Probably not machine-guns this sweet, though. These are reserved for Iterators.
@EarthScorpion should get the joke.
So as a different overt Titanfall reference, because this is easier and takes less effort than updating things, have the Smart Pistol.
IX-5S Intelligent Personal Defense Weapon/IX-5S2 Advanced Intelligent Personal Defense Weapon (Wonder)
Enlightenment 3 (6 Points) for the IX-5S, Enlightenment 4 (8 points) for the IX-5S2
The IX-5S IPDW fires self-guiding micromunitions and provides a low skill, compact personal defense weapon for Technocratic agents. Because the IX-5S renders operator skill effectively irrelevant, many combat operatives who are tasked with escorting non-combat oriented Technocrats on a regular basis keep one handy-it's a weapon you can give to your charge for self-protection without the risk of them shooting you in the back. Similarly, Virtual Adepts and Etherites who have had the good luck to capture, bootleg, or otherwise acquire IX-5S platforms find them incredibly useful tools to give to people who
can't shoot straight. In the hands of a dedicated combatant, the IX-5S is more useful for sweeping the field of multiple hostile targets at once than as a primary weapon for engagement of high-end enemy combatants (therefore, its "personal defense weapon" moniker).
The IX-5S can be fired as a normal pistol, but it gains no special benefits from doing so. Instead, a character should take "Aim" actions with the weapon to lock it onto targets within the weapon's effective range. A Mind 2/Entropy 1 effect locks the weapon onto hostiles and also prevents it from locking onto friendlies. The firer may lock onto up to [Enlightenment] targets per Aim action. No target may be locked more than once. When the character fires, a Forces 2/Correspondence 1 effect guides individual rounds to different target. These attacks are all made in a single action, treated as if they had rolled 5 successes each, and ignore all modifiers for cover, poor lighting, operator distraction, or range. The IX-5S may attack as many targets in a single turn as it has ammunition. A character may not aim and fire the IPDW in the same turn without some source of extra actions (such as Time 3). Once fired at a locked target, all locks are expended and the weapon must be locked-on again.
The upgraded IX-5S2 allows for up to 3 locks to be assigned to a single target and has higher Enlightenment. In all other aspects, it is equivalent to the IX-5S.
Paradox flaws for the IPDW include lock-on system failures, IFF malfunctions, and the standard litany of weapon jams and malfunctions that can happen in the heat of combat. The IPDW is generally coincidental, because the operator's inexplicable accuracy is hard to notice and can be explained away as good marksmanship or just luck.
IX-5S: Damage 6L, Rate 3 (manual)/12 (lock-on), Range 50, Magazine 12, Conceal J.