Semper Ad Meliora (Code Geass/Britannian Royalty Quest)

@Slayer Anderson This is mostly a proposal for next turn.
I don't think I am the only one that was confused why See a Girl About a Robot was still around (even if it cost half as much and had a DC lowered by 15 points) when Milly moved her residence to our island. That action was in addition to helping with Gawain's DC a potential path to recruiting Milly since we wanted her for her expertise (which included setting up facilities for our future KMF and space development projects). It was reasonable as she still needed to get her staff so any such projects wouldn't be under Stewardship yet as her specialty was disabled.
But she recruited her staff this turn. And Milly in addition to her duties in setting up infrastructure and her projects will be responsible for coordinating supplies for all other departments like the military and sciences (there might be some interesting line items for the psionic department that cause raised eyebrows).
So when Madison puts forward a proposal for constructing a very expensive and high DC facility for prototyping aircraft when we have Milly around it is rather strange. The high DC might be both because the Steiner Konzern would be opposing it with some regulatory roadblocks and Madison nor really having experience with setting up such large facilities.

Stewardship was often used for constructing facilities in other departments (the base, expanded port facilities, watchtowers for Martial and Lelouch's Temple/Workshop for Piety).
So with Milly being fully read in on what is going on and what is available on the island (including the Gawain and our plans to reverse engineer it). I wouldn't be surprised if Milly took over the construction project of the aircraft prototyping bay if we decide to sell our first engine design. It could have a lower DC but maybe a higher cost because for example Milly ties it into airfield expansion (since we will most likely want longer airstrips and more hangars and airstrips for our airforce expansion).

As for the KMF she might have a request from Jeanne for KMF training grounds and decides to help with Gawain while playing to our need to keep things secret offering to create a KMF design workshop combined with test/training area and hiding the development team as maintenance technicians in the paperwork. It could be a multiple DC project. With lowest we get a KMF bay and testing/training area that allows for designing our own KMF and offers bonuses to reverse engineering KMF but we failed to hide the purpose so other corporations know we are doing something with KMF design on our island. Middle DC manages to hide the design purpose. Highest being a bonus to KMF training due to Milly inviting Marianne to help design the testing/training area and might even give a SL increase to Milly due to social interactions with Lelouch's mother who dragged Lelouch and Nunnally to help.

Basically I think constructing the larger labs should be under Stewardship while design projects should be under Learning. Of course if we pay for the construction and maintenance of those facilities we would get the rewards for the Gawain reverse engineering project on the same level as if we done it without the Ashford help. In short a larger investment giving a larger return.
And this isn't just because we have so many interesting Diplomacy/Learning options to squeeze into 2 choices while we have 3 choices in Stewardship for some time.
I'll take this under advisement and likely repurpose the prototyping facility as a stewardship action. I'll think and get back to you on the Gawain later. Not sure about that, but it sounds reasonable at least.
 
i am curious if nunnallys new KMF, the one she got gifted after indonesia, had any effects on her stats or if it was just flavor text
 
VOTE CALLED!

Winning Vote:


[X] Plan Matters of Faith and holding India hostage
-[X] Shadow Administration: Now that you're hiring a bunch of people to camouflage the fact that you're hiring a bunch of ninja-spies, you should actually get around to hiring those ninja-spies. Or, at least, officially hiring the ones who are going to be telling the unofficial ones what to do and process their reports. Cost: 400; Upkeep: 200; DC: 40; Rewards: 'Staff' hired to manage covert affairs.
-[X] Living in the Shadows: (CANNOT BE TAKEN WITH EXPEDITION ESCORTS) Technically speaking, it's frowned upon by most nations to deploy assassination teams to hold regional leaders of foreign countries hostage at gunpoint. The trick to doing it is not getting caught, or so you've been led to believe. Now all you have to do is properly capitalize on the Chinese Federation's internal crisis. Cost: 1000; Upkeep: 300 (For Duration of Operation); DC: 75/100; Rewards: Extremely Variable.
-[X] Animal Testing: A purely psionic man-machine interface is an impressive and potentially ground-breaking technological advance. It's also dangerous. You've decided to move forward with animal testing to ensure nothing goes horribly wrong. Cost: 200; Upkeep: 100; DC: 60; Rewards: Ensure psionic computation prototypes won't automatically kill whoever you attach them to, human testing becomes easier.
-[X] Ramjet Theory: Quite honestly, you can't use this technology. However, you can sell it if you develop it properly. It might even net you a significant sum depending on the buyer. Hashima is certain of her ability to produce results, at least, and it's significantly less strange than some of Jaegar's technology. Cost: 800; Upkeep: 200; DC: 60; Time: 2 Years; Rewards: Development of a potentially valuable technology.
-[X] Lessons of Faith: Interrogation is such an ugly word, but very often a necessary one. Thankfully, the days of torture and brutality are long gone. Instead, you have far more sinister means at your disposal. Alcohol, for instance. Processed sugar and delicacies these men have never tasted. Even women if you can source a few whores from nearby ports and they give you actionable intelligence. Cost: 200; Upkeep: 100; Time: 2 Years; DC: 75; Rewards: Decrypt New Heaven Psionic Abilities, Gain New Curriculum.
-[X] Weapons of Faith: Alternative to the prisoners you have taken, you instead have a large cache of weapons and armor which you can examine to determine the techniques used to create and operate them. This will be a much simpler affair than interrogating prisoners, even if not necessarily a shorter one. If you have the time and personnel, you might even be able to look at Thunstone's weapon and the blades on loan from the OSI, even if you're supposed to be returning them this year. Cost: 300; Upkeep: 50; Time: 2 Years; DC: 50/75/100; Rewards: Decrypt New Heaven Psionic Arms & Armor, Gain Producible Equipment/Modifiers.

Keep them doggies rollin'...

Shadow Administration: 82+23= 105 // Crit: 16+05= 21
Living in the Shadows: 76+23= 99+10 (Covert Ops) = 109 // Crit: 25+09= 34

Animal Testing: 92+25= 117+15 (SL & Previous Project) = 132 // Crit: 88+32= 120 // Crit2: 54+20= 74
Ramjet Theory: N/A - Action Completes

Lessons of Faith: 58+22= 80
Weapons of Faith: 20+22= 42+10 (Omake) = 52

...hmm, that Animal Testing Roll.


Adhoc vote count started by Slayer Anderson on Jun 21, 2022 at 3:01 AM, finished with 100 posts and 36 votes.

  • [X] Plan Matters of Faith and holding India hostage
    -[X] Shadow Administration: Now that you're hiring a bunch of people to camouflage the fact that you're hiring a bunch of ninja-spies, you should actually get around to hiring those ninja-spies. Or, at least, officially hiring the ones who are going to be telling the unofficial ones what to do and process their reports. Cost: 400; Upkeep: 200; DC: 40; Rewards: 'Staff' hired to manage covert affairs.
    -[X] Living in the Shadows: (CANNOT BE TAKEN WITH EXPEDITION ESCORTS) Technically speaking, it's frowned upon by most nations to deploy assassination teams to hold regional leaders of foreign countries hostage at gunpoint. The trick to doing it is not getting caught, or so you've been led to believe. Now all you have to do is properly capitalize on the Chinese Federation's internal crisis. Cost: 1000; Upkeep: 300 (For Duration of Operation); DC: 75/100; Rewards: Extremely Variable.
    -[X] Animal Testing: A purely psionic man-machine interface is an impressive and potentially ground-breaking technological advance. It's also dangerous. You've decided to move forward with animal testing to ensure nothing goes horribly wrong. Cost: 200; Upkeep: 100; DC: 60; Rewards: Ensure psionic computation prototypes won't automatically kill whoever you attach them to, human testing becomes easier.
    -[X] Ramjet Theory: Quite honestly, you can't use this technology. However, you can sell it if you develop it properly. It might even net you a significant sum depending on the buyer. Hashima is certain of her ability to produce results, at least, and it's significantly less strange than some of Jaegar's technology. Cost: 800; Upkeep: 200; DC: 60; Time: 2 Years; Rewards: Development of a potentially valuable technology.
    -[X] Lessons of Faith: Interrogation is such an ugly word, but very often a necessary one. Thankfully, the days of torture and brutality are long gone. Instead, you have far more sinister means at your disposal. Alcohol, for instance. Processed sugar and delicacies these men have never tasted. Even women if you can source a few whores from nearby ports and they give you actionable intelligence. Cost: 200; Upkeep: 100; Time: 2 Years; DC: 75; Rewards: Decrypt New Heaven Psionic Abilities, Gain New Curriculum.
    -[X] Weapons of Faith: Alternative to the prisoners you have taken, you instead have a large cache of weapons and armor which you can examine to determine the techniques used to create and operate them. This will be a much simpler affair than interrogating prisoners, even if not necessarily a shorter one. If you have the time and personnel, you might even be able to look at Thunstone's weapon and the blades on loan from the OSI, even if you're supposed to be returning them this year. Cost: 300; Upkeep: 50; Time: 2 Years; DC: 50/75/100; Rewards: Decrypt New Heaven Psionic Arms & Armor, Gain Producible Equipment/Modifiers.
    [X] Plan Chinese Campaign prep.
    -[X] Living in the Shadows:
    -[X] Shadow Administration:
    -[X] Animal Testing:
    -[X] Enhanced Recruitment:
    -[X] Weapons of Faith:
    [X] Plan Zrayz
    -[X] Shadow Administration:
    -[X] Teaching the Trade
    -[X] Animal Testing:
    -[X] Enhanced Recruitment:
    -[X] Weapons of Faith:
    [X] Plan Matters of Faith and Spy Academy
    -[X] Shadow Administration: Now that you're hiring a bunch of people to camouflage the fact that you're hiring a bunch of ninja-spies, you should actually get around to hiring those ninja-spies. Or, at least, officially hiring the ones who are going to be telling the unofficial ones what to do and process their reports. Cost: 400; Upkeep: 200; DC: 40; Rewards: 'Staff' hired to manage covert affairs.
    -[X] Teaching the Trade: Now that you've gotten your organization nearly in order, you need to be able to replenish operatives who become inactive, for whatever reason that might be. To do so, you'll be constructing an academy of sorts to induct and train individuals who show promise from your general forces to the ways of covert operations. Cost: 700; Upkeep: 400; Time: 3 Years; DC: 50/75/100; Rewards: Auto-Complete Recruitment Actions to Replenish Spy Corps, Choices to Refine Organization of Special Operations Branch.
    -[X] Animal Testing: A purely psionic man-machine interface is an impressive and potentially ground-breaking technological advance. It's also dangerous. You've decided to move forward with animal testing to ensure nothing goes horribly wrong. Cost: 200; Upkeep: 100; DC: 60; Rewards: Ensure psionic computation prototypes won't automatically kill whoever you attach them to, human testing becomes easier.
    -[X] Ramjet Theory: Quite honestly, you can't use this technology. However, you can sell it if you develop it properly. It might even net you a significant sum depending on the buyer. Hashima is certain of her ability to produce results, at least, and it's significantly less strange than some of Jaegar's technology. Cost: 800; Upkeep: 200; DC: 60; Time: 2 Years; Rewards: Development of a potentially valuable technology.
    -[X] Lessons of Faith: Interrogation is such an ugly word, but very often a necessary one. Thankfully, the days of torture and brutality are long gone. Instead, you have far more sinister means at your disposal. Alcohol, for instance. Processed sugar and delicacies these men have never tasted. Even women if you can source a few whores from nearby ports and they give you actionable intelligence. Cost: 200; Upkeep: 100; Time: 2 Years; DC: 75; Rewards: Decrypt New Heaven Psionic Abilities, Gain New Curriculum.
    -[X] Weapons of Faith: Alternative to the prisoners you have taken, you instead have a large cache of weapons and armor which you can examine to determine the techniques used to create and operate them. This will be a much simpler affair than interrogating prisoners, even if not necessarily a shorter one. If you have the time and personnel, you might even be able to look at Thunstone's weapon and the blades on loan from the OSI, even if you're supposed to be returning them this year. Cost: 300; Upkeep: 50; Time: 2 Years; DC: 50/75/100; Rewards: Decrypt New Heaven Psionic Arms & Armor, Gain Producible Equipment/Modifiers.
    [X] Plan: China Ops
    -[X] Shadow Administration:
    -[X] Living in the Shadows:
    -[X] Animal Testing:
    -[X] Enhanced Recruitment:
    -[X] Psionic Engineering:
    [X] Plan Matters of Faith and holding India hostage
    -[X] Shadow Administration: Cost: 400; Upkeep: 200; DC: 40; Rewards: 'Staff' hired to manage covert affairs.
    -[X] Living in the Shadows: Cost: 1000; Upkeep: 300 (For Duration of Operation); DC: 75/100; Rewards: Extremely Variable.
    -[X] Animal Testing: Cost: 200; Upkeep: 100; DC: 60; Rewards: Ensure psionic computation prototypes won't automatically kill whoever you attach them to, human testing becomes easier.
    -[X] Ramjet Theory: Cost: 800; Upkeep: 200; DC: 60; Time: 2 Years; Rewards: Development of a potentially valuable technology.
    -[X] Lessons of Faith: Cost: 200; Upkeep: 100; Time: 2 Years; DC: 75; Rewards: Decrypt New Heaven Psionic Abilities, Gain New Curriculum.
    -[X] Weapons of Faith: Cost: 300; Upkeep: 50; Time: 2 Years; DC: 50/75/100; Rewards: Decrypt New Heaven Psionic Arms & Armor, Gain Producible Equipment/Modifiers.
 
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Is it a bear, a mouse? All we know is that it's an extremely competent Stewardship/Teacher Unit with Psionic Powers!

Oh my god, imagine Principal Nedzu with Psionic Powers, but in the world of Code Geass.

Until We Meet Again!

My money is that we either get Arthur, the psionic cat, or that Kenshin experimented with platypuses or emus and made them psionic
 
...hmm, that Animal Testing Roll.
???: "Boy. You stand at the point of no return, with your path leading to either glory or despair. I can offer you the power to see through your goals, but first... I need for you to make a Contract with me."
Lelouch: "...Jaeger. How could you do this?"
Jaeger: "SCIENCE SHAN'T HAVE SUCH PETTY LIMITS AS ETHICS OR MORALS!"
Jeanne: *sobbing in the corner*
Madison: "The world doesn't have large enough water-spray bottle for this."
 
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Pokemon? Sounds like Pokemon.

Edit: Wait, I forgot this was psionic testing on animals. And on an island too... is it Mewtwo? Did we just make Mewtwo?
 
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