Shepard Quest Mk VI, Technological Revolution

Are we really selling shittier ships to the Hanar for more than we're charging the Alliance?
Is this to belay their fear of other races? Because everyone already knows what the Hanar are beefing up for.

It's not so much that we're selling ships to Aliens for more it's that we're giving the Alliance a discount for multiple reasons. On the Alliance ships we only make 654,440,400cr more then we would from just selling misc products. 0.65 billion isn't much gain considering the investment we're making.

The reason I'm voting for this is that Revy benefits get a number of benefits out of this deal. The first and most obvious is it buys a lot of political good will, especially when compared to what we are offering alien nations, which is useful for a variety of purposes, such as being able to legally patent Repulsors in the Citadel. Then of course there is the fact that it means Alliance worlds, IE where basically everyone she cares about and where all her stuff is, are better protected from that.

It's also important to consider that while the Hanar are gearing up to face a very nebulous threat it really looks like the Alliance is gearing up for war with the Batarians. These ships will likely play a major role in that war so the more the Alliance has the better.

Oh and of course we can't forget that they are meant for anti-pirate/slaver duties which is a pretty hot button topic for Revy.


Selling to the Hanar doesn't really benefit us in anyway other then profit, which is why I'm using the more reasonable 300,000cr/pr, since good relations with them doesn't matter anywhere near as much and, as far as we know in character, there is little to no reason to believe the Reapers will ever attack again.


Finally on top of all that is the question of selling military technology to neighboring nations. With the way Alliance politics are it will basically always be an unpopular idea. Selling top of the line gear is almost certainly illegal. Hence why the Zama is generally inferior in most categories.

Should probably include at least one bay's worth of Pilium Mk. IIs in there, to take out hard targets like GARDIAN turrets. Might also want some Hydras, since the Sagitta by itself has a relatively short range (given its nature, the further it has to fly to get to the target the lower the maximum yield of the explosive). Frankly Sagitta missiles are probably better off deployed from Sagittarius drones instead, as the drone can close the distance before deploying a spread of missiles.

Starship grade Pilums are serious overkill for taking out something like GARDIAN turrets. Even the cheapest are 35% the price of a tower. Way too expensive to be practical. Little artillery MACs are almost certainly a better choice.

As for the range, I'm not picturing it being that high, we're basically talking about them raining down from the ship floating overhead. The Sagittarius drones are far more likely to get shot down by flak and will add to our existing problem of not having enough drone controllers.

It's not like we're relying on lift to keep our ships in the air. Anyway, I'm sort of going on the assumption that the docking cradles are mostly to aid in resupply, and so pilots can dock with the frigate during long space voyages, and to swap pilots during routine patrols; there shouldn't be fighters dangling off of the ship any time they'd be doing combat maneuvers.

Even if we're not relying on lift aerodynamics are still important due to the forces they can apply.

Still I think we might be able to make some kind of retractable docking system for what you describe. What do you think @Hoyr ?

Oh, and @UberJJK, any chance of including a proposal that the Alliance brokers a colonial security deal with the Migrant Fleet, like:

[ ] Talk to the Someone else (Who knows what they want)
-[ ] Alliance/Quarians
--[ ] Try to broker a 10-year colonial security deal between the Migrant Fleet and the Systems Alliance, where the Quarians agree to patrol Alliance space for fleet upgrades and real estate and/or modular, packable space stations.


It didn't happen in canon because nobody had the vision, but with Revy's star power we could make it happen here. I mean, the Alliance has a lot of raw resources and needs ships; the Quarians have a lot of ships and need resources. It just seems like such an obvious step to take.

I like the thought behind the idea but I just don't see it as workable. There is a strong anti-alien sentiment in the general human population and especially at the political level. Trying to get the Quarians, an already hated and distrusted group, to patrol Alliance space would be like recruiting a bunch of Syrian refugees* to start policing it's more remote towns and cities. Never going to happen.

*Admittedly I doubt even with the anti-alien sentiment and galactic views of the Quarians they are viewed as badly as "potential terrorists" and I really don't want to discuss RL politics but it's the most relevant comparison I could think of.

It gets even worse when you consider that the Quarians actually represent a significant military power. Not enough to threaten the Alliance but still enough to do quite a bit of damage before they could be stopped. The threat, no matter how remote, of that will make people incredibly weary of letting their ships move freely in Alliance space.
 
I like the thought behind the idea but I just don't see it as workable. There is a strong anti-alien sentiment in the general human population and especially at the political level. Trying to get the Quarians, an already hated and distrusted group, to patrol Alliance space would be like recruiting a bunch of Syrian refugees* to start policing it's more remote towns and cities. Never going to happen.

*Admittedly I doubt even with the anti-alien sentiment and galactic views of the Quarians they are viewed as badly as "potential terrorists" and I really don't want to discuss RL politics but it's the most relevant comparison I could think of.

It gets even worse when you consider that the Quarians actually represent a significant military power. Not enough to threaten the Alliance but still enough to do quite a bit of damage before they could be stopped. The threat, no matter how remote, of that will make people incredibly weary of letting their ships move freely in Alliance space.
What about my suggestion?
 
As to taking care of Jack: at least some of that we could, and probably should, hire people to do. Professional psychologists and such.
Absolutely agreed, but I'd go further and suggest that Revy just isn't the right person to adopt Jack. Jack needs a lot of help, and Revy just doesn't have the time to devote to being a parent to a messed up teenager.

What about my suggestion of approaching them about non-FTL capable liveships? Yes, that would chain them to relay network, but still. Also we should ask about getting access to their electronic specialists / engineers.
Something without an FTL core is going to have a hard time even doing in-system maneuvers. Even traveling at 0.01c it takes almost three weeks to travel from Earth to Pluto, and that's without accounting for acceleration/deceleration time. It's faster to build a space station that can pack itself into shipping containers over the course of a few days and ship your space station somewhere else; that's the whole premise behind Appia and Virgo from the beginning.

As for getting access to their specialists, I'm fully expecting that knowledge swaps will be fairly common if/when the Migrant Fleet moves into SA territory.

Starship grade Pilums are serious overkill for taking out something like GARDIAN turrets. Even the cheapest are 35% the price of a tower. Way too expensive to be practical. Little artillery MACs are almost certainly a better choice.
By Pilium II I meant the anti-tank Pilium with the Improved Warhead tech that we researched 2173-Q3. The regular Pilium can take out a tank; I'm expecting the Pilium II to be able to take out a bunker.

I think we need to bite the bullet and just give our anti-ship missiles a separate Roman code name. How about:
  • Ballistae
  • Scorpio
  • Ladon (sibling of the Hydra)
As for the range, I'm not picturing it being that high, we're basically talking about them raining down from the ship floating overhead. The Sagittarius drones are far more likely to get shot down by flak and will add to our existing problem of not having enough drone controllers.
Hm. Okay, good point. Still, need to include some anti-armor missiles in that loadout too, especially given that ground-based GARDIANs are a thing, and not something you can take out with Sagitta missiles.

I like the thought behind the idea but I just don't see it as workable. There is a strong anti-alien sentiment in the general human population and especially at the political level. Trying to get the Quarians, an already hated and distrusted group, to patrol Alliance space would be like recruiting a bunch of Syrian refugees* to start policing it's more remote towns and cities. Never going to happen.

*Admittedly I doubt even with the anti-alien sentiment and galactic views of the Quarians they are viewed as badly as "potential terrorists" and I really don't want to discuss RL politics but it's the most relevant comparison I could think of.

It gets even worse when you consider that the Quarians actually represent a significant military power. Not enough to threaten the Alliance but still enough to do quite a bit of damage before they could be stopped. The threat, no matter how remote, of that will make people incredibly weary of letting their ships move freely in Alliance space.
Well, there are aliens and there are aliens. Humanity in general will dislike the Turians and Batarians because they shot at us for as best as we can tell no good reason; that's only natural. On the other hand, humanity is probably less hostile towards Salarians and Asari, and the other alien races out there, otherwise we probably wouldn't bother with having an embassy on the Citadel to begin with. Terra Firma and the other isolationist groups probably do have a following, but it's likely not a majority opinion or there'd be much less trade and much more Batarian-esque passive-aggressive posturing going on.

And then there's people like the Quarians and the Krogan. Like humanity, these races have a terrible reputation with the rest of the galaxy, which should at least engender a feeling of shared exasperation at the galaxy. It seems to me that there's room to turn them into sympathetic, even tragic figures, preyed upon by hostile species like the Turians and Batarians, trying to make their way in the universe after losing their homeworlds. Doing one of the "good aliens" a good turn, especially when it's good for the "Protect our colonies NOW!" crowd, should be a slam dunk.
 
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@Hoyr couldwe actually make a parenting VI?

On that helps you parent yes, one that does it for you... no.

Points works fine. Any WoG on whether the Shepard parents will have another kid?

I have though about it. :evil:

Still I think we might be able to make some kind of retractable docking system for what you describe. What do you think @Hoyr ?

Cruisers carry fighters under their armor so sure.

Like humanity, these races have a terrible reputation with the rest of the galaxy, which should at least engender a feeling of shared exasperation at the galaxy.

Humanity's reputation isn't any where near as bad as the Krogans or the Quarians* and humanity really wants to be one of the cool kids politically. The Krogans and Quarians aren't cool. Also a lot of the anti-alien feeling is from illogical bullshit and includes all of them, because people like thing simple.

*Krogan reputation is at around the point of, "Well if they all die nothing important was lost, and if it look like there becoming a threat again, kill them all". Quarians are a bit better hovering around, "Well I can't justify killing them all or just letting them die but can you go away please we don't want you around at all." Humanity is more at, "Cranky new people that could really screw things up".
 
So it seems some of the questions might have already been answered, but they were posed from a different point of view.
Can we show Jack pictures of different plants and see if she recognizes any of them?
Does passing through a relay cause any odd interaction with an active biotic implant/amp? If so did Jack feel that?
Can we find/create one of those mugshot programs to allow Jack to reconstruct the faces of anyone she knows? Or would that be too traumatic for her?
It might be too late but does she have any odd pollens or seeds or other trace elements on her that didn't come from Omega or space travel?
 
Total Fiscal Impact:
Guaranteed Budget: 115,086,655,064cr
Cord-Hislop Aerospace: 92,175,000,000cr
Hahne-Kedar: 37,000,000,000cr
Missiles: 2,000,000,000cr
Block Upgrades: 22,500,000,000cr
Tax: 30,735,000,000cr
Pre-Production Budget: 238,026,655,064cr

Current Production: 1,501,131pr
Cord-Hislop Aerospace: 340,500pr
Hahne-Kedar: 142,500pr
Block Upgrades: 30,000pr
Resupplying ParSec: 3,364pr
Reinforcing ParSec: 477,206.57pr
Remaining Production: 507,560.43pr


Pre-Production Budget: 224,828,655,064cr
Production Profit: 131,965,711,800cr
Resupplying ParSec: 932,000,000cr
Reinforcing ParSec: 134,563,974,000cr
Construction: 216,050,000,000cr
Closing Profit: 5,248,392,864cr
Alright, that's better, just remember to add the 15M MACs the GM okayed. That really is a good idea.

I still don't know how effective those missiles will be. On one hand, they are incredibly cheap. On the other, it's because they can be used as handgun ammo. Honestly, they are more of an fantastic anti Missile system them an offensive one. Mixing Pillum Mk II for anti-tank/bunker/AA tower capabilities and Hydras for fucking shit up should be a good idea.

Also, why are repulsor powered ships slower than anti-matter drives?

Might as round it up and sell Pinnas at 40kk, no? Also, don't we have other ship designs?

Still think we could squeeze something more out of HK, if only for the extra reactors.

[X] UberJJK
 
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I like @UberJJK plan but the Zuma should be redesigned. Either the main gun or two secondaries as mac cannons and the rest missile/torp launchers. Because with say missiles licensed to earth the hanar become natural potential clients that the earthcorps will be compelled to lobby to sell to thus decreasing xenophobia on earth. This way we foster some mutual beneficial relations between earth and hanars.

Its not just economics but politics when we go for contracts.

Missiles for earth and hanar with a large appetite for missiles would see others clamoring and lobbying to sell outside especially if we put them in contaxt and forces terra firma to change its narrative or lose a lot of the megacorp support and perhaps have them run contrary PR campaigns, and takes this issue off our table as earth corp we give missile licence will pick this fight up for us, as hanar zumas are clients they want, especially if we make introductions and recomandations.

Please, please reconsider the armament design.


And we want to get a lot of our new support drones for the SA if they have to fight batarian jenisaries.

Also get the legionary mk2 as a release for Parsec and perhaps the SA because you can bet a arc reactor powered gluteus maximus that council powers will provide some power armored mercs to battlefield test them against the benchmark of power armor, and completely dominating them with mk2s might get us the necessary reputation to enter their PA markets as a golden chance to perhaps have partnerships with internal companies that would adapt a mk2 to local requirements and doctrine and anatomy.

The reason we need the mk2 is that the Legionnaire is basically our iconic product and it has to refute the idea that they can match PI, thus making PI the standard for high tech in all known galaxy in the mind if the public. Mk 2 defeating 1 on 1 turian, asari and salarian PA we would have a visual aid for solidifying that idea.
 
The problem is that Revy doesn't have the time to take care of Jack as well as everything else.

Now, asking her parents to take care of Jack... that's certainly an option.
Revy however is one of the few people who can afford to adopt her and has any positive relation with her. Of course most of the parenting would be done by our parents and the biotics teachers if we ask with puppy eyes...

Revy is needed for the sheer political and economic capital as well as her ability to marshal a force that can keep jack restrained. Thus her name on the papers, most likely.
 
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@UberJJK

So what about adding something like this to the plan

[ ] Talk to the Someone else
-Turian Hierarchy
-Colonel Sindal Rynus
-see if the Turians would be interested in any ships that are approved for sale outside the Systems Alliance
[ ] Offer what
-Quadriga Troop Transports
-Zama

Maybe we want so see if the Turians want any of our stuff. They are all ready buying up arc reactors for some knockoff power armors, so they may want long range frigates and troops transports too. They have a large fleet and army so anything that increases firepower and range should be useful to them. I figure we can keep it low key and contact the military liaison we met on Earth.

Even if they say no to us it should help us politically. It shows that we are willing play ball with them. It may help prevent any backlash if they don't like the fact that PI is selling ships to the Hanar but not them as the primary defenders of Citadel space. It may also help getting our AI license approved by showing that we don't hold hard feelings over the First Contact War. It also should be a big market to sell ships and any other items if the say yes.
 
I'd feel sorry for any sibling Revy has. He/She will be compared to Revy constantly.

Anyway, getting the Quarians to patrol our space is a fools errand. The political effort to get the SA to approve it, and then having the Admirality Board of the Quarians approve it is downright prohibitive.

We are much better off supplying the Alliance with the needed hardware to actually patrol it's space.

If we still want to do the Quarians a favour, we can send ads about job openings to the flotilla. As we plan on going into Eezo mining at some point, we can certainly use some experienced spacers and engineers. We don't even really lose much money as the Quarians are likely to buy our habitat modules to add to their civilian ships. That way we get lots of good people (hopefully including Tali, she is awesome) and still do some people a favour.

For questioning Jack, we can also ask if she saw any insignia on the guards or scientists. Cerberus loves to plaster everything with their logo, so we may have a chance.


I also had an idea about getting a Council seat. We can talk with the SA parliament and offer them the Eternal Youth treatment for every species (once we have it). They can trade it for a Council seat. As that is a seriously big fucking deal, it should be doable. That way the SA owes us, and we effectively got one Councillor in our pocket.
 
I'd feel sorry for any sibling Revy has. He/She will be compared to Revy constantly.

Anyway, getting the Quarians to patrol our space is a fools errand. The political effort to get the SA to approve it, and then having the Admirality Board of the Quarians approve it is downright prohibitive.
It would also send "we can't defend ourselves but are too stubborn to go to turians for protection" kind of message. Politically it's not a good decision.

Really, for quarians, I think the ideal solution is to build them space stations or small FTL-less ships, and get them an uninhabited system somewhere in Alliance space.
 
Honestly, we could just hire them ourselves. With how much cheaper civilian vessels are we could hire them in a not too expensive way.


...or we could just give them a ton of spare parts. They always need more.
 
Honestly, we could just hire them ourselves. With how much cheaper civilian vessels are we could hire them in a not too expensive way.


...or we could just give them a ton of spare parts. They always need more.
The question is: what for? They are not a charity case. Well, ok, they are, but there are people more in need and more deserving, like, I don't know, drell?

Quarians are attractive for their space nomad ways and their technological prowess, yes. But we need to be careful not to overextend, I think.
 
There is also that the quarians are rather prideful and isolationist, whom appear to have taken to claim jumping as a way to get their resources.
 
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