Shepard Quest Mk VI, Technological Revolution

Well the only viable weapons in FTL combat are either missiles with FTL capability or gravity based weapons, if we are talking about ME based FTL.
 
Well the only viable weapons in FTL combat are either missiles with FTL capability or gravity based weapons, if we are talking about ME based FTL.
That isn't entirely accurate. Putting together a gun that is effectively an mini relay is entirely possible. The biggest problem would be that we don't have FTL sensors and as such, aiming said gun would effectively be blind shooting anywhere more than a few light seconds out.
 
That isn't entirely accurate. Putting together a gun that is effectively an mini relay is entirely possible. The biggest problem would be that we don't have FTL sensors and as such, aiming said gun would effectively be blind shooting anywhere more than a few light seconds out.

Actually...that is possible. Mass Relays somehow have the ability to perform real time mapping of every object in it's system, including ships.

Solar Systems can span for Light-hours, ours does after all.
 
Actually...that is possible. Mass Relays somehow have the ability to perform real time mapping of every object in it's system, including ships.

Solar Systems can span for Light-hours, ours does after all.
I didn't say it was impossible. Just that we didn't have access to the tech to make it practical. This can and likely will change.
 
So, all we have to do is get permission to tamper with one of the irreplaceable parts of the only practical method of galactic transit that are know to blow up entire star systems when broken, reverse engineer one of them after millenia of scientist from untold cycles have failed, and scale it down to a size that can be mounted on a starship?

It'd likely be more effective to just work on our lasers and try to make a mass relay on a later date.
 
So, all we have to do is get permission to tamper with one of the irreplaceable parts of the only practical method of galactic transit that are know to blow up entire star systems when broken, reverse engineer one of them after millenia of scientist from untold cycles have failed, and scale it down to a size that can be mounted on a starship?

It'd likely be more effective to just work on our lasers and try to make a mass relay on a later date.

...Or we just pinch that mini relay that is being used as a monument on the Citadel.

It's much, much smaller and isn't really helping...

*Laughs at Saren as he realises too late the 'Conduit' is in fact the Mini Relay Revy had taken years ago and ends up surrounded by guards in Heavy Power armour because he appeared out of nowhere*
 
Because if there's on thing every GM loves, it's acting on OOC knowledge!

Hey, it's mentioned that the thing hums and screws around with people's metal fillings and puts biotics off from walking past the thing.

Which of course means that the thing should be pumping out a pretty good electromagnetic field, which in turn means there should be some serious juice being pumped into that thing.

And it certainly doesn't look like it's plugged into the main power supply, either.

If it's got power, why is it not working?

Revy just wants to fix it, nothing more, nothing less. Whether that means finding out that it is a miniture Mass Relay or just helping everyone on the Citadel who has metal teeth is up in the air.
 
[ ] Adrenal Implant [400]: Almost everyone has an anecdote about a mother lifting a car to get to their child, or a man pulling a tree out of the ground to bash in an assailant's head. Adrenaline's power to make people stronger and faster is well documented, and many people have wished it were possible to stimulate adrenalin production safely. Well, now it is. (The implant makes the user faster and stronger for a limited time. Overuse is bad for your health.)
This tech seems quite limited, especially in comparison to other techs and when you consider it's the potential of drug glands. Would you be willing to change it to something similar to the one from the Culture novels? I don't see a reason why scientifically you can't when we are already capable of enhancing humans (post birth) and their is a technology available for ageless immortality. Here is a small blurb from the wiki:

Most Culture individuals opt to have drug glands that allow for hormonal levels and other chemical secretions to be consciously monitored, released and controlled. These allow owners to secrete on command any of a wide selection of synthetic drugs, from the merely relaxing to the mind-altering: 'Snap' is described in Use of Weapons and The Player of Games as "The Culture's favourite breakfast drug". "Sharp Blue" is described as a utility drug, as opposed to a sensory enhancer or a sexual stimulant, that helps in problem solving. "Quicken", mentioned in Excession, speeds up the user's neural processes so that time seems to slow down, allowing them to think and have mental conversation (for example with artificial intelligences) in far less time than it appears to take to the outside observer. "Sperk", as described in Matter, is a mood- and energy-enhancing drug, while other such self-produced drugs include "Calm", "Gain", "Charge", "Recall", "Diffuse", "Somnabsolute", "Softnow", "Focal", "Edge", "Drill", "Gung", "Winnow" and "Crystal Fugue State". The glanded substances have no permanent side-effects and are non-habit-forming.
 
Nope, not really, because the ship is still only invisible at FTL due to outrunning its own emissions. Nothing else is done, in fact their emissions become worse as the Infra Red radiation coming from the ship in FTL is boosted upwards into a higher band and is 'more energised' due to shifting through a ME field, which also surrounds the ship, where all it's entire hull is pumping out IR radiation due to how spaceships work.

So if a ship cranks up an FTL field and stays in the same place, then all they would get is something giving off UV/X-Ray/Gamma radiation or a funky blue/purple effect as dark energy/matter starts warping space time.

Considering that UV/X-Ray/Gamma radiation have a higher detection range than Infra red...
Oh, I see your mistake. No, nobody is saying that a regular FTL field is at all stealthy; drive core emissions make that impossible. What we are saying is that an FTL-grade NME (Negative Mass Effect) field presents what is effectively a perfect mirror to all incoming radiation, which includes lasers, due to the way that NME fields lower the index of refraction of light. That's the "TIR shield" that @Hoyr is talking about: it essentially makes lasers obsolete at a stroke, and really the only barriers to its use are the way that it blinds all normal sensors.

What "TIR stealth" does is set up a clever array of NME and PME (Positive Mass Effect) fields to contain all the EM radiation of a radiating body. Combine that with a reactionless drive (hello Repulsors!) and you can render a ship effectively invisible to EM detectors. It's not as simple as a TIR shield: you need to devise a series of PME and NME fields to contain, rather than simply reflect, radiation, and that's understandably non-trivial.
...Or we just pinch that mini relay that is being used as a monument on the Citadel.

It's much, much smaller and isn't really helping...
Yeah, well, the mini-Relay also appears to make objects intangible as they pass through, otherwise the invaders would have never arrived at the monument, but rather impacted the Citadel and destroyed it.
 
[X] Plan TheEyes v1.6

Company Actions: (Total budget: 1,485 spare Production and 22,234,884,740 credits)

Total spent so far: 21,843.5 million credits and 1,484 production; 411.7 million remaining


-New Construction Options (21.29 billion)
--Get started on that Lab II/Research Lab II on Elysium (200 million)
--Shields up!
---Bombardment-grade Campus Shields around the Landing campus (5 billion / 250 million upkeep)
---Assault-grade Campus Shields around all other locations (6 billion / 300 million upkeep)
---Propose a joint 50/50 project with the city of Landing for Assault-grade Shields around the city, but be willing to pick up whatever part of the tab that the rest of the city's inhabitants can't (up to 10 billion / 500 million upkeep)
-- Build admin building for construction division; see below (10 million)
-- Build admin building for e-sports league; see below (10 million)
-- Build higher quality comm towers for all sites (70 million)

-New Production Options (303.5 million credits, 1,484 production)
--Build 1 Appia, 1 non-Repulsor Appia, 1 non-Repulsor Virgo, 10 each of Dormus, Cenaculum, and (non-Repulsor) Insula, and 50 Vicinale as demonstration pieces for our new, portable, modular, colony/space stations in a box. Show them off at various trade shows (not the Repulsor-containing Appia, since we're not allowed to sell Repulsors) (70.6 million, 568 production)
--Built 18 Tigers: 2 for each lab complex, 1 for each factory complex, 9 for ParSec (144 million, 486 Production)
--Build 80 Legionaries for ParSec training (54 million, 240 Production)
--More drones: 10 Sagittarius and Hastati drones for each lab complex, and 5 for each factory complex (90 drones total) (27 million, 144 Production)
--Build 5 150GW ISARs for our factory complexes (7.5 million, 45 Production)
--Build light armor for biotic use with best technology we have, based on civilian line. Give it for Liara as gift if she wants it. Associating with us can make her target and this might help her out. (400,000 credits, 1 production)

-New Personnel Options
--Standardize our security teams' pay at 350K.
--Hire another 10 teams for Landing, and 3 each for Dardania, Macedonia, and Darcia. (6.65 million upkeep)
--Hire 8x Research teams for new labs, when they come online
--Start to staff/train personnel for ParSec:
---25 teams @ 1050k per team (200% bonus over security forces)
---As good a set of commanders and trainers as our HR department can find; prefer recent ex-military trainers who have already integrated Legionary combat doctrine into operations and training.

-New Purchasing Options - 130 million
--I guess we can be boring and hire real penetration testers too (Invest 50 million in a comprehensive security test by established penetration testers)
--Buy Kasa Guardian Angel systems for all current and future PI guards' Legionary suits (88 million)

-Corporate Research Options
-- Look into biotic tutors, and biotic training in general. After the disaster of the BAaT program, the Alliance apparently does not currently have a biotics training program of its own; maybe you can help start one?
--- Maybe something like a biotic boarding school/research institute? Cast the net wide, and look for good trainers from many different species, not just the "big three" on the Council. Also look for other people/groups making similar efforts and try to join them to our effort, or join us to theirs, depending.
-- Look into a buyout of mining/refining company. Find a couple of good candidates, get basic company data, estimations of valuation, etc. What we're mainly after is a company that possesses a lot of smaller claims, maybe a company that normally surveys out mining claims and resells them; we're looking for a way to prove that a highly-mobile, Appia-enabled strategy can find opportunities that more established methods can't handle.
-- Look into how difficult it will be to get a license to research AI, only for internal use, and not to create a product to sell. What we're really looking for is for an AI, maybe a small team of AIs, to provide some unique insight into our other research (read: maybe be able to build our own Research Heegionariesroes?)
-- Contact the local governments in each of our factory-cities, see if they're interested in buying our excess generating capacity.
-- Begin searching for jobs suitable to ParSec.
--- Narrow the list to jobs requiring either Company (5 Teams) or Platoon (1 Team) force levels. Remember to factor in the force multiplication provided by the use of Legionaries.

-Start a construction division, leveraging our Hyper-modularity tech to build and/or retrofit spaces that need to quickly change configurations, such as convention centers and sports arenas
-- Hiring a permanent crew of architects, supervisory personnel and structural/civil engineers should also benefit PI's expansion projects

-Publish the connectivity side of Hyper-modularity as an open standard, and apply for an ISO specification
-Patent the adaptable-building side of Hyper-modularity.

-Sponsor an e-sports league using BNI/ANI-driven games
--Make into a sub-division in an existing league? There has to be a few SA-wide e-sports leagues
--Have a mass-combat division as well as single-drones

-Begin push into political arena
--Try to capitalize on saving Terra Firma party chair, make him less hostile. Hint that more support in Parliament might persuade us to open distribution hubs and marketing/design HQ for civilian products back on Earth.
--Hire a lobbying firm to advocate for our interests in Alliance Parliament and Citadel (25 million per quarter)

-The Intai'sei Treasure Hunt (100 million)
--Get volunteers from current security staff to go help Liara with the search; give them 1 month of refresher training in military operations at the ParSec academy, with the option of transferring over to ParSec on a permanent basis if Fdesired. Max of 4 teams; offer a 200% hazard pay bonus (max 2.8 million/quarter)
--Send along 8 of the Tigers, 10 each of the Sagittarius and Hastati drones, 80 of the PI/ParSec Legionary suits, along with the Repulsor version of the Appia and half of the related modular buildings, in order to create a good, mobile base camp.
--Rent a decently-armed transport for your troops and equipment (included in the 100 million budget)
--Warn Admiral Hackett that an archaeologist friend of yours has determined an important Prothean relic is very likely on Intai'sei. You are sending a force along as bodyguards while she searches for the location, but there could be a possible security situation on the planet if anyone else comes to the same conclusions, and a "random patrol fleet" just happening to be assigned to the area until the relic is found might be a good idea.

Research Actions:
AI License Preparation [800] - 90d10+365 (98.69% chance of completion)
Anti-starship Torpedoes [400] - 40d10 + 165 + 22 + (20*30d10)/100 (98.54% chance of completion)
Warp Barriers [400] - 50d10 + 160 (95.98% chance of completion)
Flawless Blackboxing/FRM [368/3200] - 40d10 + 210 +Overflow (95.31% chance of 768/3200 or better)

AI License Preparation: [800] -
Revy - 20d10+30 + 20 (Basic Research)
Conrad - 10d10+25 + 10 (Basic Research)
Lab 0 - 10d10+20 + 10 (Basic Research)
Lab 1 - 10d10+20
Lab 1 Team 1 - 10d10+30
Lab 1 Team 2 - 10d10+30
Lab 2 - 10d10+20 + 10 (Basic Research)
Lab 2 Team 1 - 10d10+30 + 10 (Basic Research)
Pooled Research - 100
Total = 90d10+365 (98.69% chance of completion)

Anti-starship torpedoes [400] -
Revy: 10d10+15
Lab 2 Team 2 - 10d10+30 + 10 (Basic Research)
Lab 2 Team 3 - 10d10+30
Lab 2 Team 4 - 10d10+30
Elysium Branch 30d10+110 @ 20% Efficiency (per @Hoyr)
Pooled Research - 50
Total = 50d10 + 160 (98.54% chance of 400)

Warp Barriers:
Gaven Dor - 10d10+25 + 10 (Basic Research)
Revy - 10d10+15 + 10 (Basic Research)
Lab 3 - 10d10+20 + 10 (Basic Research)
Lab 3 Team 1 - 10d10+30 + 10 (Basic Research)
Lab 3 Team 2 - 10d10+30
Total = (95.98% chance of completion)

Flawless Blackboxing/FRM
Lab 3 Team 3 - 10d10+30 + 10 (Basic Research)
Lab 3 Team 4 - 10d10+30 + 10 (Basic Research)
Lab 3 Team 5 - 10d10+30 + 10 (Basic Research)
Lab 3 Team 6 - 10d10+30 + 10 (Basic Research)
Pooled Research - 50
Total = 40d10 + 210 (95.31% chance of 400 or better)

Personal Actions:
-Interview Charm Offensive Prep
--Get a tutor/a few tutors, refine Revy's interview techniques (pay out of personal funds)

-Start Peak Human treatment
--Full Captain America mods (1 of 5)
--Spend some time doing some relaxing like playing video games, messing around in a VR world, remotely accessing computer monitors across the facility to act like some kind of ghost in the machine. That sort of thing.
 
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I do like the plan mostly. Anti-ship torpedoes could be pushed down for quarter or so since we don't have even shipyard ready and with modular building we could plug it in even after. Not to mention that we can also buy as temporary solution an missile system from market, with our military contacts we should get top tier stuff.

I personally suggest Mk2 for first then torpedoes after.

Speaking of construction, didn't we plan to call Williams about that and being leader of the PMC.

We should also contact Admiral Hackett about the Prothean items in Intai'sei. Pirates will eventually find out that it's there and might make raid even if they don't know exactly where.
 
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EM can't pass through in either direction, which means you are sitting inside a giant perfect mirror, just you... and the fusion/antimatter plasma torch you're using to maneuver. The enemy won't need to roast you with gamma rays; you'll be doing that just fine by yourself. This is why we need the Repulsor--or I guess the Normandy's weird gravity-based Tantalus drive--before using TIR laser-shields.
Which is why you either need a thermal annihilator tech or a double layered system, wherein the ship itself is fully covered by an FTL grade field, then there's a gap, and then there's an additional FTL grade barrier

Just posting this for now; definitely incomplete.


[] Plan TheEyes v0.1 (Pre-alpha, definitely incomplete)

Note: don't forget company actions that we've already voted for

Company Actions: (Total budget: 22,474,342,640)

-New Construction Options
--Get started on that Lab II/Research Lab II on Elysium (200 million)
--Shields up!
---Bombard Shields around the Landing campus (5 billion / 250 million upkeep)
---Propose a joint 50/50 project with the city of Landing for Assault-grade Shields around the city (5 billion / 250 million upkeep)

-New Personnel/Production Options
--Legionaries and defensive drones all around.
--Hire more security for Mindoir complex
--Start to staff/train personnel for ParSec; have ParSec marketing start to look for jobs.
--"Hire" Kasumi as an penetration tester, to improve our security. If we pay her 1,000 credits for each time she succeeds in breaking our security, she'll probably make as much as one of our research teams singlehandedly.

-New Products
--Build proof-of-concept models of Appia, Virgo and related products (Dormus, Cenaculum, Insula, Vicinale). Get marketting to shop the concepts around, especially to any conventions related to mining or colonization.
--Build and market drone weapons: Accipiter, Lesser Accipiter, Sagittarius, Hastati.

-Corporate Research Options
-- Look into biotic tutors, and biotic training in general. After the disaster of the BAaT program, the Alliance apparently does not currently have a biotics training program of its own; maybe you can help start one?
-- Look into a buyout of mining/refining company. Find a couple of good candidates, get basic company data, estimations of valuation, etc.
-- Look into how difficult it will be to get a license to research AI, only for internal use, and not to create a product to sell. What we're really looking for is for an AI to provide some unique insight into our other research (read: maybe be able to build our own Research Heroes?)
-- Look into hiring better security guards, maybe good managers/commanders.
-- Have our people look into starting our own colonies. How long/hard is the process? How much control do we have?

-Make and sell/donate Optical Computers to charitable/nonprofit causes. Include Krogan Science Council

-Start a construction company, leveraging our Hyper-modularity tech to build and/or retrofit spaces that need to quickly change configurations, such as convention centers and sports arenas
-- Hiring a permenant crew of architects, supervisory personnel and structural/civil engineers should also benefit PI's expansion projects

-Publish the connectivity side of Hyper-modularity as an open standard, and apply for an ISO specification

-Sponsor an e-sports league using BNI/ANI-driven games
--Make into a sub-division in an existing league? There has to be a few SA-wide e-sports leagues
--Have a mass-combat division as well as single-drones

-Buy Kasa Guardian Angel systems for all current and future PI guards' Legionary suits
--Buy 2 pairs for our own suit
--Run offense off of drones; build better ECCM modules into our drones

-Begin push into political arena
--Try to capitalize on saving Terra Firma party chair, make him less hostile. Hint that more support in Parliment might persuade us to open distribution hubs and marketting/design HQ for civilian products back on Earth.
--Hire a lobbying firm to advocate for our interests in Alliance Parliment and Citadel (20 million per quarter)


Research Actions:
-Anti-ship torpedoes [400]
-AI License Prep [800]
-Warp Barriers [400]
-Flawless Black-boxing [Whatever remains]


Personal Actions:
-Interview Charm Offensive Prep
--Get a tutor/a few tutors, brush up on interview techniques
--Get an interview on In the Spotlight with Tim Vargan

-Treasure Hunt on Intai'sei
--Use our contacts in the Alliance to "borrow" a starship, at least a pair or frigates or light cruiser, preferably on the down-low.
--Take at least a half dozen security teams with you, all decked out in Legionaries, Tigers, and drones, plus Gaver Dor if he's interested. Bring along an Appia and a set of Dormus and Cenaculum in case we need a mobile base (and to show off a little).
My thoughts:
1) No drones before at least the completion of AI prep and, ideally, perfect black boxing. Too open to hacking and subversion.

2) On building. I want to build the subway system for Mindoir, start a big project. Help with transporation and make it double-purpose - a giant bomb shelter

3) We need to send feelers for General Williams, I think. We can do this now.

4) If we are serious about having "penetration testers", we need to hire actual professionals. N7, I think, would be quite willing to help us, and we can trust them

5) If we are thinking colonies, let's look at space stations first. Also establishing ourselves on Earth (plan "Atlantis city-ship")

6) Biotic tutors - look into less appreciated races. Like hanar. Their exotic perspective could definitely be helpful. And don't limit ourselves to only one tutor. We can afford a team of them working together.

7) I strongly disagree with the research plan:
a) Anti-ship torpedoes. Torpedoes, unless they are FTL (which will open a whole new can of worms, politically and technologically) will be rendered obsolete the moment laser tech becomes prominent. Well, not obsolete, but I just don't think they are worth it. Let's finally develop Invisible Man - if nothing else, Conrad will appreciate it. Otherwise...

b) Didn't we have a comprehensive plan for tech development for the next several, if not years, then turns at least. I just really don't want to divert our attention from that.

c) Going on the treasure hunt ourselves is a STUPID idea. We aren't trained for this. We have better things to do (like research), Liara is our expert on this, and us going there would give our enemies too big an opportunity. Better keep it low profile. Hire good mercs for Liara if nothing else. Or contact N7.

For personal actions I think starting peak human treatment (and for our parents too, if they want to), and maybe meeting new people?
 
Yeah, well, the mini-Relay also appears to make objects intangible as they pass through, otherwise the invaders would have never arrived at the monument, but rather impacted the Citadel and destroyed it.

...Well, Duh. The Mass Relays create Massless Corridors. And inside of a massless corridor, there is no mass, therefor things within the corridor cannot interact with things outside the corridor.
 
Honestly, let's just dump everything into flawless balckboxing - unless there was another research booster I'm forgetting.
 
...Well, Duh. The Mass Relays create Massless Corridors. And inside of a massless corridor, there is no mass, therefor things within the corridor cannot interact with things outside the corridor.
This doesn't actually follow. Solid bodies are solid because of electromagnetism, not because of mass (gravity). Mass Relays are space magic, though.
 
...Well, Duh. The Mass Relays create Massless Corridors. And inside of a massless corridor, there is no mass, therefor things within the corridor cannot interact with things outside the corridor.

Photons are massless particles. They most definitely interact with things outside of their direct path, or gravitational lensing wouldn't be a thing.
 
Nope, not really, because the ship is still only invisible at FTL due to outrunning its own emissions. Nothing else is done, in fact their emissions become worse as the Infra Red radiation coming from the ship in FTL is boosted upwards into a higher band and is 'more energised' due to shifting through a ME field, which also surrounds the ship, where all it's entire hull is pumping out IR radiation due to how spaceships work.

Yeah this maybe a terminology confusion bit, like TheEyes said:

A ship in an FTL field, but not moving is extremely visible at least until it shifts it's emissions so far that the emissions get too energetic to detect levels.

A ship in an FTL field has some weird visual effects as the field becomes perfect immaterial mirror toward the outside only (TIR shield). Also makes the ship easier to see if it near something that it can reflect.

A ship moving at FTL speeds is sorta invisible.

A ship that has a double layered FTL field with a gap will trap the emissions regardless of their power (TIR stealth). Of course if the outer layer goes down the emission escape in a burst of HERE I AM! Turning off the outer layer is part of turning of the system so, that'll always happen barring... other technology. It's also still a mirror.

Its the FTL motion that makes a ship invisible as one the light leaves the FTL bubble it goes at the normal speed again. At FTL speeds you always outrun your emissions. An FTL bubble does not make a ship invisible. So when people talk about "that ME ships are invisible while at FTL", they're talking about when the ship moves at FTL. Actually for the most part when talking about FTL most people are talking about when the ship moves at FTL not when the ship's FTL system is on. The two have critically differences.

This tech seems quite limited, especially in comparison to other techs and when you consider it's the potential of drug glands. Would you be willing to change it to something similar to the one from the Culture novels? I don't see a reason why scientifically you can't when we are already capable of enhancing humans (post birth) and their is a technology available for ageless immortality. Here is a small blurb from the wiki:

Hmmm.... well, a drug "injector" implant is something I can see existing. Actually it seems semi-trivial. The main benefit of the adrenal implant was the ability to use it repetitively and not have any health issues.. up to a point. And maybe few helper systems to let you get the most out of the boost. Its supposed to be like the power Soldiers get in ME2&3 (or the scope power for infiltrators I guess). You can spam it many times in combat but you don't use it all the time.

I'm sure about 100% safe drugs... that seems unlikely. However there may be other similar implants that produce other effects. Hmm... more techs? Included in this tech? What would be their effect? Thoughts players?

In terms of what the implant does I was going to have it give combat bonuses when on. Say around +2 reflexes (the dodging stat), +2 strength and +2 Initiative passes (aka actions per turn). A nice bonus I think. The reflex bonus is an augment and the limit to passes is 5.

For reference, Revy right now has 3 reflexes, 3 strength, and one general initiative pass (base) and one digital only one (ANI). Of course the fun part is that when piloting the digital action can be commands to what your driving :).

Note: don't forget company actions that we've already voted for

For reference collected votes for the next update(s):

[X] You'll pay, it's tax deductible and thus the government is paying anyway.
[X] Offer them 50x 150GW Arc Reactors in 2174-Q1 and 1x 150GW Arc Reactor per quarter afterwards for as long as they are interested, with 1 quarter's notice before cancellation, at 3,750,000.
[X] At the farm



Advertisements
[X] Paragon Industries building a better future
-[X] How much (50 million)

[X] Prepare for an interview charm offensive, now that you have your CASIE and know how to use it:
-[X] In the Spotlight with Tim Vargan
-[X] Galactic Luminaries (after you've had a bit more practice)
-[X] Look for more interview opportunities.

[X] Produce a series of educational ads and programs titled It's not space magic, aimed at abating public fear of advanced technologies.
-[X] How much: 15 million

[X] Develop Arc Reactor that glow all colors of the rainbow (simply have an adjustable filter of or a weak ME field to adjust the color of the glow) - depending on what color the user prefers. Do it in a way that makes it obvious you are making mockery of omnious blue glow thing.

[X] Release a series of sarcastic mockumenteries, titled Please Do Not Lick the Arc Reactor, targeting all the silly rumors about Arc Reactor dangers, and let them go viral.

The Spy Who Loved Me
[X] Invite him to Mindoir to talk
-[X] Make sure that he and Gaver Dor don't come to blows.
-[X] Look into other aliens with specialties in biology - Mordin raised a good point; your advancements would really benefit other races too, if they could be spread to them (and bring you quite a lot of profit). Getting help from specialists of the races you might be developing medicines for would go a long way. Ask your stuff to try and locate volus, vorcha, hanar specialists. Those are the more alien of races, after all. Those Litinana guys might be interested too.


Naval Contracting
[X] 647 Fire Control and Point Defense VIs 64.7 million credits now, 4 million credits service and care per quarter. Delivered this quarter.

[x] Five sets of four 40TW arc-reactors and cabling. 2.5 billion profit per set, 10,000 production per set. Delivered the sooner the better, each set can be delivered individually (Earliest looks like 2174-Q1)
-[X] Deliverable in full during 2174-Q1

[X] 2000 Units of Arcane Blur Plating. 750 million profit, 2000 production. Not as much of a rush.

This doesn't actually follow. Solid bodies are solid because of electromagnetism, not because of mass (gravity). Mass Relays are space magic, though.

I would suggest that some of the failure to interact could due to interaction speed. I recall reading some were that masses interacting at close to C levels actually fail to interact as we'd expect much as they only encounter one another for short period of time. The EM forces can't stop the incoming atom so it just keeps going.

There also might be something to do with the quantum probability of interaction (???). Ultimately though that still fails to deal with nucleus interaction (I think?). So thus space magic. ME FTL phases, partial phasing is used in some gun mods, it's a thing.
 
mind you, do not forget that the whole phasing thing only works as long as the object is inside the field and is normally created by a sender and reciever.

You generate a ME corridor, launch something through it to get it up to FTL, once it reaches its destination, switch off the corridor and it will revert back.

Heck, the phasing ability would probably make it worse, a ship suddenly getting a mass driver round appearing out of nowhere in the crew quarters or in main engineering....
 
mind you, do not forget that the whole phasing thing only works as long as the object is inside the field and is normally created by a sender and reciever.

You generate a ME corridor, launch something through it to get it up to FTL, once it reaches its destination, switch off the corridor and it will revert back.

Heck, the phasing ability would probably make it worse, a ship suddenly getting a mass driver round appearing out of nowhere in the crew quarters or in main engineering....

The issue here, that one needs to target a very small object moving at FTL speeds without real time targeting data, to do that.

Like I said before projectiles at FTL speed do work. They just do unlikely to hit any target moving at FTL speed.

Well until we get gravitic sensors.
 
The issue here, that one needs to target a very small object moving at FTL speeds without real time targeting data, to do that.

Like I said before projectiles at FTL speed do work. They just do unlikely to hit any target moving at FTL speed.

Well until we get gravitic sensors.

I siad this before: The Mass Relays have sensors to perform real time updates of every object in the solar system they are in and it is accessable via the dark switches.

Just need to hook up to them.
 
See I think you guys are making a critical error here in assuming that hard science is the answer here. Revy's super intelligence is apparently of the same nature as Tony Starks, thus presumably operates to a degree on comic book science. Presumably the more esoteric stuff such as what we're proposing would be given a brief mention that it works based on quantum sodomization before a quick cut to another scene just as the character is about to explain it, I would think? Likely would be more effective to just make a brief assessment of how close the thing being proposed is to the current technologies (as well as how much the end product would break the story :p) to ascertain how possible it is/how likely the GM is to let us get away with it.
Not to say that this whole line of debate is bunk, just a thought on a more effective way it could be explored.
 
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