Shepard Quest Mk V, Base of Operations (ME/MCU)

You know its funny.
After rechecking the beginning of this quest I'm curious how it would have turned out if we chose Seras or Alexandria?
With the Tony Stark powerset the game becomes about Research and Development.
The creation of a corporate empire as we subconsciously gear up for the Reapers, which is awesome.

Curious how would it have changed if we were borderline invincible or a soul sucking abomination?
Might make good omake material.
 
Well you could make an argument that since Alexandria is also inhumanly smart research might also have been an option for her. Perhaps not as radical as what Tony does but at least at the same level like Mordin which is still quite impressive.

Other than that I would suspect we would follow Canon a bit more closely, maybe try to reach an high/influential post in Cerberus or Alliance military.
 
Curious how would it have changed if we were borderline invincible or a soul sucking abomination?
Might make good omake material.
Well, Seras would probably have resulted in a global conversion of people into vampires with reproduction handled artificially (since you need to be a virgin to become one) and blood being produced in the factories via cloning.

Alexandria... It depends on whether we have a shard or not, I think.
 
Well you could make an argument that since Alexandria is also inhumanly smart research might also have been an option for her. Perhaps not as radical as what Tony does but at least at the same level like Mordin which is still quite impressive.
Her powers don't do tech. You want Hero of Alexandria for that. Not Library of Alexandria. Completely different superpower.
 
Wait what? Was that Hero's actual hero name?
Never outright stated, but it's implied. Alexandria never uses her full cape name it's pretty obvious that he's named after Hero of Alexandria. Since he was the best tinker in the world and the original Hero was the guy who invented the steam engine at the end of the goddamn iron age.
 
Not as impressive as it sounds. Because, you know, iron age.
Steam power's pretty simple. The metallurgy needed to make it useful? Whole other story.
I mean, it's still a significant discovery/invention. Just, you know, about on the same level as the spinning top.
 
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The first steam engine was built by Hero of Alexandria in first century BC. The first commercial steam engine was produced in 1698. Dude was a bit ahead of his time.
A lot of the temples in Alexandria were ahead of their time. They were pretty much built for the 'wow' factor, and a steam engine, complete with whistles and jets of steam, that'd be right up there as a wonder attraction.
 
Since Van Ropen got me thinking about colony packages, or more accurately a package of things we build on a colony, I worked out the following:

Factory III
Factory III
Factory III
Lab I
Lab II
Lab III
Barracks
Admin Building*
ISAR 40TW
Building Cost = 4,040,000,000 credits
Construction Time = 9 months (three quarters)
Operating Expenses = 182,000,000 credits per quarter

*Wouldn't be surprised if we need one of these per planet. After all every planet will likely have different local laws and it's easier just to have an on-planet legal department. Not to mention that it will keep the burden of handling all our money down.

That is calculated with numbers we know. There are two additions I'd like to add. Research Labs I/II/III but we don't know if we can have more of them, presumably we can, and GARDIAN Laser Towers, but we don't know the price although it seems to have taken the Alliance 6/7 quarters (18 to 21 months) to build the ones around Landing.

Of course that was the Alliance who almost certainly goes for the lowest bidder so I figure that we can get them built in three quarters, although it wouldn't be cheap. I figure another billion for a set of GARDIAN towers. As for upkeep I'm going to say 50m and say that we're using UV lasers for the 6x range bonus.

There are also the staffing costs to consider. 24 research teams, 10 security teams, a legal team and an investigation team. Although given that Revy won't be there herself, and she's worth like a whole squad of security teams, I think we should bump that up to 15 security teams.

Edit - As Van Ropen points out below we also need to factor in the cost of building the three hundred Legionary suits for our security teams. As an aside; I really wouldn't want to try and infiltrate Paragon Industries.

Paragon Industries Colony Package
Factory III
Factory III
Factory III
Lab I
Lab II
Lab III
Research I
Research II
Research III
Barracks
Admin Building
UV GARDIAN Towers
ISAR 40TW
24x Research Teams
15x Security Teams
Legal Team
Investigation Team
Building Cost = 5,870,000,000 credits
Construction Time = 9 months (three quarters)
Operating Expenses = 278,750,000 credits per quarter
Minimum Gross Income = 22,500,000,000 credits per quarter
Minimum Net Income = 22,221,250,000 credits per quarter
Additional Research = 150d10+360*


*By my count:
Research Teams
  1. 10d10 + 10(VI) + 5(Salary) + 10(Research Teams)
  2. 10d10 + 10(VI) + 5(Salary) + 10(Research Teams)
  3. 10d10 + 10(VI) + 5(Salary) + 10(Research Teams)
  4. 10d10 + 10(VI) + 5(Salary) + 10(Research Teams)
  5. 10d10 + 10(VI) + 5(Salary) + 10(Research Teams)
  6. 10d10 + 10(VI) + 5(Salary) + 10(Research Teams)
  7. 10d10 + 10(VI) + 5(Salary) + 10(Research Teams)
  8. 10d10 + 10(VI) + 5(Salary) + 10(Research Teams)
  9. 10d10 + 10(VI) + 5(Salary) + 10(Research Teams)
  10. 10d10 + 10(VI) + 5(Salary) + 10(Research Teams)
  11. 10d10 + 10(VI) + 5(Salary) + 10(Research Teams)
  12. 10d10 + 10(VI) + 5(Salary) + 10(Research Teams)
Lab I+II+III
  1. 10d10 + 10(VI) + 10(Research Lab)
  2. 10d10 + 10(VI) + 10(Research Lab)
  3. 10d10 + 10(VI) + 10(Research Lab)

Total = 150d10+360
Average = 1185
95% = 1127
 
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Perfect. We are about to hit profits of...9 billion a quarter, starting the next one? Assuming maxed out sales...though even without those we get a minimum of 5 billion from contracts.

Megacorp status, here we come.

Next turn we queue up all the missing buildings on Mindoir plus a shipyard, quarter after that we can start the first expansion.

Edit - just occurred to me, did we ever figured out how many people are on a security team? I remember 20 people being the compromise, not sure though. Assuming so, 15 teams is 300 people - which is fair, we need a strong defense. But if we have that many, we should probably factor in the cost of Legionnaire suits for all of them, maybe a couple of tigers too. Certainly won't push us over the 6 billion mark, but might as well put it down.
 
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Uh I may have missed some things since I don't really keep up with all the discussion and I can't seem to find where this is written down, but what's the difference between a Lab and a Research building?
 
Uh I may have missed some things since I don't really keep up with all the discussion and I can't seem to find where this is written down, but what's the difference between a Lab and a Research building?
Research buildings are pure academic think-tanks, basically: Here is a laboratory, here are a bunch of grad students, here is an obscene budget, have fun, call me if you discover something groundbreaking. The Labs are directed research that we control. Research buildings give us a flat bonus to research rolls and can attract science heroes, who unlock new techs for research.
 
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Uh I may have missed some things since I don't really keep up with all the discussion and I can't seem to find where this is written down, but what's the difference between a Lab and a Research building?

A lab is where we research our tech. Each Lab gives us 10d10+10 research dice and has slots for 2/4/6 research teams depending upon how big it is.

A Research building is for more general research. It gives us a +10 bonus to any research roll and each team, 2/4/6 depending upon the size like above, gives an additional +10 bonus. It also opens up the opportunity for random science rewards/breakthroughs and increases our chances of attracting a science hero.

In short a Lab is applied science and a Research building is theoretical science.
 
Anyone have data on estimated speeds for an Alcubierre drive? I frond something that mentioned 10C, but that was in relation to the first paper on it.
The Alcubierre drive runs on (mostly) real world physics, thus FTL => Time Travel => Whatever speed you like (though the time it takes you to get there may be long).

That said, getting other ME-style FTL drives is by no means impossible, but since what you're asking for is explicitly not Eezo based, and since Stark Tech iirc never included FTL, it's something you'll need help with.

In short a Lab is applied science and a Research building is theoretical science.
*nitpic* It's basic research, not necessarily theoretical. There are a lot of very good experimentalists and engineers working at CERN atm who would be delighted to take a position in a Paragon Industries Basic Research Lab. Of course you probably have some theoreticians as well.
 
The Alcubierre drive runs on (mostly) real world physics, thus FTL => Time Travel => Whatever speed you like (though the time it takes you to get there may be long).

That said, getting other ME-style FTL drives is by no means impossible, but since what you're asking for is explicitly not Eezo based, and since Stark Tech iirc never included FTL, it's something you'll need help with.
Why the heck would it have to be something Stark tech made? Revy is just as smart as Tony. If anything it's going to take research into a field no one has really researched into before. Which will make it hard starting off. Heck Revy made an arc reactor. Something of which there is nothing like in mass effect.
 
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Perfect. We are about to hit profits of...9 billion a quarter, starting the next one? Assuming maxed out sales...though even without those we get a minimum of 5 billion from contracts.

Megacorp status, here we come.

Next turn we queue up all the missing buildings on Mindoir plus a shipyard, quarter after that we can start the first expansion.

Edit - just occurred to me, did we ever figured out how many people are on a security team? I remember 20 people being the compromise, not sure though. Assuming so, 15 teams is 300 people - which is fair, we need a strong defense. But if we have that many, we should probably factor in the cost of Legionnaire suits for all of them, maybe a couple of tigers too. Certainly won't push us over the 6 billion mark, but might as well put it down.

That's a very good point. In 2172-Q1 we upgraded our security teams to Legionary suits (unspecified load out costing 700k each) at a cost of 70m.

At the time we had 5 teams meaning we spent 14m per team. Which fits with the whole 20 people thing.

So 15 teams at 14m each means an additional 210,000,000 credits to the start up cost. Edited in.

Edit:

Adjusted cost is now 5,870,000,000 credits.
 
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Why the heck would it have to be something Stark tech made? Revy is just as smart as Tony. If anything it's going to take research into a field no one has really researched into before. Which will make it hard starting off. Heck Revy made an arc reactor. Something of which there is nothing like in mass effect.
Revy didn't get the superpower "insanely smart with an intuition for new technology." She got "Fucking Iron Man." She's still very good at figuring out new stuff, and understanding other people's tech, but her core competency is to mirror the technology made by Tony Stark in the movies, or to expand upon what is already there in the Mass Effect universe.

Anything outside of that she needs help with. Which is why you want reserach heroes.
 
Revy didn't get the superpower "insanely smart with an intuition for new technology." She got "Fucking Iron Man." She's still very good at figuring out new stuff, and understanding other people's tech, but her core competency is to mirror the technology made by Tony Stark in the movies, or to expand upon what is already there in the Mass Effect universe.

Anything outside of that she needs help with. Which is why you want reserach heroes.
I'm pretty sure she got tony's intelligence as a super power. But whatever your the GM.
 
She got "Fucking Iron Man."
Totally the best super power. As long as you don't start drinking or go into politics.

I'm pretty sure she got tony's intelligence as a super power. But whatever your the GM.
That is a nessecery part of being "Fucking Iron Man." But you are seriously underestimating the amount of work and research normally takes. In the last three years we've pushed the Systems Alliance's technology at least fifty years up the ladder. And that's lowballing it. Revy is absolutely a super genius, but what we're researching right now is things that she intuitively understands. Either because it just comes naturally to her, like the arc reactors, or because of her terrifying ability to dissect existing technology and work out ways to improve it. Once we've run out of existing tech to fix and worked through everything that comes naturally, things are going to be much harder to research.
 
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Revy didn't get the superpower "insanely smart with an intuition for new technology." She got "Fucking Iron Man." She's still very good at figuring out new stuff, and understanding other people's tech, but her core competency is to mirror the technology made by Tony Stark in the movies, or to expand upon what is already there in the Mass Effect universe.

Anything outside of that she needs help with. Which is why you want reserach heroes.
So we've got, Cybernetics, advanced robotics (power armor is part of this), power generation, and weapons/propulsion systems (as the repulsor shows the difference is just a question of what output you're optimising for), Advanced materials.

anything else?
 
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