to justify a swerve into a generalist mage build. Edeldross looks like it would sync well with other magic systems, what with a major theme of countless systems across fantasy being purity of bloodline, mindset, or energy source. Elitism bending under the weight of the abandoned hero-king of an Isekai world, his will to overcome refurbished into a drive to attain true and lasting glory... I'd read it.
 
If we speak to people with our charisma lowered we risk Tyrant procs. Given that speaking to people with lower charisma is the whole point of taking Skyveil I don't see how that can be avoided. Once Tyrant procs raising our charisma again doesn't help since no amount of cha will stop us acting like a Tyrant.

So we took inherit the world and triumphal gleam, which both have effects that mitigate the consequences of tyrant procs that do scale with charisma. Also it is not like we will be stupid about turning down our charisma, and this is ignoring the fact that overwhelming charisma brings its own problems. Problems that are permanently solved by skyveil without requiring any additional investment. Not to mention we could use the disguise capabilities to experiment with what actually happens with tyrant procs and what it takes to trigger one with minimal consequences if that is so worrying because it is bound to happen eventually.
 
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We can control our charisma with Skyviel, so that we are just below mind breaking level while still being extremely charismatic, in case we deal with people we don't want to mind fuck like our friends, allies or whatever. While with Vanguisher's Halo, we would be forced to indirectly talk with people we don't want to mindbreak. In the latter case, charisma won't be particularly useful while with Skyviel it remains so. Who knew that actually being in control of your power is actually useful and not at all detrimental compared to the alternative.
Skyveil only allows control of Charisma in 25% chunks so we can't finetune it like that.

So we took inherit the world and triumphal gleam, which both have effects that mitigate the consequences of tyrant procs that do scale with charisma. Also it is not like we will be stupid about turning down our charisma, and this is ignoring the fact that overwhelming charisma brings its own problems. Problems that are permanently solved by skyveil without requiring any additional investment. Not to mention we could use the disguise capabilities to experiment with what actually happens with tyrant procs and what it takes to trigger one with minimal consequences if that is so worrying because it is bound to happen eventually.
World and Gleam don't stop Tyrant procs they just make people not care about what we do during them, which is even more of a mind whammy than super high charisma.
 
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