[X] Ask Wendi to show you:
- [X] Some of the board games.
"Hmm … if it's not too much of a bother, would you mind showing us the board games? Or at least where they are?" You try to make it very clear that it's a real request, and you won't hold it against her if she refuses, but you see her hold herself very still for a moment before letting out her breath and nodding.
"… Yeah, I guess I can. Cinque would probably be more help, but she's sleeping right now." She smiles wanly and shrugs. "Come on, they're in another room." You glance at the screen, still frozen with a 'Try Again' question, then follow her to the room where Ginga and Cinque played their tower-collapse game. Wendi walks over to one of the walls and turns an innocuous handle - then slides the entire wall to the side, revealing a rather spacious closet.
"Wow! So many …." You nod, agreeing with Satsuki and walk up to the closet. Wendi nods.
"Yeah, that's a lot. I mean, there are a good forty of those 'clone' games alone, with slightly different rules - how many spaces there are, what you do with the 'properties', how you move, and so on. Not counting different versions of the same game, of course. And here in the middle we've got some pretty quick and easy games." She makes a face at one of the boxes and tosses it aside. "Well, usually pretty easy. A couple of them are pretty heavily-stacked in favor of one side or the other. And Cinque is way, way too good at that puzzle-question game." She pulls down another box and opens it up. "Let's see … 'There is an ancient invention still used in some parts of the world today that allows people to see through walls. What is it?'" She makes a face and shakes her head. You glance at Satsuki and put your hand over your face when you see her struggle with the question.
"Hm. So is that one just questions?" Wendi nods.
"Yeah. I mean, there are points and technically you're moving along a path, but really it's just asking questions of varying difficulty until one side gives up." She takes out another small box. "This one's pretty fun, though. Basically simulates a duel. Depending on the character you have, you can use certain moves and stances, and maybe some special abilities. Nove's actually really good at it as long as she doesn't get upset. But like I said, there are some games that are designed for long-term gameplay or bigger groups. Like … this." She hauls a rather large blue box with the word Gigant on the front and sides out from the floor of the closet and carries it over to a table. You float up so you can look over her shoulder as she opens it, and Satsuki watches from across the table. "Basically, it's some - ah, weird imitation of the Sankt-Kaiser Unification Wars. You pick a faction and build up your armies, then try to win the game. How you do that - well, you can beat everyone else. There's also a Lost Logia that you can try to control, but with the power limitations on the players, basically the only way to do that is to cooperate with someone else - and there's no guarantee that either of you will survive the battle anyway. She takes a folded-up piece of board out of the box and spreads it over the table. You slide over to study it.
"So you travel between worlds, which have their own effects in play, and you fight on different terrain boards depending on the geography of the planet in question, which affects your troops differently, and you have to manage logistics and transportation …." You sigh and shake your head - you got fed up enough with all that just thinking about perfectly normal humans in a small part of one world!
"Yep! I mean, it's actually really simple, just … a lot of stuff to keep track of. And there are rules for what happens if you forget something. And some of the factions are stronger than others - the Belkans get the Cradle, for example, so they aren't reliant on a home planet, and fighting them where the Cradle is gets really hard if they build up at all." She shrugs. "It's not particularly historically accurate, though - half the factions are completely made up, and most of the others are only loosely related to the historical reality. But the guy who gets to use the army made up entirely of replicating dragon-robots seems pretty fun to play as, and there's an army that leaves the worlds it conquers lifeless husks that other players get no use from. You can't really mix-and-match units a whole lot, but there are rules for mercenary characters." She shakes her head. "And Ginga said there's a, ah … modern version that's more focused on getting the Lost Logia, because some of the players actually play the part of Bureau agents and others play the part of dimensional criminals. We don't have that one, but it's apparently more focused on cooperation between the Bureau members, and doesn't have as much of a 'critical failure' point as this one does." Satsuki clears her throat nervously, and hunches her shoulders when you and Wendi look at her.
"Um … um, do you have any games that are … just cooperation?" Wendi smiles and nods.
"Yep. We do, actually, and there's a good one that we haven't played much because it's designed for a six-player minimum. Hmm …." She ambles back to the closet and takes out a green box. This one actually has a cover, showing a walled city in a storm, and is apparently called Stormwrack. "Basically, you run this city that's isolated by some weird magical storm. And as resources start dwindling - well, the game starts with you allocating resources to different areas, like social services, military, luxuries, and finding out what's causing the storm. And after a couple turns … something starts happening. Depending on what bad guy you get, you see." She grins and shakes her head. "And different threats require different responses - something that's just trying to overrun the city is going to need different resources than one that tries subverting the population. But you're supposed to cooperate, based on what the character card you have says you know and care about." You nod.
"And I suppose that last part is what makes keeping track of different characters per person tricky? Because you have to argue against yourself if they have opposing beliefs and goals." She nods.
"Yeah. Ginga's actually pretty good at it, but even she gets tripped up sometimes." She stretches. "And there are a few games that aren't really either cooperative or combative. There's one where you're basically different countries with different resources, and you're all trying to build some particular building or monument. And you need to trade with other people, because you don't have the resources to build the monument on your own, but it's still a race to build it first. I'm not sure it's really balanced well - either that, or there's something we're missing." You nod and look back at the closet - there are still a lot of games you could look at - then turn back to Wendi.
"Thank you for showing us where to find them. When we're done, we just it all back in the closet?" She blinks, then relaxes a bit and nods.
"Yeah. If there's anything you particularly want to play, you can just leave it out. I'll just go back to my game, then. Unless there's something else …?" You shake your head and bow politely.
"Thank you again." She nods and withdraws, not quite fleeing … but definitely relieved to get away from you. You shrug and float back to the closet. The games seem to be separated by number of players, which is as good a method as any. "So, Satsuki, what do you think? Is there anything you want to play?" You smile at her.
"You mean … right now?" You shrug.
"Or later - I mean, we'd have to make sure we know the rules, and it's getting a bit late for anything complicated." She nods and slowly walks over to the closet, looking helplessly at all the different games - and when she turns a pained expression toward you, you smack your forehead. "Right … I'm sorry, I forgot you can't read this. It's not your fault, Satsuki," you say forcefully as she starts to look down at the floor. You jab her with your index finger and she squeaks.
What do you do?
[ ] Have her tell you what kind of game she wants to play, and you'll find some that seems appropriate and copy down the rules for her.
[ ] Apologize again and ask her to think it over, and tomorrow you can go through the games with her.
[ ] Put everything away for now and go do something with Satsuki.
- What?
[ ] Other?