See, I don't want to speak with a dozen black-suited men, I want to speak with America. Where is America's "Uncle Sam" jouten? I could speak with him and get a more concise picture of America's agenda than I could by speaking with all the branches of the American government individually, since each branch is a hyper-focused aspect of a much greater whole. The Justice Department cannot fill me in on what the Pentagon is doing behind closed doors. "Jouten Uncle Sam " could.

Of course, there is no Uncle Sam jouten. But there is a Brass Dancer whom I could approach in an epic dance-off and attempt to hold a conversation with.
The point of saying that one views it like a nation state is that one views it like a nation state. So you don't get the easy path to ignore 99.999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999...999% of America. You have to Talk to the National security apparatus, the irs, the military, etc if you want to get a really good idea of what America as a whole is doing at the moment. Or you can get a good enough view by talking to some of those, or just talk to another group. Or just observe what's going on.


I understand that the actions of the TCDs are what determine how the Yozis operate, but there is still a distinct "Yozi" individual. The constant focus on a Yozi being this unapproachable nation-mind that can't meaningfully interact with you doesn't clarify things for me, it confuses me. If they're so sessile, how do they get anything done? How did the Ebon Dragon chat with the Neverborn to crack the Jade Prison? It wasn't Erembour that spoke with He Who Holds in Thrall.

Personally, I like to think of TCDs as anthropomorphized emotions like in that 'Inside Out' movie. The Yozi is defined by its TCDs, but it is a person as well.

They interact in the same way nation states interact: on the level of individuals you see parts of them interact with you as an individual(CIA goons, etc). But America can interact with France on the level of nation-states. They're not sessile at all.

And the Neverborn are more similar to Primordials than they are to others, so presumably the Ebon Dragon would interact with them in a similar manner to how he interacts with any of the other Yozi.
 
The lag in visitations is much more important than the lag in messages. It means each time you visit Malfeas you need to leave your bussiness in creation unattended for ten days.

The message delay is also important because if you're chilling in An Teng all plotting the assassination of the local satrap and a frenzied looking demon shows up with a message from your akuma seneschal advising you that Erembour is marching on your stronghold you have that sinking feeling of knowing the message is at least five days old.
 
I think that if one wanted to push the 'think of Yozis as nations' idea, you'd have to radically change how Third and Second Circles interact, because it doesn't seem to fit the model as far as I am aware. So, for instance, there wouldn't be 'pissing off Ligier', there'd be 'piss of enough Second Circles associated with/lead by one called Ligier and they can pool their resources to bust out vitriol murder machines of impeccable craftsmanship'. Fighting a Third Circles is hard not because they're a single super tough dude but a gang of fairly tough dudes with good synergy. Killing a Second Circle diminishes Ligier because it deprives him of that Second Circle's skills, knowledge etc. Killing one of Erembour's means she's lost a bandmate.

Malfeas dropping a nuke on you would be getting enough Malfean Second Circle groups to agree to use a leyline network that covers a lot of their different territories to nuke you, straining the geomancy in the process. Or the Ligierian branch decides to use martial law and go it alone, having to later justify it to the other groups.

This makes coordinating between full Yozi even harder, but I don't see that as being a bad thing.
 
Oookay, morning forum binge . . .
Yes it is.

The Primordials can't use their version of Wyld Shaping technique to do things outside of their thematics. Only Autocthon can, and thats because of his nature... its also killing him to do (and if he could remove it entirely, he wouldn't be slowly dying). Even he had to go and break apart some of Kimberlys stuff (the Lintha, which she made due to her themes of motherhood and reproduction) to create humans however. For an analogy, look at programmers. There are very few computer programmers that can make large and complex programs directly in binary code (I'm not sure there are any, but I'm being safe here). They instead interpret their skills through the languages they have been trained to use, giving the stuff they design different qualities and features based off what that particular language can do.

No, we don't. Thats the thing, the Yozi themselves are simply giant set pieces. They are bits of terrain that are so massive and so inhuman, they are unable to keep their thought processes in their head. It is very very rare for a Yozi to actually 'decide' to do something. You don't go to Malfeas and ask for a sandwich, because you are so insignificant amongst the multitudes he contains that you can't actually attract his attention. The Yozi can't be anthropomorphized because they shouldn't really be interacted with directly. Instead you go to the Unquestionable that is manifested as the part of his 'brain' that represents the thing you want. You don't go to Malfeas if you want a shiny new daikliave, you go to Liger and please your case to him directly. If you want to alter the geomancy slightly to better fuel your new manse (or want a manse in general) you go to Amalion and chat with her.

Do you know what they call a disagreement between the Yozi, or even within Malfeas himself? For a human, if your hungry side wants a cheese burger but your responsible side points out your on a diet, you think about it for a few seconds then make a decision. For a Yozi on the other hand, such a disagreement would be settled by having Liger declare war on Amalion and their armies clashing. The 'winning' impulse would then be the action taken by the Being known as Malfeas.

The best analogy I think was made by Earth Scorpion, Aleph or Revild. When dealing with Primordials, you shouldn't consider them as beings. You instead approach them as Corporations. If you have a disagreement with the primordial known as Walmarts hiring practices, you can't punch out Walmart itself, you go to its CEO (the fetich) and plead your case that way. Or if that doesn't work, you go to the board of Executives (the other 3cds) and try and have them overrule the CEO.
I think I like the software example: nobody actually programs in zeros and ones for big projects, yet understanding assembly-level language for at least one type of processor (and ideally, for the type of hardware one is coding for, or for the appropriate virtual machine) is something that is recommended. In addition to knowing the appropriate high-level language. Because it makes one capable of factoring and maybe sometimes exploiting the finer nuances of the relevant hardware/VM that one codes for. And the difference between someone being good with high-level language and someone capable of factoring in the fine nuance of the lower-levels seems to compare well to the difference between merely a powerful entity and a true demiurge like the Primordials.

I do get the 'corporations' comparison, but the fact that Jouten are a thing and that they do apparently talk to each other, make deals, decide to steal exaltations etc. seems to indicate that the software analogy goes further: treating Yozi/Primordials as top-level objects with second-level component-objects (third-circles), and also third and fourth-level-down component-objects (2nd and 1st circles), such that many of the important function implementations are encapsulated in the component-objects. I mean, the Brass Dancer walks around and dances and all that!

In general, though, Peanuckle probably said it more comprehensively:
There's occasionally talk about how the Primordials are places, not people, and that if you ever try to talk with one you'll be talking with Ligier instead of Malfeas. That's neat, but I think it robs them of too much agency. The Primordials built Zen-Mu using their incredible might, not hundreds of X-circle devas. Titans build Creation and the gods. Ligier couldn't create Sol, only the Ebon Dragon and Theion could.

Then you've got references where they're clearly acting as individuals, such as the conversations and battles between jouten that are recorded in the Ink Monkey's Collection. And there's more evidence in how Adorjan's humaniform jouten slept with a Solar and bore children, or how the Brass Dancer stomps through the streets.

Saying stuff like "they're too big to ever comprehend" makes them sound cool, but it also makes them empty because they can't interact with anything other than each-other in a meaningful way, which just isn't true based on the information we have. Sure they're huge and multi-faceted yet restricted in bizarre ways, but it's perfectly possible to have a face-to-face with Kimbery without ever speaking with Ululaya. Whether or not it's a good idea is another matter.
 
I want to free the Yozis, so long as I can convince them to avoid provoking another Primordial War.
The only way to do this is to acquiesce to humanity being a slave race subject to Primordial torture for their sins for the rest of existence, and bloody vengeance upon the Celestial Bureaucracy and Incarna.
Exalted are capable of doing the impossible. They block infinite-energy attacks and parry black holes with one-dot artifact chopsticks (or with wooden chopsticks, but only once), and change the mores of societies by talking for a few hours to a janitor, and recalibrate shinmaic-scale principles across the universe, among other things. The book tells us to pick up an epic Motivation. I say that rehabilitating Yozis instead of executing or incarcerating or merely releasing them is sufficiently epic as an end-goal for a Compassion 3-5 circle. And in fact, I'm not the only one - in fact such an idea is mentioned by the game's authors themselves in the Scarlet Empress. Yes, it won't be easy - if something is easy, it's not a worthy challenge for Exalted.

I'd like to hear about this.
Okay, I'm trying to condense the unorganized thoughts here:
I like the overal soul-structure of Primordials and the Unshaped. I kinda want to keep that for the big cosmic entities of my own setting, but copying it 1:1 would be bad for all sorts of reasons. So the first change I thought of was to get rid of the assumption that such hierarchies are fully self-contained; instead of Primordials spawning third-circles spawning second-circles spawning first-circles, I think I can go for the idea of integrating characters already-living characters into such hierarchies, with some sort of binding effect going in both directions between the new member and the old hierarchy. I'm also thinking of some sort of hybrid between the idea of manses, of primordials-as-places, and of the LoadBearingBoss trope - my current thoughts are along the lines that in order to ascend and become a cosmic entity, one needs to build a manse of sorts, and invest a significant part of one's power in said manse, and that destroying one of the two will significantly hurt and diminish the other (again, sort of the Malfeas-the-city and Malfeas-the-brass-dancer relationship).

I'm also thinking of making at three different ways of forming such a cosmic entity:
  • A strictly hierarchical one, where the cosmic-ascending individual has a pyramid of underling-entities, each of which accepts a role of sorts. Probably the simplest to understand, most corporation-similar etc. An important note is that the hierarchy cannot be 'taken over': if the leader is deposed, the construct collapses and needs to be built from scratch (whether from same individuals or not); the cosmic principles just will not accept swapping the leader for another leader!
  • A hive-colony-like one, where anyone joining (willingly or not) is significantly altered by the experience, where leadership can rotate (kinda like with the Unshaped), and people take on aspects of the rolls they're forged into.
  • An emergent one, which can probably be described as a society of Kami taking up some territory and interacting, which, through emergent properties, becomes greater than the sum of its parts, as long as the society contains enough different Kami to fill all the necessary niches, and as long as there is relative harmony within the society (e.g. nobody tries to dominate the others). The lack of a discernable decision-making mechanism and of a social ladder are important aspects of this type of system that distinguishes it from the other two.
 
Nah, you can't break causality with the canon demon summoning rules. But the fact the demons receive the order before its given is still a weird exception to Cecelyne rules without any kind of explanation.
You can, unless you houserule to eliminate all the canonical methods of instant communication with Malfeas' denizens.

They don't, but they seem to annoy @Aleph. And I can see why you wouldn't want to come up with time travel rules for your tabletop game.
(No Takebacks is kind of a dumb base for something like Exalted, considering the number of "rescuing loved ones from the underworld" myths there are, though. Maybe it's just impossible without a 5-Dot Intimacy/if you killed them in the first place?)
You, uh.

Remember that that basically always fails, right?

Like, the whole point of those myths is usually that death cannot be defeated, that in the end all things die and you cannot undo it.
Uh, out of the four literary works listed as inspirations, the very first one has no fewer than two resurrections, both of which go 100% successfully and end well for both the resurrectees and the resurrectors.
 
Like, the whole point of those myths is usually that death cannot be defeated, that in the end all things die and you cannot undo it.
Unless you're Heracles, in which case you absolutely can defeat death by giving him a noogie until he decides that nobody actually needs to die today.

Though, granted, preventing a death isn't the same thing as undoing it. Still, not gonna turn down a perfectly good opportunity to bring up Herc literally wrestling death into submission.
And in fact, I'm not the only one - in fact such an idea is mentioned by the game's authors themselves in the Scarlet Empress.
Came up in the storytelling chapter of Infernals, as well.
 
This is not a very good defense for your claims that this should be viable.
Nobody is saying you can't try, and freeing the Yozi shouldn't succeed (and is a really, really bad idea).
Came up in the storytelling chapter of Infernals, as well.
If variants of actions related to freeing Yozis cannot be defended using references to books about freeing Yozis, I'm not sure there are any bases to have an opinion one way or another about anything in Exalted.
Or perhaps I misunderstood you.
 
Not as an agent. As a non-agent, the wheel has affected the world quite a lot, but nobody writes a technothriller about the wheel. It also apparently isn't bound by oaths either.
Wheels aren't Nations. I didn't think someone would have trouble with this, but let me repeat: wheels aren't nations.

And if you talk about nations, well, people do write technothrillers involving nations, and nations are often described as actors: the Russians are doing x, for instance. And even outside of that, people generally describe actions to nations as a whole: America fought in WW2. Nazi Germany commited the holocaust. France Allied with Britian.

And your last comment is bizzare. First off, viewing yozi as nations is supposed to be a metaphor. They don't map perfectly to them, which makes sense, because if they did you wouldn't have yozi, you'd have nations. Secondly, of course nations are bound by oaths. They're called treaties.
 
Wheels aren't Nations. I didn't think someone would have trouble with this, but let me repeat: wheels aren't nations.

And if you talk about nations, well, people do write technothrillers involving nations, and nations are often described as actors: the Russians are doing x, for instance. And even outside of that, people generally describe actions to nations as a whole: America fought in WW2. Nazi Germany commited the holocaust. France Allied with Britian.
Nations are described as groups of agents, even if they're described as sort-of-actors: 'the Russians are doign x' but no 'Russia thinks y'. You can't have Russia walk and dance down the central street of Moscow the way Malfeas can.

And your last comment is bizzare. First off, viewing yozi as nations is supposed to be a metaphor. They don't map perfectly to them, which makes sense, because if they did you wouldn't have yozi, you'd have nations. Secondly, of course nations are bound by oaths. They're called treaties.
No, that's treaties aren't actually binding, that's the thing. They're a legal fiction that does absolutely nothing if nobody is there to stand around with a big stick and hit those who break them over the head. Malfeas stays in Malfeas because he's still bound by the oath he's taken, not because the current president of the dæmonic Allthing decided that it's still useful to follow the Treaty-of-staying-out-of-Creation for the next four years until the next election (but the next one decides to pretend that staying out of Creation was not what the signed treaty meant).

So yeah, it is a metaphor, but it's a metaphor that misses some of the more fundamental differences, so risks being misleading rather than enlightening.
 
If variants of actions related to freeing Yozis cannot be defended using references to books about freeing Yozis, I'm not sure there are any bases to have an opinion one way or another about anything in Exalted.
Or perhaps I misunderstood you.
Referencing Return of the Scarlet Empress about the Reclamation runs into the issue of it being one of the big examples of how the Reclamation warped the metaplot around itself in late 2e.
Nobody is saying freeing the Yozi can't be your goal, just that it's a bad idea and shouldn't succeed.
Nobody is saying rehabilitating the Yozi can't be your goal, just that you probably won't succeed.

Malfeas stays in Malfeas because he's still bound by the oath he's taken
... Because the oath is enforced by magic and violating it requires altering his nature so he is no longer bound by the oath - i.e. he will "be hit on the head with a big stick", as you put it.

Nations are described as groups of agents, even if they're described as sort-of-actors: 'the Russians are doign x' but no 'Russia thinks y'. You can't have Russia walk and dance down the central street of Moscow the way Malfeas can.
Malfeas can't walk on the streets of Malfeas any more than you can walk on your sternum. A part of Malfeas can (i.e. a component soul, i.e. one of the things people are saying you can interact with on a personal scale), but Malfeas as a whole cannot.
The Brass Dancer is only a part of Malfeas.
 
I want to free the Yozis, so long as I can convince them to avoid provoking another Primordial War.
Awesome. Houserule it, and you do you. Personally I'd say that you're absolutely nuts and that such a thing is never going to happen in a million years, but your game, your rules.

If it's canonically impossible to free the Yozis? Houserule it, and then tell a happy little story about how you convinced the Dyson Sphere of maimed, tortured nuclear hatred and solipsism into a friend to all living things who has tea parties with small woodland animals and sings Disney songs with the dudes that crippled him. But as long as it is canonically possible to free the Yozis, no other plot in the setting matters and every game must revolve around that fact because your intricate political scheming to assume shadow control of House Nellens through an elaborate system of proxies doesn't matter for shit when Adorjan gets loose and ten seconds later every mortal in Creation is dead from her Agg damage aura.

And no, that's not an exaggeration; given her speed and the sheer size of Malfean setpieces, she can potentially cover the entirety of modern Creation at once, and she does enough environmental damage to kill extras in a single action. Ten seconds after Adorjan gets loose, the only living things in Creation are people with environmental defences, a shitload of health levels or a sealed chamber with sufficient soak to keep her out unless she pays attention to it. Game over.
 
Referencing Return of the Scarlet Empress about the Reclamation runs into the issue of it being one of the big examples of how the Reclamation warped the metaplot around itself in late 2e.
Nobody is saying freeing the Yozi can't be your goal, just that it's a bad idea and shouldn't succeed.
Nobody is saying rehabilitating the Yozi can't be your goal, just that you probably won't succeed.

... Because the oath is enforced by magic and violating it requires altering his nature so he is no longer bound by the oath - i.e. he will "be hit on the head with a big stick", as you put it.

Malfeas can't walk on the streets of Malfeas any more than you can walk on your sternum. A part of Malfeas can (i.e. a component soul, i.e. one of the things people are saying you can interact with on a personal scale), but Malfeas as a whole cannot.
The Brass Dancer is only a part of Malfeas.
I still get the impression that RotSE is largely the WWII-equivalent of Exalted: it looks as an out-of-left-field plot tumor if you're unwilling to accept it as part of a setting, and seems inevitable and hinted-at very early in retrospect if you look at it from an accepting PoV of late 2½e.

So, what will happen if he breaks the oath? He'll roll ten botches on some ten future actions of great importance? I get the impression that the mechanics of the oaths for Yozis aren't sufficiently detailed. Even in RotSE we only get a small glimpse of the oaths' strong and weak points.

"One other word, jouten, might be particularly useful for a visitor to Malfeas. It designates an actual Yozi body: Malfeas the dancer might be pointed out as jouten, as might Malfeas the Demon City." Notice they're both Malfeas, that's the thing. They're not 'Malfeas and his Liver'. Kinda like Legier is both the green sun and the humanoid craftsman running around Creation when summoned. (This kind of simultaneous colocation and comorphology is fascinating and alien, and probably a bit hard for humans to accept, which only makes it all the more cool.)
 
Nations are described as groups of agents, even if they're described as sort-of-actors: 'the Russians are doign x' but no 'Russia thinks y'. You can't have Russia walk and dance down the central street of Moscow the way Malfeas can.
First, it's a metaphor for how to view them, so there's going to be differences. Russia can't physically dance anwhere, but essence doesn't exist here.
Secondly, I do see stuff like "Russia does x or y" thrown around, so they are described as actors in their own rights.
No, that's treaties aren't actually binding, that's the thing. They're a legal fiction that does absolutely nothing if nobody is there to stand around with a big stick and hit those who break them over the head. Malfeas stays in Malfeas because he's still bound by the oath he's taken, not because the current president of the dæmonic Allthing decided that it's still useful to follow the Treaty-of-staying-out-of-Creation for the next four years until the next election (but the next one decides to pretend that staying out of Creation was not what the signed treaty meant).
Really? "Treaties aren't inherently binding, oaths are!"? That's your argument? You realize that treaties are essentially oaths made between nations, right? If nobody is there to to stand around with a big stick and hit those who break them over the head, oaths do absolutely nothing.

The point of the surrender oaths is that they have the backing so that they are meaningful. So your straw nation is utterly irrelevant to the discussion.

So yeah, it is a metaphor, but it's a metaphor that misses some of the more fundamental differences, so risks being misleading rather than enlightening.
So... it's misleading if you don't treat it like a metaphor and treat oaths as inherently binding for no reason at all? That doesn't sound like a problem with the metaphor. I mean, you might not like the metaphor, but that's different from it being bad.
 
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I still get the impression that RotSE is largely the WWII-equivalent of Exalted: it looks as an out-of-left-field plot tumor if you're unwilling to accept it as part of a setting, and seems inevitable and hinted-at very early in retrospect if you look at it from an accepting PoV of late 2½e.
Um... I'm not sure why you're comparing it to WWII, but basically you're arguing that its stance on the possibility of Yozi escape is good, and most of the other people are arguing it's bad. Saying "it's in RotSE" is not a good argument against "RotSE's stance on the Yozi is bad".

So, what will happen if he breaks the oath? He'll roll ten botches on some ten future actions of great importance? I get the impression that the mechanics of the oaths for Yozis aren't sufficiently detailed. Even in RotSE we only get a small glimpse of the oaths' strong and weak points.
In a philosophical sense, Malfeas is dead. He basically has to commit suicide and fundamentally alter his being to break the oath - which is the big stick.

"One other word, jouten, might be particularly useful for a visitor to Malfeas. It designates an actual Yozi body: Malfeas the dancer might be pointed out as jouten, as might Malfeas the Demon City." Notice they're both Malfeas, that's the thing. They're not 'Malfeas and his Liver'. Kinda like Legier is both the green sun and the humanoid craftsman running around Creation when summoned. (This kind of simultaneous colocation and comorphology is fascinating and alien, and probably a bit hard for humans to accept, which only makes it all the more cool.)
Malfeas the Yozi is a giant city. You cannot meaningfully interact with him on a personal scale.
Malfeas the dancer is a part of Malfeas the Yozi that you can possibly meaningfully interact with on a personal scale, but doing so is not interacting with the whole of Malfeas the Yozi. It is interacting with Malfeas the dancer.
 
I want to free the Yozis, so long as I can convince them to avoid provoking another Primordial War.
These aren't problems for individual games, because if you want the Yozis to be a big looming threat, you won't mind the ways this warps the game. They are problems as general setting ideas, as we saw in late 2e - and I expect 3e will be handling them pretty differently (if at all).



Worse than dumping a black hole into the Solar system, because at least the black hole isn't actively an asshole.
 
First, it's a metaphor for how to view them, so there's going to be differences. Russia can't physically dance anwhere, but essence doesn't exist here.
Secondly, I do see stuff like "Russia does x or y" thrown around, so they are described as actors in their own rights.
Really? "Treaties aren't inherently binding, oaths are!"? That's your argument? You realize that treaties are essentially oaths made between nations, right? If nobody is there to to stand around with a big stick and hit those who break them over the head, oaths do absolutely nothing.

The point of the surrender oaths is that they have the backing so that they are meaningful. So your straw nation is utterly irrelevant to the discussion.


So... it's misleading if you don't treat it like a metaphor and treat oaths as inherently binding for no reason at all? That doesn't sound like a problem with the metaphor. I mean, you might not like the metaphor, but that's different from it being bad.
As I said, you do see 'RF does x' thrown around, but you have to squint really hard to have 'RF thinks x' to be taken as anything close to a literal statement. You said yourself that RF can't dance. Malfeas can (see below, the paragraph on self-including sets).

Um... I'm not sure why you're comparing it to WWII, but basically you're arguing that its stance on the possibility of Yozi escape is good, and most of the other people are arguing it's bad. Saying "it's in RotSE" is not a good argument against "RotSE's stance on the Yozi is bad".
I'm comparing them because I largely see the RotSE Reclamation as equivalent to WWII in our world: it's a part of the setting history that just is, and it doesn't care about whether five out of billions of people try to prevent it; it definitely doesn't care that those five exalts don't like it - in fact it is in its very nature not to be liked. But I don't think that on a meta-setting level anyone ever said something like 'Duh, it is bad that our history had WWII as one of the more epic conflicts; it totally should have had a world war between China and USA instead'. (No, C&C:RA is not an example, because it's all about enabling wunderwaffle technologies out of this world, as opposed to choosing between the various threats in this world.)

Now, the meta-setting thinking of 'player X dis/likes setting element Y' once against makes me wonder:
given so many 'element Y is bad' thoughts floating around, let's say we discard . . . aww, I'll just quote myself:
People seems very, very eager to rage at this or that bit of setting, wishing to tear it down.
But once you tear down the Realm, the Malfeas, the Guild, the North, the East, the Yu-Shan etc. -as-written-by-authors, I'm not sure what remains of the setting? What is the remaining unifying vision of a world that can be shared by different players and GMs across our world, such that when one says 'And then we forced the Bull of the North to pledge allegiance to our empire!' the other can go 'Ah, cool, I get all what that implies'.
This is not a rhetorical question - I'm actually curious about the answer as seen by people.

In a philosophical sense, Malfeas is dead. He basically has to commit suicide and fundamentally alter his being to break the oath - which is the big stick.

Malfeas the Yozi is a giant city. You cannot meaningfully interact with him on a personal scale.
Malfeas the dancer is a part of Malfeas the Yozi that you can possibly meaningfully interact with on a personal scale, but doing so is not interacting with the whole of Malfeas the Yozi. It is interacting with Malfeas the dancer.
I find it interesting that Malfeas accepted such a 'death' once in order to be imprisoned, but is unwilling to do it a second time to escape. This also brings another interesting considerations regarding comparing Yozis to nations: from such a philosophical PoV, all nations die many times over relatively short timespans (on the order of decades at most, months at least).

As for the equivalence:
it appears that the dancer is the city is the many-soul hierarchy lead by Legier is the prison where the Yozis are. That's why the book entry says "Malfeas the dancer" and not "Malfeas' subsection in the shape of the dancer". Primordials' ability to be a non-empty set that also includes itself (several times) is fascinating.
At least that's what I have to conclude based on that entry. And the self-set-inclusion seems like a sufficiently weird phenomenon to be worthy of the Primordials, and seems to fit quite well with the other science puns regarding them.
 
Uh, I should clarify here. At least as I see it, the oaths are not treaties. Nor are they escapable. They're written into the Yozis metabiology; literally part of their identities, carved into their legends. It's probable that like Autochthon's sickness, even fetich death wouldn't rescind them; merely make another chained Primordial.
 
Exalted is a game where the heroes are expected to fail. That's the original ending way back when the first edition corebook was released. The heroes fail. The godlike might of the Solars does not fix the world, but only breaks it more, to the point when the old gods use them again as a desperate Hail Mary to keep Creation from permanently ending four ages later, they shackle the Solars to the point where their powers are completely useless against a random thug with a gun. The Lunars spend so much time fucking animals rather than leading that they die out, leaving only races of degenerate rage-filled Wyld-maddened beastmen to burn down the last vestiges of civilization because they're crazy. The Sidereals fuse inexorably with the Loom and multiply their shards a millionfold in a desperate attempt to keep Creation going-and even that fails, creating a world where the mad whims of men lead to even more corruption and taint the best-intentioned workings to save it.

Even if Exalted has officially split from the World of Darkness, this original envisioning of Exalted is actually very important. And that's where "No Takebacks" fits in. No Takebacks- because you're doomed. No Takebacks- because your actions are supposed to damn the world, and by the time you realize that, you can't change a thing about them. No Takebacks- because your characters are supposed to fuck up, and fuck up so badly, that Four Ages later, the gods absolutely refuse to let you have even a fraction of your old might.
Seems kind of pointless to me to play a game where you can't win. Unless one wants to see how good an absolute failure they can be.
 
it appears that the dancer is the city is the many-soul hierarchy lead by Legier is the prison where the Yozis are. That's why the book entry says "Malfeas the dancer" and not "Malfeas' subsection in the shape of the dancer". Primordials' ability to be a non-empty set that also includes itself (several times) is fascinating.
At least that's what I have to conclude based on that entry. And the self-set-inclusion seems like a sufficiently weird phenomenon to be worthy of the Primordials, and seems to fit quite well with the other science puns regarding them.
Ah! This is an interesting point, actually, so I'm just going to jump on it and nibble at it a little bit.

It seems to me that the best way to think of the Brass Dancer is not as a subset of Malfeas, nor as the totality of Malfeas, but rather as a perspective on Malfeas. In much the same way that I display different traits in different circumstances - joking, formal, awkward - and none of these represent either a subset of me nor the totality of me, but a perspective on me. Except that Malfeas, being a Primordial, can and does express these multiple perspectives separated by space rather than time, and they are at first glance more wildly divergent.

Which means, yes, it's in principle possible to hold a conversation with Malfeas, although as I understand it the Brass Dancer is not given much to conversation. On the other hand, there's no guarantee or even reason to believe that such a conversation will be comprehensible to you, because the jouten you're talking to will reflect changes in the total Primordial through its own particular idiom, and (along with all the other jouten, and the pseudo-jouten which is the Primordial's soul hierarchy) will also reflect its own changes back into the total Primordial.

To tie this back to the larger discussion, it seems to me that the nature of a Primordial is such that 'nation', 'terrain' and 'person' (for a certain value of 'person) can all be true perspectives on the entity - but, as all perspectives necessarily are, each is incomplete, and impinges on and is impinged upon by each of the others.
 
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