For is not salt a most mystical thing? It can enhance or foul one's bounty, help preserve or kill, tis a thing of rocks and sea, alone it kills what dwells in it, but with earth and water tis a thing of life, give it fire and clay and an art it becomes.
Death and life, succor and deterrence, perseverance and decay, bueaty and ugliness, all is but salt.
Fertility gods are like, one of the most common functions of spirits, considering how important and mysterious childbirth was to much of the ancient world and how much inheritance of power, authority and virtue was a thing.
Not really, no. I mean yes, there are people who have theorised that they originated from a common proto-Goddess, but they most certainly show up as different figures in the mythology. You can tell by how Freya is described as a Vanir and Frigg to my knowledge never has been.
If "it has been theorised that they share the same origin" is enough to make two different deities the same, you could make an argument that Thor is Zeus.
Our kind was made to be feasted upon!
Your threats are but joyous compliments to our divinely succulent flesh, heavenly flavour and intoxicating aroma!
Our kind was made to be feasted upon!
Your threats are but joyous compliments to our divinely succulent flesh, heavenly flavour and intoxicating aroma!
[X] Forge Random Ritual (Unlocked by Ritualist < 3) (Discovers a new ritual): Free
Pulling random ritual: Second Magic Ritual
Ritual of Diminishing (Degrades and ruins mineral materials and crafts one step): Components - Glass Color Array, 3 Sustenance, 2 uncontested rounds
Polity Interact Event - Conditions
-Have contact
-One settlement has no spirit
-At least one settlement
--Has Dogma>6
Testing: 96
Paying Respect to the Spirits triggers, spread of faith to Amatsae
As the year begins anew, you begin to ponder the nature of things. You see the impure sun reflected in glassy dark stone, see the glitter of melted silica, and are inspired! Within the impure sun lie purer hues, and one especially takes your interest...
But alas, you are unable to nudge the ash and small flecks of quartz-like glass to any great effect. It seems you have stumbled upon something far beyond your means. Though, perhaps not beyond the tribe's?
As you cast your attentions out towards them, you find the strange, unmarked Men again, being led to the field of ash and dust that is you. Wizened Men, and elegantly decorated Men, are brought out into the field, so that their feet are coated with soot, and their foreheads willingly touch the earth, rising up to bear the same mark as the Kut. There are not many people who come from that village, but you feel a stirring of power from the north and east. Your consciousness expands, and grows fat with praise. In a moment, your sight expands dramatically, and a great deal of new lands are revealed to you, including the village center of your newest faithful.
They are distant from you, but you are sure you could manage to affect them as easily as those in your home village if you desire...
1 DE per Faith per turn.
2+1=3
FINAL: 3 DE
Shrine Power = Maximum Ambrosia
Current conversion cost = 6 DE per Ambrosia
FINAL: 0/3 Ambrosia
0 Total Legend
8 Unspent Legend
0 Spent Legend
Current Torpor=1+(0.5*Faith) rounded up
Quiescence spends 2 legend per turn
ACTIONS:
[Settlement] - Choose one named settlement to replace this with in-vote (Kut - Faithful, Amatsae - Faithful).
FREE, CHOOSE UP TO ONE ONLY
[] Preside over the Death Rites at [Settlement] (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[] Stave off Death at [Settlement] (Unlocked by Settlement DEPENDENCY/Toil Skill) (Increases Kut Growth): Free
[] Forge Random Ritual (Unlocked by Ritualist < 3) (Discovers a new ritual): Free
DIVINE MAGIC
[] Slay in Influence (Unlocked by Spirit of Death) (Generates Fear progress): 3 DE
-[] General location or [Settlement]
[] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[] Inspire to Speak Stories in [Settlement] (Unlocked by Loremaker) (Generates ???)
-[] Inspire Medicine Men in [Settlement] (Unlocked by Toil (Medicine subtype)) (Generates ???))
MYSTIC
[] Clairvoyance (Unlocked by Mysticism/Genius Loci) (Reveals a map tile up to INFLUENCE+2 away from a shrine): DE 0-2, Max 2 times per turn (based on distance from max influence)
Ashform: 10 Legend (+10% chance to negate all damage in a failed Destruction contest) (Unlocked by Ash Field Tile)
Aspect of Humanity: 5 Legend (May see the social pressure sliders for controlled settlements, +5% success chance in Peerage contests)
Aspect of the Greater Lizard: 5 Legend (+5% success chance of Peerage contests) (Unlocked by local biome)
Aspect of the Hawk: 5 Legend (+5% success chance as Archer or Skirmisher in Destruction contests, +5% success chance of special discovery when revealing new tiles) (Unlocked by local biome)
Spirit of the Ancestors: 8 Legend (+40% effectiveness of Loremaker actions) (Unlocked by Ancestor Shrine)
Spirit of Words: 8 Legend (+20% effectiveness of Lordship Actions, +20% effectiveness of Loremaker actions) (Unlocked by mortal action)
Element of Earth: 5 Legend (Unlocks Earth actions) (Unlocked by Death Aspect/Genius Loci)
Element of Fire: 5 Legend (Unlocks Fire actions) (Unlocked by Ash Field Tile)
Obsidian Patronage: 10 Legend (+100% effectiveness of Obsidian crafting and enchantment) (Unlocked by Ash Field Tile)
Regarding Frigg:
While she was Odin's wife and the mother of Bauldr and other minor God's, Thor wasn't her son, in fact, his mother is Jotunn, which makes him three-quarters Jotunn to one-quarter Aesir (since Odin is half Jotunn himself).
[X] Preside over the Death Rites at Amatsae (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Preside over the Death Rites at Amatsae (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire to Speak Stories in [Settlement] (Unlocked by Loremaker) (Generates ???)
[X] Preside over the Death Rites at Amatsae - Faithful (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
Not entirely sure if this will have any significant narrative effects, but I do think that spreading the right and proper way to do death rites to our new faithful is a good idea.
[X] Stave off Death at [Amatsae] (Unlocked by Settlement DEPENDENCY/Toil Skill) (Increases Kut Growth): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Element of Earth: 5 Legend (Unlocks Earth actions) (Unlocked by Death Aspect/Genius Loci)
[X] Preside over the Death Rites at Amatsae - Faithful (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Preside over the Death Rites at [Amatsae ] (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Preside over the Death Rites at Amatsae - Faithful (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Preside over the Death Rites at Amatsae (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Stave off Death at [Amatsae] (Unlocked by Settlement DEPENDENCY/Toil Skill) (Increases Kut Growth): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
Ashform next turn! Hopefully!
And then babies soon!
Adhoc vote count started by BungieONI on Apr 28, 2018 at 4:02 PM, finished with 823 posts and 10 votes.
[X] Preside over the Death Rites at Amatsae (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Preside over the Death Rites at Amatsae (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire to Speak Stories in [Settlement] (Unlocked by Loremaker) (Generates ???)
[X] Preside over the Death Rites at Amatsae - Faithful (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Stave off Death at [Amatsae] (Unlocked by Settlement DEPENDENCY/Toil Skill) (Increases Kut Growth): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Element of Earth: 5 Legend (Unlocks Earth actions) (Unlocked by Death Aspect/Genius Loci)
[X] Preside over the Death Rites at [Amatsae ] (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Stave off Death at [Amatsae] (Unlocked by Settlement DEPENDENCY/Toil Skill) (Increases Kut Growth): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Preside over the Death Rites at Amatsae (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire to Speak Stories in [Kut] (Unlocked by Loremaker) (Generates ???)
The spoken word carries the wisdom and glory of the divine, in wit and prose, depth and subtly, force and passion.
It holds power and meaning far above and far beneath that which it ought to have held.
Tis a tool above all others, and an unsurpassed master of humanity.
[X] Stave off Death at [Amatsae] (Unlocked by Settlement DEPENDENCY/Toil Skill) (Increases Kut Growth): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
Ashform next turn! Hopefully!
And then babies soon!
Five years or the three for earth. I'm okay with it right now since there seem to be no others around.
Adhoc vote count started by BungieONI on Apr 28, 2018 at 4:05 PM, finished with 826 posts and 12 votes.
[X] Preside over the Death Rites at Amatsae - Faithful (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Preside over the Death Rites at Amatsae (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire to Speak Stories in [Settlement] (Unlocked by Loremaker) (Generates ???)
[X] Stave off Death at [Amatsae] (Unlocked by Settlement DEPENDENCY/Toil Skill) (Increases Kut Growth): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Element of Earth: 5 Legend (Unlocks Earth actions) (Unlocked by Death Aspect/Genius Loci)
[X] Stave off Death at [Amatsae] (Unlocked by Settlement DEPENDENCY/Toil Skill) (Increases Kut Growth): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
[X] Stave off Death at [Amatsae] (Unlocked by Settlement DEPENDENCY/Toil Skill) (Increases Kut Growth): Free
[X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
-[X] Inspire to Speak Stories in [Settlement] (Unlocked by Loremaker) (Generates ???)