Can he afford the Resources dots to own clothing that large, though?

No. He took the flaw that makes everyone around him have his children with the slightest indirect physical contact, but he used those extra points to buy the merit that makes Garou have Delerium when they see his Archid form.

"Hey, you know how you guys murdered humans so hard for so long that now all humans freak out when they see you. Well we did that to Werewolves. And, also, you're pregnant with my kids now. That's not really my fault, I have no control over it. "
 
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MJ Homebrew: Smart Pistol
Probably not machine-guns this sweet, though. These are reserved for Iterators. @EarthScorpion should get the joke.

So as a different overt Titanfall reference, because this is easier and takes less effort than updating things, have the Smart Pistol.

IX-5S Intelligent Personal Defense Weapon/IX-5S2 Advanced Intelligent Personal Defense Weapon (Wonder)
Enlightenment 3 (6 Points) for the IX-5S, Enlightenment 4 (8 points) for the IX-5S2


The IX-5S IPDW fires self-guiding micromunitions and provides a low skill, compact personal defense weapon for Technocratic agents. Because the IX-5S renders operator skill effectively irrelevant, many combat operatives who are tasked with escorting non-combat oriented Technocrats on a regular basis keep one handy-it's a weapon you can give to your charge for self-protection without the risk of them shooting you in the back. Similarly, Virtual Adepts and Etherites who have had the good luck to capture, bootleg, or otherwise acquire IX-5S platforms find them incredibly useful tools to give to people who can't shoot straight. In the hands of a dedicated combatant, the IX-5S is more useful for sweeping the field of multiple hostile targets at once than as a primary weapon for engagement of high-end enemy combatants (therefore, its "personal defense weapon" moniker).

The IX-5S can be fired as a normal pistol, but it gains no special benefits from doing so. Instead, a character should take "Aim" actions with the weapon to lock it onto targets within the weapon's effective range. A Mind 2/Entropy 1 effect locks the weapon onto hostiles and also prevents it from locking onto friendlies. The firer may lock onto up to [Enlightenment] targets per Aim action. No target may be locked more than once. When the character fires, a Forces 2/Correspondence 1 effect guides individual rounds to different target. These attacks are all made in a single action, treated as if they had rolled 5 successes each, and ignore all modifiers for cover, poor lighting, operator distraction, or range. The IX-5S may attack as many targets in a single turn as it has ammunition. A character may not aim and fire the IPDW in the same turn without some source of extra actions (such as Time 3). Once fired at a locked target, all locks are expended and the weapon must be locked-on again.

The upgraded IX-5S2 allows for up to 3 locks to be assigned to a single target and has higher Enlightenment. In all other aspects, it is equivalent to the IX-5S.

Paradox flaws for the IPDW include lock-on system failures, IFF malfunctions, and the standard litany of weapon jams and malfunctions that can happen in the heat of combat. The IPDW is generally coincidental, because the operator's inexplicable accuracy is hard to notice and can be explained away as good marksmanship or just luck.

IX-5S: Damage 6L, Rate 3 (manual)/12 (lock-on), Range 50, Magazine 12, Conceal J.
 
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wat.

(is this one of those "oh, white wolf, never ch- no, wait, please change" things?)

Fertile Essence said:
You are filled with life-giving essence, to the peril of anyone who knows you. If anyone drinks from the same glass as you, uses the same bathing pool, or even handles your clothing or utensils, they can have children who will resemble you. Even people who are sterile or barren might become pregnant because of you (Storyteller's option, and certainly not applicable to metis characters). This can become annoying, and cause some serious misunderstandings.

It's a low-priced flaw that requires you to embarrass yourself on Maury once or twice a year.
 
It's a low-priced flaw that requires you to embarrass yourself on Maury once or twice a year.

Is it wrong of me to see that and think "well a character with this flaw could totally own it and make a killing as a fertility idol." Seriously take this flaw, rent a temple in the woods with some sacred pools and advertise yourself as a cure for barren women. Spring that, and other eventual gifts well and you are a living god.
 
Is it wrong of me to see that and think "well a character with this flaw could totally own it and make a killing as a fertility idol." Seriously take this flaw, rent a temple in the woods with some sacred pools and advertise yourself as a cure for barren women. Spring that, and other eventual gifts well and you are a living god.
Not even slightly.
Plenty of alleged *"flaws"* can be used to your advantage.
 
Short for a Stealth Character.
Bonus to hiding can be darn beneficial if you're willing to sacrifice anything even slightly resembling speed.

If your campaign has enemy faction you're fighting to death anyway. . .
. . . why shouldn't you be having Intolerance for them?
To a lesser degree Hatred can be used similarly.

If you're not a social character you lose nothing from being Shy?
Sometimes being Shy & Awkward can be nearly free points.

If you're playing somebody ridden by hubris Overconfident is great for justifying things.
 
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IIRC there's one that makes you believe in the Technocracy /even harder/ and believe that they are the good side no matter what.

There is no downside!
 
IIRC there's one that makes you believe in the Technocracy /even harder/ and believe that they are the good side no matter what.

There is no downside!

Yes, this would be Rose-Tinted Glasses, which is contrasted with Jaded, which does pretty much the opposite.

You should combine this with Inner Knight so you can be the Rose Ashford - murder moechine.
 
Yes, this would be Rose-Tinted Glasses, which is contrasted with Jaded, which does pretty much the opposite.

You should combine this with Inner Knight so you can be the Rose Ashford - murder moechine.

Right. Rose-Tinted Mirror-Shades!

I remember putting together a character and noticing there are a bunch of "Fucking hate the other side" "love the technocracy" and whatnot flaws that I was thinking it was not fair that I can stack up so many points onto a character personality I wanted anyway? It's like they didn't anticipate anyone actually wanting to be a ruthless and loyal Technocrat.
 
I remember putting together a character and noticing there are a bunch of "Fucking hate the other side" "love the technocracy" and whatnot flaws that I was thinking it was not fair that I can stack up so many points onto a character personality I wanted anyway? It's like they didn't anticipate anyone actually wanting to be a ruthless and loyal Technocrat.
I'm inclined to say 'feature, not a bug'. :V

(but no, they didn't anticiapte this; the ideal Technocrat campaign was about trying to fix the Technocracy from within in typical spy thriller style, while you dealt with internal politics while trying to put up a strong facade for the enemies of the Union.)
 
I'm inclined to say 'feature, not a bug'. :V

(but no, they didn't anticiapte this; the ideal Technocrat campaign was about trying to fix the Technocracy from within in typical spy thriller style, while you dealt with internal politics while trying to put up a strong facade for the enemies of the Union.)

The technocrscy are the slightly bumbling superintendant of the fucked up apartment complex that is the world of darkness tho
 
How did WW fail so hard at making the technocracy the bad guys? Like seriously, the traditions look insane in comparison.

Well, that's some of it. Some of it is that SV is the wrong place for it.

You'll notice that plenty of people still think the Technocracy are the bad guys - we've had argument about this before. This is totally a feature.

(for one, I totally don't think the Technocracy are perfectly good, and neither does @MJ12 Commando or @EarthScorpion)

I think that sometimes the drawbacks they give it are ones that aren't fully realized, or seem lightly brushed over in favor of talking about the cool weapons, honestly.
 
How did WW fail so hard at making the technocracy the bad guys? Like seriously, the traditions look insane in comparison.

Mm, that's probably a product of hearing about them on this forum. The Technocracy totally does shady shit and stupid shit and stupid shady shit. Pretty much anything a major power or corporation has done has it's equivalents in the Technocracy.
 
Mm, that's probably a product of hearing about them on this forum. The Technocracy totally does shady shit and stupid shit and stupid shady shit. Pretty much anything a major power or corporation has done has it's equivalents in the Technocracy.

...in theory, at least. But then by being a global super-conspiracy, racism and sexism that are often inherent in many systems that are entirely mainstream, dominant, and would be regarded (and members of the system would regard themselves as being) well-reasoned and intelligent become incoherent funhouse mirror stuff that it's hard to wrap your head around.

But all you're left with doing is explaining that away as abberant or outside the system (and thus reducing the culpability of the Technocracy and messing with the whole idea that their sins are the sins of modernity) or holding some sort of self-contradictory view of them that makes you think of various anti-semetic/right-wing conspiracy theories. Which is just toxic.

There's not really a good option (IMO), at least from what I can tell, because the Technocracy doesn't make sense on its own, along with a lot of the meta-stuff.
 
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