Doesn't this make DimSci ridiculsouly better than both Spirit and Death in nMage?

... what, god no.

The core power of Spirit is unleashing Silent Hill monsters on people like the world's most twisted Pokemon player. "I can't bind spirits or ghosts" is a crippling disadvantage.

Incidentally...

Making zombies. You might actually want Death for this!

... nah. Actually, nMage actually has Matter as Just Plain Better at that, because both Death 3 and Matter 3 can animate corpses (as corpses are also inanimate matter), but Matter 3 can also animate all kinds of other shit.

(the precedent is also set by this that you can probably animate a fire with Forces 3, and then use Mind to teach it Kung Fu and then go and use multi-attacks on vampires. And then you laugh)
 
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The connection of Chi to the respiration of Aether means that the Electrodyne Engineers never leave the Union. And they're going to end up working pretty closely with both the Progenitors and Itteration X.
Boxer War took place as Technocracy was dissociating from Electrodyne Engineers?
Proving the Sons of Ether absolutely right immediately after booting them sounds a little off?
 
... what, god no.

The core power of Spirit is unleashing Silent Hill monsters on people like the world's most twisted Pokemon player. "I can't bind spirits or ghosts" is a crippling disadvantage.
Well, you can still have a fetish for binding Spirits, but you won't get a Fetish by Binding a Spirit with DimSci.

And yeah ideally you'd want to include some extra stuff like mucking with spirit-world physics and conjunctional Life/Mind rotes, but not being able to just randomly call up EDEs and command them to do Your Bidding Which Was What They Wanted To Do Anyway is a pretty hefty elimination of most of what Spirit does.
If you're importing the nMage system wholesale to cover magical effects then you won't have Dimensional Science as Sphere/Arcanum. Not unless you homebrew it in, which is a lot more work.
First, port over all the Spirit stuff that deals with reinforcing, weakening, crossing, or perceiving in relation to the Gauntlet, or to perceiving spirits or shielding against spirit powers. Include Harm Spirit and its expansions.

Include Shape Spirit as the "Cosmogenesis" equivalent. Note that once created, your DImensional Science will still not be able to bind or control it.

Include anything that involves manipulating the substance of the Shadow directly, such as Spirit Manse (i.e. "Create Horizon Realm").

Disclude anything that directly involves influencing Spirits in a non-phaser manner, apart from Shape Spirit. This will be most of the Sphercanum.

Declare that Dimensional Science as a whole treats ghosts as spirits. Consult someone you respect in matters of both oMage and nMage mechanical fudgery whether beings of the Astral should be affected in such a way.

That's the basic form.

You might also want to add stuff like being able to use DimSci/Mind to allow use of Mind on Spirits, or the same for LIfe. Also may want to include things like Format Space's control of dimensional properties.
... nah. Actually, nMage actually has Matter as Just Plain Better at that, because both Death 3 and Matter 3 can animate corpses (as corpses are also inanimate matter), but Matter 3 can also animate all kinds of other shit.

(the precedent is also set by this that you can probably animate a fire with Forces 3, and then use Mind to teach it Kung Fu and then go and use multi-attacks on vampires. And then you laugh)
Oh, well, even better then.
 
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Cyborg Dragons enhanced with maximum cybernetics.
Hit Mark Dargons for making Traditions have a bad time!

"Five Metal Dragons" indeed.

EDIT: Honestly there wouldn't have been a Council of Nine Mystic Traditions without the Order of Hermes.

Their libraries and infrastructure was in large part what allowed the early Traditions to survive against the Order of Reason and without them, the Traditions would be too fractured and separated to mount a counteroffensive to their enemies before it would be too late. The Akashayana Sangha and the Chakravanti might be able to set up something, but it wouldn't last.

As time goes on, the Order of Hermes is probably split up and it becomes part of the later Syndicate and primarily New World Order after having served a vital role in the destruction of the Cabal of Pure Thought. Here the Order of Hermes integrates seamlessly with the too humanist Conventions, and especially in the NWO there is an even greater focus on symbolism and mystery religions than usually.

I can honestly see them calling themselves Illuminati or something.
 
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"Five Metal Dragons" indeed.
Elder Dragons might slightly object for mass producing expendable-cloned-fodder-cyborg-dragons?
Not worried because they can be regularly bought off by Syndicate!
Hoard and princess asset managementing for Dragons of note?
1/3 of Syndicate's job will be Dragon management :p
 
Elder Dragons might slightly object for mass producing expendable-cloned-fodder-cyborg-dragons?
Not worried because they can be regularly bought off by Syndicate!
Hoard and princess asset managementing for Dragons of note?
1/3 of Syndicate's job will be Dragon management :p

Elder dragons will get murdered by the very, very terrifying union of Hermetics and Technocrats.

Either that or flee, unless they're like The Dragon from Panopticon Quest, but that was a weird astral-symbolism dragon.

The downside is that the Union would probably be slightly more conservative due to the influence of the Hermetics, but on the bright side they literally oppress the Umbra now.
 
Elder dragons will get murdered by the very, very terrifying union of Hermetics and Technocrats.
Beats retreating to Umbra followed by sliding to powerlessness and slow extinction?
Hermetics-Technocrats would make it quick and less painful by comparison.

The downside is that the Union would probably be slightly more conservative due to the influence of the Hermetics, but on the bright side they literally oppress the Umbra now.
Acknowledging the Umbra exists ought make it easier to start oppressing them!
 
Beats retreating to Umbra followed by sliding to powerlessness and slow extinction?
Hermetics-Technocrats would make it quick and less painful by comparison.

It also means that the International Brotherhood of Mechanicians never become Iteration X and get taken over by the Computer due to Hermetics who can sense Spirits.

Also: Doissetep becomes a Construct which is a terrifying proposition.

Acknowledging the Umbra exists ought make it easier to start oppressing them!

Hey! The Technocracy does acknowledge space as existing! :V
 
Boxer War took place as Technocracy was dissociating from Electrodyne Engineers?
Proving the Sons of Ether absolutely right immediately after booting them sounds a little off?
Boxer happened in 1900. The EE broke away in 1904. Special Relativity was in 1905. Up until that point, there was still no functional Aetherless theory and it was possible for the Michelson–Morley results to have been experimental error. Indeed, some people running similar experiments were able to detect aether drag.

The main reason for switching from Aether to Special Relativity was to slow down the timetable, or else World War I would have had a lot more sky-pirates and World War II would have been replaced by the First Interplanetary War against Mars, fought using Aetherships, and leading to the British Empire in Space instead of American hegemony.

No no no.

Whenever someone speaks of Damage Control having dragons? They literally mean dragons.

You can have a dragon in powered armor built for dragons with jet engines inbuilt and laser cannons for MAXIMUM VULGARITY.

I want this.

I remember that movie game. It starred Michael Biehn as Rex Power Colt and took place in the distant future of 2009.
 
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Ok, so a while back I was asking about the power levels of Hunters for a theoretical HunterQuest, but then I forgot about it, then I went and got sleepdrunk. And this idea happened.

Cheiron group is a pretty big corporation that has a habit of finding new and unique life, killing it, cutting up the body and attaching it to people for profit/science right? and every splat thinks they're the best and the world revolves around them.

Well, given how they probably have about five different backstories I was thinking what if they were all true? Cheiron is run by spirits, and mages, and the glasswalkers do have a presence inside the group, and yes, both the mages and technocracy do open buisness. Oh and there's probably eternal war with Pentex because fuck those guys. Suddenly it opens the door to all kinds of bullshit and shenanigans and honestly not too serious about itself in that sort of 'we're laughing because it's horrifying' sort of black comedy.

So yeah. Just weird third party Cheiron quest where you run a cell out to make a profit, test the new stuff, reaquire the old stuff and screw over someone's day. Oh and fairly certain the motto is Cheiron Corp, By Sociopaths, For Psychopaths.
 
Ok, so a while back I was asking about the power levels of Hunters for a theoretical HunterQuest, but then I forgot about it, then I went and got sleepdrunk. And this idea happened.

Cheiron group is a pretty big corporation that has a habit of finding new and unique life, killing it, cutting up the body and attaching it to people for profit/science right? and every splat thinks they're the best and the world revolves around them.

Well, given how they probably have about five different backstories I was thinking what if they were all true? Cheiron is run by spirits, and mages, and the glasswalkers do have a presence inside the group, and yes, both the mages and technocracy do open buisness. Oh and there's probably eternal war with Pentex because fuck those guys. Suddenly it opens the door to all kinds of bullshit and shenanigans and honestly not too serious about itself in that sort of 'we're laughing because it's horrifying' sort of black comedy.

So yeah. Just weird third party Cheiron quest where you run a cell out to make a profit, test the new stuff, reaquire the old stuff and screw over someone's day. Oh and fairly certain the motto is Cheiron Corp, By Sociopaths, For Psychopaths.

Imalways down to read old world and nnew world crossover stuff
 
So, how would one model Pretenders, from the show of the same name, in the World of Darkness?
"Are you a doctor?"
"I am today."

Context for those poor souls unfortunately still unaware of The Pretender.

"There are pretenders among us, geniuses with the ability to become anyone they want to be. In 1963, a Corporation known as the Centre, isolated a young Pretender named Jarod, and exploited his genius for their research. Then one day, their Pretender ran away. . ."
 
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So, how would one model Pretenders, from the show of the same name, in the World of Darkness?
The easiest option is to give them one 3-or-4-dot "wild card" Ability rating they can swap around - depending on how the show works, it might come at the cost of penalizing all their rolls if they swap multiple times within a scene, have further swaps after a given "safe point" risk inflicting temporary derangements, only apply partially when trying to mimic 'learned-only' topics like Academics or Computer, or mean they have fewer dots overall to make up for their ability to be really really good at one specific thing at a time.

I'd need to have seen the show, honestly.
 
So, how would one model Pretenders, from the show of the same name, in the World of Darkness?
"Are you a doctor?"
"I am today."

Context for those poor souls unfortunately still unaware of The Pretender.

"There are pretenders among us, geniuses with the ability to become anyone they want to be. In 1963, a Corporation known as the Centre, isolated a young Pretender named Jarod, and exploited his genius for their research. Then one day, their Pretender ran away. . ."

Honestly Entropy 3 , Mind 2-3 should be enough to build jared, he just need a paradigma that does not allow him to work to well with regaining some information but beyond that manipulating stuff, being super smart, and having skills out of nowwhere are fairly easy to do with a NWOish paradigma. But there is certainly way to be more powerfull as you do so. Oh and maybe corr 3 or a strange entropy to make sure to escape from the doom that comes in a pencilskirt.
 
The easiest option is to give them one 3-or-4-dot "wild card" Ability rating they can swap around - depending on how the show works, it might come at the cost of penalizing all their rolls if they swap multiple times within a scene, have further swaps after a given "safe point" risk inflicting temporary derangements, only apply partially when trying to mimic 'learned-only' topics like Academics or Computer, or mean they have fewer dots overall to make up for their ability to be really really good at one specific thing at a time.
With a little bit of Teleinformatics you could make a great Jarod expy?
Teleinformatics
Bookworm and Omnicompetence under Research Abilities.
Scene Read, Speed of Thought, and Postcognition under Investigation Abilities.

Temporarily learn any skill simply by doing enough research on it?
It's totally Jarod!
 
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The easiest option is to give them one 3-or-4-dot "wild card" Ability rating they can swap around - depending on how the show works, it might come at the cost of penalizing all their rolls if they swap multiple times within a scene, have further swaps after a given "safe point" risk inflicting temporary derangements, only apply partially when trying to mimic 'learned-only' topics like Academics or Computer, or mean they have fewer dots overall to make up for their ability to be really really good at one specific thing at a time.

I'd need to have seen the show, honestly.

I don't think he loses abilities. It's more like he spends a week studying medical textbooks and thus becomes a world-class neurosurgeon. But there is no evidence that he forgets skills.

The exception is doing simulations of a person, since that involves getting so deep into a person's head that he begins to think like them. But it's rather unpleasant, and he doesn't do any simulations after escaping. He's still good enough to predict a person's actions by studying secondary information about them, and to determine who really committed a crime just by reading newspaper articles about it.
 
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