Shepard Quest Mk V, Base of Operations (ME/MCU)

The question is, do we put out a frigate now only to completely overhaul it a year later, or just wait to release the mind-blowing one?

They take only two months to build, so we could techically build a few in the interm - that said, they cost 7.5 billion a pop, and until the next set of factories come online that is a bit too pricy for us.
 
Nice, crew complement needs to be sightly higher I think, if only to cover watch shifts better. A ship like that is still going to need more than 5 to 7 on duty at a time.

Command, Communications, Engineer, Pilot, Sensors and Weapons all need manned at the very least.

The question is, do we put out a frigate now only to completely overhaul it a year later, or just wait to release the mind-blowing one?

Wait. If we can wow the Admiralty Design board they'll practically give us the current tech for large ships for us to revise massively reducing our research times.
 
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The question is, do we put out a frigate now only to completely overhaul it a year later, or just wait to release the mind-blowing one?
Slap together one or two as proof of concept and keep them in house for use as couriers so we don't need to keep hitching rides with Cerberus and wait to release a proper public version.
 
Wait. If we can wow the Admiralty Design board they'll practically give us the current tech for large ships for us to revise massively reducing our research times.
No. As has been said many times, our research times are lowered as much as possible. Given we just designed a frigate in 3 months, we can assume we didn't start from scratch. We aren't reinventing the wheel, we are figuring out how to use all this new stuff and make a better wheel to begin with.

Slap together one or two as proof of concept and keep them in house for use as couriers so we don't need to keep hitching rides with Cerberus and wait to release a proper public version.
Sounds about right. We should be able to afford a couple frigates and a set of fighters each for Mindoir and Elysium in the meanwhile without difficulty.
 
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Nice, crew complement needs to be sightly higher I think, if only to cover watch shifts better. A ship like that is still going to need more than 5 to 7 on duty at a time.

Command, Communications, Engineer, Pilot, Sensors and Weapons all need manned at the very least.

Revelation states that a destroyer has a crew of 20, Atomic Rocket has one crew model with 16 people. I sort of went by that, it can be increased, but I honestly don't think we need to (unless the GM says otherwise?).

so our frigates should be capable of landing and taking off from planets, especially combat zones?

Yes, all frigates are capable of this.

Edit: The SR-2 couldn't because Cerberus built is as bastard child of a cruiser and a frigate. It was twice the length of the SR-1, eight times the volume, god know how many times the mass. and even then, by the time of ME3 it's flying in atmo and doing VTOL like it's no big deal.
 
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Paragon Industries VI's can take care of a lot of tasks that would otherwise need people, so I think the current alotment is fine, though it seems low compared to the Normandy which was a smaller ship.

Also, Marines are people whose job it is to make landfall or fight off boarders; Enlisted is a rank and may in principle be either marines or spacemen (seamen, but in SPACE!).
 
Revelation states that a destroyer has a crew of 20, Atomic Rocket has one crew model with 16 people. I sort of went by that, it can be increased, but I honestly don't think we need to (unless the GM says otherwise?).
I imagine it would be a little higher - the Normandy with a skeleton crew was much higher than that, wasn't it? VIs do make a difference though...

Shepard Quest Mk V, Base of Operations (ME/MCU)

According to this the potential PI frigates are pretty OP already.


We cam make limited run from those in out shipyard, until we have decent DEW-s.
Yeah, a limited run...of like 4 at the very most. By the time we can afford that many, we will be about to release the ultra-frigate.
 
Paragon Industries VI's can take care of a lot of tasks that would otherwise need people, so I think the current alotment is fine, though it seems low compared to the Normandy which was a smaller ship.

Also, Marines are people whose job it is to make landfall or fight off boarders; Enlisted is a rank and may in principle be either marines or spacemen (seamen, but in SPACE!).
What would the marine complement on a cruiser be? Apparently the standard alliance patrol is 1 cruiser and 4 frigates...that together should carry at least a platoon, yeah?
 
I imagine it would be a little higher - the Normandy with a skeleton crew was much higher than that, wasn't it? VIs do make a difference though...


Yeah, a limited run...of like 4 at the very most. By the time we can afford that many, we will be about to release the ultra-frigate.

Pretty much.

But those prototypes are should be enough to get an good SA contract for frigates.

They might even send specialists to help with capital ship tech.
 
No. As has been said many times, our research times are lowered as much as possible. Given we just designed a frigate in 3 months, we can assume we didn't start from scratch. We aren't reinventing the wheel, we are figuring out how to use all this new stuff and make a better wheel to begin with.

That said knowing exactly how good the current wheel is, where it's weak and where it's strong without all those pesky 'classifieds' and 'redacteds' is got to be worth a few research points. Otherwise whatever is classified we do have to work out ourselves both for a base line to improve on and as something that might reveal potential pitfalls and dead ends.
 
If we build while waiting for the research to finish, they should be In house only. Sure, They'll be above everything else on the market, but releasing a massive upgrade 6 months later would be pretty trust breaking.

I mean, They'll be done four quarters from the start of the next one. Our research plan to be Awesome finishes in 6. We'd only really build them in order to protect the shipyards, and then they'd be obsolete (to us.)
 
Paragon Industries VI's can take care of a lot of tasks that would otherwise need people, so I think the current alotment is fine, though it seems low compared to the Normandy which was a smaller ship.

Also, Marines are people whose job it is to make landfall or fight off boarders; Enlisted is a rank and may in principle be either marines or spacemen (seamen, but in SPACE!).

What would you say is a more reasonable number?

So, I guess it would be 4 officers, 16 enlisted?

If we build while waiting for the research to finish, they should be In house only. Sure, They'll be above everything else on the market, but releasing a massive upgrade 6 months later would be pretty trust breaking.

I mean, They'll be done four quarters from the start of the next one. Our research plan to be Awesome finishes in 6. We'd only really build them in order to protect the shipyards, and then they'd be obsolete (to us.)

That raises an interesting question: what happens when we finish the research tree?
 
That said knowing exactly how good the current wheel is, where it's weak and where it's strong without all those pesky 'classifieds' and 'redacteds' is got to be worth a few research points. Otherwise whatever is classified we do have to work out ourselves both for a base line to improve on and as something that might reveal potential pitfalls and dead ends.
*shrug* I imagine it is a balance thing - if it makes you feel better, we can assume that is factored into the costs.

Remember - we are talking about designing these in a matter of months.

Well, I figured if that is the standard patrol, they should be carrying sufficient numbers to deal with your average pirate group/raid. A platoon is too much for a frigate...but I figured we could stick a section/squad on each (eight to fourteen men), so four frigates carried a large platoon, plus another one on the cruiser. That way, you have a company split across at most a couple patrols.

Anything larger than a light cruiser is intended for actual combat against significant forces, and is much larger, so they could carry considerably more men if needed.
 
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