So, basically it'd be the Infernal equivalent of Birth of Sanity's Sorrow*.

* This is not a positive thing.
You're thinking of This Isn't Even My Final Form Driven Beyond Death. The interesting part of beowolf's idea is that it would in almost all cases actually make the Infernal less combat-capable, at least against peer enemies.

Edit: just saw ES's post on the previous page. Yes, if you allow the player to make up infinity Charms on the spot, then it's unbalanced. Obviously.
 
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Kerisgame 34. In which @EarthScorpion! You dastardly devious dickhead! I'll destroy you for this!

Some after-action stuff:
Aleph: well
Aleph: uh
Aleph: shit
Aleph: h8 u
Aleph: ... depressingly
Aleph: given my styles
Aleph: ...
Aleph: ... I think Keris's best chance is actually to just seduce her.
Aleph: Cerulean Paramour yo
EarthScorpion: ... once you bring her down from the hyper-violence stage, it might even work.
Aleph: ikr
EarthScorpion: She's freaking the fuck out, and still has a bunch of Sasi's Principles as well as her own.
Aleph: ... the best part is, heh
Aleph: Keris doesn't actually really understand much about how Solar Exaltations became Infernal and why they have Past Lives.
Aleph: So she can give the explanation she's come up with and it will basically read as true to FDA.
EarthScorpion: ... sigh. Of course, the question is whether she counts as Beloved
EarthScorpion: Because if she doesn't, Keris can just apply knockout poison to her tongue.
EarthScorpion: ... or, sigh
EarthScorpion: She can pin her down and hold her there because Keris is stronger than Sasi is.
Aleph: Well, yes.
Aleph: There is a reason that Keris is between her and the door.
Aleph: Keris is mostly, at the moment, worried about Aiko.
Aleph: She knows that the only way Salina can get past her is as the light-hating shadow, and, uh
Aleph: Sasi just turned the ship on
Aleph: so there's Solar Essence everywhere. : P
EarthScorpion: Keris: "... TIME TO RESCUE THE BABY!"
EarthScorpion: Keris: "CAESARIAN TIME!"
Aleph: ¬_¬
EarthScorpion: (Honestly, given she's midway through her 4th Trimester, she'd be premature, but fine.)
EarthScorpion: Lower her Enlightenment, though.
EarthScorpion: And, heh, make her more human in form.
Aleph: Well, the private nightmare currently playing through Keris's head is Salina freaking out about the baby being an akuma and using one of her mind-hands to squeeze.
Aleph: So Keris is going to do her level best to keep Salina so distracted that she barely realises she's pregnant in the first place.
EarthScorpion: ... sadly, "caesarean from your Solar possessed mother" is in fact an exotic ingredient.
EarthScorpion: A really exotic one
Aleph: I can't think of many other people who'd have it, no.
...
Aleph: .... KERIS
Aleph: DAMMIT KERIS
Aleph: Stop being absurdly Keris in the vague hope that Salina reacts in the same way to Keris-absurdity to Sasi, by facepalming, bursting into helpless giggles or getting interested in this strange new inexplicable phenomenon in front of her.
Aleph: ...
Aleph: keris are you basically going to be Jameliaing the first age solar
Aleph: by keeping her too confused to freak out
Aleph: and distracting her with puzzles?
...
Aleph: I'm actually really looking forward to next week's session.
Aleph: Because assuming I can calm Salina down, some of Keris's opinions and beliefs might mesh very interestingly with hers.
Aleph: Like Keris going "what was it like? I don't remember much, so... what was it like; a world that could survive you?", and Salina going "what do you mean, 'survive us'?" and Keris laying out her "Mortals Are Fragile" theory, which... sort of jives with Salina's "UPLIFT EVERYONE" Salinan Working stuff.
Aleph: Also because "Answers Now: A Brief Summary of What You Missed While You Were Dead (by Keris Dulmeadokht)" promises to be hilarious.
Aleph: "And then the All- uh, the Yozis got their hands on some of the Solars by, uh." *pause* "... you know, I'm not actually sure anyone ever explained that to me. Anyway, they got them somehow..."
EarthScorpion: Also, lol, the fact that... well, um
EarthScorpion: In a lot of ways, Salina is more like Keris than Sasi in terms of personality.
Bonus points to anyone who can spot/guess the two things that didn't occur to me until the session was over, and which aren't going to catch up to Keris until halfway through the conversation, allowing her to go "wait, hang on. Did you just say..." twice.

And yes, that "oh fuck" just after they start looking for the control room is when I realised what ES was going to do. The dick.
 
The Lawgiver and Haneyl are going to be terrible together. Though the Lawgiver and Echo have more amusing conversations, because the Lawgiver can't speak without her words becoming Law (and thus uses subtitles of floating blue glass), and Echo can't speak unless it's Calibration (and so uses supernaturally eloquent miming).
 
She doesn't, but that would totally be the first dot bonus if she did.
So how capable would Salina be? I mean she's not in a Solar body anymore, and Solar and Infernal Charms are very different so I doubt she'd be able to effectively fight anyone, but at the same end she is still the fragments of a first age Solar, and as such she probably has some measure of ability, even if it's just the usual stabby kind.
 
So how capable would Salina be? I mean she's not in a Solar body anymore, and Solar and Infernal Charms are very different so I doubt she'd be able to effectively fight anyone, but at the same end she is still the fragments of a first age Solar, and as such she probably has some measure of ability, even if it's just the usual stabby kind.
Salina had a decent enough Melee score for an Essence 7 Solar (Melee 6), but a middling Martial Arts rating (3) and no dots in Thrown or Archery at all.
 
Salina has absolutely no chance of getting out of here past Keris. Literally the only Charm that could get her out of the door Keris is guarding is Skulking Shadow Shintai, and by turning the ship on she just flooded the room with Solar Essence that will make every second in that form agony. Salina was a sorcerer-theorist and a politician rather than a fighter, while Keris is combat-optimised, stronger than her, faster than her, fully bad-touch equipped, has six extra limbs and quicker reactions, and isn't freaking the fuck out or inhibited by pregnancy.

Keris isn't worried about Salina attacking her or trying to escape. She's worried about her hurting the baby.

Edit: Oh, and I'm pretty sure Salina is also unarmed, because I don't think she can access Sasi's Domain. While Keris, should she need them, has as many weapons as she can hold [1].

[1] And she can hold a lot.
 
Salina had a decent enough Melee score for an Essence 7 Solar (Melee 6), but a middling Martial Arts rating (3) and no dots in Thrown or Archery at all.

I fall over laughing at the idea that I might use any of the stat blocks from Lords of Creation.

Also, I note that Kerisgame operates with the Enlightenment system and stats are capped at 5. And there exists an as-yet-unmechanised system for trait decay over time. Put bluntly, your elder Exalt will forget how to use skills they don't use frequently (this probably involves "committing" XP earned in expended periods of downtime to retaining skills, so there's a point where your XP gain hits an asymptote where your skill decay basically cancels out the gain).

Many First Age Solars went soft. Merela didn't, because she was the sort of person who woke at dawn and then spent four hours practising. Other elder Solars spent those four hours doing things like "shoring up their position in the Deliberative", "politicking", "continuing the orgy which started last night", and other more useful [1], more productive for your role as a leading figure in the Deliberative [2] and more enjoyable [3] things.

[1] Unless your underlings decide to try to murder you.
[2] Unless your underlings decide to try to murder you.
[3] Merela: "Excuse me! I enjoy training!"
 
*shrugs*
Fair enough, since you are using your own system.

The joke is "Dreams of the First Age mechanics".

Even if I wasn't using my extensive hacks, I still wouldn't use the stat blocks from Lords of Creation. Lords of Creation was a bad book, full of massively overstatted NPCs - and, perhaps even worse, they listed the Charms in alphabetical order.

Yes. Not by Ability. They listed the charms on people's statblocks in alphabetical order. Which is utterly fucking useless.
 
Question about Loom Snarling Deception.

In the text of the charm, it says that the disguise is "perfectly immune to mundane scrutiny".

So lets say Infernal A uses Loom Snarling Deception to become a Famous Celebrities Illegitimate Daughter. Since this disguise resists all mundane scrutiny, would taking a blood test to confirm who her parent is or is not give a positive?
 
Question about Loom Snarling Deception.

In the text of the charm, it says that the disguise is "perfectly immune to mundane scrutiny".

So lets say Infernal A uses Loom Snarling Deception to become a Famous Celebrities Illegitimate Daughter. Since this disguise resists all mundane scrutiny, would taking a blood test to confirm who her parent is or is not give a positive?

I'd say yes.
 
Here's some Ebon Dragon Stealth charms that I've been working on.

One-With Shadow Prana
Cost: —
Mins: Essence 2
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Witness To Darkness

The Ebon Dragon is at his most comfortable when he is within himself, moving unseen through the shadows.

This charm grants an Infernal automatic success to equal to (Essence) all rolls to stay hidden and do actions by stealth that take place outside of direct illumination; this includes Larceny rolls to pick someone's pocket while they walk past, trying avoid the alerted guards man and in contested rolls for sneak attacks or attempts to reestablish Stealth within an area outside of direct illumination.

Glare-Smother Glum
Cost: 1m (3m, 1w)
Mins: Essence 2
Type: Reflexive
Keywords: Shaping
Duration: Instant
Prerequisite Charms: One-With Shadow Prana

The shadow of all things hates light in all it's forms, and while he is incapable of strangling the light of Ligier or the King of King's bastard sun, he is more than capable of snuffing out lesser glows with but a flicker of his immense power.

By spending 1m an Infernal can snuff out a light no bigger than a street lamp that they can see and that is within (Manipulation x 10) Yards as a Shaping Effect. This is natural to all how previce it, as they believe that the candle as blown out or that the gas-lamp has malfunctioned for some reason. Artifact lights, such as those used in the First Age, can be targeted, but only if the Infernal wins a contested roll against the Light's artifact rating using a dice poll of Manipulation + Awareness.

A repurchase at Essence 3 allow the Prince to upgrade it's scope, allow the Infernal to target all of the applicable lights within her area of effect and smother them all for the cost of 3m and 1w. While this effect is still not overtly magic, a canny person will notice when every single source of light in a given area dies. If there are multiple Artifact lights in an area, the Infernal must roll against the highest rated one in the area.
 
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One-With Shadow Prana

Broken. Success-adder which ignores dice caps and which provides direct tactical utility. End result - you just win all attempts to re-establish surprise in shadow. Given how powerful surprise attacks are, this is free licence to murder everyone who doesn't have a surprise negator. Undesirable.

Moreover, boring Charm. Doesn't actually incentivise interesting behaviour, since everyone who wants to remain hidden will tend to lurk outside of direct illumination. Which is to say, it's a "do what I was going to do anyway" Charm.


Too niche. Not worth the XP.
 
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