Justification for the Cabira
I've estimated the Cabira as costing the Alliance 50 billion credits apiece. That's a lot, over six and a half times more expensive then their current Frigate and the same price as a light cruiser. However despite the really high price there are plenty of reasons for them to switch over to it.
First off is it's a lot more versatile. Right now the Alliance uses a wolfpack doctrine for it's ships with a single cruiser leading four to six frigates. Each wolfpack costs between 80b and 95b credits. A single Cabira could very likely replace an entire wolfpack. The overall lower price means the Alliance could up their patrol fleets size by an effective 60% which would help reduce the strain of protecting it's overstretched borders.
There is also the reduction in the operating costs to consider. If we assume a ship on patrol duty consumes 15% of it's cost in repairs/maintenance a year then a flotilla of four frigates and a cruiser would require on average 12b in maintenance/repairs. However it's not just the ship that costs money, it's also the crew. Using the 250k per soldier figure from earlier the 200 crewmen would require 50m in pay/supplies/other. Bringing the total for the flotilla up to 12,050m.
The Cabira by comparison probably has 15 people on it for ~4m and a maintenance cost of 7.5b for a total yearly upkeep of 7,504. Therefore for the same operating budget the Alliance could field 60% more ships which fits with the decrease in relative capital expenditure.
So from a cost effectiveness perspective the Cabira is significantly preferable to the current Crusier/Frigates Flotilla.
Of course there are going to be some limitations of only having one ship verses 5 but the Cabira has enough advantages to outweigh them.
The US used 4,184.5 billion kWh of electricity in 2007. At an average cost of .1188 dollers per kWh that's $497,118,600,000 or 3.3% of the 2007 GDP of 14,990,000,000,000.
3.3% of the Alliance's 637 trillion GDP is 21 trillion credits. Of the Citadel's 8,000 trillion GDP that's 264 trillion credits.
Even if we only reach 10% market penetration, which we'll easily exceed, we'd still be looking at tens of trillions of credits. And that's using modern standards. I'd expect that energy is a significantly larger portion of the GDP in the future.
I've estimated the Cabira as costing the Alliance 50 billion credits apiece. That's a lot, over six and a half times more expensive then their current Frigate and the same price as a light cruiser. However despite the really high price there are plenty of reasons for them to switch over to it.
First off is it's a lot more versatile. Right now the Alliance uses a wolfpack doctrine for it's ships with a single cruiser leading four to six frigates. Each wolfpack costs between 80b and 95b credits. A single Cabira could very likely replace an entire wolfpack. The overall lower price means the Alliance could up their patrol fleets size by an effective 60% which would help reduce the strain of protecting it's overstretched borders.
There is also the reduction in the operating costs to consider. If we assume a ship on patrol duty consumes 15% of it's cost in repairs/maintenance a year then a flotilla of four frigates and a cruiser would require on average 12b in maintenance/repairs. However it's not just the ship that costs money, it's also the crew. Using the 250k per soldier figure from earlier the 200 crewmen would require 50m in pay/supplies/other. Bringing the total for the flotilla up to 12,050m.
The Cabira by comparison probably has 15 people on it for ~4m and a maintenance cost of 7.5b for a total yearly upkeep of 7,504. Therefore for the same operating budget the Alliance could field 60% more ships which fits with the decrease in relative capital expenditure.
So from a cost effectiveness perspective the Cabira is significantly preferable to the current Crusier/Frigates Flotilla.
Of course there are going to be some limitations of only having one ship verses 5 but the Cabira has enough advantages to outweigh them.
Frankly, I think that you can constrain the growth and power of the players simply by not letting them exceed the market's demand for the products they make. Arc-reactors are powerful, manportable 'better than fusion' energy producers? Okay, the part of the GDP of the SA/Citadel/Galaxy that the players can theoretically get their hands on by producing them is roughly equal to the entire share of the market and no more. This is because unless arc-reactors are by definition better than anything else people are not going to pay more for them.
And this presumes that we manage to corner the market.
The US used 4,184.5 billion kWh of electricity in 2007. At an average cost of .1188 dollers per kWh that's $497,118,600,000 or 3.3% of the 2007 GDP of 14,990,000,000,000.
3.3% of the Alliance's 637 trillion GDP is 21 trillion credits. Of the Citadel's 8,000 trillion GDP that's 264 trillion credits.
Even if we only reach 10% market penetration, which we'll easily exceed, we'd still be looking at tens of trillions of credits. And that's using modern standards. I'd expect that energy is a significantly larger portion of the GDP in the future.