Tally incoming:
Adhoc vote count started by Conjured Blade on Jun 5, 2020 at 5:23 AM, finished with 244 posts and 46 votes.
 
We have been warned that to survive outright it's best to pick a 7+2 option, or even a seven and multiple twos. Barest Cut is essentially gambling we'll do well enough in our first encounter to grab another synergistic seven option; which puts immense pressure on the voterbase and the conservative options that would mitigate its risk also offer less rewards, going against the point of the build in escalating in power. It's basically a huge gamble.
You've just reworded my argument yo.

To repeat, our current build is very synergistic with goal of Cuts. With Cuts we need to win our first encounter with no massive injuries that would make it less effective - so we have Thousand Cuts + Nightmare Praetor for alpha strike, and Second Form for dealing with wounds. Our build is perfect for it, so time is high - just do it!

Murderer's has +STR, ++Con on Cuts, so its survivability (and offense when using Fell-Handed Stroke) are notably superior, plus can spam blade wind more easily and has the chance to crit on blade winds, plus leverage / utility advantage from any attack in which a fall can be utilized. There are a lot of incremental advantages that compound into a much greater offensive package overall. Whether or not it would be classified as "major" is situational, but such situations exist (lucky crit, Fell-Handed Stroke falling attack, etc).
I mean, it is what it is, 4 Arete worth of advancement. Or two picks. It's not insignificant, and it's certainly something to pick if safety rather than rewards are your primary concern, but I like winning and mere incremental power doesn't seem enough for that.
I do agree it's an efficient use of your Arete, though it would be much safer with a Conservative strategy and +Rank.

In summary, vote Conservative! It's far, far less suicidal!
But red compels me :V

Really, issue with Conservative that it doesn't have any explicit bonus in the way Aggressive does. It's very hard to shill for, especially since "less risk" goes along with "less reward".
 
As I said, the biggest problem with Cut winning is that it's votes are split among three constituencies. Since it's the most important part for me because it close what I think to be our biggest deficiency, I'm going to approval vote all three Cut options. Diluted argument power for now is fine since I'll just consolidate for the most voted Cut option later. If you share my priorities, I suggest you do so as well.

[X] Murderer's Panoply
[X] The Barest Cut
[X] The Forbidden


Aggressive explicitly lists a chance of triggering Tyrant's Doom as a downside so I think a broader range of things count as customs than you're thinking.
Of course, we may find Nobles there, or Temple priests, or any number of beings who'd be offended at us not recognizing their authority. But it's not gonna be every interaction; likely not even most of them. It's a risk worth taking, especially with the power of the Panoply.
 
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far all our social interactions have been with people who either were too socially intimidated by us to gainsay us (Zea and the Traders) or could somehow sense the limits of the curse and work around it (Gisena). I doubt either of these will be the case for whoever we run into in here.

There's no reason to believe we're definitely going to run into anyone in here. We have little idea of the identities or dispositions of the people at the other side of the Temple besides our initial impressions from afar, and we're entering from an entrance that's so far away it took a giant mecha a full evening-to-morning period to reach the other entrance. And during all that travel time, in which we could see the Temple, we saw nobody.

And even if the temple forces us to interact with others, there's a substantial middle ground of ordinary social interaction that can be had. The other camp was a mixture of a bazaar and an encampment; these people are not a rigid military unit, and they aren't automatically demanding and hostile. It's certainly possible that we run into people like that, but adding Gisena to the mix won't actually stop someone like that from attacking us anyways. Any non-Tyrant provoking interaction, we can handle. And any Tyrant-provoking interaction Gisena is unlikely to be able to defuse, especially hostile quarrels over resources.
 
It feels like we are never going to be in a place to save Arete, that there will always be pressure to spend spend spend.

[X] Aggressive
[X] Ring affinity
[X] Murderer's Panoply


Well let's try and maximize our exp here at least.
 
Picking Ring Affinity instead of +Rank or Absolute Focus when Aggressive is winning... this thread's tendency to pursue bizarrely risky options continues!
 
[X] Immortal Regiment
[X] Conservative

[X] Ring affinity

Fine Rihaku I'll vote the boring option if it means people will bring Gisena.

There's no reason to believe we're definitely going to run into anyone in here. We have little idea of the identities or dispositions of the people at the other side of the Temple besides our initial impressions from afar, and we're entering from an entrance that's so far away it took a giant mecha a full evening-to-morning period to reach the other entrance. And during all that travel time, in which we could see the Temple, we saw nobody.

And even if the temple forces us to interact with others, there's a substantial middle ground of ordinary social interaction that can be had. The other camp was a mixture of a bazaar and an encampment; these people are not a rigid military unit, and they aren't automatically demanding and hostile. It's certainly possible that we run into people like that, but adding Gisena to the mix won't actually stop someone like that from attacking us anyways. Any non-Tyrant provoking interaction, we can handle. And any Tyrant-provoking interaction Gisena is unlikely to be able to defuse, especially hostile quarrels over resources.
Seems a little unbelievable to argue that the people who set up a settlement outside the dungeon won't be found inside it. The upside of bringing Gisena is that we never have to talk to the people in there, Gisena can just talk to them for us making Tyrant almost impossible to proc! This was 90% of the reason people voted to bring Gisena with us in the first place.
 
It feels like we are never going to be in a place to save Arete, that there will always be pressure to spend spend spend.

[X] Aggressive
[X] Ring affinity
[X] Murderer's Panoply


Well let's try and maximize our exp here at least.

You could have saved Arete if Make for Civilization won. It almost did... but there was a last minute surge of votes and omake power for Temple.

But the conservative blurb has a typo in it! It's unplayable!

No it doesn't.
 
We're going to be thoroughly explaining the dungeon?

[ ] Conservative - Favor cautious, thorough explanation and withdraw in the face of unusual effects that he (or party members, if available) cannot intuit an understanding of. Do not provoke creatures, if any exist, into fights, and check regularly for traps and other dangers. If possible, exit the Temple frequently for breathers. This may requiring staying in the general vicinity of the doors. Reduces [I am the Danger] bonus to 5%.
 
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The problem is that Conservative feels bad when the ostensible purpose for the excursion is to get power. It kind of goes against the reason we're here.

But hey, if choose Panoply, we don't have to worry about that at all! We are free to get all the power we came here for. So I recommend it if you want to be Aggressive.
 
The problem is that Conservative feels bad when the ostensible purpose for the excursion is to get power. It kind of goes against the reason we're here.

But hey, if choose Panoply, we don't have to worry about that at all! We are free to get all the power we came here for. So I recommend it if you want to be Aggressive.
I think we don't actually need to be greedy here. If we survive the temple we have more than enough power to beat Bearic.
 
Perhaps we should have taken heed of those puzzle hints...
If rather than exploring we're actually going to be explaining the dungeon maybe combat power is less relevant than we thought? Maybe the key to acquiring power here is understanding what the dungeon is doing? There must be a reason it warps space to capture the moon and why the front entrance is barred to all others than us.

Perhaps Conservative is the road to the deepest lore!
 
If the dungeon is farking with space like that on the outside it can probably fark with space and do other funky things on the inside. Currently inclined to Immortal Regiment or Forbidden because of that.

[X] Conservative
[X] Ring affinity
[X] Immortal Regiment
 
The problem is that Conservative feels bad when the ostensible purpose for the excursion is to get power. It kind of goes against the reason we're here.
It really doesn't. Conservative pursues power, it simply doesn't do so as aggressively; it involves more time allocated for recuperation, and being more conscientious of dangers and whether it's worth interacting with them.

Frankly, Conservative seems to match up with the Form of Rage options far more than Aggressive does. The big flaw with the Form of Rage is that the first use gives Tired, and if that condition isn't removed before the second use then it'll give Exhausted; Conservative's greater emphasis on recuperation will near-certainly allow for the removal of the Tired condition so that spiral of failure and death that Exhaustion in the Temple would cause doesn't occur. Since virtually nobody voting for the option which gives Form of Rage is also voting for Conservative, I can only assume that they either haven't thought this interaction through or have recklessly disregarded it as an option because it sounds less cool on paper.

Aggressive is wrought more for the Cuts builds, really. And Vanguard I could see being viable taking either avenue of dungeon pursuit, though Vanguard + Conservative would probably be the fastest way to do Conservative; with Gisena along, many things that might give Hunger pause alone wouldn't, and many that he couldn't resolve himself are brought within his wheelhouse due to her capabilities.
 
We're going to be thoroughly explaining the dungeon?

Hint: How can you tell when I'm joking? There's an easy way to differentiate!

The problem is that Conservative feels bad when the ostensible purpose for the excursion is to get power. It kind of goes against the reason we're here.

But hey, if choose Panoply, we don't have to worry about that at all! We are free to get all the power we came here for. So I recommend it if you want to be Aggressive.

It's not as if Conservative just sits around doing nothing and gaining no benefits... that would be an option that didn't involve going into the Temple at all!

Yeah, who does that anyway?!
<.<
>.>

I think the lesson here is that adopting a certain characterization comes with responsibilities. If you can't take the heat - or if you don't think the thread collectively can - then don't pick the red options! Saying "I will be an epic hero" is more than just making the decisions of an epic hero. It's performing to that level as well, or those decisions become simply stupid, not epic.
 
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