[X] Auspicious Vanguard
[X] Unshattered


I actually do like exploring new magic systems instead of hammering away at one like it was our Dao. So sure, I'll throw in my second for it.
 
3) Let's say that each Hunger proc doubles our powerlevel base

That's not how Hunger works at all!

1) We know we lose 400% advancement speed from To Shatter Heaven, and additional unknown amount from Accretion. Let's say that's total of 500% advancement speed, because that's an easy number to use

Consider carefully how To Shatter Heaven might work in the context of Hunger.

[X] Auspicious Vanguard
[X] Unshattered


I actually do like exploring new magic systems instead of hammering away at one like it was our Dao. So sure, I'll throw in my second for it.

Great!
 
I would prefer on the meta level to fully explore a magic system (as in, hitting pre-Shatter Heaven limits) before we move on to another. Hmm. Sorceror Coalescence seems the obvious next pick.

Plus, mental contamination is a 'BIGNOPE' from me. Even worse than any mutilation of the self or of the body is the loss of the self to another.
 
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I would prefer on the meta level to fully explore a magic system (as in, hitting pre-Shatter Heaven limits) before we move on to another. Hmm. Sorceror Coalescence seems the obvious next pick.
That puts off any possible synergies till much much later.

Consider carefully how To Shatter Heaven might work in the context of Hunger.
Huh. Are they additive? Hunger increases advancement during conflict tenfold, Shatter Heaven does so fivefold. So an overall 10x vs 15x?
 
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[X] Nightmare Praetor

Welcome!

I would prefer on the meta level to fully explore a magic system (as in, hitting pre-Shatter Heaven limits) before we move on to another. Hmm. Sorceror Coalescence seems the obvious next pick.

Plus, mental contamination is a 'BIGNOPE' from me. Even worse than any mutilation of the self or of the body is the loss of the self to another.

Risky! Would you hold off on Artifice until Titanic Ascension?
 
I'm thinking of including an incentive for signatures. How many of us regularly post in other threads? I personally only do so pretty rarely.

That puts off any possible synergies till much much later.

Huh. Are they additive? Hunger increases advancement during conflict tenfold, Shatter Heaven does so fivefold. So an overall 10x vs 15x?

To what degree does "Skill" play a role in the overall power earned by those who practice this system? For example, in Soul Evocation, there are two components to successful execution of a given 'spell' -

1) Whether one possesses the technical skill necessary to understand and perform the effect
2) Whether one's soul possesses enough power to actually instantiate the effect

Though both are subject to Progression, only the first is a matter of skill!
 
Risky! Would you hold off on Artifice until Titanic Ascension?
Well, no. Thrice Great is an unusual case, in many ways it's basically a single magic system, and you've said its an upgrade of Cultivation.

What if it was, say, Twice-Great between Battle Magic and Seals? Or Controlverse Magic/Diagram, for example.

(Also its a meta level preference. It gives way to lots of other preferences.)
 
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Man you guys really want to become utmost master of everything. Why not choose Unshattered at the cost of slightly lower Accretion cap? Half the people in the thread were voting for Seven Seals and Battle Mastery, this disadvantage even pushes towards learning other magical systems after we get the most out of Accretion.

If this was affecting Praxis or something I wouldn't touch it but it does not.

Being permanently crippled is just character flavoring and cosmetic. Its memorable even, "I beat the shit out of Gods with one hand" isn't that cool?
 
Man you guys really want to become utmost master of everything. Why not choose Unshattered at the cost of slightly lower Accretion cap? Half the people in the thread were voting for Seven Seals and Battle Mastery, this disadvantage even pushes towards learning other magical systems after we get the most out of Accretion.

If this was affecting Praxis or something I wouldn't touch it but it does not.

Being permanently crippled is just character flavoring and cosmetic. Its memorable even, "I beat the shit out of Gods with one hand" isn't that cool?

Well. It will be harder to princess-carry Gisena with only one arm.
 
Being permanently crippled is just character flavoring and cosmetic. Its memorable even, "I beat the shit out of Gods with one hand" isn't that cool?

Come on, you can't pretend that we don't collectively vote against cosmetically disliked options, whether those cosmetics are about character appearance, compromising, relationships, manner of winning/losing, etc.

Nameless Yong avoided cosmetically unpleasant reasonable trades so hard that the power of the manifestation of his soul was a lazy grifter who tried to scam him.

I'm going to try to explain how I see it. This hero has given almost everything of himself to a devastating battle against evil. And barely scraped a win. He's lucky enough to get a chance of making things right, someday, with a promise of incredible power. At this stage, accepting his wounds sucks. For a questgoer, emotionally, it sucks. It's a permanent aesthetic malus that encodes the failures of his past into his body in an inescapable way.

If it was a done for a desperately necessary power boost, the aesthetics would be different. In a pleasing way. If it was done as part of an options for a Freedom hero build, the context would make it more palatable. But like this it's just bitter.
 
Well. It will be harder to princess-carry Gisena with only one arm.
The most dastardly of the curses, not even the Accursed can bear it!
Come on, you can't pretend that we don't collectively vote against cosmetically disliked options, whether those cosmetics are about character appearance, compromising, relationships, manner of winning/losing, etc.

Nameless Yong avoided cosmetically unpleasant reasonable trades so hard that the power of the manifestation of his soul was a lazy grifter who tried to scam him.

I'm going to try to explain how I see it. This hero has given almost everything of himself to a devastating battle against evil. And barely scraped a win. He's lucky enough to get a chance of making things right, someday, with a promise of incredible power. At this stage, accepting his wounds sucks. For a questgoer, emotionally, it sucks. It's a permanent aesthetic malus that encodes the failures of his past into his body in an inescapable way.

If it was a done for a desperately necessary power boost, the aesthetics would be different. In a pleasing way. If it was done as part of an options for a Freedom hero build, the context would make it more palatable. But like this it's just bitter.
It is actually psychologically healthiest option as written in its description. He accepted the wounds, yes he had been shattered, but now he moves on and it's time to kick their ass. Body is permanently marked by his past but wouldn't revenge taste even better when we kick the shit out of Hidden Masters even with them? We show them fruit of their action and it's their demise.

I agree with the aesthetic being huge influence on voters part but that's also subjective. I see being one eyed one handed not too bad, like Odin and Tyr rolled into one. Certified badass.

I do get where you are coming from though
 
I'm thinking of including an incentive for signatures. How many of us regularly post in other threads? I personally only do so pretty rarely.
What bribery incentive are you suggesting?

I note that your signature does not include AST, a possibly major reason behind the low votecount..
 
Based on the comment about rank having a good chance of inducing coalescence, I wonder if that means Accretion can do things like create a scaling sub-boss if you set things up properly, Palpatine and Vader, reactor shaft optional.
 
Come on guys, vote for Force Upon!

Don't you want more epic fight scenes with giant kaiju/nemesis, which is what Force Upon maximizes the odds of!? How could a competence benefit in the comparatively less exciting arena of scheming even compare to that!? Which do we enjoy more: Scamming people or stabbing people?

Personally the last thread we had plenty of scamming, talking and social challenges. Let's go for more stabbing this time around.
 
Do keep in mind that, while losing shatter heaven sucks, most of our advancement rate already comes from fighting due to hunger. As Rihaku has stated, shatter heaven is already nerfed due to hunger.

The biggest loss would be that more exoteric effects would be difficult to acquire, but our magical sistem is one quite suited to conceptual stuff, and Gisana can provide a lot of help dealing with stuff like that.

Grabbing Unshattered means a lot of power in the short-term, which can be leveraged to get into bigger fights, which can then be leveraged to get into bigger and bigger fights. And unless our progression functions in a completely different way to Seram, this means an much bigger growth rate.

And with that, unashamedly changing my vote!

[X] Unshattered
 
Arthur honestly wasn't that bad. I was just re-reading Terrascape and he's somewhat unfairly flanderized given the context. There was a large percentage of voters who supported Imperia, but she actually was way nicer to him than almost anyone and there were many benefits to their relationship on a practical level. A first-year given the privileges and powers of a general right off the bat! Isn't it more correct to say she did as a good leader ought and earned the loyalty of her constituency? Plus she had some great lines. He probably would have gotten less heat if the leader of Governance had been an almost purely mentor-like figure in Baenlixnaire's mold because then the Governance voting bloc wouldn't be able to be tarred with the broad brush of waifuism.
Talking about Arthur I'm curious, how powerful would Arthur have become if he swore fealty to the Accursed? Also.

[X] Force Unto
 
Do keep in mind that, while losing shatter heaven sucks, most of our advancement rate already comes from fighting due to hunger. As Rihaku has stated, shatter heaven is already nerfed due to hunger.

The biggest loss would be that more exoteric effects would be difficult to acquire, but our magical sistem is one quite suited to conceptual stuff, and Gisana can provide a lot of help dealing with stuff like that.

Grabbing Unshattered means a lot of power in the short-term, which can be leveraged to get into bigger fights, which can then be leveraged to get into bigger and bigger fights. And unless our progression functions in a completely different way to Seram, this means an much bigger growth rate.

And with that, unashamedly changing my vote!

[X] Unshattered
Could I convince you to also approval vote for Force Upon? Right after Unshattered, it has the highest odds of resulting in exciting fight scenes.
 
[x] Nightmare Praetor
[X] Unshattered


Is this perhaps the opportunity for Unshattered to stage a comeback? Just with this single vote its chances almost doubled!

Don't really see why people focus so much on 'potential' and loss of limbs. I've got a sinking feeling people believe we're in this for the long game because of the deceptive 2500 years limit. Yet we're better served accomplishing this as quickly as possible because of Apocrypha - it can scale without limit, whereas some of our best scaling comes from seeking out synergies in disparate magical systems, which we can't really do if we stay in a single world.

With this vote we'd skip years of Progress, and while we wouldn't have access to Shattered Heaven anymore, we'd be seriously ahead of schedule when it comes to Apocrypha and could take on rewarding and difficult tasks with less worry. Not so much nebulous potential as concrete gains we could use to accelerate even more.

Its new version even upgrades our Limit Break! What more could a man (or woman) wish for?
I don't think we can get "ahead of schedule" when it comes the Apocryphal Curse - it's description says that it ensures we'll always be challenged to our limits by it, so getting stronger just means the curse will send proportionally harder challenges at us.
 
I don't think we can get "ahead of schedule" when it comes the Apocryphal Curse - it's description says that it ensures we'll always be challenged to our limits by it, so getting stronger just means the curse will send proportionally harder challenges at us.

Relevant Rihakupost: A Simple Transaction I Original


Correct, similar to the Geas (though not as permissive) the Apocryphal Curse only has imperfect scaling, and some of its challenges aren't scaled at all or are disruptive in a way that doesn't risk your personal safety. It's possible to get ahead of the curve if you do well, or fall behind if you do poorly. Considerably less forgiving if you do fall behind, though.
 
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