Industrialization Quest

[X] Veschwar. A kingdom that has been constantly under attack for centuries and clawed its way to relevance through war. The people here are bitter, tough, and always looking for a military advantage. While most of the world is very wary of them, this kingdom is ripe for industry and innovation.
Advantages: High population, Military prioritized, good internal security (death to bandits), stable government.
Disadvantages: Military prioritized, Landlocked, Trade embargoes, Great Powers are worried about this place.
Extra initial unlock: Improved Horse Collar
Extra initial research prospects: Cast Iron Plow, Vodka Distillery

[X] Disgraced Noble
 
[X] Firyn. A land of monsters and crazy ideas, whose people are incredibly reckless and thus always willing to try something new. The insanity might cause trouble for your investments. At least they stay well away from the world stage, more concerned by fighting their own land than outside threats - not counting the Sudarians who never seem to make much of a dent in their crusades.
[X] Unfortunate Genius
 
[X] Veschwar. A kingdom that has been constantly under attack for centuries and clawed its way to relevance through war. The people here are bitter, tough, and always looking for a military advantage. While most of the world is very wary of them, this kingdom is ripe for industry and innovation.
Advantages: High population, Military prioritized, good internal security (death to bandits), stable government.
Disadvantages: Military prioritized, Landlocked, Trade embargoes, Great Powers are worried about this place.
Extra initial unlock: Improved Horse Collar
Extra initial research prospects: Cast Iron Plow, Vodka Distillery

[X] Disgraced Noble
 
[X] Rogue Alchemist
[X] Firyn. A land of monsters and crazy ideas, whose people are incredibly reckless and thus always willing to try something new. The insanity might cause trouble for your investments. At least they stay well away from the world stage, more concerned by fighting their own land than outside threats - not counting the Sudarians who never seem to make much of a dent in their crusades.
Advantages: Pro-innovation culture, insanely reckless populace, very resistant against invasion, Great Powers not worried about this place.
Disadvantages: Insanely reckless populace, Monster infestations, Difficult terrain and little infrastructure, Regular target of crusades.
Extra initial unlock: Salt Evaporator
Extra initial research prospects: Barbed Wire, Step Farming
 
[X] Unfortunate Genius
[X] Firyn. A land of monsters and crazy ideas, whose people are incredibly reckless and thus always willing to try something new. The insanity might cause trouble for your investments. At least they stay well away from the world stage, more concerned by fighting their own land than outside threats - not counting the Sudarians who never seem to make much of a dent in their crusades.
 
[X] Veschwar. A kingdom that has been constantly under attack for centuries and clawed its way to relevance through war. The people here are bitter, tough, and always looking for a military advantage. While most of the world is very wary of them, this kingdom is ripe for industry and innovation.
Advantages: High population, Military prioritized, good internal security (death to bandits), stable government.
Disadvantages: Military prioritized, Landlocked, Trade embargoes, Great Powers are worried about this place.
Extra initial unlock: Improved Horse Collar
Extra initial research prospects: Cast Iron Plow, Vodka Distillery

[X] Disgraced Noble
 
[X] Unfortunate Genius
[X] Firyn. A land of monsters and crazy ideas, whose people are incredibly reckless and thus always willing to try something new. The insanity might cause trouble for your investments. At least they stay well away from the world stage, more concerned by fighting their own land than outside threats - not counting the Sudarians who never seem to make much of a dent in their crusades.
 
[X] Veschwar. A kingdom that has been constantly under attack for centuries and clawed its way to relevance through war. The people here are bitter, tough, and always looking for a military advantage. While most of the world is very wary of them, this kingdom is ripe for industry and innovation.
Advantages: High population, Military prioritized, good internal security (death to bandits), stable government.
Disadvantages: Military prioritized, Landlocked, Trade embargoes, Great Powers are worried about this place.
Extra initial unlock: Improved Horse Collar
Extra initial research prospects: Cast Iron Plow, Vodka Distillery

[X] Disgraced Noble
 
[X] Rogue Alchemist
[X] Firyn. A land of monsters and crazy ideas, whose people are incredibly reckless and thus always willing to try something new. The insanity might cause trouble for your investments. At least they stay well away from the world stage, more concerned by fighting their own land than outside threats - not counting the Sudarians who never seem to make much of a dent in their crusades.
Advantages: Pro-innovation culture, insanely reckless populace, very resistant against invasion, Great Powers not worried about this place.
Disadvantages: Insanely reckless populace, Monster infestations, Difficult terrain and little infrastructure, Regular target of crusades.
Extra initial unlock: Salt Evaporator
Extra initial research prospects: Barbed Wire, Step Farming

We'd fit right in!
 
[X] Veschwar. A kingdom that has been constantly under attack for centuries and clawed its way to relevance through war. The people here are bitter, tough, and always looking for a military advantage. While most of the world is very wary of them, this kingdom is ripe for industry and innovation.
Advantages: High population, Military prioritized, good internal security (death to bandits), stable government.
Disadvantages: Military prioritized, Landlocked, Trade embargoes, Great Powers are worried about this place.
Extra initial unlock: Improved Horse Collar
Extra initial research prospects: Cast Iron Plow, Vodka Distillery

[X] Scarred Knight

This is the combo that makes the most sense.
 
[X] Veschwar. A kingdom that has been constantly under attack for centuries and clawed its way to relevance through war. The people here are bitter, tough, and always looking for a military advantage. While most of the world is very wary of them, this kingdom is ripe for industry and innovation.
Advantages: High population, Military prioritized, good internal security (death to bandits), stable government.
Disadvantages: Military prioritized, Landlocked, Trade embargoes, Great Powers are worried about this place.
Extra initial unlock: Improved Horse Collar
Extra initial research prospects: Cast Iron Plow, Vodka Distillery

[X] Disgraced Noble
 
[X] Veschwar. A kingdom that has been constantly under attack for centuries and clawed its way to relevance through war. The people here are bitter, tough, and always looking for a military advantage. While most of the world is very wary of them, this kingdom is ripe for industry and innovation.
Advantages: High population, Military prioritized, good internal security (death to bandits), stable government.
Disadvantages: Military prioritized, Landlocked, Trade embargoes, Great Powers are worried about this place.
Extra initial unlock: Improved Horse Collar
Extra initial research prospects: Cast Iron Plow, Vodka Distillery

[X] Disgraced Noble
 
[X] Veschwar. A kingdom that has been constantly under attack for centuries and clawed its way to relevance through war. The people here are bitter, tough, and always looking for a military advantage. While most of the world is very wary of them, this kingdom is ripe for industry and innovation.
Advantages: High population, Military prioritized, good internal security (death to bandits), stable government.
Disadvantages: Military prioritized, Landlocked, Trade embargoes, Great Powers are worried about this place.
Extra initial unlock: Improved Horse Collar
Extra initial research prospects: Cast Iron Plow, Vodka Distillery

[X] Disgraced Noble
 
[X] Firyn. A land of monsters and crazy ideas, whose people are incredibly reckless and thus always willing to try something new. The insanity might cause trouble for your investments. At least they stay well away from the world stage, more concerned by fighting their own land than outside threats - not counting the Sudarians who never seem to make much of a dent in their crusades.
[X] Unfortunate Genius
 
[X] Unfortunate Genius
[X] Firyn. A land of monsters and crazy ideas, whose people are incredibly reckless and thus always willing to try something new. The insanity might cause trouble for your investments. At least they stay well away from the world stage, more concerned by fighting their own land than outside threats - not counting the Sudarians who never seem to make much of a dent in their crusades.
 
Inserted tally

...

[X] Neatly-ordered fields divided along clean lines. Massive farms providing truly huge harvests. Slightly-different crops and livestock that seem more bountiful and healthy than before. Wooden contraptions process plants with surprising efficiency, and a bolt of cloth hanging off a strange machine.

VOTE CLOSED.

Why this won? Is a tie!?
 
[X] Firyn. A land of monsters and crazy ideas, whose people are incredibly reckless and thus always willing to try something new. The insanity might cause trouble for your investments. At least they stay well away from the world stage, more concerned by fighting their own land than outside threats - not counting the Sudarians who never seem to make much of a dent in their crusades.
[X] Shrewd Merchant
 
[X] Firyn. A land of monsters and crazy ideas, whose people are incredibly reckless and thus always willing to try something new. The insanity might cause trouble for your investments. At least they stay well away from the world stage, more concerned by fighting their own land than outside threats - not counting the Sudarians who never seem to make much of a dent in their crusades.
[X] Unfortunate Genius
 
[X] Veschwar. A kingdom that has been constantly under attack for centuries and clawed its way to relevance through war. The people here are bitter, tough, and always looking for a military advantage. While most of the world is very wary of them, this kingdom is ripe for industry and innovation.
Advantages: High population, Military prioritized, good internal security (death to bandits), stable government.
Disadvantages: Military prioritized, Landlocked, Trade embargoes, Great Powers are worried about this place.
Extra initial unlock: Improved Horse Collar
Extra initial research prospects: Cast Iron Plow, Vodka Distillery

[X] Rogue Alchemist

Also I maybe wrong but:
Scarred Knight - Martial
Shrewd Merchant - Diplomacy
Rogue Alchemist - Research
Disgraced Noble - Stewardship
Unfortunate Genius Better bonus and maybe Piety
 
[X] Fressia-Hatania. A wealthy Duchy under Emperor Carrus III. The province jealously guards the secrets to growing a very special crop: Sugar beets. The rare, sweet delicacy demands an extremely high price among nobles. There is a lot of opportunity here, but there are many risks as well.

Advantages:
Slavery, lots of investors and merchants, skilled workers, produces rare luxuries, excellent land and sea trade routes in the area.

Disadvantages:
Slavery, imperial bureaucracy, squabbling nobles, bandit problems, religious tension, border province might get invaded.

Extra initial unlock:
Sugar Press

Extra initial research prospects:
Seed Drill, Compass

[X ] Shrewd Merchant
 
[X] Rogue Alchemist
[X] Firyn. A land of monsters and crazy ideas, whose people are incredibly reckless and thus always willing to try something new. The insanity might cause trouble for your investments. At least they stay well away from the world stage, more concerned by fighting their own land than outside threats - not counting the Sudarians who never seem to make much of a dent in their crusades.
Advantages: Pro-innovation culture, insanely reckless populace, very resistant against invasion, Great Powers not worried about this place.
Disadvantages: Insanely reckless populace, Monster infestations, Difficult terrain and little infrastructure, Regular target of crusades.
Extra initial unlock: Salt Evaporator
Extra initial research prospects: Barbed Wire, Step Farming
 
[X] Veschwar. A kingdom that has been constantly under attack for centuries and clawed its way to relevance through war. The people here are bitter, tough, and always looking for a military advantage. While most of the world is very wary of them, this kingdom is ripe for industry and innovation.
Advantages: High population, Military prioritized, good internal security (death to bandits), stable government.
Disadvantages: Military prioritized, Landlocked, Trade embargoes, Great Powers are worried about this place.
Extra initial unlock: Improved Horse Collar
Extra initial research prospects: Cast Iron Plow, Vodka Distillery

[X] Disgraced Noble
 
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