From Stone to the Stars

[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.

We need the warriors. Marriage for adoption being an culturally acceptable thing and deepen ties to get a stronger relationship with our most reliable friends.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Pay the Island Makers off with gifts of wealth. (Variable Art damage until war ends)
[X] [Lake] Deepen ties with Arrow Lake.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Pay the Island Makers off with gifts of wealth. (Variable Art damage until war ends)
[X] [Lake] Deepen ties with Arrow Lake.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.
 
That's a chunk yes. It makes it more acceptable to separate children from part of their families as a concept, which is USEFUL, but with a number of inhumane or disenfranchising routes(much like everything else really)

Yeah, we're way too early for things to develop in a direction that would be morally mature for us, but some things obviously need to start somewhere.

There's not much difference between your current hunters and a professional force. At least, there's not enough degrees of difference that you could somehow find something that's qualitatively in between. Your hunters are basically semi-professional warriors. Reforming into warrior-raiders would simply make your warriors professionals.

A levy is not historically possible right now, at least on the offensive. You'll call people up on defense if needed, but that's a last resort. You simply don't produce enough food surplus to mobilize a large enough percentage of your population to send an army elsewhere. The only reason that selecting hunters by lot currently works is because you send a force roughly the same size as a professional one. Potentially even smaller. That really, really hurts your end-stage power projection.

A professional warrior doesn't contribute food, while a semi-professional does. Budgeting for calories is a lot easier when you know that certain people need to be fed instead of some suddenly not being productive.

So would our decision to transition into warrior-raiders right now have any immediate impact on the war? Because from the way you crafted your reply it seems like switching over from hunters to a professional force would not make a meaningful difference now qualitatively.

I imagine that even if we do choose warrior-raiders we likely won't lose hunters either right? Because we kinda need them to help keep our food stores in the green.

If there is an immediate effect from this I'm guessing that instead of sending hunters by lot, we'll likely instead have a fully trained and dedicated warrior force be at the front all the time, which while it would make it so that they aren't productive in the sense that they don't produce food, they still likely will make it so that our net food consumption is higher because we have more dedicated hunters focusing their time on getting food rather than fighting at the front. Is that right?


You wouldn't actually need to found an extra village in order to deepen ties with Arrow Lake. The Fingers is close enough to make it work. The issue is more that the Fingers is very isolated from the rest of the People. Most of the People's population is currently in Crystal Lake and Hill Guard and most of their cultural centers are there as well.

Is there any way we could rectify this? I mean culturally, the Fingers is unique is a sense. Way back when we did create a sorta unique shrine to commemorate our capture of it. What's preventing more population from moving out to the Fingers?

You're totally overrunning your logistics, even with the Island Maker's help. If you hadn't picked the food option this turn, you would've had problems. You're also stuck dealing with South Lake's former slaves. That's going to eat up options in the future since they're effectively in your control.

Yeah, I don't think many of us expected the South Lake Tribe to be as large as they were, especially not enough to take into account that there would be enough slaves left over that they would be a burden to our logistics.

What do you mean when you say the slaves are effectively in our control? Are we founding settlements or capturing them down there, enough so that they take up dedicated action slots?

They've got an Elite trait, a Violence trait, a Social Harmony trait (that they ironically share with the Island Makers), and a Sacred War trait. You're not really sure what their other two values are.

No surprise there. The elite trait is rather obvious from how they seem to be Spartan expies. The violence trait also is not surprising considering how brutal they are. I'm guessing that their social harmony trait is similar to what was mentioned about the Island Makers, they likely have a hierarchy of somewhat, for breeding and everything too I am guessing. As for Sacred War, well that explains why they've been so expansionistic.

Nope. You know they exist only by hearing about it from South Lake's freed slaves, you've not actually met them. They're from the far west, close to the lake's western edge.

I mean, aside from that female warrior hero, do we know anything significant about them other than the fact that they seem to want a piece of the South Lake Tribe?

You're only sending back women who have children with a hunter and thus have a claim of being one of the People. Their immediate families are often sent back with them as well since they tend to be productive adults that are easy to integrate into an existing clan.

As these are former slaves, what is their make up like? I mean, what's the proportions of the slaves in terms of culture groups and tribes that they used to be from. I'm not sure if it's been long enough, but there should be some more recent slaves who likely have old memories about their old tribes, possibly enough to help us out in other ways.

I'm guessing that since their role was to till the farms of the South Lake, that integrating these former slaves will likely assist us in our agricultural gains?

The Island Makers feed the slaves to keep them pacified, but they do not accept them under any circumstance. Any slaves who end up pregnant by the Island Makers warriors are completely out of luck.

So what exactly will happen after the war ends then, to the slaves that we do not take with us back home? I'm guessing that's going to be a point of decision. I highly doubt the Island Makers will let them live on their doorstep or occupy the former lands of the South Lake Tribe.

Supply lines are stretching to the max. You're actually somewhat feeding the former slaves to keep them pacified. If they go hungry, the region is going to explode in an orgy of violence. As bad as it is now, Kaspar knows that not feeding the slaves is going to create 1,000 headaches.

Yeah, I can see that. I'm just wondering though, after we win the war, and pull out. What does Kaspar expect to happen then? I doubt the People are magnanimous enough to keep on supplying the former slaves with enough food indefinitely, right?

You've always had their ability to manage forests, they've just done it more than you. Technologically, they've only recently caught up to you; the Fingersmen's forestry techniques that you inherited were really advanced. They've just languished since then.

Huh, good to know. I'm guessing we really need to work on that.

I assume we've learned some new techniques from watching the Island Makers though right?

Their 'island making' was simply turning a peninsula into an island. The island their own is really weirdly shaped. It's almost completely surrounded by the lake except for a small area on the western corner that's attached to the mainland. They simply dug a canal through that section in order to make it more convenient for them to be able to move their boats all around the peninsula.

Well, that's less impressive than I thought it would be. But still, they seem to be pretty advanced. I wonder if we can somehow learn how they created that canal.?

Maybe. It could get delayed. No later than the turn after.

Well, that should be plenty of time to deal with other issues, as if we make the warrior class a thing, I expect that we'll have to develop a method to acknowledge the warriors as being adults as well since they likely won't be self-sufficient enough to focus on their craft as well as get food. Or do warriors still know enough to hunt their own food?

Their mothers will not be joining the kids. The Island Makers absolutely refused to consider that possibility. They would've gone to war to prevent it.

Good to know, that was expected really.

Anyway, here's my vote:

[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.
Adhoc vote count started by Japanime on Apr 22, 2018 at 1:40 PM, finished with 6 posts and 5 votes.

  • [X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
    [X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
    [X] [Lake] Deepen ties with Arrow Lake.
    [X] [Marry] Pay the Island Makers off with gifts of wealth. (Variable Art damage until war ends)

Adhoc vote count started by Japanime on Apr 24, 2018 at 12:45 AM, finished with 44 posts and 29 votes.
 
[X] [Warrior] No, violence is the right and duty of all.

It took a long time before a civilization could sustain a large enough body of professional soldiers. I think one example was the Marian reforms, one of the first standing armies that were completely equiped and paid by the state. Before that warriors were responsible for bringing their own equipment and often also their own provisions and were reliant on foraging and plunder. Also with how primitive our logistics are, it is flat out unfeasible to sustain a standing army on the attack.

[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Keep working on building good will.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.
 
It took a long time before a civilization could sustain a large enough body of professional soldiers. I think one example was the Marian reforms, one of the first standing armies that were completely equiped and paid by the state. Before that warriors were responsible for bringing their own equipment and often also their own provisions and were reliant on foraging and plunder. Also with how primitive our logistics are, it is flat out unfeasible to sustain a standing army on the attack.

Please note that two of our neighbours, Island Makers and South Lake are already doing this and the fact that they are successfully doing so if why we even have this option.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.

Im starting to see our ruling council idea is starting to hurt us, since the fingers are so far off from one another we are looking at a huge shift in power likely to cause civil war at one point I feel.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Lake] Deepen ties with Arrow Lake.
[X] [Marry] Pay the Island Makers off with gifts of wealth. (Variable Art damage until war ends)
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.
 
[] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[] [Warrior] No, violence is the right and duty of all.
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Keep working on building good will.

Can't decide what to do with warriors.
Would be willing to pacify the Island Makers with art, but I don't like them enough to leave our children with them.
Arrow Lake is currently too far imo - it's workable but not great. Would rather work on building good will and integrate them later. @Redium Would that be possible?
 
Grinds my gears that we could have already HAD our professional warriors, but no, we had to go by lots, as if that was a good idea.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.

As much as we like to fight people, we should probably have done this a while ago...
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Keep working on building good will.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.

Rather take the relations hit than the Art damage.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.
 
[X] [Warrior] Yes, violence is an art and must be practiced to the highest degree. (-1 Stability)
[X] [Marry] Take the resulting children from the Island Makers and raise them among the People. (Minor relations hit with Island Makers, ???)
[X] [Lake] Deepen ties with Arrow Lake.
 
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