The Amber Age: Pantheon Edition (Collaborative)

Temperature
-[X] Temperate
Landform
-[X] Plains
Extras
-[X] Forests
-[X] Major Lake

Let's just have one game where agriculture doesn't require specialized irrigation and we can just rely on normal rainfall.
 
[X] Plan Tropical Peak
-[X] Temperature
--[X] Tropical
-[X] Landform
--[X] Mountains
-[X] Extras
--[X] Island
 
Is it wrong that all I can think of thanks to the Monsoon Coast vote is "Storm Aztecs with Sea Priests?"
Adhoc vote count started by King Tharassian on Apr 23, 2018 at 11:55 PM, finished with 34 posts and 16 votes.

  • [X] Plan Tropical Peak
    -[X] Temperature
    --[X] Tropical
    -[X] Landform
    --[X] Mountains
    -[X] Extras
    --[X] Island
    [X] Plan God's Eye
    -[X] Mediterranean
    -[X] Hills
    -[X] Major Lake
    [X] Plan: The Monsoon Coast
    -[X] Temperature
    --[X] Tropical
    -[X] Landform
    --[X] Plains
    -[X] Extras
    --[X] Floodplains
    --[X] Coast
    --[X] Forest
    [X] Plan Cool Mountain Lake
    -[X] Temperature
    --[X] Boreal
    -[X] Landform
    --[X] Mountains
    -[X] Extras
    --[X] Major Lake
    [X] Plan Baikal Steppe
    -[X] Arid
    -[X] Plains
    -[X] Major Lake
    [X] Don't Vote For This
    -[X] Desert
    -[X] Hills
    -[X] Island
    [X] Plan Tropical Jungle
    -[X] Temperature
    --[X] Tropical
    -[X] Landform
    --[X] Plains
    -[X] Extras
    --[X] Forests
    -[X] Temperate
    -[X] Plains
    -[X] Forests
    -[X] Major Lake
 
@Raichu1972
@tricholysis
@lioli @SeptimusMagisto @Pandemonious Ivy

Are you sticking with your current votes, then? Just want to know.
Adhoc vote count started by King Tharassian on Apr 24, 2018 at 12:05 AM, finished with 38 posts and 18 votes.

  • [X] Plan: The Monsoon Coast
    -[X] Temperature
    --[X] Tropical
    -[X] Landform
    --[X] Plains
    -[X] Extras
    --[X] Floodplains
    --[X] Coast
    --[X] Forest
    [X] Plan Tropical Peak
    -[X] Temperature
    --[X] Tropical
    -[X] Landform
    --[X] Mountains
    -[X] Extras
    --[X] Island
    [X] Plan God's Eye
    -[X] Mediterranean
    -[X] Hills
    -[X] Major Lake
    [X] Plan Cool Mountain Lake
    -[X] Temperature
    --[X] Boreal
    -[X] Landform
    --[X] Mountains
    -[X] Extras
    --[X] Major Lake
    [X] Plan Baikal Steppe
    -[X] Arid
    -[X] Plains
    -[X] Major Lake
    [X] Don't Vote For This
    -[X] Desert
    -[X] Hills
    -[X] Island
    [X] Plan Tropical Jungle
    -[X] Temperature
    --[X] Tropical
    -[X] Landform
    --[X] Plains
    -[X] Extras
    --[X] Forests
    -[X] Temperate
    -[X] Plains
    -[X] Forests
    -[X] Major Lake
 
Tzinatl or Tzinatzintli sound good if we go Storm Aztec...
Adhoc vote count started by King Tharassian on Apr 24, 2018 at 12:09 AM, finished with 41 posts and 20 votes.

  • [X] Plan: The Monsoon Coast
    -[X] Temperature
    --[X] Tropical
    -[X] Landform
    --[X] Plains
    -[X] Extras
    --[X] Floodplains
    --[X] Coast
    --[X] Forest
    [X] Plan Tropical Peak
    -[X] Temperature
    --[X] Tropical
    -[X] Landform
    --[X] Mountains
    -[X] Extras
    --[X] Island
    [X] Plan God's Eye
    -[X] Mediterranean
    -[X] Hills
    -[X] Major Lake
    [X] Plan Cool Mountain Lake
    -[X] Temperature
    --[X] Boreal
    -[X] Landform
    --[X] Mountains
    -[X] Extras
    --[X] Major Lake
    [X] Plan Baikal Steppe
    -[X] Arid
    -[X] Plains
    -[X] Major Lake
    [X] Don't Vote For This
    -[X] Desert
    -[X] Hills
    -[X] Island
    [X] Plan Tropical Jungle
    -[X] Temperature
    --[X] Tropical
    -[X] Landform
    --[X] Plains
    -[X] Extras
    --[X] Forests
    -[X] Temperate
    -[X] Plains
    -[X] Forests
    -[X] Major Lake
 
[X] Plan Tropical Peak
Adhoc vote count started by sidestory on Apr 29, 2018 at 7:57 AM, finished with 144 posts and 33 votes.

  • [X] Plan Expanding the Kingdom
    -[X] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    -[X] Astral Examination (Unlocked by Mystic/Genius Loci) (Reveals greater detail about an anomaly on the map): DE 2
    -[X] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
    --[X] Expand westward of Kut through the mountains and hills, towards the cattle and gems
    [X] enter torpor
    -[X] ashform
    -[X] Aspect of the Greater Lizard
    [X] Plan Poke the Mystery Tile
    -[X] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    -[X] Astral Examination (Unlocked by Mystic/Genius Loci) (Reveals greater detail about an anomaly on the map): DE 2
    -[X] Clairvoyance (Unlocked by Mysticism/Genius Loci) (Reveals a map tile up to INFLUENCE+2 away from a shrine): DE 0-2, Max 2 times per turn (based on distance from max influence)
    --[X] Any tile within Influence range (4), starting from closest to our shrine and working out, do this twice
    -[X] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
    --[X] To build Shrines and venerate the spirit of the dead.
    [X] enter torpor
    -[X] ashform
    -[X] Aspect of Humanity
    [X] enter torpor
    -[X] ashform
    -[X] Element of Earth
    [X] Preside over the Death Rites at Amatsae (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    [X] Plan : Revelations
    [X] Plan Proto-Phoenix
    [X] enter torpor
    -[X] ashform
    -[X] Element of Fire
    [X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
    -[X] Inspire to Speak Stories in [Kut] (Unlocked by Loremaker) (Generates ???)
    [X] Preside over the Death Rites at [Kut] (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    [X] enter torpor
    -[X] ashform
    [X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
    -[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
    [X] Plan Balanced Breakfast
    -[X] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    -[X] Astral Examination (Unlocked by Mystic/Genius Loci) (Reveals greater detail about an anomaly on the map): DE 2
    --[X] The thingy north of our shrine with the big question mark.
    -[X] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
    --[X] Expand southeast to the Citrus tile.
    [X] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    [X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
    -[X] Inspire An'Wah'Hei!
    [X] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
    -[X] Inspire An'Wah'Hei!
    [X] enter torpor
    -[X] ashform
    -[X] Aspect of the Hawk

Adhoc vote count started by sidestory on Apr 29, 2018 at 8:51 AM, finished with 157 posts and 34 votes.

  • [X] Plan Expanding the Kingdom
    -[X] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    -[X] Astral Examination (Unlocked by Mystic/Genius Loci) (Reveals greater detail about an anomaly on the map): DE 2
    -[X] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
    --[X] Expand westward of Kut through the mountains and hills, towards the cattle and gems
    [X] enter torpor
    -[X] ashform
    -[X] Aspect of the Greater Lizard
    [X] Plan Poke the Mystery Tile
    -[X] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    -[X] Astral Examination (Unlocked by Mystic/Genius Loci) (Reveals greater detail about an anomaly on the map): DE 2
    -[X] Clairvoyance (Unlocked by Mysticism/Genius Loci) (Reveals a map tile up to INFLUENCE+2 away from a shrine): DE 0-2, Max 2 times per turn (based on distance from max influence)
    --[X] Any tile within Influence range (4), starting from closest to our shrine and working out, do this twice
    -[X] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
    --[X] To build Shrines and venerate the spirit of the dead.
    [X] enter torpor
    -[X] ashform
    -[X] Element of Earth
    [X] enter torpor
    -[X] ashform
    [X] enter torpor
    -[X] ashform
    -[X] Aspect of Humanity
    [X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
    -[X] Inspire to Speak Stories in [Kut] (Unlocked by Loremaker) (Generates ???)
    [X] Plan : Revelations
    [X] Preside over the Death Rites at Amatsae (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    [X] Preside over the Death Rites at [Kut] (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    [X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
    -[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
    [X] Plan Balanced Breakfast
    -[X] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    -[X] Astral Examination (Unlocked by Mystic/Genius Loci) (Reveals greater detail about an anomaly on the map): DE 2
    --[X] The thingy north of our shrine with the big question mark.
    -[X] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
    --[X] Expand southeast to the Citrus tile.
    [X] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    [X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
    -[X] Inspire An'Wah'Hei!
    [X] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
    -[X] Inspire An'Wah'Hei!
    [X] enter torpor
    -[X] ashform
    -[X] Element of Fire

Adhoc vote count started by sidestory on May 1, 2018 at 5:30 PM, finished with 767 posts and 55 votes.

  • [X] Plan Expanding the Kingdom
    -[X] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    -[X] Astral Examination (Unlocked by Mystic/Genius Loci) (Reveals greater detail about an anomaly on the map): DE 2
    -[X] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
    --[X] Expand westward of Kut through the mountains and hills, towards the cattle and gems
    -[X] Clairvoyance (Unlocked by Mysticism/Genius Loci) (Reveals a map tile up to INFLUENCE+2 away from a shrine): DE 0-2, Max 2 times per turn (based on distance from max influence)
    --[X] Any tile within Influence range (4), starting from closest to our shrine and working out, do this twice. Only use Clairvoyance on tiles that cost 0 DE to use it on.
    [X] Skirmisher
    [X] Performer
    [X] Wanderer
    [X] Plan Met Death Down At the Crossroads With A Fiddle
    -[X] Archer
    -[X] Performer
    -[X] Wanderer
    [X] Preside over the Death Rites at Amatsae (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    [X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
    -[X] Inspire Medicine Men in Kut (Unlocked by Toil (Medicine subtype)) (Generates ???))
    [X] Warrior
    [X] Lord
    [X] Majesty
    [X] Plan Expanding the Kingdom
    -[X] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    -[X] Astral Examination (Unlocked by Mystic/Genius Loci) (Reveals greater detail about an anomaly on the map): DE 2
    -[X] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
    --[X] Expand westward of Kut through the mountains and hills, towards the cattle and gems
    [X] Skirmisher
    [X] Scoundrel
    [X] Wanderer
    [X] Archer
    [X] Performer
    [X] Wanderer
    [X] Plan Poke the Mystery Tile
    -[X] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    -[X] Astral Examination (Unlocked by Mystic/Genius Loci) (Reveals greater detail about an anomaly on the map): DE 2
    -[X] Clairvoyance (Unlocked by Mysticism/Genius Loci) (Reveals a map tile up to INFLUENCE+2 away from a shrine): DE 0-2, Max 2 times per turn (based on distance from max influence)
    --[X] Any tile within Influence range (4), starting from closest to our shrine and working out, do this twice
    -[X] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
    --[X] To build Shrines and venerate the spirit of the dead.
    [X] Archer
    [X] Majesty
    [X] Lord
    [X] Skirmisher
    [X] Performer
    [X] General
    [X] The Ash Pits (Unlocked by Ash Field Tile): Your shrine passively produces a UNIQUE mortal luxury resource every turn.
    [X] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    [X] enter torpor
    -[X] ashform
    -[X] Element of Fire
    [X] enter torpor
    -[X] ashform
    -[X] Aspect of Humanity
    [X] enter torpor
    -[X] ashform
    -[X] Aspect of the Greater Lizard
    [X] enter torpor
    -[X] ashform
    [X] Preside over the Death Rites at Kut (Unlocked by Settlement DOGMA/Ritualist Skill) (Generates DE): Free
    [X] Inspire in Influence (Unlocked by Inspire) (Generates Faith progress): 3 DE
    -[X] Inspire An'Wah'Hei!
    -[X] Inspire An'Wah'Hei!
    [X] Communicate your desires to An'Wah'Hei (request tile expansions, request actions, request shrines, request the hoarding of special goods, etc.): DE 1
    [X] Forge Random Ritual (Unlocked by Ritualist < 3) (Discovers a new ritual): Free
    [X] enter torpor
    -[X] ashform
    -[X] Element of Earth
 
Noting I'm avoiding the tropical coast since theres a recent civ quest of seapriests already. It is otherwise coolio.

Never had a volcano base though
 
[X] Plan: The Monsoon Coast
-[X] Temperature
--[X] Tropical
-[X] Landform
--[X] Plains
-[X] Extras
--[X] Floodplains
--[X] Coast
--[X] Forest
I will have my god of destruction and carnage. The best part of the first Amber Age was the Smiting updates which by the way got me into Sabaton.
 
Noting I'm avoiding the tropical coast since theres a recent civ quest of seapriests already. It is otherwise coolio.

Never had a volcano base though

There is? Really?

But if we had a volcano base... Could we create Volcano Aztecs?:D
Adhoc vote count started by King Tharassian on Apr 24, 2018 at 12:23 AM, finished with 47 posts and 22 votes.

  • [X] Plan Tropical Peak
    -[X] Temperature
    --[X] Tropical
    -[X] Landform
    --[X] Mountains
    -[X] Extras
    --[X] Island
    [X] Plan: The Monsoon Coast
    -[X] Temperature
    --[X] Tropical
    -[X] Landform
    --[X] Plains
    -[X] Extras
    --[X] Floodplains
    --[X] Coast
    --[X] Forest
    [X] Plan God's Eye
    -[X] Mediterranean
    -[X] Hills
    -[X] Major Lake
    [X] Plan Cool Mountain Lake
    -[X] Temperature
    --[X] Boreal
    -[X] Landform
    --[X] Mountains
    -[X] Extras
    --[X] Major Lake
    [X] Plan Baikal Steppe
    -[X] Arid
    -[X] Plains
    -[X] Major Lake
    [X] Plan Tropical Jungle
    -[X] Temperature
    --[X] Tropical
    -[X] Landform
    --[X] Plains
    -[X] Extras
    --[X] Forests
    -[X] Temperate
    -[X] Plains
    -[X] Forests
    -[X] Major Lake
    [X] Memetic Lord
    -[X] Mediterranean
    -[X] Hills
    -[X] Mountains
    -[X] Forests
 
Last edited:
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