Should the world be a Low Fantasy setting?

  • Yes

    Votes: 63 70.0%
  • No

    Votes: 27 30.0%

  • Total voters
    90
  • Poll closed .
If you keep forgetting things like that, I recommend building a checklist.

I used a checklist in my car which works wonder for making sure that I don't forget essential stuff before leaving my house, though I do keep forgetting to check my car checklist from time to time.

It's also what pilots do. They have a preflight checklist which is part of the reason why air travel is so safe right now.

The thing is, I do.

I think what happened is that when I was undoing some of the edits that I had made to the faction missions, I have undid the changes to their moods without realising.
 
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*looks at votes*

Hmm, back-up plan: start work on the Temple, but don't finish it. Next turn, we can take two different actions instead of working on the Temple, thereby setting back progress and ensuring we'll never finish it in time.

That ought to do it....
 
*looks at votes*

Hmm, back-up plan: start work on the Temple, but don't finish it. Next turn, we can take two different actions instead of working on the Temple, thereby setting back progress and ensuring we'll never finish it in time.

That ought to do it....

There is a good chance the Temple needs ~10 progress which means we can´t finish it in 2 turns no matter what we do if we don´t want to start a famine.
Same goes if it needs only 8 progress. We can´t do 2 sec temple actions per turn even if we sec farm as we are still 1 eco short.
 
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*looks at votes*

Hmm, back-up plan: start work on the Temple, but don't finish it. Next turn, we can take two different actions instead of working on the Temple, thereby setting back progress and ensuring we'll never finish it in time.

That ought to do it....
True. That should also work. We do actually want the temple, just not when getting it would improve our stability. Especially with stability already at 3/3. Much better to let it languish next turn, lose some progress, get the stability hit, and then finish it later, hopefully getting us something nice.

There is a good chance the Templre needs ~10 progress which means we can´t finish it in 2 turns no matter what we do if we don´t want to start a famine.
That seems incredibly unlikely. I find it far more likely it takes 4 progress.
 
True. That should also work. We do actually want the temple, just not when getting it would improve our stability. Especially with stability already at 3/3. Much better to let it languish next turn, lose some progress, get the stability hit, and then finish it later, hopefully getting us something nice.


That seems incredibly unlikely. I find it far more likely it takes 4 progress.
The last one did cost 4 to get to the Mountain Village if thats a clue.
 
So going back, have we been doing approval voting this whole quest?

Because that one guy just voted for like 8 secondary actions and no one said anything.

If so, then I'd add what my secondary choices are if Main Temple doesn't win.
 
So going back, have we been doing approval voting this whole quest?

Because that one guy just voted for like 8 secondary actions and no one said anything.

If so, then I'd add what my secondary choices are if Main Temple doesn't win.
yeah, this whole quest has been approval voting. Just, generally most people want a specific 2 votes to win, so they only vote for that.
 
[X] [Main] Temple

[X] [SEC] Sacred Forest
[X] [SEC] Temple

My primary and my backups.
Adhoc vote count started by Parzival95 on Feb 27, 2019 at 1:45 PM, finished with 7156 posts and 33 votes.
 
There is a good chance the Temple needs ~10 progress which means we can´t finish it in 2 turns no matter what we do if we don´t want to start a famine.
Same goes if it needs only 8 progress. We can´t do 2 sec temple actions per turn even if we sec farm as we are still 1 eco short.
Implying a building needs as much work as literally carving a path through the mountains?
 
[X][SEC] Temple
[X][SEC] More Farming

Let's start slow, and maybe later we'll be overtiming it and starving people.
We shall see how it unfolds.
 
Vote is still open.
Vote Tally : Chronicles of Nations - Civ Quest - Original | Page 278 | Sufficient Velocity [Posts: 6949-7166]
##### NetTally 1.9.7
Task: SEC
[X][SEC] More Farming
No. of Votes: 22
[X][SEC] Temple
No. of Votes: 18
[X][SEC] Sacred Forest
No. of Votes: 8
[X][SEC] More Fishing.
No. of Votes: 4
[X][SEC] Explore Lands = (Coastline)
No. of Votes: 1
[X][SEC] Explore Lands = (Coastal Plains)
No. of Votes: 1
[X][SEC] Explore Lands = (Lowlands)
No. of Votes: 1
[X][SEC] Explore Lands = (Sea)
No. of Votes: 1
[X][SEC] Explore Lands = (Sunset Mountains)
No. of Votes: 1
[X][SEC] Explore Lands = (Sunrise Mountains)
No. of Votes: 1
[X][SEC] Explore Lands = (Western Coast)
No. of Votes: 1
[X][SEC] Explore Lands = (Northern Coast)
No. of Votes: 1
[X][SEC] Trade Expedition = (Boarfolk Nomads)
No. of Votes: 1
[X][SEC] Trade Expedition = (Lowlands)
No. of Votes: 1
[X][SEC] Venerate the Goddesses
No. of Votes: 1
[X][SEC] Support Subordinate = (Merntir)
No. of Votes: 1
[X][SEC] Trade Expedition = (Maradysh)
No. of Votes: 1

——————————————————————————————————————————————Task: MAIN
[X][MAIN] Temple
No. of Votes: 13
[X][MAIN] Settlements (Greenbay)
No. of Votes: 3
Total No. of Voters: 37
 
In other words if we main the temple
Then like the path to the mountain village it can be done in 4 turns.
We might take a hit but the faction benefits are worth it.
 
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