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So wait, did someone just settle in between our settlements, right in the spot I wanted us to settle? It really is a Civ game.
It's like a reverse Rome!In recompense for that, the People had taken in her pups, raising them as brother and sister
Sounds like Beavers.There was a type of animal, rat-like things, that built huge wooden structures, stopping up rivers and flooding large sections into wetlands.
The River-Bend tribe reached out to you. They actually diplo-annexed themselves into your culture in order to ensure the continued survival of their people. That was a major diplomacy victory for them; they likely wouldn't have survived at all without it. To help facilitate that, you did nothing.
You turned down the option to try and Trade with the original Fingersmen in order to get them to cease their aggression.
The Peace Seekers arranged to marry into one of your leading families before they got smashed between you and the Barrow Builders. The only reason they're still not trying to Diplo you is because being caught between the war and suffering from the extreme, poor weather pushed them to the point where they needed to make hard calls to shore up Stability. If they didn't get screwed by the dice, they would've used diplomacy until they were stuck to you like a barnacle. If the Big Man of Crystal Lake hadn't started fighting on the Peace Seeker's behalf, and thus alienate them, you might have had a shot at absorbing the remnants too. If you had done a Trade Mission: Peace Seekers after they cut off contact, they would've welcomed you back with open arms. It's likely they would've even relocated to be closer to you!
The unknown north eastern tribe that scouted you out would've made contacted if they didn't get hammered the next turn by unforeseen problems. They were never followed up on. If you had, you would've won major allies there.
Arrow Lake reached out to you diplomatically and started trade relationships just last turn. You've twice (likely soon to be three times) turned down the chance to trade back with them.
Even the Hundred Bands started trade/diplomatic contact by trading for your sugar. Which you didn't really do anything with, never trading back.
The People have been the least Trade/Diplo oriented tribe on the map. Even the North Lake Raiders have taken more diplomacy actions, though they've entirely focused on difficulties up north. You haven't look at the North Lake Raiders in how many turns? You have no idea what's going on with them.
Diplomacy is currently a major falling out because you've done so little of it. To some extent, this is a problem because you parked yourself at the Fingers. When I planned it, the Fingers was going to be adjacent to: 5 tribes. Crystal Lake has 3 neighbours. There are a lot of tribes to deal with and you haven't. There's also the fact that you had two main Settlements. That took you something like 5 turns to stabilize which ended up costing an enormous amount of potential Diplomacy time.
You've gotten you some gains through your choices; you've unlocked brick, lime, palisades, and shrines before everyone else, but that's cost you in diplomatic gains.